Changed: Mission Compiler add/remove selected/all and reset filter functions.
--HG-- branch : branch-mission-compiler-qt
This commit is contained in:
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21db83a0ed
commit
884017a65d
3 changed files with 87 additions and 10 deletions
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@ -51,13 +51,24 @@ MissionCompilerMainWindow::MissionCompilerMainWindow(QWidget *parent) :
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m_selectedPrimitivesModel = new QStringListModel(this);
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m_selectedPrimitivesModel = new QStringListModel(this);
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ui->selectedPrimitivesList->setModel(m_selectedPrimitivesModel);
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ui->selectedPrimitivesList->setModel(m_selectedPrimitivesModel);
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connect(ui->filterEdit, SIGNAL(textEdited(const QString&)), this, SLOT(handleFilterChanged(const QString&)));
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// Connections for toolbar buttons.
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connect(ui->actionValidate, SIGNAL(triggered()), this, SLOT(handleValidation()));
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connect(ui->actionValidate, SIGNAL(triggered()), this, SLOT(handleValidation()));
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connect(ui->actionCompile, SIGNAL(triggered()), this, SLOT(handleCompile()));
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connect(ui->actionCompile, SIGNAL(triggered()), this, SLOT(handleCompile()));
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connect(ui->actionPublish, SIGNAL(triggered()), this, SLOT(handlePublish()));
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connect(ui->actionPublish, SIGNAL(triggered()), this, SLOT(handlePublish()));
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// Connections for selected item moves.
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connect(ui->allPrimitivesList, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(handleAllDoubleClick(const QModelIndex &)));
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connect(ui->allPrimitivesList, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(handleAllDoubleClick(const QModelIndex &)));
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connect(ui->selectedPrimitivesList, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(handleSelDoubleClick(const QModelIndex &)));
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connect(ui->addSelectedButton, SIGNAL(clicked()), this, SLOT(handleMoveSelectedRight()));
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connect(ui->removeSelectedButton, SIGNAL(clicked()), this, SLOT(handleMoveSelectedLeft()));
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connect(ui->addAllButton, SIGNAL(clicked()), this, SLOT(handleMoveAllRight()));
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connect(ui->removeAllButton, SIGNAL(clicked()), this, SLOT(handleMoveAllLeft()));
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// Connections for the filter group box.
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connect(ui->dataDirButton, SIGNAL(clicked()), this, SLOT(handleDataDirButton()));
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connect(ui->dataDirButton, SIGNAL(clicked()), this, SLOT(handleDataDirButton()));
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connect(ui->dataDirEdit, SIGNAL(textChanged(const QString &)), this, SLOT(handleDataDirChanged(const QString &)));
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connect(ui->dataDirEdit, SIGNAL(textChanged(const QString &)), this, SLOT(handleDataDirChanged(const QString &)));
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connect(ui->filterEdit, SIGNAL(textEdited(const QString&)), this, SLOT(handleFilterChanged(const QString&)));
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connect(ui->resetFiltersButton, SIGNAL(clicked()), this, SLOT(handleResetFiltersButton()));
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// Set the default data dir to the primitives path.
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// Set the default data dir to the primitives path.
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QSettings *settings = Core::ICore::instance()->settings();
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QSettings *settings = Core::ICore::instance()->settings();
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@ -96,6 +107,14 @@ void MissionCompilerMainWindow::populateAllPrimitives(const QString &dataDir)
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m_allPrimitivesModel->setStringList(list);
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m_allPrimitivesModel->setStringList(list);
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}
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}
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void MissionCompilerMainWindow::handleResetFiltersButton()
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{
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handleDataDirChanged(m_lastDir);
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ui->filterEdit->setText("");
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handleFilterChanged("");
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}
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void MissionCompilerMainWindow::handleDataDirChanged(const QString &text)
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void MissionCompilerMainWindow::handleDataDirChanged(const QString &text)
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{
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{
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populateAllPrimitives(text);
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populateAllPrimitives(text);
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@ -128,17 +147,58 @@ void MissionCompilerMainWindow::handlePublish()
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compileMission(true);
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compileMission(true);
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}
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}
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void MissionCompilerMainWindow::handleMoveSelectedRight()
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{
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QModelIndexList indexes = ui->allPrimitivesList->selectionModel()->selectedIndexes();
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while(!indexes.isEmpty())
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{
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const QModelIndex index = indexes.takeFirst();
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moveSelectedItem(index, m_allPrimitivesModel, m_selectedPrimitivesModel);
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indexes = ui->allPrimitivesList->selectionModel()->selectedIndexes();
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}
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}
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void MissionCompilerMainWindow::handleMoveAllRight()
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{
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ui->allPrimitivesList->selectAll();
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handleMoveSelectedRight();
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}
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void MissionCompilerMainWindow::handleMoveSelectedLeft()
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{
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QModelIndexList indexes = ui->selectedPrimitivesList->selectionModel()->selectedIndexes();
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while(!indexes.isEmpty())
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{
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const QModelIndex index = indexes.takeFirst();
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moveSelectedItem(index, m_selectedPrimitivesModel, m_allPrimitivesModel);
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indexes = ui->selectedPrimitivesList->selectionModel()->selectedIndexes();
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}
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}
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void MissionCompilerMainWindow::handleMoveAllLeft()
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{
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ui->selectedPrimitivesList->selectAll();
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handleMoveSelectedLeft();
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}
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void MissionCompilerMainWindow::moveSelectedItem(const QModelIndex &index, QStringListModel *from, QStringListModel *to)
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{
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QString item = from->data(index, Qt::DisplayRole).toString();
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from->removeRows(index.row(),1);
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QStringList list = to->stringList();
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list << item;
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to->setStringList(list);
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}
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void MissionCompilerMainWindow::handleAllDoubleClick(const QModelIndex &index)
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void MissionCompilerMainWindow::handleAllDoubleClick(const QModelIndex &index)
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{
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{
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const QAbstractItemModel *model = index.model();
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moveSelectedItem(index, m_allPrimitivesModel, m_selectedPrimitivesModel);
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QString item = model->data(index).toString();
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}
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nlinfo("all primitives was double clicked: %s", item.toAscii().data());
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m_filteredProxyModel->removeRows(index.row(),1);
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void MissionCompilerMainWindow::handleSelDoubleClick(const QModelIndex &index)
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{
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QStringList list = m_selectedPrimitivesModel->stringList();
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moveSelectedItem(index, m_selectedPrimitivesModel, m_allPrimitivesModel);
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list << item;
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m_selectedPrimitivesModel->setStringList(list);
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}
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}
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void MissionCompilerMainWindow::compileMission(bool publish)
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void MissionCompilerMainWindow::compileMission(bool publish)
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@ -39,8 +39,14 @@ public Q_SLOTS:
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void handleCompile();
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void handleCompile();
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void handlePublish();
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void handlePublish();
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void handleAllDoubleClick(const QModelIndex &index);
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void handleAllDoubleClick(const QModelIndex &index);
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void handleSelDoubleClick(const QModelIndex &index);
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void handleMoveSelectedRight();
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void handleMoveSelectedLeft();
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void handleMoveAllRight();
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void handleMoveAllLeft();
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void handleDataDirButton();
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void handleDataDirButton();
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void handleDataDirChanged(const QString &text);
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void handleDataDirChanged(const QString &text);
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void handleResetFiltersButton();
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private:
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private:
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Ui::MissionCompilerMainWindow *ui;
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Ui::MissionCompilerMainWindow *ui;
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@ -49,6 +55,7 @@ private:
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void populateAllPrimitives(const QString &dataDir = QString());
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void populateAllPrimitives(const QString &dataDir = QString());
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bool parsePrimForMissions(NLLIGO::IPrimitive const *prim, TMissionContainer &missions);
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bool parsePrimForMissions(NLLIGO::IPrimitive const *prim, TMissionContainer &missions);
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void compileMission(bool publish=false);
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void compileMission(bool publish=false);
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void moveSelectedItem(const QModelIndex &index, QStringListModel *from, QStringListModel *to);
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QMenu *_toolModeMenu;
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QMenu *_toolModeMenu;
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QUndoStack *m_undoStack;
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QUndoStack *m_undoStack;
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@ -239,6 +239,16 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QPushButton" name="resetFiltersButton">
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<property name="toolTip">
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<string>Blanks out the filter and reloads all files from the data directory.</string>
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</property>
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<property name="text">
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<string>Reset</string>
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</property>
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</widget>
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</item>
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</layout>
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</layout>
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</item>
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</item>
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</layout>
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</layout>
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