From 90f1234ed028d0b6a5f6ad4377b4728e2b26af50 Mon Sep 17 00:00:00 2001 From: kaetemi Date: Thu, 4 Dec 2014 13:21:45 +0100 Subject: [PATCH] Add key in patch painter to reset a patch mesh --HG-- branch : develop --- .../3d/plugin_max/nel_patch_paint/keys.cfg | 1 + .../3d/plugin_max/nel_patch_paint/paint.cpp | 34 +++++++++++++++++-- .../plugin_max/nel_patch_paint/paint_ui.cpp | 2 ++ .../3d/plugin_max/nel_patch_paint/paint_ui.h | 1 + 4 files changed, 36 insertions(+), 2 deletions(-) diff --git a/code/nel/tools/3d/plugin_max/nel_patch_paint/keys.cfg b/code/nel/tools/3d/plugin_max/nel_patch_paint/keys.cfg index a94996500..4f1013dae 100644 --- a/code/nel/tools/3d/plugin_max/nel_patch_paint/keys.cfg +++ b/code/nel/tools/3d/plugin_max/nel_patch_paint/keys.cfg @@ -176,6 +176,7 @@ LockBorders = KeyL; ZoomIn = Key1; ZoomOut = Key2; GetState = Key3; +ResetPatch = KeyF10; /*************** *This is the the light settings diff --git a/code/nel/tools/3d/plugin_max/nel_patch_paint/paint.cpp b/code/nel/tools/3d/plugin_max/nel_patch_paint/paint.cpp index 0f615b5ed..fb99978da 100644 --- a/code/nel/tools/3d/plugin_max/nel_patch_paint/paint.cpp +++ b/code/nel/tools/3d/plugin_max/nel_patch_paint/paint.cpp @@ -145,7 +145,7 @@ std::vector symVector; // Painter modes enum TModePaint { ModeTile, ModeColor, ModeDisplace}; -enum TModeMouse { ModePaint, ModeSelect, ModePick, ModeFill, ModeGetState }; +enum TModeMouse { ModePaint, ModeSelect, ModePick, ModeFill, ModeGetState, ModeResetPatch }; /*-------------------------------------------------------------------*/ @@ -2585,6 +2585,13 @@ void mainproc(CScene& scene, CEventListenerAsync& AsyncListener, CEvent3dMouseLi // Set mode modeSelect=ModeGetState; + // Mode reset zone + if (AsyncListener.isKeyDown ((TKey)PainterKeys[ResetPatch])) + { + // Set mode + modeSelect=ModeResetPatch; + } + // Mode picking if (AsyncListener.isKeyDown ((TKey)PainterKeys[Fill0])) { @@ -2891,6 +2898,8 @@ void mainproc(CScene& scene, CEventListenerAsync& AsyncListener, CEvent3dMouseLi SetCursor (bankCont->HFill); else if (pData->pobj->TileTrick) SetCursor (bankCont->HTrick); + else if (modeSelect==ModeResetPatch) + SetCursor (LoadCursor (NULL, IDC_NO)); else SetCursor (LoadCursor (NULL, IDC_ARROW)); @@ -3140,9 +3149,30 @@ private: _FillTile.fillColor (mesh1, patch, _VectMesh, maxToNel (color1), (uint16)(256.f*opa1), PaintColor); else if (nModeTexture==ModeDisplace) - // Fill this patch with the current color + // Fill this patch with the current displace _FillTile.fillDisplace (mesh1, patch, _VectMesh, bank); } + else if (modeSelect==ModeResetPatch) + { + int np = _VectMesh[mesh1].PMesh->numPatches; + for (int pp = 0; pp < np; ++pp) + { + // Fill default tile + _FillTile.fillTile (mesh1, pp, _VectMesh, -1, 0, 0, true, bank); + + // Fill default color + _FillTile.fillColor (mesh1, pp, _VectMesh, CRGBA(255, 255, 255), 256, PaintColor); + + // Backup current displace, fill default, restore + int bkdt = _Pobj->DisplaceTile; + int bkdts = _Pobj->DisplaceTileSet; + _Pobj->DisplaceTile = 0; + _Pobj->DisplaceTileSet = -1; + _FillTile.fillDisplace (mesh1, pp, _VectMesh, bank); + _Pobj->DisplaceTile = bkdt; + _Pobj->DisplaceTileSet = bkdts; + } + } } } // Pick with right mouse diff --git a/code/nel/tools/3d/plugin_max/nel_patch_paint/paint_ui.cpp b/code/nel/tools/3d/plugin_max/nel_patch_paint/paint_ui.cpp index 1c756e0c8..b8503c137 100644 --- a/code/nel/tools/3d/plugin_max/nel_patch_paint/paint_ui.cpp +++ b/code/nel/tools/3d/plugin_max/nel_patch_paint/paint_ui.cpp @@ -43,6 +43,7 @@ uint PainterKeys[KeyCounter]= Key1, Key2, KeyI, + KeyF10, }; // Keys @@ -77,6 +78,7 @@ const char* PainterKeysName[KeyCounter]= "ZoomIn", "ZoomOut", "GetState", + "ResetPatch", }; // Light settings diff --git a/code/nel/tools/3d/plugin_max/nel_patch_paint/paint_ui.h b/code/nel/tools/3d/plugin_max/nel_patch_paint/paint_ui.h index aa56b06ba..13d1708ef 100644 --- a/code/nel/tools/3d/plugin_max/nel_patch_paint/paint_ui.h +++ b/code/nel/tools/3d/plugin_max/nel_patch_paint/paint_ui.h @@ -122,6 +122,7 @@ enum PainterKeysType ZoomIn, ZoomOut, GetState, + ResetPatch, KeyCounter };