mise a jour du client_default.cfg
This commit is contained in:
parent
d44dc182eb
commit
966badbd20
2 changed files with 667 additions and 658 deletions
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@ -1,9 +1,9 @@
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//////////////////////////
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//////////////////////////
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/// CLIENT CONFIG FILE ///
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//////////////////////////
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//////////////////////////
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//////////////////////////
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// If you set this variable to 1, your client.cfg will be overwritten when you quit the client.
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// You will loose all the comments and identation in this file.
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@ -86,6 +86,16 @@ XMLOutGameInterfaceFiles = {
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"out_v2_keys.xml",
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};
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TexturesInterface = {
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"interface_game_khaganat"
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};
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TexturesLoginInterface = {
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"interface_login_khaganat"
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};
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TexturesOutGameInterface = {
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"interface_outgame_khaganat"
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};
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// The ligo primitive class file
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LigoPrimitiveClass = "world_editor_classes.xml";
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@ -339,7 +349,7 @@ SoundGameMusicVolume_max = 1.0;
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SoundGameMusicVolume_step = 0.001;
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// MISC
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PreDataPath = { "user", "patch", "examples", "data/patch_lirria.bnp", "data/fonts", "data/gamedev.bnp" };
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PreDataPath = { "user", "data", "patch", "examples", "data/fonts" };
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DataPath = { "data" };
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NeedComputeVS = 0;
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@ -455,7 +465,6 @@ XMLInterfaceFiles = {
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"config.xml",
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"widgets.xml",
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"webig_widgets.xml",
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"appzone.xml",
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"player.xml",
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"inventory.xml",
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"interaction.xml",
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@ -98,7 +98,7 @@
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</PARAMETER>
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<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
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<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//"/>
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<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//root"/>
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<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
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@ -147,7 +147,7 @@
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<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/event_type"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<DYNAMIC_CHILD CLASS_NAME="event_handler_action"/>
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@ -159,7 +159,7 @@
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<DEFAULT_VALUE VALUE="ACTION_ZONE"/>
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</PARAMETER>
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<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
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</PARAMETER>
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</PRIMITIVE>
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@ -175,7 +175,7 @@
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</PARAMETER>
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<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
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<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/action_type"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/action_type"/>
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</PARAMETER>
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<DYNAMIC_CHILD CLASS_NAME="event_handler_action"/>
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<DYNAMIC_CHILD CLASS_NAME="action_zone"/>
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@ -1566,15 +1566,15 @@
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</PARAMETER>
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-->
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<PARAMETER NAME="item_parts" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="item_part" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/item_parts"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_element/deposit_system/item_parts"/>
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</PARAMETER>
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<PARAMETER NAME="mps" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="mp" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/mps"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_element/deposit_system/mps"/>
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</PARAMETER>
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<PARAMETER NAME="craft_civ" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="craft_civ" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/craft_civs"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_element/deposit_system/craft_civs"/>
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</PARAMETER>
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<PARAMETER NAME="exact_mp_item" TYPE="string_array" VISIBLE="true" FILENAME="false"/>
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@ -1704,7 +1704,7 @@
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</PARAMETER>
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-->
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<PARAMETER NAME="ecotype" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="ecotype" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_element/deposit_system/ecotypes"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_element/deposit_system/ecotypes"/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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</PRIMITIVE>
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@ -1865,7 +1865,7 @@
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<PARAMETER NAME="ConstArray" TYPE="const_string_array" VISIBLE="true" FILENAME="true" WIDGET_HEIGHT="100" FILE_EXTENSION="flora" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_elem/plant/flora_template/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/forest"/>
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<COMBO_VALUES CONTEXT_NAME="jungle">
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<CONTEXT_VALUE VALUE="jungle0"/>
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</COMBO_VALUES>
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@ -1888,7 +1888,7 @@
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<PARAMETER NAME="ConstArray2" TYPE="const_string_array" VISIBLE="true" FILENAME="true" WIDGET_HEIGHT="100" FILE_EXTENSION="flora" LOOKUP="true" AUTONAME="$ConstArray$">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/game_elem/plant/flora_template/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/forest"/>
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<COMBO_VALUES CONTEXT_NAME="jungle">
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<CONTEXT_VALUE VALUE="jungle0"/>
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</COMBO_VALUES>
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@ -1997,11 +1997,11 @@
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
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</PARAMETER>
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<PARAMETER NAME="form" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="flora" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/game_elem/plant/flora_template/forest"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/game_elem/plant/flora_template/jungle"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/game_elem/plant/flora_template/desert"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/game_elem/plant/flora_template/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/game_elem/plant/flora_template/primes_racines"/>
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<COMBO_FILES CONTEXT_NAME="forest" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/forest"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/jungle"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/desert"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/primes_racines"/>
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</PARAMETER>
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<DYNAMIC_CHILD CLASS_NAME="flora_exclude"/>
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<GENERATED_CHILD CLASS_NAME="prim"/>
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@ -2014,11 +2014,11 @@
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
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</PARAMETER>
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<PARAMETER NAME="form" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="flora" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/game_elem/plant/flora_template/forest"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/game_elem/plant/flora_template/jungle"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/game_elem/plant/flora_template/desert"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/game_elem/plant/flora_template/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/game_elem/plant/flora_template/primes_racines"/>
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<COMBO_FILES CONTEXT_NAME="forest" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/forest"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/jungle"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/desert"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="$RYDATA/leveldesign/game_elem/plant/flora_template/primes_racines"/>
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</PARAMETER>
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<DYNAMIC_CHILD CLASS_NAME="flora_exclude"/>
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<GENERATED_CHILD CLASS_NAME="prim"/>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
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</PARAMETER>
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<PARAMETER NAME="form" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="plant" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/game_elem/plant/ecosystem/forest"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/game_elem/plant/ecosystem/jungle"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/game_elem/plant/ecosystem/desert"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/game_elem/plant/ecosystem/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/game_elem/plant/ecosystem/primes_racines"/>
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<COMBO_FILES CONTEXT_NAME="forest" PATH="$RYDATA/leveldesign/game_elem/plant/ecosystem/forest"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="$RYDATA/leveldesign/game_elem/plant/ecosystem/jungle"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="$RYDATA/leveldesign/game_elem/plant/ecosystem/desert"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="$RYDATA/leveldesign/game_elem/plant/ecosystem/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="$RYDATA/leveldesign/game_elem/plant/ecosystem/primes_racines"/>
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</PARAMETER>
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<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1"/>
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@ -2111,7 +2111,7 @@
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<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/npc/event_type"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign\world_editor_files/npc/event_type"/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
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@ -2151,7 +2151,7 @@
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<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/npc/event_type"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign\world_editor_files/npc/event_type"/>
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</PARAMETER>
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<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> -->
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<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/fauna_zone_properties"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign\world_editor_files/fauna_zone_properties"/>
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</PARAMETER>
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</PRIMITIVE>
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<!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> -->
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<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/npc_zone_properties"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign\world_editor_files/npc_zone_properties"/>
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</PARAMETER>
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</PRIMITIVE>
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</PARAMETER>
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<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
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<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign\world_editor_files/npc/action_type"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign\world_editor_files/npc/action_type"/>
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</PARAMETER>
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<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
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<DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/>
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<DEFAULT_VALUE VALUE="0"/>
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</PARAMETER>
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<PARAMETER NAME="creature_code" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
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<COMBO_FILES CONTEXT_NAME="forest" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="invasion" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="goo" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="invasion" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="forest" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="desert" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="jungle" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="invasion" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="lacustre" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="goo" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="invasion" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/forest"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/desert"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/jungle"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/invasion"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/lacustre"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/prime_roots"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/goo"/>
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<COMBO_FILES CONTEXT_NAME="default" PATH="$RYDATA/leveldesign/game_elem/creature/fauna/bestiary/invasion"/>
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</PARAMETER>
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</PRIMITIVE>
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<!-- *********************************************************************************** -->
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-->
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<!-- <PARAMETER NAME= "keywords" TYPE="string_array" VISIBLE="true"/> -->
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<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<DEFAULT_VALUE VALUE="no_change"/>
|
||||
</PARAMETER>
|
||||
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
||||
|
@ -2731,10 +2731,10 @@
|
|||
-->
|
||||
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<DEFAULT_VALUE VALUE="no_change"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
|
@ -2772,10 +2772,10 @@
|
|||
-->
|
||||
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<DEFAULT_VALUE VALUE="no_change"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
|
@ -2813,10 +2813,10 @@
|
|||
-->
|
||||
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<DEFAULT_VALUE VALUE="no_change"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
|
@ -2839,10 +2839,10 @@
|
|||
<PARAMETER NAME="grp_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="grps_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
||||
<DEFAULT_VALUE VALUE="no_change"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
|
@ -2880,7 +2880,7 @@
|
|||
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/event_type"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
|
||||
</PARAMETER>
|
||||
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
||||
|
@ -2899,7 +2899,7 @@
|
|||
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/event_type"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
|
||||
</PARAMETER>
|
||||
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
||||
|
@ -2918,7 +2918,7 @@
|
|||
<PARAMETER NAME="state_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="states_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
||||
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/event_type"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
|
||||
</PARAMETER>
|
||||
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
||||
|
@ -2935,7 +2935,7 @@
|
|||
</PARAMETER>
|
||||
<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
|
||||
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc/action_type"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc/action_type"/>
|
||||
</PARAMETER>
|
||||
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/>
|
||||
|
@ -3242,7 +3242,7 @@
|
|||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="continent" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world"/>
|
||||
</PARAMETER>
|
||||
|
||||
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
||||
|
@ -3673,7 +3673,7 @@
|
|||
<DEFAULT_VALUE VALUE="OUTPOST"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="owner_tribe" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/families"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/families"/>
|
||||
</PARAMETER>
|
||||
|
||||
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
||||
|
@ -3877,7 +3877,7 @@
|
|||
</PARAMETER>
|
||||
-->
|
||||
<PARAMETER NAME="continent_name" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/continents"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/continents"/>
|
||||
</PARAMETER>
|
||||
|
||||
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
||||
|
@ -4002,7 +4002,7 @@
|
|||
-->
|
||||
|
||||
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/families"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/families"/>
|
||||
</PARAMETER>
|
||||
|
||||
<!-- Sample ..
|
||||
|
@ -4030,10 +4030,10 @@
|
|||
</PARAMETER>
|
||||
-->
|
||||
<PARAMETER NAME="food" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="rest" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
|
||||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false">
|
||||
|
@ -4063,7 +4063,7 @@
|
|||
</PARAMETER>
|
||||
-->
|
||||
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/families"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/families"/>
|
||||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false">
|
||||
|
@ -4109,7 +4109,7 @@
|
|||
<DYNAMIC_CHILD CLASS_NAME="group_template_npc_ml"/>
|
||||
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
||||
<PARAMETER NAME="flags" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
|
||||
</PARAMETER>
|
||||
</PRIMITIVE>
|
||||
|
||||
|
@ -4504,7 +4504,7 @@
|
|||
-->
|
||||
|
||||
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/families"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/families"/>
|
||||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="energy" TYPE="string" VISIBLE="true" FILENAME="false">
|
||||
|
@ -4646,7 +4646,7 @@
|
|||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/fauna_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
|
||||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
||||
|
@ -4681,7 +4681,7 @@
|
|||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
||||
</PARAMETER>
|
||||
|
||||
|
@ -4715,7 +4715,7 @@
|
|||
-->
|
||||
|
||||
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
||||
</PARAMETER>
|
||||
|
||||
|
@ -4749,7 +4749,7 @@
|
|||
-->
|
||||
|
||||
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="L:/leveldesign/world_editor_files/npc_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="$RYZOM_PATH/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
|
||||
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
||||
</PARAMETER>
|
||||
|
||||
|
|
Loading…
Reference in a new issue