OVR: Translate camera
This commit is contained in:
parent
d699bf9f3c
commit
93cd45919e
2 changed files with 8 additions and 4 deletions
|
@ -168,6 +168,7 @@ private:
|
|||
uint m_RenderTargetWidth;
|
||||
uint m_RenderTargetHeight;
|
||||
NLMISC::CVector2f m_EyeUVScaleOffset[NL_OVR_EYE_COUNT][2];
|
||||
float m_EyeViewAdjustX[NL_OVR_EYE_COUNT];
|
||||
|
||||
CVertexBuffer m_VB;
|
||||
CIndexBuffer m_IB;
|
||||
|
|
|
@ -220,6 +220,9 @@ CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NUL
|
|||
for (uint eye = 0; eye < ovrEye_Count; ++eye)
|
||||
{
|
||||
ovrFovPort &fov = eyeRenderDesc[eye].Fov;
|
||||
|
||||
// store data
|
||||
m_EyeViewAdjustX[eye] = -eyeRenderDesc[eye].ViewAdjust.x;
|
||||
|
||||
// setup viewport
|
||||
m_EyeViewport[eye].init(
|
||||
|
@ -653,11 +656,11 @@ void CStereoOVR::getCurrentFrustum(uint cid, NL3D::UCamera *camera) const
|
|||
}
|
||||
|
||||
void CStereoOVR::getCurrentMatrix(uint cid, NL3D::UCamera *camera) const
|
||||
{/*
|
||||
{
|
||||
CMatrix translate;
|
||||
if (m_Stage == 2) { }
|
||||
else if (m_Stage % 2) translate.translate(CVector((m_DevicePtr->HMDInfo.InterpupillaryDistance * m_Scale) * -0.5f, 0.f, 0.f));
|
||||
else translate.translate(CVector((m_DevicePtr->HMDInfo.InterpupillaryDistance * m_Scale) * 0.5f, 0.f, 0.f));
|
||||
else if (m_Stage % 2) translate.translate(CVector(m_EyeViewAdjustX[ovrEye_Left] * m_Scale, 0.f, 0.f));
|
||||
else translate.translate(CVector(m_EyeViewAdjustX[ovrEye_Right] * m_Scale, 0.f, 0.f));
|
||||
CMatrix mat = m_CameraMatrix[cid] * translate;
|
||||
if (camera->getTransformMode() == NL3D::UTransformable::RotQuat)
|
||||
{
|
||||
|
@ -668,7 +671,7 @@ void CStereoOVR::getCurrentMatrix(uint cid, NL3D::UCamera *camera) const
|
|||
{
|
||||
// camera->setTransformMode(NL3D::UTransformable::DirectMatrix);
|
||||
camera->setMatrix(mat);
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
bool CStereoOVR::wantClear()
|
||||
|
|
Loading…
Reference in a new issue