Fixed: Uninitialized variables
--HG-- branch : develop
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e29fa9a719
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8db7d75e7e
3 changed files with 3 additions and 2 deletions
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@ -836,7 +836,7 @@ bool CFormElm::getInternalNodeByName (CForm *form, const std::string &name, cons
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bool inArrayIndex = false;
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bool inArrayIndex = false;
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// Index in the array
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// Index in the array
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uint arrayIndex;
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uint arrayIndex = 0;
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// Bool next token must be an array index
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// Bool next token must be an array index
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bool wantArrayIndex = false;
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bool wantArrayIndex = false;
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@ -838,6 +838,7 @@ namespace NLGUI
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result.R = 255 * hueToRgb(m1, m2, h + 1.0f/3.0f);
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result.R = 255 * hueToRgb(m1, m2, h + 1.0f/3.0f);
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result.G = 255 * hueToRgb(m1, m2, h);
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result.G = 255 * hueToRgb(m1, m2, h);
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result.B = 255 * hueToRgb(m1, m2, h - 1.0f/3.0f);
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result.B = 255 * hueToRgb(m1, m2, h - 1.0f/3.0f);
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result.A = 255;
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}
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}
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class CNameToCol
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class CNameToCol
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@ -2044,7 +2044,7 @@ int CLuaIHMRyzom::addShape(CLuaState &ls)
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string shape = ls.toString(1);
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string shape = ls.toString(1);
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float x,y,z = 0.0f;
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float x = 0.0f, y = 0.0f, z = 0.0f;
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float scale = 1.0f;
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float scale = 1.0f;
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string context,url,skeleton,texture = "";
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string context,url,skeleton,texture = "";
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bool highlight, transparency, collision = false;
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bool highlight, transparency, collision = false;
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