Changed: #825 Remove all warnings when compiling Ryzom
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5 changed files with 19 additions and 10 deletions
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@ -53,7 +53,7 @@ struct TReceivedMessage
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void vectorToAddress();
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void vectorToAddress();
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/// Set "disconnection" message for the current AddrFrom
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/// Set "disconnection" message for the current AddrFrom
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void setTypeEvent( TEventType t ) { *_Data.begin() = t; }
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void setTypeEvent( TEventType t ) { *_Data.begin() = (uint8)t; }
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void setDate() { *(sint64*)&(*(_Data.begin()+1)) = NLMISC::CTime::getLocalTime(); }
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void setDate() { *(sint64*)&(*(_Data.begin()+1)) = NLMISC::CTime::getLocalTime(); }
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@ -69,7 +69,7 @@ struct TReceivedMessage
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const uint8 *userDataR() const { return &*_Data.begin() + MsgHeaderSize; }
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const uint8 *userDataR() const { return &*_Data.begin() + MsgHeaderSize; }
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/// Return the size of user data
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/// Return the size of user data
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uint32 userSize() { return _Data.size() - MsgHeaderSize; }
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uint32 userSize() { return (uint32)_Data.size() - MsgHeaderSize; }
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/// Return the data vector (event type header byte + user data)
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/// Return the data vector (event type header byte + user data)
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vector<uint8>& data() { return _Data; }
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vector<uint8>& data() { return _Data; }
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@ -1671,14 +1671,19 @@ void CPatch::getCurrentTileTLIColors(uint ts, uint tt, NLMISC::CRGBA corners[4]
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CRGBA tbMiddle;
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CRGBA tbMiddle;
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// left.
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// left.
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tbEdges[0].avg2RGBOnly(tbCorners[0], tbCorners[2]);
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tbEdges[0].avg2RGBOnly(tbCorners[0], tbCorners[2]);
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tbEdges[0].A = 255;
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// bottom
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// bottom
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tbEdges[1].avg2RGBOnly(tbCorners[2], tbCorners[3]);
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tbEdges[1].avg2RGBOnly(tbCorners[2], tbCorners[3]);
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tbEdges[1].A = 255;
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// right
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// right
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tbEdges[2].avg2RGBOnly(tbCorners[1], tbCorners[3]);
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tbEdges[2].avg2RGBOnly(tbCorners[1], tbCorners[3]);
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tbEdges[2].A = 255;
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// up
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// up
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tbEdges[3].avg2RGBOnly(tbCorners[0], tbCorners[1]);
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tbEdges[3].avg2RGBOnly(tbCorners[0], tbCorners[1]);
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tbEdges[3].A = 255;
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// middle.
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// middle.
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tbMiddle.avg2RGBOnly(tbEdges[0], tbEdges[2]);
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tbMiddle.avg2RGBOnly(tbEdges[0], tbEdges[2]);
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tbMiddle.A = 255;
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// just copy result according to tile pos in tessBlock.
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// just copy result according to tile pos in tessBlock.
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if(tlt==0)
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if(tlt==0)
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@ -106,8 +106,8 @@ void CPatchUVLocator::build(const CPatch *patchCenter, sint edgeCenter, CPatch::
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// Find the position.
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// Find the position.
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//=============================
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//=============================
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// Find the uv coord at start of the edge, for 2 patchs.
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// Find the uv coord at start of the edge, for 2 patchs.
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CVector2f uvCenter;
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CVector2f uvCenter(0.f, 0.f);
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CVector2f uvNeighbor;
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CVector2f uvNeighbor(0.f, 0.f);
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float decal;
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float decal;
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// find the uv at start of edgeCenter, + decal due to bind 1/X.
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// find the uv at start of edgeCenter, + decal due to bind 1/X.
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@ -1121,6 +1121,8 @@ void CVegetableManager::addInstance(CVegetableInstanceGroup *ig,
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CVegetableLightEx &vegetLex= ig->VegetableLightEx;
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CVegetableLightEx &vegetLex= ig->VegetableLightEx;
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// Color of pointLights modulated by diffuse.
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// Color of pointLights modulated by diffuse.
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CRGBA diffusePL[2];
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CRGBA diffusePL[2];
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diffusePL[0] = CRGBA::Black;
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diffusePL[1] = CRGBA::Black;
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if(vegetLex.NumLights>=1)
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if(vegetLex.NumLights>=1)
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{
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{
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diffusePL[0].modulateFromColorRGBOnly(diffuseRGBA, vegetLex.Color[0]);
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diffusePL[0].modulateFromColorRGBOnly(diffuseRGBA, vegetLex.Color[0]);
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@ -2491,6 +2493,8 @@ uint CVegetableManager::updateInstanceLighting(CVegetableInstanceGroup *ig, uin
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CVegetableLightEx &vegetLex= ig->VegetableLightEx;
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CVegetableLightEx &vegetLex= ig->VegetableLightEx;
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// Color of pointLights modulated by diffuse.
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// Color of pointLights modulated by diffuse.
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CRGBA diffusePL[2];
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CRGBA diffusePL[2];
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diffusePL[0] = CRGBA::Black;
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diffusePL[1] = CRGBA::Black;
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if(vegetLex.NumLights>=1)
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if(vegetLex.NumLights>=1)
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{
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{
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diffusePL[0].modulateFromColorRGBOnly(vegetLI.MatDiffuse, vegetLex.Color[0]);
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diffusePL[0].modulateFromColorRGBOnly(vegetLI.MatDiffuse, vegetLex.Color[0]);
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@ -1732,8 +1732,8 @@ void CZoneLighter::addTriangles (const CMeshBase &meshBase, const CMeshGeom &mes
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CVector v2=modelMT*(*vba.getVertexCoordPointer (triIndex[tri*3+2]));
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CVector v2=modelMT*(*vba.getVertexCoordPointer (triIndex[tri*3+2]));
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// UV
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// UV
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float u[3];
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float u[3] = { 0.f };
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float v[3];
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float v[3] = { 0.f };
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for (uint i=0; i<3; i++)
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for (uint i=0; i<3; i++)
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{
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{
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// Get UV coordinates
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// Get UV coordinates
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@ -1764,8 +1764,8 @@ void CZoneLighter::addTriangles (const CMeshBase &meshBase, const CMeshGeom &mes
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CVector v2=modelMT*(*vba.getVertexCoordPointer (triIndex[tri*3+2]));
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CVector v2=modelMT*(*vba.getVertexCoordPointer (triIndex[tri*3+2]));
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// UV
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// UV
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float u[3];
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float u[3] = { 0.f };
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float v[3];
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float v[3] = { 0.f };
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for (uint i=0; i<3; i++)
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for (uint i=0; i<3; i++)
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{
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{
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// Get UV coordinates
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// Get UV coordinates
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@ -1898,8 +1898,8 @@ void CZoneLighter::addTriangles (const CMeshBase &meshBase, const CMeshMRMGeom &
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CVector v2=modelMT*(*vba.getVertexCoordPointer (triIndex[tri*3+2]));
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CVector v2=modelMT*(*vba.getVertexCoordPointer (triIndex[tri*3+2]));
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// UV
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// UV
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float u[3];
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float u[3] = { 0.f };
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float v[3];
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float v[3] = { 0.f };
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for (uint i=0; i<3; i++)
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for (uint i=0; i<3; i++)
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{
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{
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// Get UV coordinates
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// Get UV coordinates
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