merge, fixed inconsistent newlines
This commit is contained in:
commit
98b4989f3f
3 changed files with 32 additions and 32 deletions
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@ -10,8 +10,8 @@ INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR}
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FILE(GLOB SRC *.cpp *.h)
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FILE(GLOB OVQT_SCENE_SRC scene/*.cpp scene/*.h)
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FILE(GLOB OVQT_PS_SRC particle_system/*.h particle_system/*.cpp)
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FILE(GLOB OVQT_SCENE_SRC scene/*.cpp scene/*.h)
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FILE(GLOB OVQT_PS_SRC particle_system/*.h particle_system/*.cpp)
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FILE(GLOB OVQT_VEGETABLE_SRC vegetable/*.h vegetable/*.cpp)
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FILE(GLOB OVQT_WIDGETS_SRC widgets/*.h widgets/*.cpp)
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@ -22,22 +22,22 @@ SET(OVQT_EXT_SYS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/../../extension_system/iplugin.
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SET(OBJECT_VIEWER_PLUGIN_QT_HDR object_viewer_plugin.h
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main_window.h
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graphics_viewport.h
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graphics_settings_page.h
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sound_settings_page.h
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graphics_settings_page.h
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sound_settings_page.h
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vegetable_settings_page.h
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scene/animation_dialog.h
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scene/animation_set_dialog.h
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scene/setup_fog_dialog.h
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scene/slot_manager_dialog.h
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scene/water_pool_dialog.h
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scene/skeleton_scale_dialog.h
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scene/skeleton_tree_model.h
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scene/global_wind_dialog.h
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scene/day_night_dialog.h
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scene/water_pool_dialog.h
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scene/skeleton_scale_dialog.h
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scene/skeleton_tree_model.h
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scene/global_wind_dialog.h
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scene/day_night_dialog.h
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scene/sun_color_dialog.h
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scene/tune_mrm_dialog.h
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scene/tune_timer_dialog.h
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scene/tune_mrm_dialog.h
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scene/tune_timer_dialog.h
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scene/camera_control.h
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particle_system/particle_control_dialog.h
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@ -82,23 +82,23 @@ SET(OBJECT_VIEWER_PLUGIN_QT_HDR object_viewer_plugin.h
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vegetable/vegetable_scale_page.h
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vegetable/vegetable_appearance_page.h
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vegetable/vegetable_rotate_page.h
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widgets/edit_range_widget.h
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widgets/color_edit_widget.h
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widgets/hoverpoints.h
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widgets/edit_range_widget.h
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widgets/color_edit_widget.h
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widgets/hoverpoints.h
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)
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SET(OBJECT_VIEWER_PLUGIN_UIS scene/animation_form.ui
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scene/animation_set_form.ui
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scene/setup_fog_form.ui
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scene/slot_form.ui
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scene/skeleton_scale_form.ui
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scene/water_pool_form.ui
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scene/global_wind_form.ui
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scene/sun_color_form.ui
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scene/day_night_form.ui
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scene/tune_mrm_form.ui
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scene/tune_timer_form.ui
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scene/skeleton_scale_form.ui
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scene/water_pool_form.ui
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scene/global_wind_form.ui
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scene/sun_color_form.ui
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scene/day_night_form.ui
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scene/tune_mrm_form.ui
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scene/tune_timer_form.ui
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particle_system/particle_control_form.ui
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particle_system/particle_workspace_form.ui
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@ -125,8 +125,8 @@ SET(OBJECT_VIEWER_PLUGIN_UIS scene/animation_form.ui
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particle_system/particle_texture_anim_form.ui
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particle_system/multi_tex_form.ui
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particle_system/particle_link_skeleton_form.ui
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particle_system/scheme_bank_form.ui
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particle_system/value_gradient_form.ui
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particle_system/scheme_bank_form.ui
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particle_system/value_gradient_form.ui
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vegetable/vegetable_dialog_form.ui
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vegetable/vegetable_noise_value_form.ui
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@ -137,7 +137,7 @@ SET(OBJECT_VIEWER_PLUGIN_UIS scene/animation_form.ui
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vegetable/vegetable_scale_form.ui
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widgets/color_edit_form.ui
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widgets/edit_range_float_form.ui
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widgets/edit_range_float_form.ui
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widgets/edit_range_uint_form.ui
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graphics_settings_page.ui
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@ -202,15 +202,15 @@ void CBasicEditWidget::updateGraphics()
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}
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bool CBasicEditWidget::eventFilter(QObject *object, QEvent *event)
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{
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if( event->type() == QEvent::Paint )
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{
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{
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if( event->type() == QEvent::Paint )
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{
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QPainter painter(_ui.graphicsWidget);
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painter.setRenderHint(QPainter::Antialiasing, true);
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painter.setBrush(QBrush(Qt::white));
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painter.setPen(QPen(Qt::black, 2, Qt::SolidLine));
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painter.drawRoundedRect(QRect(3, 3, _ui.graphicsWidget->width() - 6, _ui.graphicsWidget->height() - 6), 3.0, 3.0);
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}
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painter.drawRoundedRect(QRect(3, 3, _ui.graphicsWidget->width() - 6, _ui.graphicsWidget->height() - 6), 3.0, 3.0);
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}
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return QWidget::eventFilter(object, event);
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}
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} /* namespace NLQT */
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} /* namespace NLQT */
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@ -197,7 +197,7 @@ void CAttachedFX::create(CCharacterCL &parent,
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if (targeterInfo.StickMode.UserBoneName != 0)
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{
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CEntityCL *targeter = EntitiesMngr.entity(TargeterInfo.Slot);
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if (targeter && targeter->skeleton())
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if (parent.skeleton() && targeter && targeter->skeleton())
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{
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TargeterUserBoneID = parent.skeleton()->getBoneIdByName(NLMISC::CStringMapper::unmap(TargeterInfo.StickMode.UserBoneName));
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}
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