Changed: Use new methods in panoply_maker
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1ed5ff1097
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1 changed files with 30 additions and 49 deletions
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@ -669,69 +669,50 @@ static void BuildColoredVersionForOneBitmap(const CBuildInfo &bi, const std::str
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// we can save it as RGB to optimize it
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if (bi.OptimizeTextures > 0 && depth == 32)
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{
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uint32 size = srcBitmap.getPixels().size();
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uint8 value = 0;
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if (size > 0)
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// texture can be converted if all alphas are 0 or 255
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if (srcBitmap.isAlphaUniform(&value) && (value == 255 || value == 0))
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{
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// get a pointer on original data
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uint8 *data = srcBitmap.getPixels().getPtr();
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// pointer on first alpha value
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uint8 *tmp = data + 3;
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uint8 *endData = data + size;
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uint8 value = *tmp;
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// check if all alphas have the same value
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while(tmp < endData && *tmp == value) tmp += 4;
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// texture can be converted if all alphas are 0 or 255
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if (tmp >= endData && (value == 255 || value == 0))
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if (bi.OptimizeTextures > 1)
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{
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if (bi.OptimizeTextures > 1)
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// make bitmap opaque
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srcBitmap.makeOpaque();
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// original depth is now 24 bits, since we discarded alpha channel
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depth = 24;
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NLMISC::COFile os;
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if (os.open(fullInputBitmapPath))
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{
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// original depth is now 24 bits, since we discarded alpha channel
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depth = 24;
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nlwarning("Optimizing texture %s...", fullInputBitmapPath.c_str());
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// if texture is fully transparent, make it fully opaque
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if (value == 0)
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std::string ext = CFile::getExtension(fullInputBitmapPath);
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// resave the texture in optimized same format
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if (ext == "png")
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{
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tmp = data + 3;
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while(tmp < endData)
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{
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*tmp = 255;
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tmp += 4;
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}
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srcBitmap.writePNG(os, 24);
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}
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NLMISC::COFile os;
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if (os.open(fullInputBitmapPath))
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else if (ext == "tga")
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{
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nlwarning("Optimizing texture %s...", fullInputBitmapPath.c_str());
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std::string ext = CFile::getExtension(fullInputBitmapPath);
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// resave the texture in optimized same format
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if (ext == "png")
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{
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srcBitmap.writePNG(os, 24);
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}
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else if (ext == "tga")
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{
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srcBitmap.writeTGA(os, 24);
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}
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else
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{
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nlwarning("Don't support %s format for texture, unable to save it", ext.c_str());
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}
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srcBitmap.writeTGA(os, 24);
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}
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else
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{
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nlwarning("Don't support %s format for texture, unable to save it", ext.c_str());
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}
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}
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else
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{
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nlwarning("Texture %s can be optimized", fullInputBitmapPath.c_str());
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nlwarning("Unable to save texture %s", fullInputBitmapPath.c_str());
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}
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}
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else
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{
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nlwarning("Texture %s can be optimized", fullInputBitmapPath.c_str());
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}
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}
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}
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