Changed: CListenerFMod inherits from NLMISC::CManualSingleton<CListenerFMod>
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032a6d67bc
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4 changed files with 23 additions and 42 deletions
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@ -26,18 +26,10 @@ namespace NLSOUND
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{
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// ***************************************************************************
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// The instance of the singleton
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CListenerFMod *CListenerFMod::_Instance = NULL;
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// ***************************************************************************
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CListenerFMod::CListenerFMod() //: IListener()
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: _Pos(CVector::Null), _Vel(CVector::Null), _Front(CVector::J), _Up(CVector::K)
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{
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if ( _Instance == NULL )
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{
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_Instance = this;
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_RolloffFactor= 1.f;
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_Pos= CVector::Null;
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_Vel= CVector::Null;
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@ -51,11 +43,6 @@ CListenerFMod::CListenerFMod() //: IListener()
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FSOUND_3D_SetRolloffFactor(0);
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}
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}
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}
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else
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{
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//nlerror( "Listener singleton instanciated twice" );
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}
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}
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@ -65,7 +52,6 @@ CListenerFMod::~CListenerFMod()
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//nldebug("Destroying FMod listener");
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release();
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_Instance = NULL;
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}
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@ -17,9 +17,11 @@
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#ifndef NL_LISTENER_FMOD_H
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#define NL_LISTENER_FMOD_H
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#include <nel/sound/driver/listener.h>
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#include "nel/sound/driver/listener.h"
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#include "nel/misc/singleton.h"
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namespace NLSOUND {
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namespace NLSOUND
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{
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/**
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@ -32,7 +34,7 @@ namespace NLSOUND {
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* \author Nevrax France
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* \date 2002
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*/
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class CListenerFMod : public IListener
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class CListenerFMod : public IListener, public NLMISC::CManualSingleton<CListenerFMod>
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{
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friend class CSoundDriverFMod;
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@ -44,9 +46,6 @@ public:
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/// Deconstructor
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virtual ~CListenerFMod();
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/// Return the instance of the singleton
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static CListenerFMod* instance() { return _Instance; }
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/// \name Listener properties
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//@{
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@ -109,9 +108,6 @@ private:
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/// Release all DirectSound resources
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void release();
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/// The instance of the singleton
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static CListenerFMod *_Instance;
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// Nel Basis
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NLMISC::CVector _Pos;
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NLMISC::CVector _Vel;
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@ -149,9 +149,9 @@ CSoundDriverFMod::~CSoundDriverFMod()
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// Assure that the listener has released all resources before closing down FMod
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if (CListenerFMod::instance() != 0)
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if (CListenerFMod::getInstance() != 0)
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{
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CListenerFMod::instance()->release();
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CListenerFMod::getInstance()->release();
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}
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// Close FMod
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@ -283,9 +283,9 @@ void CSoundDriverFMod::update()
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IListener *CSoundDriverFMod::createListener()
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{
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if (CListenerFMod::instance() != NULL)
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if (CListenerFMod::isInitialized())
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{
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return CListenerFMod::instance();
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return CListenerFMod::getInstance();
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}
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if ( !_FModOk )
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@ -353,7 +353,7 @@ void CSoundDriverFMod::commit3DChanges()
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// We handle the volume of the source according to the distance
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// ourselves. Call updateVolume() to, well..., update the volume
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// according to, euh ..., the new distance!
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CListenerFMod* listener = CListenerFMod::instance();
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CListenerFMod* listener = CListenerFMod::getInstance();
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if(listener)
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{
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const CVector &origin = listener->getPos();
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@ -42,15 +42,14 @@ CSourceFMod::CSourceFMod( uint sourcename )
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_PosRelative= false;
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_Loop = false;
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_Gain = 1.0f;
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_Gain = NLSOUND_DEFAULT_GAIN;
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_Alpha = 0.0;
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_Pos= _Vel= CVector::Null;
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_Front= CVector::J;
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_MinDist= 1.f;
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_MaxDist= FLT_MAX;
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_MaxDist= numeric_limits<float>::max();
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_Pitch= 1.0f;
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_FModChannel= -1;
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}
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@ -180,7 +179,7 @@ bool CSourceFMod::play()
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else
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{
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// manual rolloff => recompute according to position
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CListenerFMod *listener = CListenerFMod::instance();
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CListenerFMod *listener = CListenerFMod::getInstance();
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if (listener) updateVolume(listener->getPos());
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}
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@ -510,7 +509,7 @@ void CSourceFMod::updateFModPos()
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// If relative, must transform to absolute
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if(_PosRelative)
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{
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CListenerFMod *lsr= CListenerFMod::instance();
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CListenerFMod *lsr= CListenerFMod::getInstance();
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if(lsr)
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{
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wpos= lsr->getPosMatrix() * wpos;
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