Updating the world_editor_classes.xml file for the guild missions
- Adding new actions for guild missions - Adding the guild option for some actions - Adding the nb_guild_members_needed option for the objectives
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1 changed files with 72 additions and 13 deletions
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@ -688,12 +688,15 @@
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<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
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<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
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<DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
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<DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
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<DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
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<DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
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<DYNAMIC_CHILD CLASS_NAME="give_control" />
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<DYNAMIC_CHILD CLASS_NAME="recv_charge_point" />
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="recv_money" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PRIMITIVE CLASS_NAME="recv_money" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_money $amount$"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_money $amount$"/>
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<PARAMETER NAME="amount" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="amount" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="chain_mission" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PRIMITIVE CLASS_NAME="chain_mission" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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@ -836,10 +839,19 @@
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<PARAMETER NAME="point" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="point" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="give_control" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="outpost_name" TYPE="string" VISIBLE="true" />
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="recv_charge_point" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="charge_points" TYPE="string" VISIBLE="true" />
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="recv_fame" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PRIMITIVE CLASS_NAME="recv_fame" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_fame $value$ $fame_owner$"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_fame $value$ $fame_owner$"/>
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<PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="value" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="value" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="recv_guild_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PRIMITIVE CLASS_NAME="recv_guild_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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@ -852,6 +864,7 @@
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="learn_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PRIMITIVE CLASS_NAME="learn_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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@ -1007,6 +1020,7 @@
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="recv_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PRIMITIVE CLASS_NAME="recv_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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@ -1019,6 +1033,7 @@
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="destroy_item $item/quantity/quality$"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="destroy_item $item/quantity/quality$"/>
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
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</PRIMITIVE>
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</PRIMITIVE>
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<!-- Fin actions -->
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<!-- Fin actions -->
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@ -1093,6 +1108,8 @@
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<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
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<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
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<DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
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<DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
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<DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
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<DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
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<DYNAMIC_CHILD CLASS_NAME="give_control" />
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<DYNAMIC_CHILD CLASS_NAME="recv_charge_point" />
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="kill" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="kill" TYPE="node" PARENT_CLASS="objective_parent">
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@ -1106,6 +1123,9 @@
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<PARAMETER NAME="faction/quantity" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="faction/quantity" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="talk_to" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="talk_to" TYPE="node" PARENT_CLASS="objective_parent">
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@ -1115,7 +1135,9 @@
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<DEFAULT_VALUE VALUE="$giver$"/>
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<DEFAULT_VALUE VALUE="$giver$"/>
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</PARAMETER>
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</PARAMETER>
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<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
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<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="cast" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="cast" TYPE="node" PARENT_CLASS="objective_parent">
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@ -1124,24 +1146,34 @@
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<PARAMETER NAME="action" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="action" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="forage" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="forage" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="forage"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="forage"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="loot" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="loot" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="loot"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="loot"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="craft" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="craft" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="craft"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="craft"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="target" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="target" TYPE="node" PARENT_CLASS="objective_parent">
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@ -1150,20 +1182,27 @@
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<PARAMETER NAME="races_to_target" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="races_to_target" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="faunas_to_target" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="faunas_to_target" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="sell" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="sell" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sell"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sell"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="buy" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="buy" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="buy"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="buy"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="give_item" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="give_item" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="$giver$"/>
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<DEFAULT_VALUE VALUE="$giver$"/>
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</PARAMETER>
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</PARAMETER>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="give_money" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="give_money" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
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<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="$giver$"/>
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<DEFAULT_VALUE VALUE="$giver$"/>
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</PARAMETER>
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</PARAMETER>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="visit" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="visit" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="items_worn" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="items_worn" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="escort" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="escort" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="group_to_escort" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="group_to_escort" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="save_all" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="save_all" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="skill" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="skill" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="skill $skill_name$ $level$"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="skill $skill_name$ $level$"/>
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<PARAMETER NAME="skill_name/level" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="skill_name/level" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="do_mission" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="do_mission" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="do_mission"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="do_mission"/>
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<PARAMETER NAME="mission_names" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="mission_names" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="wait_ai_msg" TYPE="node" PARENT_CLASS="objective_parent">
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<PRIMITIVE CLASS_NAME="wait_ai_msg" TYPE="node" PARENT_CLASS="objective_parent">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="wait_ai_msg $msg_content$"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="wait_ai_msg $msg_content$"/>
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<PARAMETER NAME="msg_content" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="msg_content" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1" />
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</PARAMETER>
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</PRIMITIVE>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="queue_start" TYPE="node" PARENT_CLASS="objective_parent">
|
<PRIMITIVE CLASS_NAME="queue_start" TYPE="node" PARENT_CLASS="objective_parent">
|
||||||
|
@ -1250,13 +1304,18 @@
|
||||||
<CONTEXT_VALUE VALUE="zorai_newbie"/>
|
<CONTEXT_VALUE VALUE="zorai_newbie"/>
|
||||||
</COMBO_VALUES>
|
</COMBO_VALUES>
|
||||||
</PARAMETER>
|
</PARAMETER>
|
||||||
|
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
|
||||||
|
<DEFAULT_VALUE VALUE="1" />
|
||||||
|
</PARAMETER>
|
||||||
</PRIMITIVE>
|
</PRIMITIVE>
|
||||||
|
|
||||||
<PRIMITIVE CLASS_NAME="ring_scenario" TYPE="node" PARENT_CLASS="objective_parent">
|
<PRIMITIVE CLASS_NAME="ring_scenario" TYPE="node" PARENT_CLASS="objective_parent">
|
||||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ring_scenario"/>
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ring_scenario"/>
|
||||||
|
|
||||||
<PARAMETER NAME="scenario_tag" TYPE="string" VISIBLE="true"/>
|
<PARAMETER NAME="scenario_tag" TYPE="string" VISIBLE="true"/>
|
||||||
|
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
|
||||||
|
<DEFAULT_VALUE VALUE="1" />
|
||||||
|
</PARAMETER>
|
||||||
</PRIMITIVE>
|
</PRIMITIVE>
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue