Fixed: Server side issues
This commit is contained in:
parent
e986569ef9
commit
97e517f5b5
5 changed files with 120 additions and 60 deletions
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@ -292,7 +292,7 @@
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</STRUCT>
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</STRUCT>
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<STRUCT>
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<STRUCT>
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<ATOM Name="name" Value="PvpMode"/>
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<ATOM Name="name" Value="PvpMode"/>
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<ATOM Name="type" Value="uint8"/>
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<ATOM Name="type" Value="uint32"/>
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<ATOM Name="persistant" Value="true"/>
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<ATOM Name="persistant" Value="true"/>
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<ATOM Name="mirror" Value="true"/>
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<ATOM Name="mirror" Value="true"/>
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<ATOM Name="weight" Value="1"/>
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<ATOM Name="weight" Value="1"/>
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@ -430,6 +430,78 @@ bool getAIInstanceFromGroupName(string& groupName, uint32& instanceNumber)
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return true;
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return true;
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}
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}
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bool checkBannerPriv(const string &sheetName, CEntityId eid)
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{
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if (sheetName.find("banner") == string::npos)
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{
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// Not a banner
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return true;
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}
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CPlayer* player = PlayerManager.getPlayer( PlayerManager.getPlayerId(eid) );
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if (player == NULL)
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{
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return false;
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}
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if (player->havePriv(":DEV:"))
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{
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// Dev should be able to get all banners
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return true;
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}
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if ( ! player->havePriv(BannerPriv))
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{
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// Player has no banner privs
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return false;
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}
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if (sheetName.find("_gu") != string::npos)
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{
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if (player->havePriv(":G:"))
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{
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return true;
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}
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}
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else if (sheetName.find("_sgu") != string::npos)
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{
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if (player->havePriv(":SG:"))
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{
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return true;
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}
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// VG uses SG banner for now
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if (player->havePriv(":VG:"))
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{
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return true;
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}
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}
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else if (sheetName.find("_vgu") != string::npos)
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{
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if (player->havePriv(":VG:"))
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{
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return true;
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}
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}
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else if (sheetName.find("_gm") != string::npos)
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{
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if (player->havePriv(":GM:"))
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{
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return true;
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}
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}
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else if (sheetName.find("_sgm") != string::npos)
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{
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if (player->havePriv(":SGM:"))
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{
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return true;
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}
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}
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return false;
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}
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CAdminCommand * findAdminCommand(const string & name)
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CAdminCommand * findAdminCommand(const string & name)
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{
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{
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H_AUTO(findAdminCommand);
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H_AUTO(findAdminCommand);
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@ -1381,18 +1453,12 @@ NLMISC_COMMAND (createItemInBag, "Create an item and put it in the player bag",
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}
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}
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// banners are the only items in game which use privilege
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// banners are the only items in game which use privilege
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if( sheetName.find("banner") != string::npos )
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// banners are the only items in game which use privilege
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bool ok = checkBannerPriv(sheetName, eid);
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if ( ! ok)
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{
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{
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CPlayer * player = PlayerManager.getPlayer( PlayerManager.getPlayerId(eid) );
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log.displayNL("Invalid banner priviledge");
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// if (player != NULL && !player->havePriv(":DEV:") )
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return false;
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if (player != NULL && player->havePriv(BannerPriv) )
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{
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if( sheetName.find("_gu") != string::npos && !player->havePriv(":G:") ) return false;
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if( sheetName.find("_sgu") != string::npos && !player->havePriv(":SG:") ) return false;
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if( sheetName.find("_vgu") != string::npos && !player->havePriv(":VG:") ) return false;
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if( sheetName.find("_gm") != string::npos && !player->havePriv(":GM:") ) return false;
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if( sheetName.find("_sgm") != string::npos && !player->havePriv(":SGM:") ) return false;
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}
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}
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}
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const CStaticItem *form = CSheets::getForm (sheet);
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const CStaticItem *form = CSheets::getForm (sheet);
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@ -1472,17 +1538,11 @@ NLMISC_COMMAND (createItemInTmpInv, "Create an item and put it in the player tem
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}
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}
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// banners are the only items in game which use privilege
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// banners are the only items in game which use privilege
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if( sheetName.find("banner") != string::npos )
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bool ok = checkBannerPriv(sheetName, eid);
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if ( ! ok)
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{
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{
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CPlayer * player = PlayerManager.getPlayer( PlayerManager.getPlayerId(eid) );
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log.displayNL("Invalid banner priviledge");
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if (player != NULL && player->havePriv(BannerPriv) )
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return false;
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{
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if( sheetName.find("_gu") != string::npos && !player->havePriv(":G:") ) return false;
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if( sheetName.find("_sgu") != string::npos && !player->havePriv(":SG:") ) return false;
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if( sheetName.find("_vgu") != string::npos && !player->havePriv(":VG:") ) return false;
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if( sheetName.find("_gm") != string::npos && !player->havePriv(":GM:") ) return false;
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if( sheetName.find("_sgm") != string::npos && !player->havePriv(":SGM:") ) return false;
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}
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}
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}
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const CStaticItem *form = CSheets::getForm (sheet);
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const CStaticItem *form = CSheets::getForm (sheet);
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@ -1545,17 +1605,11 @@ NLMISC_COMMAND (createItemInInv, "Create items and put them in the given invento
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}
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}
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// banners are the only items in game which use privilege
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// banners are the only items in game which use privilege
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if( sheetName.find("banner") != string::npos )
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bool ok = checkBannerPriv(sheetName, eid);
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if ( ! ok)
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{
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{
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CPlayer * player = PlayerManager.getPlayer( PlayerManager.getPlayerId(eid) );
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log.displayNL("Invalid banner priviledge");
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if (player != NULL && player->havePriv(BannerPriv) )
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return false;
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{
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if( sheetName.find("_gu") != string::npos && !player->havePriv(":G:") ) return false;
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if( sheetName.find("_sgu") != string::npos && !player->havePriv(":SG:") ) return false;
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if( sheetName.find("_vgu") != string::npos && !player->havePriv(":VG:") ) return false;
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if( sheetName.find("_gm") != string::npos && !player->havePriv(":GM:") ) return false;
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if( sheetName.find("_sgm") != string::npos && !player->havePriv(":SGM:") ) return false;
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}
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}
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}
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const CStaticItem *form = CSheets::getForm (sheet);
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const CStaticItem *form = CSheets::getForm (sheet);
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@ -4629,7 +4683,7 @@ CInventoryPtr getInv(CCharacter *c, const string &inv)
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return inventoryPtr;
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return inventoryPtr;
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}
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}
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NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url> <index> <command> <hmac> [<new_check=0|1>] [<next_step=0|1>] [<send_url=0|1>]")
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NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url> <index> <command> <hmac> [<new_check=0|1|2|3>] [<next_step=0|1>] [<send_url=0|1>]")
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{
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{
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if (args.size() < 5)
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if (args.size() < 5)
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@ -5516,7 +5570,7 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url
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//*************************************************
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//*************************************************
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//***************** set_title
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//***************** set_title
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//*************************************************
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//*************************************************
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// /a webExecCommand debug 1 set_title!toto hmac 0
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// /a webExecCommand debug 1 set_title!#toto# hmac 0
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else if (command_args[0] == "set_title")
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else if (command_args[0] == "set_title")
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{
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{
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if (command_args.size () != 2) return false;
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if (command_args.size () != 2) return false;
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@ -8538,7 +8592,7 @@ NLMISC_COMMAND(eventSetBotFacing, "Set the direction in which a bot faces", "<bo
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std::vector<std::string> args2;
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std::vector<std::string> args2;
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if (args.size() == 3 && args[3] != "0")
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if (args.size() == 3 && args[2] != "0")
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{
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{
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// Do the whole group
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// Do the whole group
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args2.push_back(args[0]);
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args2.push_back(args[0]);
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@ -501,7 +501,7 @@ CCharacter::CCharacter(): CEntityBase(false),
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_TeamId= CTEAM::InvalidTeamId;
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_TeamId= CTEAM::InvalidTeamId;
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///init LeagueId
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///init LeagueId
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_LeagueId = TChanID::Unknown;
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_LeagueId = DYN_CHAT_INVALID_CHAN;
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// init combat flags
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// init combat flags
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_CombatEventFlagTicks.resize(32);
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_CombatEventFlagTicks.resize(32);
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@ -12482,10 +12482,15 @@ bool CCharacter::autoFillExchangeView()
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{
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{
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invItem = playerBagInvPointer->getItem(inventoryIndex);
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invItem = playerBagInvPointer->getItem(inventoryIndex);
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if (invItem == NULL)
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if (invItem == NULL)
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continue;
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continue;
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if (invItem->getLockedByOwner())
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continue;
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if (invItem->getRefInventory() != NULL)
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continue;
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itemsSeenCount++;
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itemsSeenCount++;
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// Changed to support comparisons on sheetID masks
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// Changed to support comparisons on sheetID masks
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if (invItem->getSheetId() == validateSteps[stepCounter].Sheet)
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if (invItem->getSheetId() == validateSteps[stepCounter].Sheet)
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{
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{
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@ -210,6 +210,21 @@ std::vector<TChanID> CPVPManager2::getCharacterChannels(CCharacter * user)
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std::vector<TChanID> result;
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std::vector<TChanID> result;
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result.clear();
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result.clear();
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// Add lang channel, should be first.
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if (!user->getLangChannel().empty()) {
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TMAPExtraFactionChannel::iterator it = _ExtraFactionChannel.find(user->getLangChannel());
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if (it != _ExtraFactionChannel.end())
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{
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result.push_back((*it).second);
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}
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} else {
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TMAPExtraFactionChannel::iterator it = _ExtraFactionChannel.find("en");
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if (it != _ExtraFactionChannel.end())
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{
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result.push_back((*it).second);
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}
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}
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PVP_CLAN::TPVPClan faction = user->getAllegiance().first;
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PVP_CLAN::TPVPClan faction = user->getAllegiance().first;
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if( faction != PVP_CLAN::Neutral )
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if( faction != PVP_CLAN::Neutral )
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{
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{
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@ -230,21 +245,6 @@ std::vector<TChanID> CPVPManager2::getCharacterChannels(CCharacter * user)
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}
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}
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}
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}
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// Add lang channel
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if (!user->getLangChannel().empty()) {
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TMAPExtraFactionChannel::iterator it = _ExtraFactionChannel.find(user->getLangChannel());
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if (it != _ExtraFactionChannel.end())
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{
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result.push_back((*it).second);
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}
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} else {
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TMAPExtraFactionChannel::iterator it = _ExtraFactionChannel.find("en");
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if (it != _ExtraFactionChannel.end())
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{
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result.push_back((*it).second);
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}
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}
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/*
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/*
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bool matis = CFameInterface::getInstance().getFameIndexed(user->getId(), 0) >= PVPFameRequired*6000;
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bool matis = CFameInterface::getInstance().getFameIndexed(user->getId(), 0) >= PVPFameRequired*6000;
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bool fyros = CFameInterface::getInstance().getFameIndexed(user->getId(), 1) >= PVPFameRequired*6000;
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bool fyros = CFameInterface::getInstance().getFameIndexed(user->getId(), 1) >= PVPFameRequired*6000;
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@ -1112,11 +1112,11 @@ void CPVPManager2::onIOSMirrorUp()
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*/
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*/
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// Community Channels
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// Community Channels
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createExtraFactionChannel("en");
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createExtraFactionChannel("en", true);
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createExtraFactionChannel("fr");
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createExtraFactionChannel("fr", true);
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createExtraFactionChannel("de");
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createExtraFactionChannel("de", true);
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createExtraFactionChannel("ru");
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createExtraFactionChannel("ru", true);
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createExtraFactionChannel("es");
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createExtraFactionChannel("es", true);
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for (uint i = PVP_CLAN::BeginClans; i <= PVP_CLAN::EndClans; i++)
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for (uint i = PVP_CLAN::BeginClans; i <= PVP_CLAN::EndClans; i++)
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{
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{
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@ -1161,7 +1161,7 @@ void CPVPManager2::createFactionChannel(PVP_CLAN::TPVPClan clan)
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}
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}
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}
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}
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void CPVPManager2::createExtraFactionChannel(const std::string & channelName)
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void CPVPManager2::createExtraFactionChannel(const std::string & channelName, bool universalChannel)
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{
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{
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TMAPExtraFactionChannel::iterator it = _ExtraFactionChannel.find(channelName);
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TMAPExtraFactionChannel::iterator it = _ExtraFactionChannel.find(channelName);
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@ -1171,6 +1171,7 @@ void CPVPManager2::createExtraFactionChannel(const std::string & channelName)
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TChanID factionChannelId = DynChatEGS.addLocalizedChan(name);
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TChanID factionChannelId = DynChatEGS.addLocalizedChan(name);
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// set historic size of the newly created channel
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// set historic size of the newly created channel
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DynChatEGS.setHistoricSize( factionChannelId, FactionChannelHistoricSize );
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DynChatEGS.setHistoricSize( factionChannelId, FactionChannelHistoricSize );
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DynChatEGS.setUniversalChannel( factionChannelId, universalChannel );
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_ExtraFactionChannel.insert( make_pair(channelName, factionChannelId) );
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_ExtraFactionChannel.insert( make_pair(channelName, factionChannelId) );
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}
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}
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@ -150,7 +150,7 @@ public:
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// create a faction channel if not already exist
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// create a faction channel if not already exist
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void createFactionChannel(PVP_CLAN::TPVPClan clan);
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void createFactionChannel(PVP_CLAN::TPVPClan clan);
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// create an extra faction channel if not already exist (for marauders, agnos, urasiens and hominits)
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// create an extra faction channel if not already exist (for marauders, agnos, urasiens and hominits)
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void createExtraFactionChannel(const std::string & channelName);
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void createExtraFactionChannel(const std::string & channelName, bool universalChannel = false);
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// create an user channel if not already exist
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// create an user channel if not already exist
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TChanID createUserChannel(const std::string & channelName, const std::string & pass);
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TChanID createUserChannel(const std::string & channelName, const std::string & pass);
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// remove a user channel
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// remove a user channel
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