Merge with feature-material-editor

--HG--
branch : develop
This commit is contained in:
kaetemi 2016-02-16 02:30:11 +01:00
commit a34fd8b88f
14 changed files with 378 additions and 32 deletions

View file

@ -28,6 +28,8 @@ typedef NLMISC::CSString TPathString;
typedef std::string TPathString;
#endif
namespace NLPIPELINE {
/// Asset database configuration
class CDatabaseConfig
{
@ -55,4 +57,6 @@ private:
};
} /* namespace NLPIPELINE */
/* end of file */

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@ -0,0 +1,79 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NLPIPELINE_PROJECT_CONFIG_H
#define NLPIPELINE_PROJECT_CONFIG_H
#include <nel/misc/types_nl.h>
namespace NLMISC {
class CConfigFile;
}
#ifdef NL_OS_WINDOWS
#include <nel/misc/sstring.h>
typedef NLMISC::CSString TPathString;
#else
typedef std::string TPathString;
#endif
namespace NLPIPELINE {
/// Asset project configuration. Used to configure lookup directories for tools and buildsite specific setup. Do not use for pipeline build settings
class CProjectConfig
{
public:
enum Flags
{
DatabaseTextureSearchPaths = 0x0001,
DatabaseMaterialSearchPaths = 0x0002,
RuntimeTextureSearchPaths = 0x0100,
RuntimeShapeSearchPaths = 0x0200,
};
public:
~CProjectConfig();
/// Searches for the configuration for the specified asset path by recursively going through all parent directories looking for 'nel.cfg', matches it to a project cfg if partial is not set, initializes and applies the configuration.
static bool init(const std::string &asset, Flags flags, bool partial = false);
/// Undo init
static void release();
private:
static void cleanup();
static void searchDirectories(const char *var);
static CProjectConfig s_Instance;
static uint32 s_AssetConfigModification;
static uint32 s_ProjectConfigModification;
static TPathString s_AssetConfigPath;
static TPathString s_ProjectConfigPath;
static std::string s_ProjectName;
static CProjectConfig::Flags CProjectConfig::s_InitFlags;
static std::vector<TPathString> s_ConfigPaths;
static std::vector<NLMISC::CConfigFile *> s_ConfigFiles;
};
} /* namespace NLPIPELINE */
#endif /* #ifndef NLPIPELINE_PROJECT_CONFIG_H */
/* end of file */

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@ -27,8 +27,8 @@
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLMISC_TOOL_LOGGER_H
#define NLMISC_TOOL_LOGGER_H
#ifndef NLPIPELINE_TOOL_LOGGER_H
#define NLPIPELINE_TOOL_LOGGER_H
#include <nel/misc/types_nl.h>
// STL includes
@ -47,16 +47,16 @@
#endif
#ifdef NL_DEBUG_H
#define tlerror(toolLogger, path, error, ...) nlwarning(error, ## __VA_ARGS__), toolLogger.writeError(NLMISC::ERROR, path, error, ## __VA_ARGS__)
#define tlwarning(toolLogger, path, error, ...) nlwarning(error, ## __VA_ARGS__), toolLogger.writeError(NLMISC::WARNING, path, error, ## __VA_ARGS__)
#define tlmessage(toolLogger, path, error, ...) nlinfo(error, ## __VA_ARGS__), toolLogger.writeError(NLMISC::MESSAGE, path, error, ## __VA_ARGS__)
#define tlerror(toolLogger, path, error, ...) nlwarning(error, ## __VA_ARGS__), toolLogger.writeError(NLPIPELINE::ERROR, path, error, ## __VA_ARGS__)
#define tlwarning(toolLogger, path, error, ...) nlwarning(error, ## __VA_ARGS__), toolLogger.writeError(NLPIPELINE::WARNING, path, error, ## __VA_ARGS__)
#define tlmessage(toolLogger, path, error, ...) nlinfo(error, ## __VA_ARGS__), toolLogger.writeError(NLPIPELINE::MESSAGE, path, error, ## __VA_ARGS__)
#else
#define tlerror(toolLogger, path, error, ...) toolLogger.writeError(NLMISC::ERROR, path, error, ## __VA_ARGS__)
#define tlwarning(toolLogger, path, error, ...) toolLogger.writeError(NLMISC::WARNING, path, error, ## __VA_ARGS__)
#define tlmessage(toolLogger, path, error, ...) toolLogger.writeError(NLMISC::MESSAGE, path, error, ## __VA_ARGS__)
#define tlerror(toolLogger, path, error, ...) toolLogger.writeError(NLPIPELINE::ERROR, path, error, ## __VA_ARGS__)
#define tlwarning(toolLogger, path, error, ...) toolLogger.writeError(NLPIPELINE::WARNING, path, error, ## __VA_ARGS__)
#define tlmessage(toolLogger, path, error, ...) toolLogger.writeError(NLPIPELINE::MESSAGE, path, error, ## __VA_ARGS__)
#endif
namespace NLMISC {
namespace NLPIPELINE {
enum TError
{
@ -203,8 +203,8 @@ public:
}
}; /* class CToolLogger */
} /* namespace NLMISC */
} /* namespace NLPIPELINE */
#endif /* #ifndef NLMISC_TOOL_LOGGER_H */
#endif /* #ifndef NLPIPELINE_TOOL_LOGGER_H */
/* end of file */

View file

@ -35,3 +35,7 @@ ENDIF(WITH_NEL_CEGUI)
IF(WITH_PACS)
ADD_SUBDIRECTORY(pacs)
ENDIF(WITH_PACS)
IF(WITH_NEL_TOOLS)
ADD_SUBDIRECTORY(pipeline)
ENDIF(WITH_NEL_TOOLS)

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@ -0,0 +1,18 @@
FILE(GLOB SRC *.cpp *.h)
FILE(GLOB HEADERS ../../include/nel/pipeline/*.h)
SOURCE_GROUP("" FILES ${HEADERS} ${SRC})
NL_TARGET_LIB(nelpipeline ${HEADERS} ${SRC})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
TARGET_LINK_LIBRARIES(nelpipeline nelmisc)
NL_DEFAULT_PROPS(nelpipeline "NeL, Library: NeL Pipeline")
NL_ADD_RUNTIME_FLAGS(nelpipeline)
NL_ADD_LIB_SUFFIX(nelpipeline)
IF((WITH_INSTALL_LIBRARIES AND WITH_STATIC) OR NOT WITH_STATIC)
INSTALL(TARGETS nelpipeline LIBRARY DESTINATION ${NL_LIB_PREFIX} ARCHIVE DESTINATION ${NL_LIB_PREFIX} COMPONENT libraries)
ENDIF((WITH_INSTALL_LIBRARIES AND WITH_STATIC) OR NOT WITH_STATIC)

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@ -16,7 +16,7 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <nel/misc/types_nl.h>
#include "database_config.h"
#include "nel/pipeline/database_config.h"
#include <nel/misc/debug.h>
#include <nel/misc/path.h>
@ -25,6 +25,8 @@
using namespace std;
using namespace NLMISC;
namespace NLPIPELINE {
TPathString CDatabaseConfig::s_RootPath;
NLMISC::CConfigFile *CDatabaseConfig::s_ConfigFile = NULL;
CDatabaseConfig CDatabaseConfig::s_Instance;
@ -104,4 +106,6 @@ void CDatabaseConfig::release()
cleanup();
}
} /* namespace NLPIPELINE */
/* end of file */

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@ -0,0 +1,238 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2015 Winch Gate Property Limited
// Author: Jan Boon <jan.boon@kaetemi.be>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <nel/misc/types_nl.h>
#include "nel/pipeline/project_config.h"
#ifdef NL_OS_WINDOWS
# include <Windows.h>
#else
# include <stdlib.h>
#endif
#include <algorithm>
#include <nel/misc/debug.h>
#include <nel/misc/path.h>
#include <nel/misc/config_file.h>
using namespace std;
using namespace NLMISC;
namespace NLPIPELINE {
TPathString CProjectConfig::s_AssetConfigPath;
TPathString CProjectConfig::s_ProjectConfigPath;
std::vector<NLMISC::CConfigFile *> CProjectConfig::s_ConfigFiles;
std::vector<TPathString> CProjectConfig::s_ConfigPaths;
CProjectConfig CProjectConfig::s_Instance;
uint32 CProjectConfig::s_AssetConfigModification;
uint32 CProjectConfig::s_ProjectConfigModification;
CProjectConfig::Flags CProjectConfig::s_InitFlags = (CProjectConfig::Flags)0;
std::string CProjectConfig::s_ProjectName;
static std::set<TPathString> s_SearchPaths;
void CProjectConfig::cleanup()
{
for (std::vector<NLMISC::CConfigFile *>::iterator it(s_ConfigFiles.begin()), end(s_ConfigFiles.end()); it != end; ++it)
delete *it;
s_ConfigFiles.clear();
}
CProjectConfig::~CProjectConfig()
{
cleanup();
}
bool CProjectConfig::init(const std::string &asset, Flags flags, bool partial)
{
TPathString rootPath = NLMISC::CPath::standardizePath(asset, false);
TPathString configPath = rootPath + "/nel.cfg";
while (!CFile::fileExists(configPath))
{
int sep = CFile::getLastSeparator(rootPath);
if (sep == string::npos)
return false;
rootPath = rootPath.substr(0, sep);
if (rootPath.empty())
return false;
configPath = rootPath + "/nel.cfg";
}
rootPath += "/";
uint32 configFileModification = CFile::getFileModificationDate(configPath);
bool assetConfigSame = configPath == s_AssetConfigPath && s_AssetConfigModification == configFileModification && s_InitFlags == flags;
std::vector<TPathString> configRootPaths;
TPathString projectConfigPath;
uint32 projectConfigModification;
std::string projectName;
if (partial)
{
if (assetConfigSame && s_ProjectConfigPath.empty())
return true; // Do not reload
}
else
{
if (assetConfigSame && !s_ProjectConfigPath.empty() && CFile::fileExists(s_ProjectConfigPath))
{
projectConfigModification = CFile::getFileModificationDate(s_ProjectConfigPath);
if (s_ProjectConfigModification == projectConfigModification)
return true; // Do not reload
}
// Search for project and load up all root paths
std::vector<std::string> files;
CPath::getPathContent(CPath::getApplicationDirectory("NeL", true) + "/projects", false, false, true, files);
for (std::vector<std::string>::iterator it(files.begin()), end(files.end()); it != end; ++it)
{
const std::string& file = *it;
if (file.length() >= 4 && (file.compare(file.length() - 4, 4, ".cfg") == 0))
{
CConfigFile project;
project.load(file);
CConfigFile::CVar &directories = project.getVar("Directories");
bool isProject = false;
for (uint i = 0; i < directories.size(); ++i)
{
if (rootPath == CPath::standardizePath(directories.asString(i), true))
{
isProject = true;
break;
}
}
if (isProject)
{
projectConfigModification = CFile::getFileModificationDate(file);
projectConfigPath = file;
for (uint i = 0; i < directories.size(); ++i)
{
std::string dir = CPath::standardizePath(directories.asString(i), true);
std::string cfgPath = dir + "nel.cfg";
if (CFile::fileExists(cfgPath))
configRootPaths.push_back(dir);
}
projectName = project.getVar("ProjectName").asString();
break;
}
}
}
}
if (projectConfigPath.empty())
{
projectName = "NeL Project";
configRootPaths.push_back(rootPath);
projectConfigModification = 0;
}
nldebug("Initializing project config '%s'", projectConfigPath.empty() ? configPath.c_str() : projectConfigPath.c_str());
release();
s_InitFlags = flags;
s_AssetConfigPath = configPath;
s_AssetConfigModification = configFileModification;
s_ProjectConfigPath = projectConfigPath;
s_ProjectConfigModification = projectConfigModification;
s_ProjectName = projectName;
s_ConfigPaths = configRootPaths;
std::map<std::string, CConfigFile *> configFiles;
for (std::vector<TPathString>::iterator it(configRootPaths.begin()), end(configRootPaths.end()); it != end; ++it)
{
const std::string &dir = *it;
const std::string &cfgPath = *it + "nel.cfg";
CConfigFile *cfgFile = new CConfigFile();
cfgFile->load(cfgPath);
std::string identifier = cfgFile->getVar("Identifier").asString();
if (configFiles.find(identifier) != configFiles.end()) // Identifier already exists
{
if (dir == rootPath)
{
// Replace config that was already added, asset root gets priority
std::vector<NLMISC::CConfigFile *>::iterator old = std::find(s_ConfigFiles.begin(), s_ConfigFiles.end(), configFiles[identifier]);
uint idx = old - s_ConfigFiles.begin();
s_ConfigFiles.erase(old);
s_ConfigPaths.erase(s_ConfigPaths.begin() + idx);
}
else
{
// Skip, first listed config gets priority
s_ConfigPaths.erase(s_ConfigPaths.begin() + s_ConfigFiles.size());
continue;
}
}
#ifdef NL_OS_WINDOWS
SetEnvironmentVariableA(identifier.c_str(), dir.c_str());
#else
setenv(identifier.c_str(), dir.c_str(), 1);
#endif
configFiles[identifier] = cfgFile;
s_ConfigFiles.push_back(cfgFile);
}
nlassert(s_ConfigFiles.size() == s_ConfigPaths.size());
if (flags & DatabaseTextureSearchPaths)
{
searchDirectories("DatabaseTextureSearchPaths");
}
return true;
}
void CProjectConfig::searchDirectories(const char *var)
{
for (uint i = 0; i < s_ConfigFiles.size(); ++i)
{
CConfigFile *cfg = s_ConfigFiles[i];
const TPathString &dir = s_ConfigPaths[i];
CConfigFile::CVar *paths = cfg->getVarPtr(var);
if (paths)
{
for (uint i = 0; i < paths->size(); i++)
{
TPathString path = paths->asString(i);
if (!CPath::isAbsolutePath(path)) path = dir + path;
path = CPath::standardizePath(path);
if (s_SearchPaths.find(path) == s_SearchPaths.end())
{
CPath::addSearchPath(path);
s_SearchPaths.insert(path);
}
}
}
}
}
void CProjectConfig::release()
{
s_SearchPaths.clear();
CPath::clearMap();
cleanup();
}
} /* namespace NLPIPELINE */
/* end of file */

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@ -25,8 +25,7 @@
* <http://www.gnu.org/licenses/>.
*/
#include "stdmisc.h"
#include "nel/misc/tool_logger.h"
#include "nel/pipeline/tool_logger.h"
// STL includes
@ -35,11 +34,11 @@
// Project includes
namespace NLMISC {
namespace NLPIPELINE {
// Tool logger is fully implemented in header so small tools do not need to link to this library unnecessarily.
void dummy_tool_logger_cpp() { }
} /* namespace NLMISC */
} /* namespace NLPIPELINE */
/* end of file */

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@ -7,7 +7,7 @@ INCLUDE_DIRECTORIES(${assimp_INCLUDE_DIRS})
NL_TARGET_LIB(mesh_utils ${SRCS} ${HDRS})
TARGET_LINK_LIBRARIES(mesh_utils ${assimp_LIBRARIES} nelmisc nel3d)
TARGET_LINK_LIBRARIES(mesh_utils ${assimp_LIBRARIES} nelmisc nelpipeline nel3d)
NL_DEFAULT_PROPS(mesh_utils "NeL, Tools, 3D: Mesh Utils")
NL_ADD_RUNTIME_FLAGS(mesh_utils)

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@ -28,7 +28,7 @@
#include <nel/misc/debug.h>
#include <nel/misc/path.h>
#include <nel/misc/tool_logger.h>
#include <nel/pipeline/tool_logger.h>
#include <nel/3d/mesh.h>
#include <nel/3d/texture_file.h>

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@ -28,7 +28,7 @@
#include <nel/misc/debug.h>
#include <nel/misc/path.h>
#include <nel/misc/tool_logger.h>
#include <nel/pipeline/tool_logger.h>
#include <nel/3d/mesh.h>

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@ -19,7 +19,8 @@
#include "mesh_utils.h"
#include <nel/misc/debug.h>
#include <nel/misc/tool_logger.h>
#include <nel/pipeline/tool_logger.h>
#include <nel/pipeline/project_config.h>
#include <nel/misc/sstring.h>
#include <nel/misc/file.h>
#include <nel/misc/path.h>
@ -28,7 +29,6 @@
#include <nel/3d/mesh.h>
#include <nel/3d/texture_file.h>
#include "database_config.h"
#include "scene_meta.h"
#include <assimp/postprocess.h>
@ -231,7 +231,7 @@ void exportShapes(CMeshUtilsContext &context)
if (nodeContext.Shape)
{
std::string shapePath = NLMISC::CPath::standardizePath(context.Settings.DestinationDirectoryPath, true) + it->first + ".shape";
context.ToolLogger.writeDepend(NLMISC::BUILD, shapePath.c_str(), "*");
context.ToolLogger.writeDepend(NLPIPELINE::BUILD, shapePath.c_str(), "*");
NLMISC::COFile f;
if (f.open(shapePath, false, false, true))
{
@ -262,7 +262,7 @@ void exportShapes(CMeshUtilsContext &context)
std::string knownPath = NLMISC::CPath::lookup(fileName, false, false, false);
if (!knownPath.empty())
{
context.ToolLogger.writeDepend(NLMISC::RUNTIME, shapePath.c_str(), knownPath.c_str());
context.ToolLogger.writeDepend(NLPIPELINE::RUNTIME, shapePath.c_str(), knownPath.c_str());
}
else
{
@ -289,17 +289,17 @@ int exportScene(const CMeshUtilsSettings &settings)
context.ToolLogger.initDepend(settings.ToolDependLog);
if (!settings.ToolErrorLog.empty())
context.ToolLogger.initError(settings.ToolErrorLog);
context.ToolLogger.writeDepend(NLMISC::BUILD, "*", NLMISC::CPath::standardizePath(context.Settings.SourceFilePath, false).c_str()); // Base input file
context.ToolLogger.writeDepend(NLPIPELINE::BUILD, "*", NLMISC::CPath::standardizePath(context.Settings.SourceFilePath, false).c_str()); // Base input file
// Apply database configuration
if (!CDatabaseConfig::init(settings.SourceFilePath))
if (!NLPIPELINE::CProjectConfig::init(settings.SourceFilePath,
NLPIPELINE::CProjectConfig::DatabaseTextureSearchPaths,
true))
{
tlerror(context.ToolLogger, context.Settings.SourceFilePath.c_str(), "Unable to find database.cfg in input path or any of its parents.");
return EXIT_FAILURE;
// return EXIT_FAILURE; We can continue but the output will not be guaranteed...
}
CDatabaseConfig::initTextureSearchDirectories();
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(settings.SourceFilePath, 0
| aiProcess_Triangulate
@ -321,7 +321,7 @@ int exportScene(const CMeshUtilsSettings &settings)
context.InternalScene = scene;
if (context.SceneMeta.load(context.Settings.SourceFilePath))
context.ToolLogger.writeDepend(NLMISC::BUILD, "*", context.SceneMeta.metaFilePath().c_str()); // Meta input file
context.ToolLogger.writeDepend(NLPIPELINE::BUILD, "*", context.SceneMeta.metaFilePath().c_str()); // Meta input file
validateInternalNodeNames(context, context.InternalScene->mRootNode);

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@ -20,7 +20,7 @@
#include <nel/misc/debug.h>
#include <nel/misc/path.h>
#include <nel/misc/tool_logger.h>
#include <nel/pipeline/tool_logger.h>
using namespace std;
using namespace NLMISC;

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@ -23,7 +23,7 @@
#include "scene_meta.h"
#include <nel/misc/sstring.h>
#include <nel/misc/tool_logger.h>
#include <nel/pipeline/tool_logger.h>
#include <nel/misc/smart_ptr.h>
#include <nel/misc/matrix.h>
@ -67,7 +67,7 @@ struct CMeshUtilsContext
const CMeshUtilsSettings &Settings;
NLMISC::CToolLogger ToolLogger;
NLPIPELINE::CToolLogger ToolLogger;
const NL_SCENE_INTERNAL_TYPE *InternalScene;
CSceneMeta SceneMeta;