Implemented land name changing.
--HG-- branch : gsoc2014-dfighter
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2 changed files with 23 additions and 0 deletions
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@ -96,6 +96,7 @@ TileEditorMainWindow::TileEditorMainWindow(QWidget *parent)
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connect(m_ui->landAddTB, SIGNAL(clicked()), this, SLOT(onLandAdd()));
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connect(m_ui->landAddTB, SIGNAL(clicked()), this, SLOT(onLandAdd()));
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connect(m_ui->landRemoveTB, SIGNAL(clicked()), this, SLOT(onLandRemove()));
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connect(m_ui->landRemoveTB, SIGNAL(clicked()), this, SLOT(onLandRemove()));
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connect(m_ui->landEditTB, SIGNAL(clicked()), this, SLOT(onLandEdit()));
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connect(m_ui->tileSetLV->selectionModel(),
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connect(m_ui->tileSetLV->selectionModel(),
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SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)),
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SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)),
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@ -369,6 +370,27 @@ void TileEditorMainWindow::onLandRemove()
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delete item;
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delete item;
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}
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}
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void TileEditorMainWindow::onLandEdit()
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{
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QListWidgetItem *item = m_ui->landLW->currentItem();
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if( item == NULL )
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return;
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QString name = item->text();
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QString newName = QInputDialog::getText( this,
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tr( "Editing land" ),
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tr( "Please specify the new name of the selected land" ),
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QLineEdit::Normal,
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name );
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if( newName.isEmpty() )
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return;
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if( newName == name )
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return;
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item->setText( newName );
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}
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void TileEditorMainWindow::onActionAddTile(int tabId)
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void TileEditorMainWindow::onActionAddTile(int tabId)
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{
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{
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QFileDialog::Options options;
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QFileDialog::Options options;
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@ -56,6 +56,7 @@ public Q_SLOTS:
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void onLandAdd();
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void onLandAdd();
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void onLandRemove();
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void onLandRemove();
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void onLandEdit();
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void changeActiveTileSet(const QModelIndex &newIndex, const QModelIndex &oldIndex);
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void changeActiveTileSet(const QModelIndex &newIndex, const QModelIndex &oldIndex);
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void onZoomFactor(int level);
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void onZoomFactor(int level);
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