Fixed: GCC warnings
--HG-- branch : develop
This commit is contained in:
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83ef24dab7
commit
af0eabbdea
5 changed files with 17 additions and 17 deletions
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@ -335,7 +335,7 @@ namespace NLGUI
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sint32 newW, sint32 newH) const;
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sint32 newW, sint32 newH) const;
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// move windows according to new screen size
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// move windows according to new screen size
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void moveAllWindowsToNewScreenSize(sint32 newScreenW, sint32 newScreenH, bool fixCurrentUI );
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void moveAllWindowsToNewScreenSize(uint32 newScreenW, uint32 newScreenH, bool fixCurrentUI );
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void updateAllLocalisedElements();
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void updateAllLocalisedElements();
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@ -715,7 +715,7 @@ namespace NLGUI
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// *** Get the column sizes, we need to know min for the table
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// *** Get the column sizes, we need to know min for the table
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uint i;
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uint i;
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sint column = 0;
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uint column = 0;
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_Columns.clear ();
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_Columns.clear ();
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for (i=0; i<_Cells.size(); i++)
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for (i=0; i<_Cells.size(); i++)
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{
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{
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@ -783,13 +783,12 @@ namespace NLGUI
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// new column, set rowspan from current <TD>
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// new column, set rowspan from current <TD>
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_Columns[column].RowSpan = cell->RowSpan;
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_Columns[column].RowSpan = cell->RowSpan;
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float colspan = 1.f / cell->ColSpan;
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float colspan = 1.f / cell->ColSpan;
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float rowspan = 1.f / cell->RowSpan;
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// Update sizes
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// Update sizes
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if (cellWidth*colspan > _Columns[column].Width)
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if (cellWidth*colspan > _Columns[column].Width)
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_Columns[column].Width = cellWidth*colspan;
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_Columns[column].Width = (sint32)(cellWidth*colspan);
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if (cell->WidthMax*colspan > _Columns[column].WidthMax)
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if (cell->WidthMax*colspan > _Columns[column].WidthMax)
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_Columns[column].WidthMax = cell->WidthMax*colspan;
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_Columns[column].WidthMax = (sint32)(cell->WidthMax*colspan);
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if (cell->TableRatio*colspan > _Columns[column].TableRatio)
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if (cell->TableRatio*colspan > _Columns[column].TableRatio)
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_Columns[column].TableRatio = cell->TableRatio*colspan;
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_Columns[column].TableRatio = cell->TableRatio*colspan;
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if (cell->WidthWanted*colspan + additionnalWidth > _Columns[column].WidthWanted)
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if (cell->WidthWanted*colspan + additionnalWidth > _Columns[column].WidthWanted)
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@ -1035,7 +1034,7 @@ namespace NLGUI
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if (cell->TableColumnIndex > 0)
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if (cell->TableColumnIndex > 0)
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{
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{
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// we have active rowspan, must add up 'skipped' columns
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// we have active rowspan, must add up 'skipped' columns
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for( ; column<cell->TableColumnIndex; ++column)
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for( ; column < (uint)cell->TableColumnIndex; ++column)
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currentX += _Columns[column].Width + padding*2 + CellSpacing;
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currentX += _Columns[column].Width + padding*2 + CellSpacing;
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}
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}
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@ -1081,7 +1080,7 @@ namespace NLGUI
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cell->Group->updateCoords();
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cell->Group->updateCoords();
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// Resize the row array
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// Resize the row array
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float rowspan = 1 / cell->RowSpan;
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float rowspan = 1.f / (float)cell->RowSpan;
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_Rows.back().Height = std::max((sint32)(cell->Height*rowspan), std::max(_Rows.back().Height, (sint32)(cell->Group->getH()*rowspan)));
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_Rows.back().Height = std::max((sint32)(cell->Height*rowspan), std::max(_Rows.back().Height, (sint32)(cell->Group->getH()*rowspan)));
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// Next column
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// Next column
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@ -398,7 +398,7 @@ namespace NLGUI
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{
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{
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time_t now;
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time_t now;
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time(&now);
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time(&now);
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if (expires < now)
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if (expires < (uint32)now)
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{
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{
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nlwarning("cookie expired, remove from list '%s'", nsformat);
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nlwarning("cookie expired, remove from list '%s'", nsformat);
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HTTPCookies[domain].erase(chunks[5]);
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HTTPCookies[domain].erase(chunks[5]);
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@ -1774,7 +1774,7 @@ namespace NLGUI
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void CWidgetManager::moveAllWindowsToNewScreenSize(sint32 newScreenW, sint32 newScreenH, bool fixCurrentUI)
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void CWidgetManager::moveAllWindowsToNewScreenSize(uint32 newScreenW, uint32 newScreenH, bool fixCurrentUI)
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{
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{
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std::vector< CWidgetManager::SMasterGroup > &_MasterGroups = getAllMasterGroup();
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std::vector< CWidgetManager::SMasterGroup > &_MasterGroups = getAllMasterGroup();
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// If resolutions correctly setuped, and really different from new setup
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// If resolutions correctly setuped, and really different from new setup
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@ -2083,7 +2083,7 @@ namespace NLGUI
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if (CInterfaceElement::getEditorMode())
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if (CInterfaceElement::getEditorMode())
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{
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{
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for( int i = 0; i < editorSelection.size(); i++ )
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for(uint i = 0; i < editorSelection.size(); ++i)
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{
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{
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CInterfaceElement *e = getElementFromId(editorSelection[i]);
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CInterfaceElement *e = getElementFromId(editorSelection[i]);
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if (e != NULL)
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if (e != NULL)
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@ -3376,7 +3376,7 @@ namespace NLGUI
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void CWidgetManager::getEditorSelection( std::vector< std::string > &selection )
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void CWidgetManager::getEditorSelection( std::vector< std::string > &selection )
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{
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{
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selection.clear();
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selection.clear();
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for( int i = 0; i < editorSelection.size(); i++ )
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for(uint i = 0; i < editorSelection.size(); ++i)
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selection.push_back(editorSelection[i]);
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selection.push_back(editorSelection[i]);
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}
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}
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@ -3539,7 +3539,7 @@ namespace NLGUI
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std::vector< CInterfaceElement* > elms;
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std::vector< CInterfaceElement* > elms;
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// Resolve the widget names
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// Resolve the widget names
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for( int i = 0; i < editorSelection.size(); i++ )
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for(uint i = 0; i < editorSelection.size(); ++i)
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{
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{
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CInterfaceElement *e = getElementFromId(editorSelection[i]);
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CInterfaceElement *e = getElementFromId(editorSelection[i]);
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if (e != NULL)
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if (e != NULL)
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@ -3562,7 +3562,7 @@ namespace NLGUI
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std::string oldId;
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std::string oldId;
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// Reparent the widgets to the new group
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// Reparent the widgets to the new group
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for( int i = 0; i < elms.size(); i++ )
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for(uint i = 0; i < elms.size(); ++i)
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{
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{
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CInterfaceElement *e = elms[i];
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CInterfaceElement *e = elms[i];
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oldId = e->getId();
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oldId = e->getId();
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@ -3631,7 +3631,7 @@ namespace NLGUI
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{
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{
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reset();
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reset();
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for( int i = 0; i < _MasterGroups.size(); i++ )
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for(uint i = 0; i < _MasterGroups.size(); ++i)
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delete _MasterGroups[i].Group;
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delete _MasterGroups[i].Group;
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_MasterGroups.clear();
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_MasterGroups.clear();
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@ -260,12 +260,13 @@ uint8 CBitmap::readGIF( NLMISC::IStream &f )
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dstOffset+= dstChannels;
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dstOffset+= dstChannels;
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uint32 index = curFrame->RasterBits[srcOffset];
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uint32 index = curFrame->RasterBits[srcOffset];
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if (index != transparency)
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if ((sint32)index != transparency)
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{
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{
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// make sure color index is not outside colormap
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// make sure color index is not outside colormap
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if (ColorMap)
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if (ColorMap)
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{
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{
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if (index > ColorMap->ColorCount)
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if ((sint)index > ColorMap->ColorCount)
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{
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{
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index = 0;
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index = 0;
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}
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}
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