Crashfix in case pacs_prim are exported into .ig
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1 changed files with 5 additions and 1 deletions
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@ -607,11 +607,15 @@ static void computeIGBBox(const NL3D::CInstanceGroup &ig, CLightingBBox &result,
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std::string toLoad = it->Name;
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std::string toLoad = it->Name;
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if (getExt(toLoad).empty()) toLoad += ".shape";
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if (getExt(toLoad).empty()) toLoad += ".shape";
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shapePathName = NLMISC::CPath::lookup(toLoad, false, false);
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shapePathName = NLMISC::CPath::lookup(toLoad, false, false);
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if (shapePathName.empty())
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if (shapePathName.empty())
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{
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{
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nlwarning("Unable to find shape '%s'", it->Name.c_str());
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nlwarning("Unable to find shape '%s'", it->Name.c_str());
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}
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}
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else if (toLower (CFile::getExtension (shapePathName)) == "pacs_prim")
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{
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nlwarning("EXPORT BUG: Can't read %s (not a shape), should not be part of .ig!", shapePathName.c_str());
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}
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else
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else
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{
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{
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CIFile shapeInputFile;
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CIFile shapeInputFile;
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