Changed: #825 Remove all warnings when compiling Ryzom
This commit is contained in:
parent
3db8ae1e25
commit
9da8a7db77
4 changed files with 14 additions and 14 deletions
|
@ -193,7 +193,7 @@ static void processProximityBuffer(const TBuffer& inputBuffer, uint32 lineLength
|
||||||
const uint32 bigValue= 15*5;
|
const uint32 bigValue= 15*5;
|
||||||
|
|
||||||
// determine numer of lines in the buffer...
|
// determine numer of lines in the buffer...
|
||||||
uint32 numLines= inputBuffer.size()/ lineLength;
|
uint32 numLines= (uint32)inputBuffer.size()/ lineLength;
|
||||||
|
|
||||||
// clear out the result buffer and reset all values to 5*255, remembering that this is the correct value for the image edges
|
// clear out the result buffer and reset all values to 5*255, remembering that this is the correct value for the image edges
|
||||||
resultBuffer.clear();
|
resultBuffer.clear();
|
||||||
|
@ -561,7 +561,7 @@ void CProximityMapBuffer::generateZoneProximityMap(const CProximityZone& zone,TB
|
||||||
|
|
||||||
// setup the buffer's accessible points and prime vects[0] with the set of accessible points in the zone buffer
|
// setup the buffer's accessible points and prime vects[0] with the set of accessible points in the zone buffer
|
||||||
_prepareBufferForZoneProximityMap(zone,zoneBuffer,vects[0]);
|
_prepareBufferForZoneProximityMap(zone,zoneBuffer,vects[0]);
|
||||||
entriesToTreat= vects[0].size();
|
entriesToTreat= (uint32)vects[0].size();
|
||||||
|
|
||||||
// lookup the buffer dimentions
|
// lookup the buffer dimentions
|
||||||
uint32 zoneWidth= zone.getZoneWidth();
|
uint32 zoneWidth= zone.getZoneWidth();
|
||||||
|
@ -631,7 +631,7 @@ void CProximityMapBuffer::generateZoneProximityMap(const CProximityZone& zone,TB
|
||||||
}
|
}
|
||||||
|
|
||||||
// clear out the vector
|
// clear out the vector
|
||||||
entriesToTreat-= vect.size();
|
entriesToTreat-= (uint32)vect.size();
|
||||||
vect.clear();
|
vect.clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -53,7 +53,7 @@ static void getIslandsInside(sint32 xmin, sint32 xmax, sint32 ymin, sint32 ymax,
|
||||||
{
|
{
|
||||||
dest.clear();
|
dest.clear();
|
||||||
R2::CScenarioEntryPoints &sep = R2::CScenarioEntryPoints::getInstance();
|
R2::CScenarioEntryPoints &sep = R2::CScenarioEntryPoints::getInstance();
|
||||||
uint numIslands = sep.getCompleteIslands().size();
|
uint numIslands = (uint)sep.getCompleteIslands().size();
|
||||||
for(uint l = 0; l < numIslands; ++l)
|
for(uint l = 0; l < numIslands; ++l)
|
||||||
{
|
{
|
||||||
const R2::CScenarioEntryPoints::CCompleteIsland &ci = sep.getCompleteIslands()[l];
|
const R2::CScenarioEntryPoints::CCompleteIsland &ci = sep.getCompleteIslands()[l];
|
||||||
|
@ -129,7 +129,7 @@ int main(int argc, char* argv[])
|
||||||
CPackedWorldBuilder builder;
|
CPackedWorldBuilder builder;
|
||||||
std::vector<CPackedWorldSmartPtr> islands;
|
std::vector<CPackedWorldSmartPtr> islands;
|
||||||
std::vector<CVector> startPositions;
|
std::vector<CVector> startPositions;
|
||||||
uint numIslands = sep.getCompleteIslands().size();
|
uint numIslands = (uint)sep.getCompleteIslands().size();
|
||||||
//
|
//
|
||||||
for(uint k = 0; k < numIslands; ++k)
|
for(uint k = 0; k < numIslands; ++k)
|
||||||
{
|
{
|
||||||
|
@ -168,13 +168,13 @@ int main(int argc, char* argv[])
|
||||||
// now, see which zones really should be found in that island
|
// now, see which zones really should be found in that island
|
||||||
std::vector<std::string> presentZoneNames;
|
std::vector<std::string> presentZoneNames;
|
||||||
std::vector<std::string> presentZonePathes;
|
std::vector<std::string> presentZonePathes;
|
||||||
for(uint k = 0; k < zoneNames.size(); ++k)
|
for(uint l = 0; l < zoneNames.size(); ++l)
|
||||||
{
|
{
|
||||||
std::string zonePath = CPath::lookup(zoneNames[k], false, false);
|
std::string zonePath = CPath::lookup(zoneNames[l], false, false);
|
||||||
if (!zonePath.empty())
|
if (!zonePath.empty())
|
||||||
{
|
{
|
||||||
presentZonePathes.push_back(zonePath);
|
presentZonePathes.push_back(zonePath);
|
||||||
presentZoneNames.push_back(toLower(zoneNames[k]));
|
presentZoneNames.push_back(toLower(zoneNames[l]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//
|
//
|
||||||
|
@ -187,9 +187,9 @@ int main(int argc, char* argv[])
|
||||||
// the same zones were found -> now check their dates against the island one
|
// the same zones were found -> now check their dates against the island one
|
||||||
uint32 packedIslandDate = CFile::getFileModificationDate(islandPath);
|
uint32 packedIslandDate = CFile::getFileModificationDate(islandPath);
|
||||||
mustRebuild = false;
|
mustRebuild = false;
|
||||||
for(uint k = 0; k < presentZonePathes.size(); ++k)
|
for(uint l = 0; l < presentZonePathes.size(); ++l)
|
||||||
{
|
{
|
||||||
if (CFile::getFileModificationDate(presentZonePathes[k]) > packedIslandDate)
|
if (CFile::getFileModificationDate(presentZonePathes[l]) > packedIslandDate)
|
||||||
{
|
{
|
||||||
mustRebuild = true;
|
mustRebuild = true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -60,7 +60,7 @@ void CBuilderConfig::build(NLMISC::CConfigFile &cf)
|
||||||
if (searchPathsVar)
|
if (searchPathsVar)
|
||||||
{
|
{
|
||||||
SearchPaths.resize(searchPathsVar->size());
|
SearchPaths.resize(searchPathsVar->size());
|
||||||
for(sint k = 0; k < searchPathsVar->size(); ++k)
|
for(sint k = 0; k < (sint)searchPathsVar->size(); ++k)
|
||||||
{
|
{
|
||||||
SearchPaths[k] = searchPathsVar->asString(k);
|
SearchPaths[k] = searchPathsVar->asString(k);
|
||||||
}
|
}
|
||||||
|
@ -70,7 +70,7 @@ void CBuilderConfig::build(NLMISC::CConfigFile &cf)
|
||||||
if (cwMapListVar)
|
if (cwMapListVar)
|
||||||
{
|
{
|
||||||
CWMapList.resize(cwMapListVar->size());
|
CWMapList.resize(cwMapListVar->size());
|
||||||
for(sint k = 0; k < cwMapListVar->size(); ++k)
|
for(sint k = 0; k < (sint)cwMapListVar->size(); ++k)
|
||||||
{
|
{
|
||||||
CWMapList[k] = cwMapListVar->asString(k);
|
CWMapList[k] = cwMapListVar->asString(k);
|
||||||
}
|
}
|
||||||
|
|
|
@ -563,14 +563,14 @@ void CPackedWorldBuilder::fly(std::vector<CIslandInfo> &islands, float camSpeed
|
||||||
bool interFound = islands[currWorldIndex].PW->raytrace(camMat.getPos(), lookAtPos, inter, &triList);
|
bool interFound = islands[currWorldIndex].PW->raytrace(camMat.getPos(), lookAtPos, inter, &triList);
|
||||||
if (!triList.empty())
|
if (!triList.empty())
|
||||||
{
|
{
|
||||||
vb.setNumVertices(3 * triList.size());
|
vb.setNumVertices(3 * (uint32)triList.size());
|
||||||
CVertexBufferReadWrite vba;
|
CVertexBufferReadWrite vba;
|
||||||
vb.lock(vba);
|
vb.lock(vba);
|
||||||
CVector *dest = vba.getVertexCoordPointer(0);
|
CVector *dest = vba.getVertexCoordPointer(0);
|
||||||
memcpy(dest, &triList[0], sizeof(CTriangle) * triList.size());
|
memcpy(dest, &triList[0], sizeof(CTriangle) * triList.size());
|
||||||
vba.unlock();
|
vba.unlock();
|
||||||
driver->activeVertexBuffer(vb);
|
driver->activeVertexBuffer(vb);
|
||||||
driver->renderRawTriangles(material, 0, triList.size());
|
driver->renderRawTriangles(material, 0, (uint32)triList.size());
|
||||||
}
|
}
|
||||||
if (interFound)
|
if (interFound)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue