GUI Editor main window will now send the show/hide events to NelGUIWidget.
--HG-- branch : gsoc2014-dfighter
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commit
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4 changed files with 23 additions and 5 deletions
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@ -340,6 +340,20 @@ namespace GUIEditor
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addWidgetWidget->setupWidgetInfo( widgetInfoTree );
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}
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void GUIEditorWindow::hideEvent( QHideEvent *evnt )
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{
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QWidget::hideEvent( evnt );
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viewPort->hide();
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}
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void GUIEditorWindow::showEvent( QShowEvent *evnt )
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{
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QWidget::showEvent( evnt );
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viewPort->show();
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}
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void GUIEditorWindow::createMenus()
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{
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Core::MenuManager *mm = Core::ICore::instance()->menuManager();
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@ -66,6 +66,10 @@ private Q_SLOTS:
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void onAddWidgetClicked();
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void onTreeChanged();
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protected:
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void hideEvent( QHideEvent *evnt );
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void showEvent( QShowEvent *evnt );
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private:
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void createMenus();
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void removeMenus();
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@ -159,13 +159,13 @@ namespace GUIEditor
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}
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}
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void NelGUIWidget::showEvent( QShowEvent *evnt )
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void NelGUIWidget::show()
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{
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if( timerID == 0 )
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timerID = startTimer( 200 );
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}
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void NelGUIWidget::hideEvent( QHideEvent *evnt )
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void NelGUIWidget::hide()
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{
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if( timerID != 0 )
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killTimer( timerID );
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@ -42,15 +42,15 @@ namespace GUIEditor
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QWidget* getViewPort();
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void show();
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void hide();
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Q_SIGNALS:
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void guiLoadComplete();
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protected:
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void paintEvent( QPaintEvent *evnt );
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void timerEvent( QTimerEvent *evnt );
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void showEvent( QShowEvent *evnt );
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void hideEvent( QHideEvent *evnt );
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private:
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int timerID;
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