Merge with hotfix
This commit is contained in:
commit
8de4929777
7 changed files with 42 additions and 15 deletions
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@ -28,7 +28,11 @@
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# endif
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#elif defined(NL_OS_UNIX)
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# include <pthread.h> // PThread
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# ifdef NL_OS_MAC
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# include <dispatch/dispatch.h>
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# else
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# include <semaphore.h> // PThread POSIX semaphores
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# endif
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# include <unistd.h>
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# define __forceinline
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# ifdef NL_OS_MAC
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@ -532,7 +536,9 @@ private:
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#ifdef NL_OS_WINDOWS
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TNelRtlCriticalSection _Cs;
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#elif defined NL_OS_UNIX
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#elif defined(NL_OS_MAC)
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dispatch_semaphore_t _Sem;
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#elif defined(NL_OS_UNIX)
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sem_t _Sem;
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#else
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# error "No fair mutex implementation for this OS"
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@ -406,13 +406,21 @@ void CUnfairMutex::leave()
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*/
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CFairMutex::CFairMutex()
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{
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#ifdef NL_OS_MAC
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_Sem = dispatch_semaphore_create(1);
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#else
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sem_init( const_cast<sem_t*>(&_Sem), 0, 1 );
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#endif
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}
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CFairMutex::CFairMutex( const std::string &name )
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{
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#ifdef NL_OS_MAC
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_Sem = dispatch_semaphore_create(1);
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#else
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sem_init( const_cast<sem_t*>(&_Sem), 0, 1 );
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#endif
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}
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@ -421,7 +429,11 @@ CFairMutex::CFairMutex( const std::string &name )
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*/
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CFairMutex::~CFairMutex()
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{
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#ifdef NL_OS_MAC
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dispatch_release(_Sem);
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#else
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sem_destroy( const_cast<sem_t*>(&_Sem) ); // needs that no thread is waiting on the semaphore
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#endif
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}
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@ -430,7 +442,11 @@ CFairMutex::~CFairMutex()
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*/
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void CFairMutex::enter()
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{
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#ifdef NL_OS_MAC
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dispatch_semaphore_wait(_Sem, DISPATCH_TIME_FOREVER);
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#else
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sem_wait( const_cast<sem_t*>(&_Sem) );
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#endif
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}
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@ -439,7 +455,11 @@ void CFairMutex::enter()
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*/
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void CFairMutex::leave()
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{
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#ifdef NL_OS_MAC
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dispatch_semaphore_signal(_Sem);
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#else
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sem_post( const_cast<sem_t*>(&_Sem) );
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#endif
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}
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@ -45,20 +45,20 @@ void CHairSet::init (NLMISC::IProgressCallback &progress)
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progress.progress ((float)k/(float)numHairItem);
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const CItemSheet *item = SheetMngr.getItem(SLOTTYPE::HEAD_SLOT, k);
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if( (item) && (!item->getShape().empty()) )
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if (item && !item->getShape().empty())
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{
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std::string itemName = NLMISC::toLower(item->getShape());
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if (item->getShape().find("cheveux", 0) != std::string::npos)
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{
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// get race
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uint16 race = (uint16) itemName[1] | ((uint16) itemName[0] << 8);
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switch(race)
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std::string itemName = NLMISC::toLower(item->getShape());
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// fortunately, first character of each race is distinct
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switch(itemName[0])
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{
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case 'ma': _Hairs[Matis].push_back(k); break;
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case 'tr': _Hairs[Tryker].push_back(k); break;
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case 'zo': _Hairs[Zorai].push_back(k); break;
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case 'fy': _Hairs[Fyros].push_back(k); break;
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case 'm': _Hairs[Matis].push_back(k); break;
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case 't': _Hairs[Tryker].push_back(k); break;
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case 'z': _Hairs[Zorai].push_back(k); break;
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case 'f': _Hairs[Fyros].push_back(k); break;
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}
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}
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}
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@ -797,7 +797,7 @@ void CCharacter3D::setup (const SCharacter3DSetup &c3ds)
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}
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// Instance skin color
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if (c3ds.People != -1)
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if (c3ds.People != EGSPD::CPeople::Undefined)
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if ((c3ds.People != _CurrentSetup.People) || bInstanceRebuilt || bQualityRebuilt)
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{
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if (!_Instances[i].empty())
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@ -456,7 +456,7 @@ bool CCtrlSheetInfo::parseCtrlInfo(xmlNodePtr cur, CInterfaceGroup * /* parentGr
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else
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{
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// must not have so much brick type, else must change code!
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nlassert(brickType<32);
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// nlassert(brickType<32);
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// Ok set the bit associated
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_BrickTypeBitField|= 1<<brickType;
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@ -43,7 +43,7 @@ namespace BRICK_TYPE
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TIMED_ACTION,
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BRICK_TYPE_COUNT,
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BONUS,
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UNKNOWN
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UNKNOWN // Warning: Shouldn't exceed 32
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};
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@ -51,6 +51,7 @@ public:
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enum TPeople
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{
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Undefined = -1,
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Humanoid = 0,
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Playable = 0,
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Fyros = 0,
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