Changed: #1301 Class PixmapDatabase was moved to a separate file.
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64a4bb6d39
commit
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5 changed files with 202 additions and 120 deletions
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@ -14,7 +14,6 @@ SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_HDR landscape_editor_plugin.h
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landscape_scene.h
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list_zones_model.h
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list_zones_widget.h
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landscape_actions.h
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landscape_view.h
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project_settings_dialog.h
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snapshot_dialog.h
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@ -32,92 +32,6 @@
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namespace LandscapeEditor
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{
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PixmapDatabase::PixmapDatabase()
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: m_textureSize(256)
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{
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}
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PixmapDatabase::~PixmapDatabase()
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{
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reset();
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}
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bool PixmapDatabase::loadPixmaps(const QString &zonePath, NLLIGO::CZoneBank &zoneBank)
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{
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QProgressDialog *progressDialog = new QProgressDialog();
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progressDialog->show();
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std::vector<std::string> listNames;
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zoneBank.getCategoryValues ("zone", listNames);
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progressDialog->setRange(0, listNames.size());
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for (uint i = 0; i < listNames.size(); ++i)
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{
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QApplication::processEvents();
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progressDialog->setValue(i);
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NLLIGO::CZoneBankElement *zoneBankItem = zoneBank.getElementByZoneName (listNames[i]);
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// Read the texture file
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QString zonePixmapName(listNames[i].c_str());
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uint8 sizeX = zoneBankItem->getSizeX();
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uint8 sizeY = zoneBankItem->getSizeY();
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QPixmap *pixmap = new QPixmap(zonePath + zonePixmapName + ".png");
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if (pixmap->isNull())
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{
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// Generate filled pixmap
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}
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// All pixmaps must be have same size
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if (pixmap->width() != sizeX * m_textureSize)
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{
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QPixmap *scaledPixmap = new QPixmap(pixmap->scaled(sizeX * m_textureSize, sizeY * m_textureSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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delete pixmap;
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m_pixmapMap.insert(zonePixmapName, scaledPixmap);
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}
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else
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m_pixmapMap.insert(zonePixmapName, pixmap);
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}
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QPixmap *pixmap = new QPixmap(zonePath + "_unused_.png");
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QPixmap *scaledPixmap = new QPixmap(pixmap->scaled(m_textureSize, m_textureSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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delete pixmap;
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m_pixmapMap.insert(QString(STRING_UNUSED), scaledPixmap);
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delete progressDialog;
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return true;
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}
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void PixmapDatabase::reset()
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{
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QStringList listNames(m_pixmapMap.keys());
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Q_FOREACH(QString name, listNames)
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{
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QPixmap *pixmap = m_pixmapMap.value(name);
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delete pixmap;
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}
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m_pixmapMap.clear();
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}
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QStringList PixmapDatabase::listPixmaps() const
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{
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return m_pixmapMap.keys();
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}
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QPixmap *PixmapDatabase::pixmap(const QString &zoneName) const
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{
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QPixmap *result = 0;
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if (!m_pixmapMap.contains(zoneName))
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nlwarning("QPixmap %s not found", zoneName.toStdString().c_str());
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else
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result = m_pixmapMap.value(zoneName);
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return result;
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}
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int PixmapDatabase::textureSize() const
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{
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return m_textureSize;
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}
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ZoneBuilder::ZoneBuilder(ListZonesWidget *listZonesWidget, LandscapeScene *landscapeScene, QUndoStack *undoStack)
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: m_currentZoneRegion(-1),
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m_pixmapDatabase(0),
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@ -21,6 +21,7 @@
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// Project includes
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#include "builder_zone_region.h"
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#include "zone_region_editor.h"
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#include "pixmap_database.h"
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// NeL includes
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#include <nel/ligo/zone_bank.h>
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@ -67,39 +68,6 @@ struct ZonePosition
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}
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};
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/**
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@class PixmapDatabase
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@brief PixmapDatabase contains the image database
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@details
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*/
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class PixmapDatabase
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{
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public:
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PixmapDatabase();
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~PixmapDatabase();
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/// Load all images(png) from zonePath, list images gets from zoneBank
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bool loadPixmaps(const QString &zonePath, NLLIGO::CZoneBank &zoneBank);
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/// Unload all images
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void reset();
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/// Get list names all loaded pixmaps
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QStringList listPixmaps() const;
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/// Get original pixmap
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/// @return QPixmap* if the image is in the database ; otherwise returns 0.
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QPixmap *pixmap(const QString &zoneName) const;
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int textureSize() const;
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private:
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int m_textureSize;
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QMap<QString, QPixmap*> m_pixmapMap;
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};
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/**
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@class ZoneBuilder
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@brief ZoneBuilder contains all the shared data between the tools and the engine.
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@ -0,0 +1,132 @@
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Project includes
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#include "pixmap_database.h"
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// NeL includes
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#include <nel/misc/debug.h>
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#include <nel/ligo/zone_region.h>
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// STL includes
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#include <vector>
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#include <string>
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// Qt includes
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#include <QtCore/QDir>
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#include <QtGui/QMessageBox>
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#include <QtGui/QApplication>
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#include <QtGui/QProgressDialog>
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namespace LandscapeEditor
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{
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PixmapDatabase::PixmapDatabase(int textureSize)
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: m_textureSize(textureSize)
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{
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}
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PixmapDatabase::~PixmapDatabase()
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{
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reset();
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}
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bool PixmapDatabase::loadPixmaps(const QString &zonePath, NLLIGO::CZoneBank &zoneBank, bool displayProgress)
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{
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QProgressDialog *progressDialog;
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std::vector<std::string> listNames;
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zoneBank.getCategoryValues ("zone", listNames);
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if (displayProgress)
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{
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progressDialog = new QProgressDialog();
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progressDialog->show();
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progressDialog->setRange(0, listNames.size());
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}
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for (uint i = 0; i < listNames.size(); ++i)
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{
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QApplication::processEvents();
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if (displayProgress)
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progressDialog->setValue(i);
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NLLIGO::CZoneBankElement *zoneBankItem = zoneBank.getElementByZoneName (listNames[i]);
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// Read the texture file
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QString zonePixmapName(listNames[i].c_str());
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uint8 sizeX = zoneBankItem->getSizeX();
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uint8 sizeY = zoneBankItem->getSizeY();
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QPixmap *pixmap = new QPixmap(zonePath + zonePixmapName + ".png");
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if (pixmap->isNull())
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{
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// Generate filled pixmap
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}
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// All pixmaps must be have same size
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if (pixmap->width() != sizeX * m_textureSize)
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{
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QPixmap *scaledPixmap = new QPixmap(pixmap->scaled(sizeX * m_textureSize, sizeY * m_textureSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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delete pixmap;
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m_pixmapMap.insert(zonePixmapName, scaledPixmap);
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}
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else
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m_pixmapMap.insert(zonePixmapName, pixmap);
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}
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QPixmap *pixmap = new QPixmap(zonePath + "_unused_.png");
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QPixmap *scaledPixmap = new QPixmap(pixmap->scaled(m_textureSize, m_textureSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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delete pixmap;
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m_pixmapMap.insert(QString(STRING_UNUSED), scaledPixmap);
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if (displayProgress)
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delete progressDialog;
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return true;
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}
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void PixmapDatabase::reset()
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{
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QStringList listNames(m_pixmapMap.keys());
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Q_FOREACH(QString name, listNames)
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{
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QPixmap *pixmap = m_pixmapMap.value(name);
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delete pixmap;
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}
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m_pixmapMap.clear();
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}
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QStringList PixmapDatabase::listPixmaps() const
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{
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return m_pixmapMap.keys();
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}
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QPixmap *PixmapDatabase::pixmap(const QString &zoneName) const
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{
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QPixmap *result = 0;
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if (!m_pixmapMap.contains(zoneName))
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nlwarning("QPixmap %s not found", zoneName.toStdString().c_str());
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else
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result = m_pixmapMap.value(zoneName);
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return result;
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}
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int PixmapDatabase::textureSize() const
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{
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return m_textureSize;
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}
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} /* namespace LandscapeEditor */
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@ -0,0 +1,69 @@
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef PIXMAP_DATABASE_H
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#define PIXMAP_DATABASE_H
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// Project includes
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#include "landscape_editor_global.h"
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// NeL includes
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#include <nel/ligo/zone_bank.h>
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// Qt includes
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#include <QtCore/QString>
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#include <QtCore/QMap>
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#include <QtGui/QPixmap>
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namespace LandscapeEditor
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{
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/**
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@class PixmapDatabase
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@brief PixmapDatabase contains the image database
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@details
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*/
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class LANDSCAPE_EDITOR_EXPORT PixmapDatabase
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{
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public:
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PixmapDatabase(int textureSize = 256);
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~PixmapDatabase();
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/// Load all images(png) from zonePath, list images gets from zoneBank
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bool loadPixmaps(const QString &zonePath, NLLIGO::CZoneBank &zoneBank, bool displayProgress = false);
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/// Unload all images
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void reset();
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/// Get list names all loaded pixmaps
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QStringList listPixmaps() const;
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/// Get original pixmap
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/// @return QPixmap* if the image is in the database ; otherwise returns 0.
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QPixmap *pixmap(const QString &zoneName) const;
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int textureSize() const;
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private:
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int m_textureSize;
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QMap<QString, QPixmap*> m_pixmapMap;
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};
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} /* namespace LandscapeEditor */
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#endif // PIXMAP_DATABASE_H
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