Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
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1 changed files with 49 additions and 1 deletions
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@ -30,6 +30,7 @@
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#include "nel/3d/vertex_buffer.h"
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#include "nel/3d/vertex_buffer.h"
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#include "nel/3d/index_buffer.h"
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#include "nel/3d/index_buffer.h"
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#include "nel/3d/vertex_program.h"
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#include "nel/3d/vertex_program.h"
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#include "nel/3d/pixel_program.h"
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#include "nel/3d/material.h"
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#include "nel/3d/material.h"
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#include "nel/misc/mutex.h"
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#include "nel/misc/mutex.h"
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#include "nel/3d/primitive_profile.h"
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#include "nel/3d/primitive_profile.h"
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@ -145,6 +146,7 @@ public:
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protected:
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protected:
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CSynchronized<TTexDrvInfoPtrMap> _SyncTexDrvInfos;
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CSynchronized<TTexDrvInfoPtrMap> _SyncTexDrvInfos;
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CSynchronized<TEffectDrvInfoPtrMap> _SyncEffectDrvInfos;
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TTexDrvSharePtrList _TexDrvShares;
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TTexDrvSharePtrList _TexDrvShares;
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TMatDrvInfoPtrList _MatDrvInfos;
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TMatDrvInfoPtrList _MatDrvInfos;
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@ -152,6 +154,7 @@ protected:
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TIBDrvInfoPtrList _IBDrvInfos;
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TIBDrvInfoPtrList _IBDrvInfos;
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TPolygonMode _PolygonMode;
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TPolygonMode _PolygonMode;
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TVtxPrgDrvInfoPtrList _VtxPrgDrvInfos;
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TVtxPrgDrvInfoPtrList _VtxPrgDrvInfos;
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TPixelPrgDrvInfoPtrList _PixelPrgDrvInfos;
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TShaderDrvInfoPtrList _ShaderDrvInfos;
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TShaderDrvInfoPtrList _ShaderDrvInfos;
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uint _ResetCounter;
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uint _ResetCounter;
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@ -172,6 +175,7 @@ public:
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*/
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*/
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// @{
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// @{
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virtual void disableHardwareVertexProgram()=0;
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virtual void disableHardwareVertexProgram()=0;
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virtual void disableHardwarePixelProgram()=0;
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virtual void disableHardwareVertexArrayAGP()=0;
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virtual void disableHardwareVertexArrayAGP()=0;
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virtual void disableHardwareTextureShader()=0;
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virtual void disableHardwareTextureShader()=0;
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// @}
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// @}
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@ -1009,6 +1013,11 @@ public:
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*/
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*/
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virtual bool isVertexProgramEmulated () const =0;
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virtual bool isVertexProgramEmulated () const =0;
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/**
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* Does the driver supports pixel programs ?
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*/
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virtual bool isPixelProgramSupported () const =0;
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/**
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/**
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@ -1021,7 +1030,16 @@ public:
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virtual bool activeVertexProgram (CVertexProgram *program) =0;
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virtual bool activeVertexProgram (CVertexProgram *program) =0;
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/**
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/**
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* Setup constant values.
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* Activate / disactivate a pixel program
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*
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* \param program is a pointer on a pixel program. Can be NULL to disable the current pixel program.
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*
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* \return true if setup/unsetup successed, false else.
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*/
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virtual bool activePixelProgram (CPixelProgram *program) =0;
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/**
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* Setup vertex program constant values.
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*/
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*/
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virtual void setConstant (uint index, float, float, float, float) =0;
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virtual void setConstant (uint index, float, float, float, float) =0;
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virtual void setConstant (uint index, double, double, double, double) =0;
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virtual void setConstant (uint index, double, double, double, double) =0;
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@ -1031,7 +1049,32 @@ public:
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virtual void setConstant (uint index, uint num, const float *src) =0;
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virtual void setConstant (uint index, uint num, const float *src) =0;
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/// setup several 4 double csts taken from the given tab
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/// setup several 4 double csts taken from the given tab
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virtual void setConstant (uint index, uint num, const double *src) =0;
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virtual void setConstant (uint index, uint num, const double *src) =0;
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/**
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* Setup pixel program constant values.
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*/
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virtual void setPixelProgramConstant (uint index, float, float, float, float) =0;
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virtual void setPixelProgramConstant (uint index, double, double, double, double) =0;
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virtual void setPixelProgramConstant (uint index, const NLMISC::CVector& value) =0;
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virtual void setPixelProgramConstant (uint index, const NLMISC::CVectorD& value) =0;
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/// setup several 4 float csts taken from the given tab
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virtual void setPixelProgramConstant (uint index, uint num, const float *src) =0;
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/// setup several 4 double csts taken from the given tab
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virtual void setPixelProgramConstant (uint index, uint num, const double *src) =0;
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/**
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* Setup constants with a current matrix.
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*
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* This call must be done after setFrustum(), setupViewMatrix() or setupModelMatrix() to get correct
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* results.
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*
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* \param index is the base constant index where to store the matrix. This index must be a multiple of 4.
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* \param matrix is the matrix id to store in the constants
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* \param transform is the transformation to apply to the matrix before store it in the constants.
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*
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*/
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virtual void setPixelProgramConstantMatrix (uint index, TMatrix matrix, TTransform transform) =0;
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/**
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/**
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* Setup constants with a current matrix.
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* Setup constants with a current matrix.
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*
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*
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@ -1251,6 +1294,9 @@ public:
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virtual void stencilOp(TStencilOp fail, TStencilOp zfail, TStencilOp zpass) = 0;
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virtual void stencilOp(TStencilOp fail, TStencilOp zfail, TStencilOp zpass) = 0;
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virtual void stencilMask(uint mask) = 0;
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virtual void stencilMask(uint mask) = 0;
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// get the number of texture samplers available for pû•el programs
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virtual uint getMaxTexturesForEffects() const = 0;
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protected:
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protected:
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friend class IVBDrvInfos;
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friend class IVBDrvInfos;
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friend class IIBDrvInfos;
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friend class IIBDrvInfos;
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@ -1258,6 +1304,7 @@ protected:
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friend class ITextureDrvInfos;
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friend class ITextureDrvInfos;
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friend class IMaterialDrvInfos;
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friend class IMaterialDrvInfos;
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friend class IVertexProgramDrvInfos;
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friend class IVertexProgramDrvInfos;
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friend class IPixelProgramDrvInfos;
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friend class IShaderDrvInfos;
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friend class IShaderDrvInfos;
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/// remove ptr from the lists in the driver.
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/// remove ptr from the lists in the driver.
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@ -1268,6 +1315,7 @@ protected:
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void removeMatDrvInfoPtr(ItMatDrvInfoPtrList shaderIt);
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void removeMatDrvInfoPtr(ItMatDrvInfoPtrList shaderIt);
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void removeShaderDrvInfoPtr(ItShaderDrvInfoPtrList shaderIt);
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void removeShaderDrvInfoPtr(ItShaderDrvInfoPtrList shaderIt);
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void removeVtxPrgDrvInfoPtr(ItVtxPrgDrvInfoPtrList vtxPrgDrvInfoIt);
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void removeVtxPrgDrvInfoPtr(ItVtxPrgDrvInfoPtrList vtxPrgDrvInfoIt);
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void removePixelPrgDrvInfoPtr(ItPixelPrgDrvInfoPtrList pixelPrgDrvInfoIt);
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private:
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private:
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bool _StaticMemoryToVRAM;
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bool _StaticMemoryToVRAM;
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