diff --git a/code/ryzom/client/src/client_sheets/sky_sheet.cpp b/code/ryzom/client/src/client_sheets/sky_sheet.cpp index e47aac582..4d3c35caf 100644 --- a/code/ryzom/client/src/client_sheets/sky_sheet.cpp +++ b/code/ryzom/client/src/client_sheets/sky_sheet.cpp @@ -24,7 +24,6 @@ CSkySheet::CSkySheet() Type = SKY; WaterEnvMapCameraHeight = 0.f; WaterEnvMapAlpha = 255; - SunClipZ = -1.0f; } // ***************************************************************************************************** @@ -54,8 +53,6 @@ void CSkySheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix item.getValueByName(FogColorBitmap, (prefix + "FogColorBitmap").c_str()); item.getValueByName(WaterEnvMapCameraHeight, (prefix + "WaterEnvMapCameraHeight").c_str()); item.getValueByName(WaterEnvMapAlpha, (prefix + "WaterEnvMapAlpha").c_str()); - item.getValueByName(SunSource, (prefix + "SunSource").c_str()); - item.getValueByName(SunClipZ, (prefix + "SunClipZ").c_str()); } // ***************************************************************************************************** @@ -70,8 +67,6 @@ void CSkySheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream) f.serial(FogColorBitmap); f.serial(WaterEnvMapCameraHeight); f.serial(WaterEnvMapAlpha); - f.serial(SunSource); - f.serial(SunClipZ); } // ***************************************************************************************************** diff --git a/code/ryzom/client/src/client_sheets/sky_sheet.h b/code/ryzom/client/src/client_sheets/sky_sheet.h index 319992847..3ec207f27 100644 --- a/code/ryzom/client/src/client_sheets/sky_sheet.h +++ b/code/ryzom/client/src/client_sheets/sky_sheet.h @@ -39,9 +39,6 @@ public: // Water env map (computed from sky scene) float WaterEnvMapCameraHeight; uint8 WaterEnvMapAlpha; - // Sun direction override - std::string SunSource; - float SunClipZ; public: // ctor CSkySheet(); diff --git a/code/ryzom/client/src/light_cycle_manager.cpp b/code/ryzom/client/src/light_cycle_manager.cpp index 2bf664130..1f7175dba 100644 --- a/code/ryzom/client/src/light_cycle_manager.cpp +++ b/code/ryzom/client/src/light_cycle_manager.cpp @@ -477,15 +477,7 @@ void CLightCycleManager::setDirLight(const CDirLightSetup &setup0, const CDirLig scene.setSunAmbient (resultSetup.Ambiant); scene.setSunDiffuse (resultSetup.Diffuse); scene.setSunSpecular (resultSetup.Specular); - CSky &sky = ContinentMngr.cur()->CurrentSky; - if (sky.overrideSunDirection()) - { - scene.setSunDirection(sky.calculateSunDirection()); - } - else - { - scene.setSunDirection(resultSetup.Direction); - } + scene.setSunDirection(resultSetup.Direction); } //----------------------------------------------- diff --git a/code/ryzom/client/src/sky.cpp b/code/ryzom/client/src/sky.cpp index d086bad60..855ab3387 100644 --- a/code/ryzom/client/src/sky.cpp +++ b/code/ryzom/client/src/sky.cpp @@ -48,8 +48,6 @@ CSky::CSky() _FogColor = NULL; _WaterEnvMapCameraHeight = 0.f; _WaterEnvMapAlpha = 255; - _SunSource = -1; - _SunClipZ = -1.0f; } // ************************************************************************************************* @@ -219,39 +217,6 @@ void CSky::init(UDriver *drv, const CSkySheet &sheet, bool forceFallbackVersion _NumHourInDay = numHourInDay; _WaterEnvMapCameraHeight = sheet.WaterEnvMapCameraHeight; _WaterEnvMapAlpha= sheet.WaterEnvMapAlpha; - // - // Find sun source - std::string sunSource = NLMISC::toLower(sheet.SunSource); - _SunSource = -1; - if (sunSource.size()) - { - uint numObjects = (uint)_Objects.size(); - for (uint k = 0; k < numObjects; ++k) - { - if (NLMISC::toLower(_Objects[k].Name) == sunSource) - { - nldebug("Found sun source: '%s'", sunSource.c_str()); - _SunSource = k; - } - } - } - _SunClipZ = sheet.SunClipZ; -} - -// ************************************************************************************************* -bool CSky::overrideSunDirection() const -{ - return (_SunSource >= 0) - && (_Objects[_SunSource].Instance.getLastClippedState()); -} - -// ************************************************************************************************* -NLMISC::CVector CSky::calculateSunDirection() const -{ - CVector sunPos = _Objects[_SunSource].Instance.getLastWorldMatrixComputed().getPos(); - CVector baseDir = (-sunPos).normed(); - baseDir.z = std::max(_SunClipZ, baseDir.z); - return baseDir.normed(); } // ************************************************************************************************* diff --git a/code/ryzom/client/src/sky.h b/code/ryzom/client/src/sky.h index 07797c3e4..9c9f56d1f 100644 --- a/code/ryzom/client/src/sky.h +++ b/code/ryzom/client/src/sky.h @@ -63,8 +63,6 @@ public: NLMISC::CRGBA computeFogColor(const CClientDate &date, float weatherLevel) const; float getWaterEnvMapCameraHeight() const { return _WaterEnvMapCameraHeight; } uint8 getWaterEnvMapAlpha() const { return _WaterEnvMapAlpha; } - bool overrideSunDirection() const; - NLMISC::CVector calculateSunDirection() const; private: std::vector _Objects; // all the object in the sky std::vector _Bitmaps; // all the bitmaps for the color lookups @@ -82,8 +80,6 @@ private: NLMISC::CBitmap *_FogColor; float _WaterEnvMapCameraHeight; uint8 _WaterEnvMapAlpha; - sint _SunSource; - float _SunClipZ; };