Merge with develop
--HG-- branch : compatibility-develop
This commit is contained in:
commit
894659bdc8
2 changed files with 43 additions and 0 deletions
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@ -10,4 +10,13 @@ IF(WITH_RYZOM_CLIENT)
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ENDIF()
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INSTALL(FILES client_default.cfg DESTINATION ${RYZOM_ETC_PREFIX})
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IF(WITH_RYZOM_PATCH)
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IF(APPLE)
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INSTALL(FILES macosx/upgd_nl.sh DESTINATION ${RYZOM_GAMES_PREFIX})
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ELSEIF(WIN32)
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INSTALL(FILES windows/upgd_nl.bat DESTINATION ${RYZOM_GAMES_PREFIX})
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ELSE()
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INSTALL(FILES unix/upgd_nl.sh DESTINATION ${RYZOM_GAMES_PREFIX})
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ENDIF()
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ENDIF()
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34
code/ryzom/client/windows/upgd_nl.bat
Normal file
34
code/ryzom/client/windows/upgd_nl.bat
Normal file
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@ -0,0 +1,34 @@
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@echo off
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if "x%ROOTPATH%x" == "xx" (
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echo upgd_nl.bat can only be launched from updt_nl.bat
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goto end
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)
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rem We used this hack because to client 2.1 to 3.0 patch,
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rem MSVC10 DLLs are using the same name and are deleted during patch
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if exist %ROOTPATH%\msvcp100_win32.dll (
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if exist %ROOTPATH%\msvcp100.dll del %ROOTPATH%\msvcp100.dll
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copy %ROOTPATH%\msvcp100_win32.dll %ROOTPATH%\msvcp100.dll
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)
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if exist %ROOTPATH%\msvcr100_win32.dll (
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if exist %ROOTPATH%\msvcr100.dll del %ROOTPATH%\msvcr100.dll
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copy %ROOTPATH%\msvcr100_win32.dll %ROOTPATH%\msvcr100.dll
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)
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if exist %ROOTPATH%\msvcp100_win64.dll (
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if exist %ROOTPATH%\msvcp100.dll del %ROOTPATH%\msvcp100.dll
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copy %ROOTPATH%\msvcp100_win64.dll %ROOTPATH%\msvcp100.dll
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)
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if exist %ROOTPATH%\msvcr100_win64.dll (
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if exist %ROOTPATH%\msvcr100.dll del %ROOTPATH%\msvcr100.dll
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copy %ROOTPATH%\msvcr100_win64.dll %ROOTPATH%\msvcr100.dll
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)
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if exist %ROOTPATH%\..\ryzom_installer_qt_r.exe (
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copy %ROOTPATH%\ryzom_installer_qt_r.exe %ROOTPATH%\..
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)
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:end
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