diff --git a/code/nel/samples/3d/cluster_viewer/main.cpp b/code/nel/samples/3d/cluster_viewer/main.cpp
index 7ca5b07a1..bc314e43a 100644
--- a/code/nel/samples/3d/cluster_viewer/main.cpp
+++ b/code/nel/samples/3d/cluster_viewer/main.cpp
@@ -15,20 +15,13 @@
// along with this program. If not, see .
-//
+// ---------------------------------------------------------------------------
// Includes
-//
+// ---------------------------------------------------------------------------
+
#include "nel/misc/types_nl.h"
-#include
-
-#ifdef NL_OS_WINDOWS
-# include
-# undef min
-# undef max
-#endif
-
#include "nel/misc/file.h"
#include "nel/misc/path.h"
#include "nel/misc/bitmap.h"
@@ -44,6 +37,11 @@
#include "nel/3d/transform_shape.h"
#include "nel/3d/event_mouse_listener.h"
+#ifdef NL_OS_WINDOWS
+# define NOMINMAX
+# include
+#endif // NL_OS_WINDOWS
+
#ifndef CV_DIR
# define CV_DIR "."
#endif
@@ -117,15 +115,17 @@ void LoadSceneScript (const char *ScriptName, CScene* pScene, vector &D
FILE *f = fopen (CPath::lookup(ScriptName).c_str(),"rb");
fseek (f, 0, SEEK_END);
- int file_size = ftell (f);
+ uint file_size = ftell (f);
fseek (f, 0, SEEK_SET);
char *file_buf = (char*)malloc(file_size+1);
- fread (file_buf, 1, file_size, f);
+ if (fread (file_buf, 1, file_size, f) != file_size)
+ nlwarning("Can't read %d elements", file_size);
+
file_buf[file_size] = 0;
++file_size;
fclose (f);
char *buf_ptr = file_buf;
- int nLastNbPlus = 0;
+ sint nLastNbPlus = 0;
vector pile;
pile.clear ();
pile.push_back (pScene->getGlobalInstanceGroup());
@@ -134,7 +134,7 @@ void LoadSceneScript (const char *ScriptName, CScene* pScene, vector &D
do
{
char Line[256], *line_ptr;
- int nNbPlus = 0;
+ sint nNbPlus = 0;
line_ptr = &Line[0];
buf_ptr = readLine (line_ptr, buf_ptr);
@@ -384,7 +384,6 @@ int main()
CNELU::Driver->swapBuffers ();
-
// Keys management
// ---------------
diff --git a/code/nel/src/3d/lighting_manager.cpp b/code/nel/src/3d/lighting_manager.cpp
index 95e769ee1..ecbf51dcd 100644
--- a/code/nel/src/3d/lighting_manager.cpp
+++ b/code/nel/src/3d/lighting_manager.cpp
@@ -486,7 +486,7 @@ void CLightingManager::computeModelLightContributions(NLMISC::CRGBA sunAmbient,
v= NLMISC::OptFastFloor(mergedAmbient.R); fastClamp8(v); amb.R= v;
v= NLMISC::OptFastFloor(mergedAmbient.G); fastClamp8(v); amb.G= v;
v= NLMISC::OptFastFloor(mergedAmbient.B); fastClamp8(v); amb.B= v;
- amb.R = 255;
+ amb.A = 255;
lightContrib.MergedPointLight= amb;
// Indicate we use the merged pointLight => the model must recompute lighting each frame
diff --git a/code/nel/tools/3d/cluster_viewer/view_cs.cpp b/code/nel/tools/3d/cluster_viewer/view_cs.cpp
index 15b5ebc7d..8db2208fb 100644
--- a/code/nel/tools/3d/cluster_viewer/view_cs.cpp
+++ b/code/nel/tools/3d/cluster_viewer/view_cs.cpp
@@ -21,26 +21,31 @@
#include "nel/misc/types_nl.h"
-#include "nel/misc/file.h"
-#include "nel/misc/bitmap.h"
+#include "nel/misc/file.h"
+#include "nel/misc/path.h"
+#include "nel/misc/bitmap.h"
+#include "nel/misc/events.h"
+#include "nel/misc/time_nl.h"
#include "nel/misc/event_server.h"
#include "nel/misc/event_listener.h"
-#include "nel/misc/events.h"
-#include "nel/misc/path.h"
-#include "nel/misc/time_nl.h"
-#include "nel/3d/driver.h"
+
#include "nel/3d/nelu.h"
+#include "nel/3d/driver.h"
#include "nel/3d/scene_group.h"
+#include "nel/3d/text_context.h"
#include "nel/3d/transform_shape.h"
#include "nel/3d/event_mouse_listener.h"
-#include "nel/3d/text_context.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# include
#endif // NL_OS_WINDOWS
+#ifndef CV_DIR
+# define CV_DIR "."
+#endif
+
using namespace std;
using namespace NL3D;
using namespace NLMISC;
@@ -109,7 +114,7 @@ void LoadSceneScript (const char *ScriptName, CScene* pScene, vector &D
FILE *f = fopen (ScriptName,"rb");
fseek (f, 0, SEEK_END);
- sint file_size = ftell (f);
+ uint file_size = ftell (f);
fseek (f, 0, SEEK_SET);
char *file_buf = (char*)malloc(file_size+1);
if (fread (file_buf, 1, file_size, f) != file_size)
@@ -152,7 +157,7 @@ void LoadSceneScript (const char *ScriptName, CScene* pScene, vector &D
}
else
{
- if (nLastNbPlus >= nNbPlus)
+ if (nLastNbPlus >= nNbPlus)
for (int i = 0; i < ((nLastNbPlus-nNbPlus)+1); ++i)
if (pile.size() > 0)
pile.pop_back();
@@ -194,7 +199,6 @@ void LoadSceneScript (const char *ScriptName, CScene* pScene, vector &D
// ---------------------------------------------------------------------------
// Main
// ---------------------------------------------------------------------------
-
#ifdef NL_OS_WINDOWS
int CALLBACK WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
#else // NL_OS_WINDOWS
@@ -204,7 +208,6 @@ int main(int argc, char **argv)
double rGlobalTime = 0;
double rOldGlobalTime = 0;
double rDeltaTime = 0;
- double rMoveTime = 0;
vector DispCS;
@@ -217,18 +220,19 @@ int main(int argc, char **argv)
CNELU::init (800, 600, CViewport(), 32, true);
- CPath::addSearchPath("shapes/");
- CPath::addSearchPath("groups/");
- CPath::addSearchPath("maps/");
- CPath::addSearchPath("lightmaps/");
- CPath::addSearchPath("anims/");
- ///// CPath::addSearchPath("fonts/");
+ CNELU::Scene->enableLightingSystem(true);
+ CNELU::Scene->setAmbientGlobal(CRGBA(128,128,128));
+
+ CPath::addSearchPath(CV_DIR);
+ CPath::addSearchPath(CV_DIR"/shapes");
+ CPath::addSearchPath(CV_DIR"/groups");
+ CPath::addSearchPath(CV_DIR"/fonts");
CFontManager FontManager;
CTextContext TextContext;
TextContext.init (CNELU::Driver, &FontManager);
- TextContext.setFontGenerator ("fonts/n019003l.pfb");
+ TextContext.setFontGenerator (NLMISC::CPath::lookup("n019003l.pfb"));
TextContext.setHotSpot (CComputedString::TopLeft);
TextContext.setColor (CRGBA(255,255,255));
TextContext.setFontSize (20);
@@ -242,21 +246,18 @@ int main(int argc, char **argv)
// Force to automatically find the cluster system
CNELU::Camera->setClusterSystem ((CInstanceGroup*)-1);
-
CClipTrav *pClipTrav = &CNELU::Scene->getClipTrav();
dcsTemp.Name = "Root";
dcsTemp.pIG = NULL;
DispCS.push_back (dcsTemp);
-
// Add all instance that create the scene
// --------------------------------------
- // Begining of script reading
+ // Beginning of script reading
CVector CameraStart;
LoadSceneScript ("view_cs.txt", CNELU::Scene, DispCS, CameraStart);
- CNELU::Scene->enableLightingSystem(true);
CMatrix m = MouseListener.getViewMatrix();
m.setPos (CameraStart);
MouseListener.setMatrix (m);
@@ -352,9 +353,7 @@ int main(int argc, char **argv)
if (j < (vCluster.size()-1))
sAllClusters += ", ";
}
- TextContext.printfAt (0, 1-0.028f, sAllClusters.c_str());
-
-
+ TextContext.printfAt (0, 1-0.028f, sAllClusters.c_str());
}
// -----------------------------------------------------
@@ -362,14 +361,13 @@ int main(int argc, char **argv)
CNELU::Driver->swapBuffers ();
-
// Keys management
// ---------------
if (CNELU::AsyncListener.isKeyDown (KeySHIFT))
- MouseListener.setSpeed (10.0f);
+ MouseListener.setSpeed (50.0f);
else
- MouseListener.setSpeed (2.0f);
+ MouseListener.setSpeed (10.0f);
CNELU::Camera->setMatrix (MouseListener.getViewMatrix());
@@ -419,6 +417,7 @@ int main(int argc, char **argv)
}
}
- while (!CNELU::AsyncListener.isKeyPushed (KeyESCAPE));
- return 0;
+ while ((!CNELU::AsyncListener.isKeyPushed(KeyESCAPE)) && CNELU::Driver->isActive());
+
+ return EXIT_SUCCESS;
}
diff --git a/code/nel/tools/3d/zone_welder/zone_welder.cpp b/code/nel/tools/3d/zone_welder/zone_welder.cpp
index 028549cff..31610f68e 100644
--- a/code/nel/tools/3d/zone_welder/zone_welder.cpp
+++ b/code/nel/tools/3d/zone_welder/zone_welder.cpp
@@ -76,6 +76,13 @@ struct CWeldableVertexInfos
sint PatchIndex; // patch
uint8 PatchVertex; // 0,1,2,3
+ CWeldableVertexInfos()
+ {
+ IndexInZone = 0;
+ PatchIndex = 0;
+ PatchVertex = 0;
+ }
+
bool operator< (const CWeldableVertexInfos& wvinf) const
{
if(IndexInZone /dev/null)
+
+#ADD_CUSTOM_TARGET(gamedev ALL DEPENDS "${CMAKE_BINARY_DIR}/share/gamedev.bnp")
diff --git a/code/ryzom/client/patcher/CMakeLists.txt b/code/ryzom/client/patcher/CMakeLists.txt
new file mode 100644
index 000000000..3b8b89a3d
--- /dev/null
+++ b/code/ryzom/client/patcher/CMakeLists.txt
@@ -0,0 +1,3 @@
+FILE(GLOB SRC *.uxt)
+
+INSTALL(FILES ${SRC} DESTINATION "${RYZOM_SHARE_PREFIX}/patcher")