Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager.
This commit is contained in:
parent
e3d72333dd
commit
88cc7df755
8 changed files with 598 additions and 330 deletions
36
code/nel/include/nel/gui/input_event_listener.h
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36
code/nel/include/nel/gui/input_event_listener.h
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef INPUTEVENTLISTENER_H
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#define INPUTEVENTLISTENER_H
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#include "nel/misc/types_nl.h"
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#include "nel/gui/event_descriptor.h"
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namespace NLGUI
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{
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/**
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@brief Interface for accepting GUI input events.
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*/
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class IInputEventListener
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{
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public:
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virtual ~IInputEventListener(){}
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virtual bool handleEvent( const CEventDescriptor &eventDesc ) = 0;
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};
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}
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#endif
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57
code/nel/include/nel/gui/input_handler.h
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57
code/nel/include/nel/gui/input_handler.h
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef INPUT_HANDLER_H
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#define INPUT_HANDLER_H
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#include "nel/misc/events.h"
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#include "nel/gui/event_descriptor.h"
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#include "nel/gui/input_event_listener.h"
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namespace NLGUI{
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/**
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@brief The input event entry point of the GUI library.
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Translates the NEL input events and forwards them.
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*/
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class CInputHandler
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{
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public:
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CInputHandler();
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~CInputHandler();
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bool handleEvent( const NLMISC::CEvent &evnt );
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bool handleSetFocusEvent( const NLMISC::CEvent &evnt );
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bool handleKeyboardEvent( const NLMISC::CEvent &evnt );
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bool handleMouseEvent( const NLMISC::CEvent &evnt );
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bool handleMouseMoveEvent( const NLMISC::CEvent &evnt );
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bool handleMouseButtonDownEvent( const NLMISC::CEvent &evnt );
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bool handleMouseButtonUpEvent( const NLMISC::CEvent &evnt );
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bool handleMouseDblClickEvent( const NLMISC::CEvent &evnt );
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bool handleMouseWheelEvent( const NLMISC::CEvent &evnt );
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void setListener( IInputEventListener* listener );
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private:
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IInputEventListener *listener;
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};
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}
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#endif
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212
code/nel/src/gui/input_handler.cpp
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212
code/nel/src/gui/input_handler.cpp
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/gui/input_handler.h"
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namespace NLGUI
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{
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CInputHandler::CInputHandler()
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{
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listener = NULL;
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}
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CInputHandler::~CInputHandler()
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{
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listener = NULL;
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}
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bool CInputHandler::handleEvent( const NLMISC::CEvent &evnt )
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{
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if( evnt == NLMISC::EventSetFocusId )
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return handleSetFocusEvent( evnt );
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else
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if( evnt == NLMISC::EventKeyDownId ||
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evnt == NLMISC::EventKeyUpId ||
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evnt == NLMISC::EventCharId ||
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evnt == NLMISC::EventStringId )
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return handleKeyboardEvent( evnt );
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else
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if( evnt == NLMISC::EventMouseMoveId ||
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evnt == NLMISC::EventMouseDownId ||
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evnt == NLMISC::EventMouseUpId ||
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evnt == NLMISC::EventMouseWheelId ||
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evnt == NLMISC::EventMouseDblClkId )
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return handleMouseEvent( evnt );
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return false;
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}
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bool CInputHandler::handleSetFocusEvent( const NLMISC::CEvent &evnt )
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{
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nlassert( evnt == NLMISC::EventSetFocusId );
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const NLMISC::CEventSetFocus *e = reinterpret_cast< const NLMISC::CEventSetFocus* >( &evnt );
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return listener->handleEvent( CEventDescriptorSetFocus( e->Get ) );
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}
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bool CInputHandler::handleKeyboardEvent( const NLMISC::CEvent &evnt )
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{
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bool ok = false;
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if( evnt == NLMISC::EventKeyDownId ||
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evnt == NLMISC::EventKeyUpId ||
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evnt == NLMISC::EventCharId ||
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evnt == NLMISC::EventStringId )
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ok = true;
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nlassert( ok );
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return listener->handleEvent( NLGUI::CEventDescriptorKey( reinterpret_cast< const NLMISC::CEventKey& >( evnt ) ) );
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}
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bool CInputHandler::handleMouseEvent( const NLMISC::CEvent &evnt )
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{
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if( evnt == NLMISC::EventMouseMoveId )
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return handleMouseMoveEvent( evnt );
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else
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if( evnt == NLMISC::EventMouseDownId )
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return handleMouseButtonDownEvent( evnt );
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else
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if( evnt == NLMISC::EventMouseUpId )
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return handleMouseButtonUpEvent( evnt );
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else
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if( evnt == NLMISC::EventMouseDblClkId )
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return handleMouseDblClickEvent( evnt );
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else
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if( evnt == NLMISC::EventMouseWheelId )
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return handleMouseWheelEvent( evnt );
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return false;
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}
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bool CInputHandler::handleMouseMoveEvent( const NLMISC::CEvent &evnt )
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{
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const NLMISC::CEventMouseMove &mouseMoveEvent = static_cast< const NLMISC::CEventMouseMove& >( evnt );
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CEventDescriptorMouse eventDesc;
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float x = mouseMoveEvent.X;
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float y = mouseMoveEvent.Y;
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// These bloody hacks here are used so that we can send the x, and y float coordinates
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// from the NEL mouse move event, to the GUI event listener, without having to change
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// CEventDescriptorMouse or without having to couple with the consumer class
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eventDesc.setX( *reinterpret_cast< sint32* >( &x ) );
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eventDesc.setY( *reinterpret_cast< sint32* >( &y ) );
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eventDesc.setEventTypeExtended( CEventDescriptorMouse::mousemove );
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return listener->handleEvent( eventDesc );
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}
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bool CInputHandler::handleMouseButtonDownEvent( const NLMISC::CEvent &evnt )
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{
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nlassert( evnt == NLMISC::EventMouseDownId );
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CEventDescriptorMouse eventDesc;
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const NLMISC::CEventMouseDown *mouseDownEvent = static_cast< const NLMISC::CEventMouseDown* >( &evnt );
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if( mouseDownEvent->Button & NLMISC::leftButton )
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{
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eventDesc.setEventTypeExtended( CEventDescriptorMouse::mouseleftdown );
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return listener->handleEvent( eventDesc );
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}
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if(mouseDownEvent->Button & NLMISC::rightButton)
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{
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eventDesc.setEventTypeExtended( CEventDescriptorMouse::mouserightdown );
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return listener->handleEvent( eventDesc );
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}
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return false;
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}
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bool CInputHandler::handleMouseButtonUpEvent( const NLMISC::CEvent &evnt )
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{
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nlassert( evnt == NLMISC::EventMouseUpId );
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CEventDescriptorMouse eventDesc;
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const NLMISC::CEventMouseUp *mouseUpEvent = static_cast< const NLMISC::CEventMouseUp* >( &evnt );
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if( mouseUpEvent->Button & NLMISC::leftButton )
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{
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eventDesc.setEventTypeExtended( CEventDescriptorMouse::mouseleftup );
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return listener->handleEvent( eventDesc );
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}
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if( mouseUpEvent->Button & NLMISC::rightButton )
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{
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eventDesc.setEventTypeExtended( CEventDescriptorMouse::mouserightup );
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return listener->handleEvent( eventDesc );
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}
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return false;
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}
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bool CInputHandler::handleMouseDblClickEvent( const NLMISC::CEvent &evnt )
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{
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nlassert( evnt == NLMISC::EventMouseDblClkId );
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CEventDescriptorMouse eventDesc;
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const NLMISC::CEventMouseDblClk *dblClickEvent = static_cast< const NLMISC::CEventMouseDblClk* >( &evnt );
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if( dblClickEvent->Button & NLMISC::leftButton )
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{
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eventDesc.setEventTypeExtended( CEventDescriptorMouse::mouseleftdblclk );
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return listener->handleEvent (eventDesc);
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}
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if( dblClickEvent->Button & NLMISC::rightButton )
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{
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eventDesc.setEventTypeExtended(NLGUI::CEventDescriptorMouse::mouserightdblclk);
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return listener->handleEvent (eventDesc);
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}
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return false;
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}
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bool CInputHandler::handleMouseWheelEvent( const NLMISC::CEvent &evnt )
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{
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nlassert( evnt == NLMISC::EventMouseWheelId );
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CEventDescriptorMouse eventDesc;
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sint32 mouseWheel = 0;
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const NLMISC::CEventMouseWheel *wheelEvent = static_cast< const NLMISC::CEventMouseWheel* >( &evnt );
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if( wheelEvent->Direction )
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mouseWheel = 1;
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else
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mouseWheel = -1;
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if( mouseWheel != 0 )
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{
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eventDesc.setEventTypeExtended( CEventDescriptorMouse::mousewheel );
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eventDesc.setWheel( mouseWheel );
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return listener->handleEvent( eventDesc );
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}
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return false;
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}
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void CInputHandler::setListener( IInputEventListener *listener )
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{
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this->listener = listener;
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}
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}
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@ -1067,6 +1067,13 @@ void prelogInit()
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if(GenericMat.empty())
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if(GenericMat.empty())
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nlerror("init: Cannot Create the generic material.");
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nlerror("init: Cannot Create the generic material.");
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// Create a text context. We need to put the full path because we not already add search path
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// resetTextContext ("bremenb.ttf", false);
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resetTextContext ("ryzom.ttf", false);
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CInterfaceManager::create( Driver, TextContext );
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// Yoyo: initialize NOW the InputHandler for Event filtering.
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// Yoyo: initialize NOW the InputHandler for Event filtering.
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CInputHandlerManager *InputHandlerManager = CInputHandlerManager::getInstance();
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CInputHandlerManager *InputHandlerManager = CInputHandlerManager::getInstance();
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InputHandlerManager->addToServer (&Driver->EventServer);
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InputHandlerManager->addToServer (&Driver->EventServer);
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@ -1075,12 +1082,6 @@ void prelogInit()
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if( !filename.empty() )
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if( !filename.empty() )
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InputHandlerManager->readInputConfigFile( filename );
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InputHandlerManager->readInputConfigFile( filename );
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// Create a text context. We need to put the full path because we not already add search path
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// resetTextContext ("bremenb.ttf", false);
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resetTextContext ("ryzom.ttf", false);
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CInterfaceManager::create( Driver, TextContext );
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ProgressBar.setFontFactor(0.85f);
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ProgressBar.setFontFactor(0.85f);
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nmsg = "Loading background...";
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nmsg = "Loading background...";
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@ -59,14 +59,14 @@ CInputHandlerManager* CInputHandlerManager::_Instance = NULL;
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CInputHandlerManager::CInputHandlerManager()
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CInputHandlerManager::CInputHandlerManager()
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{
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{
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_EventServer= NULL;
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_EventServer= NULL;
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_MouseButtonsReleased = noButton;
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_MouseButtonsDown = noButton;
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_MouseButtonsState = noButton;
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_MouseButtonsState = noButton;
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_MouseX = _MouseY = _MouseLastX = _MouseLastY = 0;
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_MouseX = _MouseY = _MouseLastX = _MouseLastY = 0;
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_Focus = true;
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_Focus = true;
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_MouseWheel = 0;
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_MouseWheel = 0;
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_SkipInterfaceManager=false;
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_SkipInterfaceManager=false;
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_RecoverFocusLost = false;
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_RecoverFocusLost = false;
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inputHandler.setListener( CInterfaceManager::getInstance() );
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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@ -153,24 +153,13 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
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if (!pEvent->Get)
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if (!pEvent->Get)
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{
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{
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// Deactivate all keys
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// Deactivate all keys
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_MouseButtonsDown = noButton;
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_MouseButtonsReleased = noButton;
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_MouseButtonsState = noButton;
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_MouseButtonsState = noButton;
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_Focus = false;
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_Focus = false;
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if (!_SkipInterfaceManager)
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if (!_SkipInterfaceManager)
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{
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{
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// if there was some control capturing the mouse, warn them that they lost the focus
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// if there was some control capturing the mouse, warn them that they lost the focus
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if (pIM->getCapturePointerLeft())
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inputHandler.handleSetFocusEvent( event );
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{
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pIM->getCapturePointerLeft()->handleEvent(NLGUI::CEventDescriptorSetFocus(pEvent->Get));
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}
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pIM->setCapturePointerLeft(NULL);
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if (pIM->getCapturePointerRight())
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{
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|
||||||
pIM->getCapturePointerRight()->handleEvent(NLGUI::CEventDescriptorSetFocus(pEvent->Get));
|
|
||||||
}
|
|
||||||
pIM->setCapturePointerRight(NULL);
|
|
||||||
UserControls.stopFreeLook();
|
UserControls.stopFreeLook();
|
||||||
}
|
}
|
||||||
// be nice with other app : let the mouse reappear (useful in direct 3D mode with no hardware cursor)
|
// be nice with other app : let the mouse reappear (useful in direct 3D mode with no hardware cursor)
|
||||||
|
@ -214,7 +203,6 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// **** Event Focus
|
// **** Event Focus
|
||||||
|
|
||||||
// **** Event Keyboard
|
// **** Event Keyboard
|
||||||
|
@ -224,7 +212,7 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
|
||||||
event == EventStringId)
|
event == EventStringId)
|
||||||
{
|
{
|
||||||
// if not handled, post to Action Manager
|
// if not handled, post to Action Manager
|
||||||
if( !pIM->handleEvent( NLGUI::CEventDescriptorKey((const CEventKey &) event) ) )
|
if( !inputHandler.handleKeyboardEvent( event ) )
|
||||||
{
|
{
|
||||||
// See if handled by editor
|
// See if handled by editor
|
||||||
bool handled = false;
|
bool handled = false;
|
||||||
|
@ -283,6 +271,7 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
|
||||||
CViewPointer &rIP = *pIM->getPointer();
|
CViewPointer &rIP = *pIM->getPointer();
|
||||||
|
|
||||||
NLGUI::CEventDescriptorMouse eventDesc;
|
NLGUI::CEventDescriptorMouse eventDesc;
|
||||||
|
|
||||||
sint32 x,y;
|
sint32 x,y;
|
||||||
rIP.getPointerDispPos (x, y);
|
rIP.getPointerDispPos (x, y);
|
||||||
eventDesc.setX (x);
|
eventDesc.setX (x);
|
||||||
|
@ -313,71 +302,18 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
|
||||||
handled |= R2::getEditor().handleEvent(eventDesc);
|
handled |= R2::getEditor().handleEvent(eventDesc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
handled |= inputHandler.handleMouseButtonDownEvent( event );
|
||||||
CEventMouseDown *pEvent=(CEventMouseDown*)&event;
|
|
||||||
|
|
||||||
// update states
|
|
||||||
_MouseButtonsDown = (TMouseButton) (_MouseButtonsDown | pEvent->Button);
|
|
||||||
_MouseButtonsReleased =(TMouseButton) (_MouseButtonsReleased & ~(pEvent->Button));
|
|
||||||
_MouseButtonsState = (TMouseButton) (_MouseButtonsState | pEvent->Button);
|
|
||||||
|
|
||||||
rIP.setButtonState(_MouseButtonsState);
|
|
||||||
|
|
||||||
// handle Event
|
|
||||||
if(pEvent->Button & leftButton)
|
|
||||||
{
|
|
||||||
eventDesc.setEventTypeExtended(NLGUI::CEventDescriptorMouse::mouseleftdown);
|
|
||||||
handled|= pIM->handleEvent (eventDesc);
|
|
||||||
}
|
|
||||||
if(pEvent->Button & rightButton)
|
|
||||||
{
|
|
||||||
eventDesc.setEventTypeExtended(NLGUI::CEventDescriptorMouse::mouserightdown);
|
|
||||||
handled|= pIM->handleEvent (eventDesc);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
// button up ?
|
// button up ?
|
||||||
else if (event==EventMouseUpId)
|
else if (event==EventMouseUpId)
|
||||||
{
|
{
|
||||||
CEventMouseUp *pEvent=(CEventMouseUp*)&event;
|
handled |= inputHandler.handleMouseButtonUpEvent( event );
|
||||||
|
|
||||||
// update states
|
|
||||||
_MouseButtonsReleased = (TMouseButton) (_MouseButtonsReleased | pEvent->Button);
|
|
||||||
_MouseButtonsDown =(TMouseButton) (_MouseButtonsDown & ~(pEvent->Button));
|
|
||||||
_MouseButtonsState = (TMouseButton) (_MouseButtonsState & ~(pEvent->Button));
|
|
||||||
|
|
||||||
rIP.setButtonState(_MouseButtonsState);
|
|
||||||
|
|
||||||
// handle Event
|
|
||||||
if(pEvent->Button & leftButton)
|
|
||||||
{
|
|
||||||
eventDesc.setEventTypeExtended(NLGUI::CEventDescriptorMouse::mouseleftup);
|
|
||||||
handled|= pIM->handleEvent (eventDesc);
|
|
||||||
}
|
|
||||||
if(pEvent->Button & rightButton)
|
|
||||||
{
|
|
||||||
eventDesc.setEventTypeExtended(NLGUI::CEventDescriptorMouse::mouserightup);
|
|
||||||
handled|= pIM->handleEvent (eventDesc);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
// db click ?
|
// db click ?
|
||||||
else if (event == EventMouseDblClkId )
|
else if (event == EventMouseDblClkId )
|
||||||
{
|
{
|
||||||
// TODO: yoyo make it work if needed (for now, seems preferable to manage in each ActionHandler)
|
// TODO: yoyo make it work if needed (for now, seems preferable to manage in each ActionHandler)
|
||||||
|
handled |= inputHandler.handleMouseDblClickEvent( event );
|
||||||
CEventMouseDblClk* pEvent=(CEventMouseDblClk*)&event;
|
|
||||||
|
|
||||||
// handle Event
|
|
||||||
if(pEvent->Button & leftButton)
|
|
||||||
{
|
|
||||||
eventDesc.setEventTypeExtended(NLGUI::CEventDescriptorMouse::mouseleftdblclk);
|
|
||||||
handled|= pIM->handleEvent (eventDesc);
|
|
||||||
}
|
|
||||||
if(pEvent->Button & rightButton)
|
|
||||||
{
|
|
||||||
eventDesc.setEventTypeExtended(NLGUI::CEventDescriptorMouse::mouserightdblclk);
|
|
||||||
handled|= pIM->handleEvent (eventDesc);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
// mouse move?
|
// mouse move?
|
||||||
else if(event == EventMouseMoveId)
|
else if(event == EventMouseMoveId)
|
||||||
|
@ -386,20 +322,7 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
|
||||||
}
|
}
|
||||||
else if (event == EventMouseWheelId)
|
else if (event == EventMouseWheelId)
|
||||||
{
|
{
|
||||||
CEventMouseWheel *pEvent=(CEventMouseWheel*)&event;
|
handled |= inputHandler.handleMouseWheelEvent( event );
|
||||||
if (pEvent->Direction)
|
|
||||||
_MouseWheel += 1;
|
|
||||||
else
|
|
||||||
_MouseWheel -= 1;
|
|
||||||
|
|
||||||
// handle Event now.
|
|
||||||
if (_MouseWheel != 0)
|
|
||||||
{
|
|
||||||
eventDesc.setEventTypeExtended(NLGUI::CEventDescriptorMouse::mousewheel);
|
|
||||||
eventDesc.setWheel(_MouseWheel);
|
|
||||||
handled|= pIM->handleEvent (eventDesc);
|
|
||||||
_MouseWheel = 0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -432,39 +355,8 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
|
||||||
bool CInputHandlerManager::updateMousePos(NLMISC::CEventMouse &event, NLGUI::CEventDescriptorMouse &eventDesc)
|
bool CInputHandlerManager::updateMousePos(NLMISC::CEventMouse &event, NLGUI::CEventDescriptorMouse &eventDesc)
|
||||||
{
|
{
|
||||||
if (!IsMouseFreeLook())
|
if (!IsMouseFreeLook())
|
||||||
{
|
return inputHandler.handleMouseMoveEvent( event );
|
||||||
CEventMouseMove* mouseEvent=(CEventMouseMove*)&event;
|
|
||||||
uint32 w, h;
|
|
||||||
CInterfaceManager::getInstance()->getViewRenderer().getScreenSize(w, h);
|
|
||||||
|
|
||||||
// compute new coords
|
|
||||||
_MouseLastX = _MouseX;
|
|
||||||
_MouseLastY = _MouseY;
|
|
||||||
_MouseX = (sint32)(mouseEvent->X*w + 0.5f);
|
|
||||||
_MouseY = (sint32)(mouseEvent->Y*h + 0.5f);
|
|
||||||
|
|
||||||
// Process Move message only if not Null move
|
|
||||||
if(_MouseX!=_MouseLastX || _MouseY!=_MouseLastY)
|
|
||||||
{
|
|
||||||
// Move the pointer
|
|
||||||
//pIM->movePointer (_MouseX-_MouseLastX, _MouseY-_MouseLastY);
|
|
||||||
|
|
||||||
CInterfaceManager *pIM = CInterfaceManager::getInstance();
|
|
||||||
|
|
||||||
pIM->movePointerAbs(_MouseX, _MouseY);
|
|
||||||
|
|
||||||
CViewPointer &rIP = *pIM->getPointer();
|
|
||||||
// get new pointer pos.
|
|
||||||
sint32 x,y;
|
|
||||||
rIP.getPointerDispPos (x, y);
|
|
||||||
eventDesc.setX (x);
|
|
||||||
eventDesc.setY (y);
|
|
||||||
|
|
||||||
// handle Event now.
|
|
||||||
eventDesc.setEventTypeExtended(NLGUI::CEventDescriptorMouse::mousemove);
|
|
||||||
return pIM->handleEvent (eventDesc);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -25,6 +25,7 @@
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "nel/gui/event_descriptor.h"
|
#include "nel/gui/event_descriptor.h"
|
||||||
|
#include "nel/gui/input_handler.h"
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -38,9 +39,6 @@
|
||||||
* \date 2002
|
* \date 2002
|
||||||
*/
|
*/
|
||||||
|
|
||||||
class CInputHandlerBase;
|
|
||||||
class CViewText;
|
|
||||||
|
|
||||||
|
|
||||||
class CInputHandlerManager : public NLMISC::IEventListener
|
class CInputHandlerManager : public NLMISC::IEventListener
|
||||||
{
|
{
|
||||||
|
@ -133,8 +131,6 @@ private:
|
||||||
NLMISC::CEventServer* _EventServer;
|
NLMISC::CEventServer* _EventServer;
|
||||||
|
|
||||||
// Mouse Infos
|
// Mouse Infos
|
||||||
NLMISC::TMouseButton _MouseButtonsReleased;
|
|
||||||
NLMISC::TMouseButton _MouseButtonsDown;
|
|
||||||
NLMISC::TMouseButton _MouseButtonsState;
|
NLMISC::TMouseButton _MouseButtonsState;
|
||||||
|
|
||||||
sint32 _MouseX, _MouseY;
|
sint32 _MouseX, _MouseY;
|
||||||
|
@ -180,6 +176,8 @@ private:
|
||||||
// return true if handled
|
// return true if handled
|
||||||
bool updateMousePos(NLMISC::CEventMouse &event, NLGUI::CEventDescriptorMouse &eventDesc);
|
bool updateMousePos(NLMISC::CEventMouse &event, NLGUI::CEventDescriptorMouse &eventDesc);
|
||||||
|
|
||||||
|
NLGUI::CInputHandler inputHandler;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // NL_INPUT_HANDLER_MANAGER_H
|
#endif // NL_INPUT_HANDLER_MANAGER_H
|
||||||
|
|
|
@ -2675,6 +2675,25 @@ bool CInterfaceManager::handleEvent (const NLGUI::CEventDescriptor& event)
|
||||||
{
|
{
|
||||||
bool handled= false;
|
bool handled= false;
|
||||||
|
|
||||||
|
if( event.getType() == NLGUI::CEventDescriptor::system )
|
||||||
|
{
|
||||||
|
const NLGUI::CEventDescriptorSystem &eventDesc = reinterpret_cast< const NLGUI::CEventDescriptorSystem& >( event );
|
||||||
|
if( eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorSystem::setfocus )
|
||||||
|
{
|
||||||
|
if( _CapturePointerLeft != NULL )
|
||||||
|
{
|
||||||
|
_CapturePointerLeft->handleEvent( event );
|
||||||
|
setCapturePointerLeft( NULL );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( _CapturePointerRight != NULL )
|
||||||
|
{
|
||||||
|
_CapturePointerRight->handleEvent( event );
|
||||||
|
setCapturePointerRight( NULL );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Check if we can receive events (no anims!)
|
// Check if we can receive events (no anims!)
|
||||||
for (uint i = 0; i < _ActiveAnims.size(); ++i)
|
for (uint i = 0; i < _ActiveAnims.size(); ++i)
|
||||||
if (_ActiveAnims[i]->isDisableButtons())
|
if (_ActiveAnims[i]->isDisableButtons())
|
||||||
|
@ -2802,10 +2821,29 @@ bool CInterfaceManager::handleEvent (const NLGUI::CEventDescriptor& event)
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (event.getType() == NLGUI::CEventDescriptor::mouse && _MouseHandlingEnabled )
|
else if (event.getType() == NLGUI::CEventDescriptor::mouse )
|
||||||
{
|
{
|
||||||
NLGUI::CEventDescriptorMouse &eventDesc = (NLGUI::CEventDescriptorMouse&)event;
|
NLGUI::CEventDescriptorMouse &eventDesc = (NLGUI::CEventDescriptorMouse&)event;
|
||||||
|
|
||||||
|
if( eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mouseleftdown )
|
||||||
|
_Pointer->setButtonState( static_cast< NLMISC::TMouseButton >( _Pointer->getButtonState() | NLMISC::leftButton ) );
|
||||||
|
else
|
||||||
|
if( eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mouserightdown )
|
||||||
|
_Pointer->setButtonState( static_cast< NLMISC::TMouseButton >( _Pointer->getButtonState() | NLMISC::rightButton ) );
|
||||||
|
else
|
||||||
|
if( eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mouseleftup )
|
||||||
|
_Pointer->setButtonState( static_cast< NLMISC::TMouseButton >( _Pointer->getButtonState() & ~NLMISC::leftButton ) );
|
||||||
|
if( eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mouserightup )
|
||||||
|
_Pointer->setButtonState( static_cast< NLMISC::TMouseButton >( _Pointer->getButtonState() & ~NLMISC::rightButton ) );
|
||||||
|
|
||||||
|
if( eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mousemove )
|
||||||
|
handleMouseMoveEvent( eventDesc );
|
||||||
|
|
||||||
|
eventDesc.setX( _Pointer->getX() );
|
||||||
|
eventDesc.setY( _Pointer->getY() );
|
||||||
|
|
||||||
|
if( _MouseHandlingEnabled )
|
||||||
|
{
|
||||||
// First thing to do : Capture handling
|
// First thing to do : Capture handling
|
||||||
if (_CapturePointerLeft != NULL)
|
if (_CapturePointerLeft != NULL)
|
||||||
handled|= _CapturePointerLeft->handleEvent(event);
|
handled|= _CapturePointerLeft->handleEvent(event);
|
||||||
|
@ -3057,6 +3095,7 @@ bool CInterfaceManager::handleEvent (const NLGUI::CEventDescriptor& event)
|
||||||
// If the mouse is over a window, always consider the event is taken (avoid click behind)
|
// If the mouse is over a window, always consider the event is taken (avoid click behind)
|
||||||
handled|= _MouseOverWindow;
|
handled|= _MouseOverWindow;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
IngameDbMngr.flushObserverCalls();
|
IngameDbMngr.flushObserverCalls();
|
||||||
CInterfaceManager::getInstance()->flushObserverCalls();
|
CInterfaceManager::getInstance()->flushObserverCalls();
|
||||||
|
@ -3064,6 +3103,36 @@ bool CInterfaceManager::handleEvent (const NLGUI::CEventDescriptor& event)
|
||||||
return handled;
|
return handled;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool CInterfaceManager::handleMouseMoveEvent( const NLGUI::CEventDescriptor &eventDesc )
|
||||||
|
{
|
||||||
|
nlassert( eventDesc.getType() == NLGUI::CEventDescriptor::mouse );
|
||||||
|
const NLGUI::CEventDescriptorMouse &e = static_cast< const NLGUI::CEventDescriptorMouse& >( eventDesc );
|
||||||
|
nlassert( e.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mousemove );
|
||||||
|
|
||||||
|
uint32 screenW, screenH;
|
||||||
|
_ViewRenderer.getScreenSize( screenW, screenH );
|
||||||
|
sint32 oldX = _Pointer->getX();
|
||||||
|
sint32 oldY = _Pointer->getY();
|
||||||
|
|
||||||
|
sint32 x = e.getX();
|
||||||
|
sint32 y = e.getY();
|
||||||
|
|
||||||
|
// These are floats packed in the sint32 from the NEL events that provide them as float
|
||||||
|
// see comment in CInputHandler::handleMouseMoveEvent
|
||||||
|
sint32 newX = static_cast< sint32 >( std::floor( *reinterpret_cast< float* >( &x ) * screenW + 0.5f ) );
|
||||||
|
sint32 newY = static_cast< sint32 >( std::floor( *reinterpret_cast< float* >( &y ) * screenH + 0.5f ) );
|
||||||
|
|
||||||
|
if( ( oldX != newX ) || ( oldY != newY ) )
|
||||||
|
{
|
||||||
|
movePointerAbs( newX, newY );
|
||||||
|
NLGUI::CEventDescriptorMouse &ve = const_cast< NLGUI::CEventDescriptorMouse& >( e );
|
||||||
|
ve.setX( _Pointer->getX() );
|
||||||
|
ve.setY( _Pointer->getY() );
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
void CInterfaceManager::movePointer (sint32 dx, sint32 dy)
|
void CInterfaceManager::movePointer (sint32 dx, sint32 dy)
|
||||||
{
|
{
|
||||||
|
|
|
@ -42,6 +42,8 @@
|
||||||
#include "interface_pointer.h"
|
#include "interface_pointer.h"
|
||||||
#include "flying_text_manager.h"
|
#include "flying_text_manager.h"
|
||||||
|
|
||||||
|
#include "nel/gui/input_event_listener.h"
|
||||||
|
|
||||||
// CLIENT
|
// CLIENT
|
||||||
#include "../string_manager_client.h"
|
#include "../string_manager_client.h"
|
||||||
#include "yubo_chat.h"
|
#include "yubo_chat.h"
|
||||||
|
@ -75,7 +77,7 @@ class CGroupMenu;
|
||||||
* \author Nevrax France
|
* \author Nevrax France
|
||||||
* \date 2002
|
* \date 2002
|
||||||
*/
|
*/
|
||||||
class CInterfaceManager : public CInterfaceParser, public NLMISC::CCDBManager
|
class CInterfaceManager : public CInterfaceParser, public NLMISC::CCDBManager, public NLGUI::IInputEventListener
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
@ -339,6 +341,7 @@ public:
|
||||||
|
|
||||||
/// Handle The Event. return true if the interfaceManager catch it and if must not send to the Game Action Manager
|
/// Handle The Event. return true if the interfaceManager catch it and if must not send to the Game Action Manager
|
||||||
bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
|
bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
|
||||||
|
bool handleMouseMoveEvent( const NLGUI::CEventDescriptor &eventDesc );
|
||||||
void runActionHandler (const std::string &AHName, CCtrlBase *pCaller,
|
void runActionHandler (const std::string &AHName, CCtrlBase *pCaller,
|
||||||
const std::string &Params=std::string(""));
|
const std::string &Params=std::string(""));
|
||||||
void runActionHandler (IActionHandler *ah, CCtrlBase *pCaller,
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void runActionHandler (IActionHandler *ah, CCtrlBase *pCaller,
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Reference in a new issue