Merge with develop
This commit is contained in:
commit
85cd5beced
243 changed files with 379719 additions and 228 deletions
|
@ -63,6 +63,10 @@ SET(NL_VERSION_PATCH 0)
|
|||
SET(YEAR "2004-${CURRENT_YEAR}")
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||||
SET(AUTHOR "Winch Gate and The Ryzom Core Community")
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||||
|
||||
SET(RYZOM_VERSION_MAJOR 3)
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||||
SET(RYZOM_VERSION_MINOR 1)
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||||
SET(RYZOM_VERSION_PATCH 0)
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||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Redirect output files
|
||||
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
|
||||
|
|
74
code/CMakeModules/FindSteam.cmake
Normal file
74
code/CMakeModules/FindSteam.cmake
Normal file
|
@ -0,0 +1,74 @@
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|||
# - Locate Steam API
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||||
# This module defines
|
||||
# STEAM_LIBRARY, the library to link against
|
||||
# VORBIS_FOUND, if false, do not try to link to VORBIS
|
||||
# VORBIS_INCLUDE_DIR, where to find headers.
|
||||
|
||||
IF(STEAM_LIBRARY AND STEAM_INCLUDE_DIR)
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||||
# in cache already
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||||
SET(Steam_FIND_QUIETLY TRUE)
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||||
ENDIF()
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||||
|
||||
|
||||
FIND_PATH(STEAM_INCLUDE_DIR
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steam_api.h
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PATH_SUFFIXES steam
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PATHS
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$ENV{STEAM_DIR}/public
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||||
)
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|
||||
IF(WIN32)
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||||
IF(TARGET_X64)
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||||
SET(STEAM_LIBNAME steam_api64)
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||||
SET(STEAM_RUNTIMENAME steam_api64.dll)
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SET(STEAM_PATHNAME redistributable_bin/win64)
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ELSE()
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SET(STEAM_LIBNAME steam_api)
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SET(STEAM_RUNTIMENAME steam_api.dll)
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SET(STEAM_PATHNAME redistributable_bin)
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ENDIF()
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||||
ELSEIF(APPLE)
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||||
# universal binary
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SET(STEAM_LIBNAME steam_api)
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||||
SET(STEAM_RUNTIMENAME libsteam_api.dylib)
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||||
SET(STEAM_PATHNAME redistributable_bin/osx32)
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||||
ELSE()
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||||
SET(STEAM_LIBNAME steam_api)
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||||
SET(STEAM_RUNTIMENAME libsteam_api.so)
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||||
IF(TARGET_X64)
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SET(STEAM_PATHNAME redistributable_bin/linux64)
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||||
ELSE()
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||||
SET(STEAM_PATHNAME redistributable_bin/linux32)
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||||
ENDIF()
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||||
ENDIF()
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||||
|
||||
FIND_LIBRARY(STEAM_LIBRARY
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NAMES ${STEAM_LIBNAME}
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HINTS
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$ENV{STEAM_DIR}/${STEAM_PATHNAME}
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||||
)
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||||
|
||||
FIND_FILE(STEAM_RUNTIME
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NAMES ${STEAM_RUNTIMENAME}
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||||
HINTS
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||||
$ENV{STEAM_DIR}/${STEAM_PATHNAME}
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||||
PATHS
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||||
${EXTERNAL_BINARY_PATH}
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||||
${CMAKE_LIBRARY_PATH}
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/usr/local/lib
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||||
/usr/lib
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||||
)
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||||
|
||||
# Don't need to check STEAM_LIBRARY because we're dynamically loading Steam DLL
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||||
IF(STEAM_INCLUDE_DIR)
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||||
SET(STEAM_FOUND ON)
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SET(STEAM_LIBRARIES ${STEAM_LIBRARY})
|
||||
SET(STEAM_INCLUDE_DIRS ${STEAM_INCLUDE_DIR})
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||||
IF(NOT Steam_FIND_QUIETLY)
|
||||
MESSAGE(STATUS "Found Steam: ${STEAM_INCLUDE_DIR} and ${STEAM_RUNTIME}")
|
||||
ENDIF()
|
||||
ELSE()
|
||||
IF(NOT Steam_FIND_QUIETLY)
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||||
MESSAGE(STATUS "Warning: Unable to find Steam!")
|
||||
ENDIF()
|
||||
ENDIF()
|
|
@ -352,6 +352,7 @@ MACRO(NL_SETUP_RYZOM_DEFAULT_OPTIONS)
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|||
OPTION(WITH_RYZOM_CLIENT_UAC "Ask to run as Administrator" OFF)
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||||
OPTION(WITH_RYZOM_PATCH "Enable Ryzom in-game patch support" OFF)
|
||||
OPTION(WITH_RYZOM_CUSTOM_PATCH_SERVER "Only use patch server from CFG file" OFF)
|
||||
OPTION(WITH_RYZOM_STEAM "Enable Steam features" OFF)
|
||||
OPTION(WITH_RYZOM_SANDBOX "Enable Sandbox under OS X" OFF)
|
||||
ENDMACRO(NL_SETUP_RYZOM_DEFAULT_OPTIONS)
|
||||
|
||||
|
|
|
@ -106,7 +106,7 @@ public:
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|||
class ITexture : public CBitmap, public NLMISC::CRefCount, public NLMISC::IStreamable
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||||
{
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||||
public:
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||||
NL_USES_DEFAULT_ARENA_OBJECT_ALLOCATOR // for fast alloc
|
||||
// NL_USES_DEFAULT_ARENA_OBJECT_ALLOCATOR // for fast alloc
|
||||
// Those enums MUST be the same than in UTexture!!
|
||||
enum TWrapMode
|
||||
{
|
||||
|
|
|
@ -100,7 +100,7 @@ CTextureDrvInfosGL::~CTextureDrvInfosGL()
|
|||
|
||||
CDepthStencilFBO::CDepthStencilFBO(CDriverGL *driver, uint width, uint height)
|
||||
{
|
||||
nldebug("3D: Init shared FBO");
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||||
//nldebug("3D: Init shared FBO");
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||||
|
||||
m_Driver = driver;
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||||
Width = width;
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||||
|
@ -142,7 +142,7 @@ CDepthStencilFBO::~CDepthStencilFBO()
|
|||
|
||||
if (DepthFBOId)
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||||
{
|
||||
nldebug("3D: Release shared FBO");
|
||||
//nldebug("3D: Release shared FBO");
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||||
nglDeleteRenderbuffersEXT(1, &DepthFBOId);
|
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if (StencilFBOId == DepthFBOId)
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||||
StencilFBOId = 0;
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||||
|
@ -191,10 +191,10 @@ bool CTextureDrvInfosGL::initFrameBufferObject(ITexture * tex)
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|||
}
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nglFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
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GL_RENDERBUFFER_EXT, DepthStencilFBO->DepthFBOId);
|
||||
nldebug("3D: glFramebufferRenderbufferExt(depth:24) = %X", nglCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT));
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||||
//nldebug("3D: glFramebufferRenderbufferExt(depth:24) = %X", nglCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT));
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nglFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT,
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GL_RENDERBUFFER_EXT, DepthStencilFBO->StencilFBOId);
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||||
nldebug("3D: glFramebufferRenderbufferExt(stencil:8) = %X", nglCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT));
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//nldebug("3D: glFramebufferRenderbufferExt(stencil:8) = %X", nglCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT));
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||||
}
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||||
|
||||
// check status
|
||||
|
|
|
@ -58,14 +58,14 @@ void CI18N::initLanguages()
|
|||
_LanguageCodes.push_back("en");
|
||||
_LanguageCodes.push_back("fr");
|
||||
_LanguageCodes.push_back("de");
|
||||
_LanguageCodes.push_back("ru");
|
||||
_LanguageCodes.push_back("es");
|
||||
// _LanguageCodes.push_back("ru");
|
||||
// _LanguageCodes.push_back("es");
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||||
|
||||
_LanguageNames.push_back(ucstring("English"));
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||||
_LanguageNames.push_back(ucstring("French"));
|
||||
_LanguageNames.push_back(ucstring("German"));
|
||||
_LanguageNames.push_back(ucstring("Russian"));
|
||||
_LanguageNames.push_back(ucstring("Spanish"));
|
||||
// _LanguageNames.push_back(ucstring("Russian"));
|
||||
// _LanguageNames.push_back(ucstring("Spanish"));
|
||||
|
||||
_LanguagesNamesLoaded = true;
|
||||
}
|
||||
|
|
|
@ -200,7 +200,7 @@ ISoundDriver *ISoundDriver::createDriver(IStringMapperProvider *stringMapper, TD
|
|||
#if defined (NL_COMP_MINGW)
|
||||
dllName = "libnel_drv_xaudio2_win";
|
||||
#elif defined (NL_OS_WINDOWS)
|
||||
dllName = "nel_drv_xaudio2_win";
|
||||
dllName = "nel_drv_fmod_win";
|
||||
#elif defined (NL_OS_UNIX)
|
||||
dllName = "nel_drv_openal";
|
||||
#else
|
||||
|
|
|
@ -16,11 +16,11 @@ SaveConfig = 1;
|
|||
Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2"
|
||||
// "Auto" will choose the best suited driver depending on hardware
|
||||
FullScreen = 1;
|
||||
Width = 1024;
|
||||
Height = 768;
|
||||
Width = 0;
|
||||
Height = 0;
|
||||
PositionX = 0;
|
||||
PositionY = 0;
|
||||
Frequency = 60;
|
||||
Frequency = 0;
|
||||
Depth = 32;
|
||||
Sleep = -1;
|
||||
ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time
|
||||
|
@ -39,18 +39,14 @@ Gamma_max = 1.0;
|
|||
// NETWORK //
|
||||
/////////////
|
||||
|
||||
Application = { "ryzom_open", "./client_ryzom_r.exe", "./" };
|
||||
Application = { "ryzom_live", "./client_ryzom_r.exe", "./" };
|
||||
BackgroundDownloader = 0;
|
||||
SignUpURL = "";
|
||||
StartupHost = "shard.ryzomcore.org:40916";
|
||||
StartupHost = "shard.ryzom.com:40916";
|
||||
StartupPage = "/login/r2_login.php";
|
||||
InstallStatsUrl = "http://open.ryzom.com:50000/stats/stats.php";
|
||||
CreateAccountURL = "http://shard.ryzomcore.org/ams/?page=register";
|
||||
EditAccountURL = "http://shard.ryzomcore.org/ams/?page=settings";
|
||||
ConditionsTermsURL = "http://www.gnu.org/licenses/agpl-3.0.html";
|
||||
ForgetPwdURL = "http://shard.ryzomcore.org/ams/?page=forgot_password";
|
||||
LoginSupportURL = "https://plus.google.com/u/0/communities/103798956862568269036";
|
||||
InstallWebPage = "";
|
||||
|
||||
ConditionsTermsURL = "http://app.ryzom.com/app_forum/index.php?page=topic/view/21885/1&post148782=en#1";
|
||||
LoginSupportURL = "http://app.ryzom.com/app_forum/index.php?page=topic/view/22047/1&post149889=en#1";
|
||||
NamingPolicyURL = "http://app.ryzom.com/app_forum/index.php?page=topic/view/21885/1&post148784=en#3";
|
||||
|
||||
|
||||
////////////////
|
||||
|
@ -82,10 +78,6 @@ XMLOutGameInterfaceFiles = {
|
|||
"out_v2_keys.xml",
|
||||
};
|
||||
|
||||
TexturesInterface = "texture_interfaces_v3";
|
||||
TexturesInterfaceDXTC = "texture_interfaces_dxtc";
|
||||
|
||||
|
||||
// The ligo primitive class file
|
||||
LigoPrimitiveClass = "world_editor_classes.xml";
|
||||
|
||||
|
@ -221,7 +213,7 @@ FXAA_ps3 = 1;
|
|||
|
||||
AnisotropicFilter = 0;
|
||||
|
||||
Bloom = 0;
|
||||
Bloom = 1;
|
||||
Bloom_ps0 = 0;
|
||||
Bloom_ps1 = 1;
|
||||
Bloom_ps2 = 1;
|
||||
|
@ -281,7 +273,7 @@ DivideTextureSizeBy2= 0; // Divide texture size
|
|||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
||||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 0;
|
||||
HDEntityTexture = 1;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
|
@ -420,7 +412,7 @@ PrintfCommandsFreeTrial = {
|
|||
|
||||
DisplayMissingAnimFile = 0;
|
||||
|
||||
LoadingStringCount = 0;
|
||||
LoadingStringCount = 54;
|
||||
|
||||
|
||||
// Some R2 parameters ...
|
||||
|
@ -481,7 +473,8 @@ XMLInterfaceFiles = {
|
|||
"commands2.xml",
|
||||
"ring_access_point_filter.xml",
|
||||
"ring_window.xml",
|
||||
"bg_downloader.xml"
|
||||
"bg_downloader.xml",
|
||||
"ryzhome_toolbar.xml"
|
||||
};
|
||||
|
||||
XMLR2EDInterfaceFiles =
|
||||
|
@ -569,7 +562,9 @@ HelpPages =
|
|||
"fr=http://forums.ryzom.com/forum/showthread.php?t=29130",
|
||||
"en=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"wk=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"de=http://forums.ryzom.com/forum/showthread.php?t=29131"
|
||||
"de=http://forums.ryzom.com/forum/showthread.php?t=29131",
|
||||
"es=http://forums.ryzom.com/forum/showthread.php?t=29129",
|
||||
"ru=http://forums.ryzom.com/forum/showthread.php?t=29129"
|
||||
};
|
||||
|
||||
WebIgMainDomain = "app.ryzom.com";
|
||||
|
|
84
code/ryzom/client/data/gamedev/actions.txt
Normal file
84
code/ryzom/client/data/gamedev/actions.txt
Normal file
|
@ -0,0 +1,84 @@
|
|||
|
||||
// List of actions that do not need a specific caller
|
||||
// If no precised the argument do not need a name
|
||||
|
||||
// ***************************************************************************
|
||||
// open
|
||||
// Arg : a container name
|
||||
// Open a container
|
||||
// ***************************************************************************
|
||||
// close
|
||||
// Arg : a container name
|
||||
// Close a container
|
||||
// ***************************************************************************
|
||||
// open_close
|
||||
// Arg : a container name
|
||||
// Close a container if opened and open it if closed
|
||||
// ***************************************************************************
|
||||
// popup
|
||||
// Arg : a container name
|
||||
// Popup a container
|
||||
// ***************************************************************************
|
||||
// popin
|
||||
// Arg : a container name
|
||||
// Popin a container (restore it)
|
||||
// ***************************************************************************
|
||||
// popup_popin
|
||||
// Arg : a container name
|
||||
// Toggle Popup/Popin a container
|
||||
// ***************************************************************************
|
||||
// next_sheath
|
||||
// Arg : none
|
||||
// Set the Next sheath
|
||||
// ***************************************************************************
|
||||
// previous_sheath
|
||||
// Arg : none
|
||||
// Set the Previous sheath
|
||||
// ***************************************************************************
|
||||
// set_sheath
|
||||
// Arg : the sheath number (int)
|
||||
// Set the sheath ##
|
||||
// ***************************************************************************
|
||||
// toggle_combat
|
||||
// Arg : none
|
||||
// Attack/Disengage the current target
|
||||
// ***************************************************************************
|
||||
// talk_untalk
|
||||
// Arg : none
|
||||
// Talk or end dialog with the current target
|
||||
// ***************************************************************************
|
||||
// mount_unmount
|
||||
// Arg : none
|
||||
// Mount or unseat if we can the current target
|
||||
// ***************************************************************************
|
||||
// exchange
|
||||
// Arg : none
|
||||
// Exchange with the current target
|
||||
// ***************************************************************************
|
||||
// no_target
|
||||
// Arg : none
|
||||
// Target nothing
|
||||
// ***************************************************************************
|
||||
// self_target
|
||||
// Arg : none
|
||||
// Target the player
|
||||
// ***************************************************************************
|
||||
// beast_call
|
||||
// Arg : the beast number (int)
|
||||
// Order the beast to come
|
||||
// ***************************************************************************
|
||||
// beast_follow
|
||||
// Arg : the beast number (int)
|
||||
// Order the beast to follow us
|
||||
// ***************************************************************************
|
||||
// beast_stop
|
||||
// Arg : the beast number (int)
|
||||
// Order the beast to stop
|
||||
// ***************************************************************************
|
||||
// set_desktop
|
||||
// Arg : the desktop number (0,1,2,3) (int)
|
||||
// set the current desktop (exploration, info, labo, help)
|
||||
// ***************************************************************************
|
||||
// run_shortcut
|
||||
// Arg : the shortcut number (0...9) (int)
|
||||
// Execute the shortcut of the current shortcut bar
|
54
code/ryzom/client/data/gamedev/bricks_client.txt
Normal file
54
code/ryzom/client/data/gamedev/bricks_client.txt
Normal file
|
@ -0,0 +1,54 @@
|
|||
name id type family syllable effect texture_id specific_text
|
||||
destroy 1 ROOT 0 krash inflict damages to it's target 10000 none
|
||||
heal 2 ROOT 0 saf heal the target of the spell 10001 none
|
||||
alter 3 ROOT 0 shange Alter target's characteristics 10002 none
|
||||
power very weak 4 KEY 1 aka Minimal spell power 9001 1
|
||||
power weak 5 KEY 1 aki Low spell power 9001 3
|
||||
power average 6 KEY 1 aku Average spell power 9001 5
|
||||
power high 7 KEY 1 aky High spell power 9001 6
|
||||
power very high 8 KEY 1 akaha Very high spell power 9001 7
|
||||
minor_area 9 SUFFIX 2 arre the spell affects a small area 9002 1
|
||||
basic_area 10 SUFFIX 2 arri spell affects an everage sized area 9002 2
|
||||
major_area 11 SUFFIX 2 arro big effect area 9002 3
|
||||
quick casting 12 SUFFIX 3 thyy cast faster 9003 -1
|
||||
fast casting 13 SUFFIX 3 thuu cast much faster 9003 -2
|
||||
fastest casting 14 SUFFIX 3 thoo smallest casting time 9003 -3
|
||||
very_close 15 KEY 4 pra very short range 9004 0
|
||||
close 16 KEY 4 pre close range 9004 1
|
||||
distant 17 KEY 4 pri medium range 9004 2
|
||||
far 18 KEY 4 pro long rang 9004 3
|
||||
very_far 19 KEY 4 pru very long range 9004 4
|
||||
sap 20 KEY 5 sap affect target's sap 9005 sap
|
||||
hp 21 KEY 5 hp affect target's hp 9005 hp
|
||||
stamina 22 KEY 5 sta affect target's stamina 9005 sta
|
||||
weak dose 23 KEY 6 dose modify target char by a small amount 9006 1
|
||||
base dose 24 KEY 6 dosi modify target char 9006 2
|
||||
strong dose 25 KEY 6 doso important modification of char 9006 3
|
||||
very strong dose 26 KEY 6 dosu very important modification of char 9006 4
|
||||
minor healing 27 KEY 7 bla target recovers a few hit points 9007 1
|
||||
partial healing 28 KEY 7 ble target recovers some hit points 9007 2
|
||||
basic healing 29 KEY 7 bli target recovers hit points 9007 3
|
||||
benefactor healing 30 KEY 7 blo target recovers a lot of HP 9007 4
|
||||
powerful healing 31 KEY 7 blu target recovers lots of HP 9007 5
|
||||
30 seconds 32 KEY 8 mnii spell last 30 seconds 9008 0.5
|
||||
2 minutes 33 KEY 8 mnoo spell last 2 minutes 9008 2
|
||||
4 minutes 34 KEY 8 mnyy spell last 4 minutes 9008 4
|
||||
teleport 35 ROOT 0 apula teleportation 10003 none
|
||||
oasis 36 KEY 9 des teleport to Vitka oasis 10003 vitka
|
||||
etoole 37 KEY 9 etoo teleport to Etoole lakes 10003 etoo
|
||||
vampirism 38 ROOT 0 vampyr vampirize target health 10003 none
|
||||
transfert 39 ROOT 0 trans transfert caster health to target 10003 none
|
||||
boost regen 40 ROOT 0 troll boost target Hp regen rate 10003 none
|
||||
accelerate 41 ROOT 0 spid speed up the character 10003 none
|
||||
reduce resistance 1 42 SUFFIX 10 lresi reduce target's resistance 10003 1
|
||||
reduce resistance 2 43 SUFFIX 10 lreso reduce target's resistance 10003 2
|
||||
reduce resistance 3 44 SUFFIX 10 lresu reduce target's resistance 10003 3
|
||||
easy 1 45 SUFFIX 11 isyli reduce spell difficulty 10003 1
|
||||
easy 2 46 SUFFIX 11 isylo reduce spell difficulty 10003 2
|
||||
easy 3 47 SUFFIX 11 isylu reduce spell difficulty 10003 3
|
||||
cheap 1 48 SUFFIX 12 chipi reduce spell cost 10003 1
|
||||
cheap 2 49 SUFFIX 12 chipo reduce spell cost 10003 2
|
||||
cheap 3 50 SUFFIX 12 chipu reduce spell cost 10003 3
|
||||
concentrate 1 51 SUFFIX 13 konci reduce casting interruption chances 10003 1
|
||||
concentrate 2 52 SUFFIX 13 konco reduce casting interruption chances 10003 2
|
||||
concentrate 3 53 SUFFIX 13 koncu reduce casting interruption chances 10003 3
|
228
code/ryzom/client/data/gamedev/entities.cmd
Normal file
228
code/ryzom/client/data/gamedev/entities.cmd
Normal file
|
@ -0,0 +1,228 @@
|
|||
|
||||
// 7*8= 56 * 4 = 224
|
||||
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
entity 82 mafa1.creature 4182.000000 -3684.000000 0.000000
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||||
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||||
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|
||||
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|
||||
entity 86 fyhc1.creature 4162.000000 -3688.000000 0.000000
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
entity 100 zohc1.creature 4162.000000 -3692.000000 0.000000
|
||||
entity 101 zohc2.creature 4164.000000 -3692.000000 0.000000
|
||||
entity 102 zohc3.creature 4166.000000 -3692.000000 0.000000
|
||||
entity 103 zoha1.creature 4168.000000 -3692.000000 0.000000
|
||||
entity 104 zoha2.creature 4170.000000 -3692.000000 0.000000
|
||||
entity 105 zoha3.creature 4172.000000 -3692.000000 0.000000
|
||||
entity 106 zofu1.creature 4174.000000 -3692.000000 0.000000
|
||||
entity 107 zofc1.creature 4176.000000 -3692.000000 0.000000
|
||||
entity 108 zofc2.creature 4178.000000 -3692.000000 0.000000
|
||||
entity 109 zofc3.creature 4180.000000 -3692.000000 0.000000
|
||||
entity 110 zofa1.creature 4182.000000 -3692.000000 0.000000
|
||||
entity 111 zofa2.creature 4184.000000 -3692.000000 0.000000
|
||||
entity 112 zofa3.creature 4186.000000 -3692.000000 0.000000
|
||||
entity 113 trhu1.creature 4160.000000 -3700.000000 0.000000
|
||||
entity 114 trhc1.creature 4162.000000 -3700.000000 0.000000
|
||||
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|
||||
entity 116 trhc3.creature 4166.000000 -3700.000000 0.000000
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||||
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||||
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||||
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||||
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||||
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||||
entity 122 trfc2.creature 4178.000000 -3700.000000 0.000000
|
||||
entity 123 trfc3.creature 4180.000000 -3700.000000 0.000000
|
||||
entity 124 trfa1.creature 4182.000000 -3700.000000 0.000000
|
||||
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|
||||
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||||
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|
||||
entity 128 mahc1.creature 4162.000000 -3704.000000 0.000000
|
||||
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|
||||
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|
||||
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|
||||
entity 132 maha2.creature 4170.000000 -3704.000000 0.000000
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||||
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||||
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||||
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||||
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||||
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||||
entity 138 mafa1.creature 4182.000000 -3704.000000 0.000000
|
||||
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|
||||
entity 140 mafa3.creature 4186.000000 -3704.000000 0.000000
|
||||
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||||
entity 142 fyhc1.creature 4162.000000 -3708.000000 0.000000
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
entity 156 zohc1.creature 4162.000000 -3712.000000 0.000000
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||||
entity 157 zohc2.creature 4164.000000 -3712.000000 0.000000
|
||||
entity 158 zohc3.creature 4166.000000 -3712.000000 0.000000
|
||||
entity 159 zoha1.creature 4168.000000 -3712.000000 0.000000
|
||||
entity 160 zoha2.creature 4170.000000 -3712.000000 0.000000
|
||||
entity 161 zoha3.creature 4172.000000 -3712.000000 0.000000
|
||||
entity 162 zofu1.creature 4174.000000 -3712.000000 0.000000
|
||||
entity 163 zofc1.creature 4176.000000 -3712.000000 0.000000
|
||||
entity 164 zofc2.creature 4178.000000 -3712.000000 0.000000
|
||||
entity 165 zofc3.creature 4180.000000 -3712.000000 0.000000
|
||||
entity 166 zofa1.creature 4182.000000 -3712.000000 0.000000
|
||||
entity 167 zofa2.creature 4184.000000 -3712.000000 0.000000
|
||||
entity 168 zofa3.creature 4186.000000 -3712.000000 0.000000
|
||||
entity 169 trhu1.creature 4160.000000 -3720.000000 0.000000
|
||||
entity 170 trhc1.creature 4162.000000 -3720.000000 0.000000
|
||||
entity 171 trhc2.creature 4164.000000 -3720.000000 0.000000
|
||||
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|
||||
entity 173 trha1.creature 4168.000000 -3720.000000 0.000000
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||||
entity 174 trha2.creature 4170.000000 -3720.000000 0.000000
|
||||
entity 175 trha3.creature 4172.000000 -3720.000000 0.000000
|
||||
entity 176 trfu1.creature 4174.000000 -3720.000000 0.000000
|
||||
entity 177 trfc1.creature 4176.000000 -3720.000000 0.000000
|
||||
entity 178 trfc2.creature 4178.000000 -3720.000000 0.000000
|
||||
entity 179 trfc3.creature 4180.000000 -3720.000000 0.000000
|
||||
entity 180 trfa1.creature 4182.000000 -3720.000000 0.000000
|
||||
entity 181 trfa2.creature 4184.000000 -3720.000000 0.000000
|
||||
entity 182 trfa3.creature 4186.000000 -3720.000000 0.000000
|
||||
entity 183 mahu1.creature 4160.000000 -3720.000000 0.000000
|
||||
entity 184 mahc1.creature 4162.000000 -3720.000000 0.000000
|
||||
entity 185 mahc2.creature 4164.000000 -3720.000000 0.000000
|
||||
entity 186 mahc3.creature 4166.000000 -3720.000000 0.000000
|
||||
entity 187 maha1.creature 4168.000000 -3720.000000 0.000000
|
||||
entity 188 maha2.creature 4170.000000 -3720.000000 0.000000
|
||||
entity 189 maha3.creature 4172.000000 -3720.000000 0.000000
|
||||
entity 190 mafu1.creature 4174.000000 -3720.000000 0.000000
|
||||
entity 191 mafc1.creature 4176.000000 -3720.000000 0.000000
|
||||
entity 192 mafc2.creature 4178.000000 -3720.000000 0.000000
|
||||
entity 193 mafc3.creature 4180.000000 -3720.000000 0.000000
|
||||
entity 194 mafa1.creature 4182.000000 -3720.000000 0.000000
|
||||
entity 195 mafa2.creature 4184.000000 -3720.000000 0.000000
|
||||
entity 196 mafa3.creature 4186.000000 -3720.000000 0.000000
|
||||
entity 197 fyhu1.creature 4160.000000 -3720.000000 0.000000
|
||||
entity 198 fyhc1.creature 4162.000000 -3720.000000 0.000000
|
||||
entity 199 fyhc2.creature 4164.000000 -3720.000000 0.000000
|
||||
entity 200 fyhc3.creature 4166.000000 -3720.000000 0.000000
|
||||
entity 201 fyha1.creature 4168.000000 -3720.000000 0.000000
|
||||
entity 202 fyha2.creature 4170.000000 -3720.000000 0.000000
|
||||
entity 203 fyha3.creature 4172.000000 -3720.000000 0.000000
|
||||
entity 204 fyfu1.creature 4174.000000 -3720.000000 0.000000
|
||||
entity 205 fyfc1.creature 4176.000000 -3720.000000 0.000000
|
||||
entity 206 fyfc2.creature 4178.000000 -3720.000000 0.000000
|
||||
entity 207 fyfc3.creature 4180.000000 -3720.000000 0.000000
|
||||
entity 208 fyfa1.creature 4182.000000 -3720.000000 0.000000
|
||||
entity 209 fyfa2.creature 4184.000000 -3720.000000 0.000000
|
||||
entity 210 fyfa3.creature 4186.000000 -3720.000000 0.000000
|
||||
entity 211 zohu1.creature 4160.000000 -3732.000000 0.000000
|
||||
entity 212 zohc1.creature 4162.000000 -3732.000000 0.000000
|
||||
entity 213 zohc2.creature 4164.000000 -3732.000000 0.000000
|
||||
entity 214 zohc3.creature 4166.000000 -3732.000000 0.000000
|
||||
entity 215 zoha1.creature 4168.000000 -3732.000000 0.000000
|
||||
entity 216 zoha2.creature 4170.000000 -3732.000000 0.000000
|
||||
entity 217 zoha3.creature 4172.000000 -3732.000000 0.000000
|
||||
entity 218 zofu1.creature 4174.000000 -3732.000000 0.000000
|
||||
entity 219 zofc1.creature 4176.000000 -3732.000000 0.000000
|
||||
entity 220 zofc2.creature 4178.000000 -3732.000000 0.000000
|
||||
entity 221 zofc3.creature 4180.000000 -3732.000000 0.000000
|
||||
entity 222 zofa1.creature 4182.000000 -3732.000000 0.000000
|
||||
entity 223 zofa2.creature 4184.000000 -3732.000000 0.000000
|
||||
entity 224 zofa3.creature 4186.000000 -3732.000000 0.000000
|
||||
|
134
code/ryzom/client/data/gamedev/fame.cmd
Normal file
134
code/ryzom/client/data/gamedev/fame.cmd
Normal file
|
@ -0,0 +1,134 @@
|
|||
db SERVER:GUILD:NAME 321465
|
||||
|
||||
db SERVER:FAME:THRESHOLD_TRADE -35
|
||||
db SERVER:FAME:THRESHOLD_KOS -65
|
||||
|
||||
db SERVER:FAME:PLAYER0:VALUE 30
|
||||
db SERVER:FAME:PLAYER0:THRESHOLD 70
|
||||
|
||||
db SERVER:FAME:PLAYER1:VALUE -20
|
||||
db SERVER:FAME:PLAYER1:THRESHOLD 70
|
||||
|
||||
db SERVER:FAME:PLAYER2:VALUE -80
|
||||
db SERVER:FAME:PLAYER2:THRESHOLD 20
|
||||
|
||||
db SERVER:FAME:PLAYER3:VALUE -50
|
||||
db SERVER:FAME:PLAYER3:THRESHOLD 80
|
||||
|
||||
db SERVER:FAME:PLAYER4:VALUE -50
|
||||
db SERVER:FAME:PLAYER4:THRESHOLD 80
|
||||
|
||||
db SERVER:FAME:PLAYER5:VALUE 75
|
||||
db SERVER:FAME:PLAYER5:THRESHOLD 80
|
||||
|
||||
|
||||
db SERVER:GUILD:FAME:0:VALUE 15
|
||||
db SERVER:GUILD:FAME:0:THRESHOLD 90
|
||||
db SERVER:GUILD:FAME:1:VALUE 25
|
||||
db SERVER:GUILD:FAME:1:THRESHOLD 80
|
||||
db SERVER:GUILD:FAME:2:VALUE 35
|
||||
db SERVER:GUILD:FAME:2:THRESHOLD 70
|
||||
db SERVER:GUILD:FAME:3:VALUE 45
|
||||
db SERVER:GUILD:FAME:3:THRESHOLD 60
|
||||
db SERVER:GUILD:FAME:4:VALUE 55
|
||||
db SERVER:GUILD:FAME:4:THRESHOLD 50
|
||||
db SERVER:GUILD:FAME:5:VALUE 65
|
||||
db SERVER:GUILD:FAME:5:THRESHOLD 40
|
||||
|
||||
|
||||
db SERVER:FAME:TRIBE0:VALUE 75
|
||||
db SERVER:FAME:TRIBE0:THRESHOLD 80
|
||||
db SERVER:FAME:TRIBE1:VALUE 65
|
||||
db SERVER:FAME:TRIBE1:THRESHOLD 70
|
||||
db SERVER:FAME:TRIBE2:VALUE 55
|
||||
db SERVER:FAME:TRIBE2:THRESHOLD 80
|
||||
db SERVER:FAME:TRIBE3:VALUE 45
|
||||
db SERVER:FAME:TRIBE3:THRESHOLD 60
|
||||
db SERVER:FAME:TRIBE4:VALUE 35
|
||||
db SERVER:FAME:TRIBE4:THRESHOLD 80
|
||||
db SERVER:FAME:TRIBE5:VALUE 25
|
||||
db SERVER:FAME:TRIBE5:THRESHOLD 40
|
||||
db SERVER:FAME:TRIBE6:VALUE 15
|
||||
db SERVER:FAME:TRIBE6:THRESHOLD 30
|
||||
db SERVER:FAME:TRIBE7:VALUE 5
|
||||
db SERVER:FAME:TRIBE7:THRESHOLD 80
|
||||
db SERVER:FAME:TRIBE8:VALUE -15
|
||||
db SERVER:FAME:TRIBE8:THRESHOLD 20
|
||||
db SERVER:FAME:TRIBE9:VALUE -25
|
||||
db SERVER:FAME:TRIBE9:THRESHOLD 80
|
||||
db SERVER:FAME:TRIBE10:VALUE -35
|
||||
db SERVER:FAME:TRIBE10:THRESHOLD 10
|
||||
db SERVER:FAME:TRIBE11:VALUE -45
|
||||
db SERVER:FAME:TRIBE11:THRESHOLD 10
|
||||
db SERVER:FAME:TRIBE12:VALUE -55
|
||||
db SERVER:FAME:TRIBE12:THRESHOLD 10
|
||||
db SERVER:FAME:TRIBE13:VALUE -65
|
||||
db SERVER:FAME:TRIBE13:THRESHOLD -50
|
||||
db SERVER:FAME:TRIBE14:VALUE -75
|
||||
db SERVER:FAME:TRIBE14:THRESHOLD 10
|
||||
db SERVER:FAME:TRIBE15:VALUE -85
|
||||
db SERVER:FAME:TRIBE15:THRESHOLD -10
|
||||
db SERVER:FAME:TRIBE16:VALUE -95
|
||||
db SERVER:FAME:TRIBE16:THRESHOLD 10
|
||||
db SERVER:FAME:TRIBE17:VALUE -35
|
||||
db SERVER:FAME:TRIBE17:THRESHOLD 10
|
||||
db SERVER:FAME:TRIBE18:VALUE -45
|
||||
db SERVER:FAME:TRIBE18:THRESHOLD 10
|
||||
db SERVER:FAME:TRIBE19:VALUE -55
|
||||
db SERVER:FAME:TRIBE19:THRESHOLD -20
|
||||
db SERVER:FAME:TRIBE20:VALUE -15
|
||||
db SERVER:FAME:TRIBE20:THRESHOLD 30
|
||||
db SERVER:FAME:TRIBE21:VALUE 55
|
||||
db SERVER:FAME:TRIBE21:THRESHOLD 10
|
||||
db SERVER:FAME:TRIBE22:VALUE 65
|
||||
db SERVER:FAME:TRIBE22:THRESHOLD 20
|
||||
db SERVER:FAME:TRIBE23:VALUE 75
|
||||
db SERVER:FAME:TRIBE23:THRESHOLD 38
|
||||
db SERVER:FAME:TRIBE24:VALUE 85
|
||||
db SERVER:FAME:TRIBE24:THRESHOLD 43
|
||||
db SERVER:FAME:TRIBE25:VALUE 25
|
||||
db SERVER:FAME:TRIBE25:THRESHOLD 21
|
||||
db SERVER:FAME:TRIBE26:VALUE -45
|
||||
db SERVER:FAME:TRIBE26:THRESHOLD -48
|
||||
db SERVER:FAME:TRIBE27:VALUE -15
|
||||
db SERVER:FAME:TRIBE27:THRESHOLD 30
|
||||
db SERVER:FAME:TRIBE28:VALUE -15
|
||||
db SERVER:FAME:TRIBE28:THRESHOLD 30
|
||||
db SERVER:FAME:TRIBE29:VALUE -15
|
||||
db SERVER:FAME:TRIBE29:THRESHOLD 30
|
||||
db SERVER:FAME:TRIBE30:VALUE -15
|
||||
db SERVER:FAME:TRIBE30:THRESHOLD 30
|
||||
|
||||
|
||||
db SERVER:PVP_EFFECTS:PVP_FACTION_POINTS:CULT 2
|
||||
db SERVER:PVP_EFFECTS:PVP_FACTION_POINTS:CULT_POINTS 9741
|
||||
db SERVER:PVP_EFFECTS:PVP_FACTION_POINTS:CIV 7
|
||||
db SERVER:PVP_EFFECTS:PVP_FACTION_POINTS:CIV_POINTS 5413
|
||||
|
||||
db SERVER:PVP_EFFECTS:0:ID 232784071
|
||||
db SERVER:PVP_EFFECTS:0:ISBONUS 1
|
||||
db SERVER:PVP_EFFECTS:0:PARAM 430
|
||||
|
||||
db SERVER:PVP_EFFECTS:1:ID 232784028
|
||||
db SERVER:PVP_EFFECTS:1:ISBONUS 1
|
||||
db SERVER:PVP_EFFECTS:1:PARAM 10
|
||||
|
||||
db SERVER:PVP_EFFECTS:2:ID 240124093
|
||||
db SERVER:PVP_EFFECTS:2:ISBONUS 1
|
||||
db SERVER:PVP_EFFECTS:2:PARAM 370
|
||||
|
||||
db SERVER:PVP_EFFECTS:3:ID 234881134
|
||||
db SERVER:PVP_EFFECTS:3:ISBONUS 1
|
||||
db SERVER:PVP_EFFECTS:3:PARAM 15
|
||||
|
||||
db SERVER:PVP_EFFECTS:4:ID 240124011
|
||||
db SERVER:PVP_EFFECTS:4:ISBONUS 1
|
||||
db SERVER:PVP_EFFECTS:4:PARAM 610
|
||||
|
||||
db SERVER:PVP_EFFECTS:5:ID 239075368
|
||||
db SERVER:PVP_EFFECTS:5:ISBONUS 1
|
||||
db SERVER:PVP_EFFECTS:5:PARAM 250
|
||||
|
||||
db SERVER:PVP_EFFECTS:6:ID 234881211
|
||||
db SERVER:PVP_EFFECTS:6:ISBONUS 1
|
||||
db SERVER:PVP_EFFECTS:6:PARAM 180
|
15
code/ryzom/client/data/gamedev/families.txt
Normal file
15
code/ryzom/client/data/gamedev/families.txt
Normal file
|
@ -0,0 +1,15 @@
|
|||
family_name id type description texture_id texture
|
||||
root 0 ROOT root bricks 9000 root_bricks.tga
|
||||
spell_power 1 KEY power of the spell 9001 power.tga
|
||||
effect_area 2 SUFFIX define the effect area of the spell 9002 area.tga
|
||||
casting_time 3 SUFFIX inc/dec the casting time of the spell 9003 casting_time.tga
|
||||
range 4 KEY range of the spell 9004 range.tga
|
||||
characteristic 5 KEY choose affected characteristic 9005 charac.tga
|
||||
virulence 6 KEY virulence 9006 virulence.tga
|
||||
healing 7 KEY healing power 9007 healing_power.tga
|
||||
spell length 8 KEY length of spell effects 9008 effect_length.tga
|
||||
destination 9 KEY teleport's destination 10003 teleport.tga
|
||||
reduce resistance 10 SUFFIX reduce target's resistance 10003 teleport.tga
|
||||
easy 11 SUFFIX reduce spell difficulty 10003 teleport.tga
|
||||
cheap 12 SUFFIX reduce spell cost 10003 teleport.tga
|
||||
concentration 13 SUFFIX reduce casting interruption chances 10003 teleport.tga
|
696
code/ryzom/client/data/gamedev/fd.cmd
Normal file
696
code/ryzom/client/data/gamedev/fd.cmd
Normal file
|
@ -0,0 +1,696 @@
|
|||
|
||||
db SERVER:INTERFACES:FLAGS 255
|
||||
|
||||
|
||||
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxHitPoints 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:BaseHitPoints 120
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxStamina 120
|
||||
db SERVER:CHARACTER_INFO:SCORES:BaseStamina 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxSap 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:BaseSap 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxFocus 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:BaseFocus 100
|
||||
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Constitution 33
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Metabolism 100
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Strength 50
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:WellBalanced 30
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Intelligence 30
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Wisdom 420
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Dexterity 121
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Will 654
|
||||
|
||||
|
||||
db SERVER:USER:SKILL_POINTS 1000
|
||||
db SERVER:TARGET:BARS:HP 80
|
||||
db SERVER:TARGET:BARS:STA 32
|
||||
db SERVER:TARGET:BARS:SAP 69
|
||||
db SERVER:TARGET:BARS:FOCUS 95
|
||||
|
||||
|
||||
|
||||
// Default Quantities
|
||||
db SERVER:INVENTORY:BAG:0:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:1:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:2:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:3:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:4:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:5:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:6:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:7:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:8:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:9:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:10:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:11:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:12:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:13:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:14:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:15:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:16:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:17:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:18:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:19:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:20:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:21:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:22:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:23:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:24:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:25:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:26:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:27:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:28:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:29:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:30:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:31:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:32:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:33:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:34:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:35:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:36:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:37:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:38:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:39:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:40:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:41:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:42:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:43:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:44:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:45:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:46:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:47:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:48:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:49:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:50:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:51:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:52:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:53:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:54:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:55:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:56:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:57:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:58:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:59:QUANTITY 1
|
||||
|
||||
|
||||
|
||||
db SERVER:INVENTORY:BAG:0:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:BAG:0:QUALITY 66
|
||||
db SERVER:INVENTORY:BAG:0:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:0:USER_COLOR 2
|
||||
db SERVER:INVENTORY:BAG:0:LOCKED 0
|
||||
db SERVER:INVENTORY:BAG:0:WEIGHT 100
|
||||
db SERVER:INVENTORY:BAG:0:NAMEID 18
|
||||
db SERVER:INVENTORY:BAG:0:INFO_VERSION 11
|
||||
db SERVER:INVENTORY:BAG:0:ENCHANT 99
|
||||
db SERVER:INVENTORY:BAG:0:RM_CLASS_TYPE 3
|
||||
db SERVER:INVENTORY:BAG:0:RM_FABER_STAT_TYPE 5
|
||||
|
||||
db SERVER:INVENTORY:BAG:1:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:BAG:1:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:1:WEIGHT 50
|
||||
|
||||
db SERVER:INVENTORY:BAG:2:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:BAG:2:QUALITY 0
|
||||
db SERVER:INVENTORY:BAG:2:WEIGHT 35
|
||||
db SERVER:INVENTORY:BAG:2:RM_CLASS_TYPE 4
|
||||
db SERVER:INVENTORY:BAG:2:RM_FABER_STAT_TYPE 3
|
||||
|
||||
db SERVER:INVENTORY:BAG:3:SHEET icfm2pp.sitem
|
||||
db SERVER:INVENTORY:BAG:3:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:3:WEIGHT 150
|
||||
|
||||
db SERVER:INVENTORY:BAG:4:SHEET icmm2bm.sitem
|
||||
db SERVER:INVENTORY:BAG:4:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:4:WEIGHT 90
|
||||
|
||||
db SERVER:INVENTORY:BAG:5:SHEET icmp1bs.sitem
|
||||
db SERVER:INVENTORY:BAG:5:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:5:WEIGHT 33
|
||||
db SERVER:INVENTORY:BAG:5:QUANTITY 12
|
||||
|
||||
db SERVER:INVENTORY:BAG:6:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:BAG:6:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:6:WEIGHT 77
|
||||
db SERVER:INVENTORY:BAG:6:QUANTITY 12
|
||||
|
||||
db SERVER:INVENTORY:BAG:7:SHEET icmja.sitem
|
||||
db SERVER:INVENTORY:BAG:7:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:7:WEIGHT 161
|
||||
|
||||
db SERVER:INVENTORY:BAG:8:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:BAG:8:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:8:WEIGHT 88
|
||||
|
||||
db SERVER:INVENTORY:BAG:9:SHEET icmr2b.sitem
|
||||
db SERVER:INVENTORY:BAG:9:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:9:WEIGHT 185
|
||||
|
||||
db SERVER:INVENTORY:BAG:10:SHEET icmm1sa.sitem
|
||||
db SERVER:INVENTORY:BAG:10:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:10:WEIGHT 12
|
||||
|
||||
db SERVER:INVENTORY:BAG:11:SHEET icmm1pd.sitem
|
||||
db SERVER:INVENTORY:BAG:11:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:11:WEIGHT 13
|
||||
|
||||
db SERVER:INVENTORY:BAG:12:SHEET iccm2ms.sitem
|
||||
db SERVER:INVENTORY:BAG:12:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:12:WEIGHT 117
|
||||
|
||||
db SERVER:INVENTORY:BAG:15:SHEET iapj3.sitem
|
||||
db SERVER:INVENTORY:BAG:15:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:15:WEIGHT 5
|
||||
db SERVER:INVENTORY:BAG:15:QUALITY 5
|
||||
|
||||
db SERVER:INVENTORY:BAG:24:SHEET itforage.sitem
|
||||
db SERVER:INVENTORY:BAG:24:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:24:WEIGHT 35
|
||||
|
||||
db SERVER:INVENTORY:BAG:50:SHEET icfamp.sitem
|
||||
db SERVER:INVENTORY:BAG:50:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:50:WEIGHT 35
|
||||
|
||||
db SERVER:INVENTORY:BAG:51:SHEET icfahp.sitem
|
||||
db SERVER:INVENTORY:BAG:51:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:51:WEIGHT 35
|
||||
|
||||
db SERVER:INVENTORY:BAG:52:SHEET iccsb.sitem
|
||||
db SERVER:INVENTORY:BAG:52:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:52:WEIGHT 35
|
||||
|
||||
db SERVER:INVENTORY:BAG:53:SHEET iccss.sitem
|
||||
db SERVER:INVENTORY:BAG:53:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:53:WEIGHT 35
|
||||
|
||||
db SERVER:INVENTORY:BAG:54:SHEET iccm2ms.sitem
|
||||
db SERVER:INVENTORY:BAG:54:QUALITY 50
|
||||
db SERVER:INVENTORY:BAG:54:WEIGHT 35
|
||||
|
||||
|
||||
|
||||
db SERVER:INVENTORY:MONEY 8532
|
||||
|
||||
// Faber
|
||||
// Tool
|
||||
db SERVER:INVENTORY:BAG:11:SHEET itmwea.sitem
|
||||
db SERVER:INVENTORY:BAG:11:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:11:QUALITY 5
|
||||
db SERVER:INVENTORY:BAG:12:SHEET itarmor.sitem
|
||||
db SERVER:INVENTORY:BAG:12:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:12:QUALITY 5
|
||||
db SERVER:INVENTORY:BAG:13:SHEET itrwea.sitem
|
||||
db SERVER:INVENTORY:BAG:13:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:13:QUALITY 5
|
||||
db SERVER:INVENTORY:BAG:14:SHEET itammo.sitem
|
||||
db SERVER:INVENTORY:BAG:14:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:14:QUALITY 10
|
||||
db SERVER:INVENTORY:BAG:54:SHEET itjewel.sitem
|
||||
db SERVER:INVENTORY:BAG:54:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:54:QUALITY 10
|
||||
|
||||
|
||||
|
||||
db SERVER:INVENTORY:BAG:16:SHEET m0741dxacc01.sitem
|
||||
db SERVER:INVENTORY:BAG:16:QUANTITY 121
|
||||
db SERVER:INVENTORY:BAG:16:QUALITY 2
|
||||
// Mp-2
|
||||
db SERVER:INVENTORY:BAG:17:SHEET m0152chdca01.sitem
|
||||
db SERVER:INVENTORY:BAG:17:QUANTITY 80
|
||||
db SERVER:INVENTORY:BAG:17:QUALITY 1
|
||||
db SERVER:INVENTORY:BAG:18:SHEET m0152chdca01.sitem
|
||||
db SERVER:INVENTORY:BAG:18:QUANTITY 80
|
||||
db SERVER:INVENTORY:BAG:18:QUALITY 12
|
||||
db SERVER:INVENTORY:BAG:19:SHEET m0498chwdc01.sitem
|
||||
db SERVER:INVENTORY:BAG:19:QUANTITY 20
|
||||
db SERVER:INVENTORY:BAG:19:QUALITY 1
|
||||
db SERVER:INVENTORY:BAG:20:SHEET m0498chwdd01.sitem
|
||||
db SERVER:INVENTORY:BAG:20:QUANTITY 20
|
||||
db SERVER:INVENTORY:BAG:20:QUALITY 1
|
||||
db SERVER:INVENTORY:BAG:21:SHEET m0498chwfd01.sitem
|
||||
db SERVER:INVENTORY:BAG:21:QUANTITY 20
|
||||
db SERVER:INVENTORY:BAG:21:QUALITY 3
|
||||
// Mp-3
|
||||
db SERVER:INVENTORY:BAG:22:SHEET m0367chnca01.sitem
|
||||
db SERVER:INVENTORY:BAG:22:QUANTITY 20
|
||||
db SERVER:INVENTORY:BAG:22:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:23:SHEET m0556ccnca01.sitem
|
||||
db SERVER:INVENTORY:BAG:23:QUANTITY 20
|
||||
db SERVER:INVENTORY:BAG:23:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:24:SHEET m0616chvca01.sitem
|
||||
db SERVER:INVENTORY:BAG:24:QUANTITY 20
|
||||
db SERVER:INVENTORY:BAG:24:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:25:SHEET m0507chnca01.sitem
|
||||
db SERVER:INVENTORY:BAG:25:QUANTITY 20
|
||||
db SERVER:INVENTORY:BAG:25:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:26:SHEET m0307cdald01.sitem
|
||||
db SERVER:INVENTORY:BAG:26:QUANTITY 20
|
||||
db SERVER:INVENTORY:BAG:26:QUALITY 20
|
||||
|
||||
// MP Bark
|
||||
db SERVER:INVENTORY:BAG:100:SHEET m0014dxacb01.sitem
|
||||
db SERVER:INVENTORY:BAG:100:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:100:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:101:SHEET m0101dxacb01.sitem
|
||||
db SERVER:INVENTORY:BAG:101:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:101:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:102:SHEET m0190dxacb01.sitem
|
||||
db SERVER:INVENTORY:BAG:102:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:102:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:103:SHEET m0191dxacb01.sitem
|
||||
db SERVER:INVENTORY:BAG:103:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:103:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:104:SHEET m0191dxacc01.sitem
|
||||
db SERVER:INVENTORY:BAG:104:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:104:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:105:SHEET m0191dxadd01.sitem
|
||||
db SERVER:INVENTORY:BAG:105:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:105:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:106:SHEET m0191dxade01.sitem
|
||||
db SERVER:INVENTORY:BAG:106:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:106:QUALITY 20
|
||||
|
||||
db SERVER:INVENTORY:BAG:107:SHEET m0043ccaca01.sitem
|
||||
db SERVER:INVENTORY:BAG:107:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:107:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:108:SHEET m0043ccacb01.sitem
|
||||
db SERVER:INVENTORY:BAG:108:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:108:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:109:SHEET m0106cceca01.sitem
|
||||
db SERVER:INVENTORY:BAG:109:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:109:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:110:SHEET m0134ccdca01.sitem
|
||||
db SERVER:INVENTORY:BAG:110:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:110:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:111:SHEET m0154ccica01.sitem
|
||||
db SERVER:INVENTORY:BAG:111:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:111:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:112:SHEET m0386ccoca01.sitem
|
||||
db SERVER:INVENTORY:BAG:112:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:112:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:113:SHEET m0467cclca01.sitem
|
||||
db SERVER:INVENTORY:BAG:113:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:113:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:114:SHEET m0468ccfca01.sitem
|
||||
db SERVER:INVENTORY:BAG:114:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:114:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:115:SHEET m0526checa01.sitem
|
||||
db SERVER:INVENTORY:BAG:115:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:115:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:116:SHEET m0577ccmca01.sitem
|
||||
db SERVER:INVENTORY:BAG:116:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:116:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:117:SHEET m0597ckeca01.sitem
|
||||
db SERVER:INVENTORY:BAG:117:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:117:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:118:SHEET m0671cchca01.sitem
|
||||
db SERVER:INVENTORY:BAG:118:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:118:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:119:SHEET m0339ccaca01.sitem
|
||||
db SERVER:INVENTORY:BAG:119:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:119:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:120:SHEET m0339ccacb01.sitem
|
||||
db SERVER:INVENTORY:BAG:120:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:120:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:121:SHEET m0339ccafc01.sitem
|
||||
db SERVER:INVENTORY:BAG:121:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:121:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:122:SHEET m0343cceca01.sitem
|
||||
db SERVER:INVENTORY:BAG:122:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:122:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:123:SHEET m0384cclcb01.sitem
|
||||
db SERVER:INVENTORY:BAG:123:QUANTITY 10
|
||||
db SERVER:INVENTORY:BAG:123:QUALITY 20
|
||||
db SERVER:INVENTORY:BAG:123:SHEET m0312dxacf01.sitem
|
||||
db SERVER:INVENTORY:BAG:123:QUANTITY 99
|
||||
db SERVER:INVENTORY:BAG:123:QUALITY 20
|
||||
|
||||
|
||||
|
||||
// enchantment
|
||||
db SERVER:INVENTORY:BAG:27:SHEET crystalized_spell.sitem
|
||||
db SERVER:INVENTORY:BAG:27:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:27:QUALITY 3
|
||||
db SERVER:INVENTORY:BAG:28:SHEET item_sap_recharge.sitem
|
||||
db SERVER:INVENTORY:BAG:28:QUANTITY 30
|
||||
db SERVER:INVENTORY:BAG:28:QUALITY 1
|
||||
|
||||
// pack animal
|
||||
db SERVER:INVENTORY:BAG:29:SHEET iapd.sitem
|
||||
db SERVER:INVENTORY:BAG:29:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:29:QUALITY 1
|
||||
|
||||
|
||||
db SERVER:STATIC_DATA:BAG_BULK_MAX 400
|
||||
|
||||
|
||||
db SERVER:PACK_ANIMAL:BEAST0:STATUS 15
|
||||
db SERVER:PACK_ANIMAL:BEAST0:TYPE 2
|
||||
db SERVER:PACK_ANIMAL:BEAST0:UID 2
|
||||
db SERVER:PACK_ANIMAL:BEAST0:HP 40
|
||||
db SERVER:PACK_ANIMAL:BEAST0:BULK_MAX 200
|
||||
|
||||
db SERVER:PACK_ANIMAL:BEAST1:STATUS 15
|
||||
db SERVER:PACK_ANIMAL:BEAST1:TYPE 1
|
||||
db SERVER:PACK_ANIMAL:BEAST1:UID 3
|
||||
db SERVER:PACK_ANIMAL:BEAST1:HP 0
|
||||
db SERVER:PACK_ANIMAL:BEAST1:BULK_MAX 300
|
||||
|
||||
db SERVER:PACK_ANIMAL:BEAST2:STATUS 15
|
||||
db SERVER:PACK_ANIMAL:BEAST2:TYPE 2
|
||||
db SERVER:PACK_ANIMAL:BEAST2:UID 4
|
||||
db SERVER:PACK_ANIMAL:BEAST2:HP 0
|
||||
db SERVER:PACK_ANIMAL:BEAST2:BULK_MAX 300
|
||||
|
||||
db SERVER:PACK_ANIMAL:BEAST3:STATUS 15
|
||||
db SERVER:PACK_ANIMAL:BEAST3:TYPE 2
|
||||
db SERVER:PACK_ANIMAL:BEAST3:UID 1
|
||||
db SERVER:PACK_ANIMAL:BEAST3:HP 30
|
||||
db SERVER:PACK_ANIMAL:BEAST3:BULK_MAX 100
|
||||
|
||||
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:0:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:0:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:1:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:1:WEIGHT 50
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:2:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:2:WEIGHT 35
|
||||
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:0:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:0:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:1:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:1:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:2:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:2:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:3:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:3:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:4:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:4:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:5:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:5:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:6:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:6:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:7:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:7:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:8:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:8:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:9:SHEET icmalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:9:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:10:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:10:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:11:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:11:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:12:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:12:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:13:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:13:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:14:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:14:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:15:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:15:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:16:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:16:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:17:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:17:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:18:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:18:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:19:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:19:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:20:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:20:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:21:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:21:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:22:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:22:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:23:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:23:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:24:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:24:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:25:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:25:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:26:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:26:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:27:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:27:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:28:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:28:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:29:SHEET icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:29:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:30:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:30:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:31:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:31:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:32:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:32:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:33:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:33:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:34:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:34:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:35:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:35:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:36:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:36:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:37:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:37:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:38:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:38:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:39:SHEET icmp2rp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:39:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:40:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:40:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:41:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:41:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:42:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:42:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:43:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:43:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:44:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:44:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:45:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:45:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:46:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:46:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:47:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:47:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:48:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:48:WEIGHT 100
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:49:SHEET icmjp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:49:WEIGHT 100
|
||||
|
||||
|
||||
// Mp-1
|
||||
// Mp-2
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:17:SHEET m0079dxacb01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:17:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:17:QUALITY 41
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:18:SHEET m0024chcjc01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:18:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:18:QUALITY 41
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:19:SHEET m0024chcpd01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:19:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:19:QUALITY 41
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:20:SHEET m0079dxapf01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:20:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:20:QUALITY 41
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:21:SHEET m0104cabpd01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:21:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:21:QUALITY 41
|
||||
// Mp-3
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:22:SHEET m0046dxapc01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:22:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:22:QUALITY 41
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:23:SHEET m0077dxapb01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:23:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:23:QUALITY 41
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:24:SHEET m0046dxape01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:24:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:24:QUALITY 41
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:25:SHEET m0142dxacc01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:25:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:25:QUALITY 41
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:26:SHEET m0077dxapb01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:26:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL0:26:QUALITY 41
|
||||
|
||||
// Mp-4
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:50:SHEET m0046dxapc01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:50:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:50:QUALITY 42
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:51:SHEET m0077dxapb01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:51:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:51:QUALITY 42
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:52:SHEET m0046dxape01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:52:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:52:QUALITY 42
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:53:SHEET m0142dxacc01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:53:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:53:QUALITY 42
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:54:SHEET m0512chrca01.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:54:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL1:54:QUALITY 42
|
||||
|
||||
// PackAnimal 2
|
||||
db SERVER:INVENTORY:PACK_ANIMAL2:0:SHEET system_mp.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL2:0:QUANTITY 20
|
||||
db SERVER:INVENTORY:PACK_ANIMAL2:0:QUALITY 3
|
||||
|
||||
db SERVER:USER:DEATH_XP_MALUS 98
|
||||
|
||||
// BONUS MALUS
|
||||
db SERVER:MODIFIERS:BONUS:0:DISABLED 1
|
||||
db SERVER:MODIFIERS:BONUS:0:SHEET bfpa01.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:1:SHEET bmpa01.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:2:SHEET bmpa02.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:3:SHEET bmpa03.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:4:SHEET bmpa04.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:5:SHEET bcpa01.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:6:SHEET bcpa02.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:7:SHEET bcpa03.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:8:SHEET bcpa04.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:9:SHEET bcpa05.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:10:SHEET bcpa06.sbrick
|
||||
db SERVER:MODIFIERS:BONUS:11:SHEET bcpa07.sbrick
|
||||
db SERVER:MODIFIERS:MALUS:0:SHEET bfpa01.sbrick
|
||||
|
||||
db SERVER:MODIFIERS:BONUS:0:SHEET 0
|
||||
db SERVER:MODIFIERS:BONUS:1:SHEET 0
|
||||
db SERVER:MODIFIERS:BONUS:2:SHEET 0
|
||||
db SERVER:MODIFIERS:BONUS:3:SHEET 0
|
||||
//db SERVER:MODIFIERS:BONUS:4:SHEET 0
|
||||
//db SERVER:MODIFIERS:BONUS:5:SHEET 0
|
||||
db SERVER:MODIFIERS:BONUS:6:SHEET 0
|
||||
db SERVER:MODIFIERS:BONUS:7:SHEET 0
|
||||
db SERVER:MODIFIERS:BONUS:8:SHEET 0
|
||||
db SERVER:MODIFIERS:BONUS:9:SHEET 0
|
||||
db SERVER:MODIFIERS:BONUS:10:SHEET 0
|
||||
db SERVER:MODIFIERS:BONUS:11:SHEET 0
|
||||
//db SERVER:MODIFIERS:MALUS:0:SHEET 0
|
||||
|
||||
// Prices
|
||||
db SERVER:INVENTORY:BAG:0:PRICE 0
|
||||
db SERVER:INVENTORY:BAG:1:PRICE 1
|
||||
db SERVER:INVENTORY:BAG:2:PRICE 2
|
||||
db SERVER:INVENTORY:BAG:3:PRICE 3
|
||||
db SERVER:INVENTORY:BAG:4:PRICE 4
|
||||
db SERVER:INVENTORY:BAG:5:PRICE 5
|
||||
db SERVER:INVENTORY:BAG:6:PRICE 6
|
||||
db SERVER:INVENTORY:BAG:7:PRICE 7
|
||||
db SERVER:INVENTORY:BAG:8:PRICE 8
|
||||
db SERVER:INVENTORY:BAG:9:PRICE 9
|
||||
db SERVER:INVENTORY:BAG:10:PRICE 10
|
||||
db SERVER:INVENTORY:BAG:11:PRICE 11
|
||||
db SERVER:INVENTORY:BAG:12:PRICE 12
|
||||
db SERVER:INVENTORY:BAG:13:PRICE 13
|
||||
db SERVER:INVENTORY:BAG:14:PRICE 14
|
||||
db SERVER:INVENTORY:BAG:15:PRICE 15
|
||||
db SERVER:INVENTORY:BAG:16:PRICE 16
|
||||
db SERVER:INVENTORY:BAG:17:PRICE 17
|
||||
db SERVER:INVENTORY:BAG:18:PRICE 18
|
||||
db SERVER:INVENTORY:BAG:19:PRICE 19
|
||||
db SERVER:INVENTORY:BAG:20:PRICE 20
|
||||
db SERVER:INVENTORY:BAG:21:PRICE 21
|
||||
db SERVER:INVENTORY:BAG:22:PRICE 22
|
||||
db SERVER:INVENTORY:BAG:23:PRICE 23
|
||||
db SERVER:INVENTORY:BAG:24:PRICE 24
|
||||
db SERVER:INVENTORY:BAG:25:PRICE 25
|
||||
db SERVER:INVENTORY:BAG:26:PRICE 26
|
||||
db SERVER:INVENTORY:BAG:27:PRICE 27
|
||||
db SERVER:INVENTORY:BAG:28:PRICE 28
|
||||
db SERVER:INVENTORY:BAG:29:PRICE 29
|
||||
db SERVER:INVENTORY:BAG:30:PRICE 30
|
||||
db SERVER:INVENTORY:BAG:31:PRICE 31
|
||||
db SERVER:INVENTORY:BAG:32:PRICE 32
|
||||
db SERVER:INVENTORY:BAG:33:PRICE 33
|
||||
db SERVER:INVENTORY:BAG:34:PRICE 34
|
||||
db SERVER:INVENTORY:BAG:35:PRICE 35
|
||||
db SERVER:INVENTORY:BAG:36:PRICE 36
|
||||
db SERVER:INVENTORY:BAG:37:PRICE 37
|
||||
db SERVER:INVENTORY:BAG:38:PRICE 38
|
||||
db SERVER:INVENTORY:BAG:39:PRICE 39
|
||||
db SERVER:INVENTORY:BAG:40:PRICE 40
|
||||
db SERVER:INVENTORY:BAG:41:PRICE 41
|
||||
db SERVER:INVENTORY:BAG:42:PRICE 42
|
||||
db SERVER:INVENTORY:BAG:43:PRICE 43
|
||||
db SERVER:INVENTORY:BAG:44:PRICE 44
|
||||
db SERVER:INVENTORY:BAG:45:PRICE 45
|
||||
db SERVER:INVENTORY:BAG:46:PRICE 46
|
||||
db SERVER:INVENTORY:BAG:47:PRICE 47
|
||||
db SERVER:INVENTORY:BAG:48:PRICE 48
|
||||
db SERVER:INVENTORY:BAG:49:PRICE 49
|
||||
db SERVER:INVENTORY:BAG:50:PRICE 50
|
||||
db SERVER:INVENTORY:BAG:51:PRICE 51
|
||||
db SERVER:INVENTORY:BAG:52:PRICE 52
|
||||
db SERVER:INVENTORY:BAG:53:PRICE 53
|
||||
db SERVER:INVENTORY:BAG:54:PRICE 54
|
||||
db SERVER:INVENTORY:BAG:55:PRICE 55
|
||||
db SERVER:INVENTORY:BAG:56:PRICE 56
|
||||
db SERVER:INVENTORY:BAG:57:PRICE 57
|
||||
db SERVER:INVENTORY:BAG:58:PRICE 58
|
||||
db SERVER:INVENTORY:BAG:59:PRICE 59
|
||||
db SERVER:TRADING:FAME_PRICE_FACTOR 1000
|
||||
|
||||
|
||||
learnPhrase abf01.sphrase
|
||||
db SERVER:USER:SKILL_POINTS_0:VALUE 100
|
||||
db SERVER:USER:SKILL_POINTS_1:VALUE 200
|
||||
db SERVER:USER:SKILL_POINTS_2:VALUE 300
|
||||
db SERVER:USER:SKILL_POINTS_3:VALUE 400
|
||||
|
||||
|
||||
fillAllInfoVersion 1
|
||||
|
||||
fullFillInventory SERVER:INVENTORY:PACK_ANIMAL3 icfm1ss.sitem
|
||||
db SERVER:INVENTORY:PACK_ANIMAL3:0:PRICE 50000
|
||||
|
||||
|
||||
// test team share
|
||||
fullFillInventory SERVER:INVENTORY:SHARE m0001dxadd01.sitem
|
||||
db SERVER:INVENTORY:SHARE:0:NB_MEMBER 3
|
||||
db SERVER:INVENTORY:SHARE:0:WANTED 1
|
||||
db SERVER:INVENTORY:SHARE:0:CHANCE 70
|
||||
|
||||
|
||||
fillAllItemPreReq SERVER:INVENTORY:BAG 1
|
||||
fillAllItemPreReq SERVER:INVENTORY:PACK_ANIMAL0 1
|
||||
fillAllItemPreReq SERVER:INVENTORY:PACK_ANIMAL1 1
|
||||
fillAllItemPreReq SERVER:INVENTORY:PACK_ANIMAL2 1
|
||||
fillAllItemPreReq SERVER:INVENTORY:PACK_ANIMAL3 1
|
||||
fillAllItemPreReq SERVER:INVENTORY:TEMP 1
|
||||
fillAllItemPreReq SERVER:INVENTORY:SHARE 1
|
||||
fillAllItemPreReq SERVER:INVENTORY:ROOM 1
|
||||
fillAllItemPreReq SERVER:EXCHANGE:GIVE 1
|
||||
fillAllItemPreReq SERVER:EXCHANGE:RECEIVE 1
|
||||
|
||||
|
||||
db SERVER:CHARACTER_INFO:MAGIC_PROTECTION:MaxProtectionClampValue 75
|
||||
db SERVER:CHARACTER_INFO:MAGIC_PROTECTION:MaxAbsorptionFactor 100
|
||||
db SERVER:CHARACTER_INFO:MAGIC_PROTECTION:Acid 15
|
||||
db SERVER:CHARACTER_INFO:MAGIC_PROTECTION:Cold 12
|
||||
db SERVER:CHARACTER_INFO:MAGIC_PROTECTION:Fire 75
|
||||
db SERVER:CHARACTER_INFO:MAGIC_PROTECTION:Rot 99
|
||||
db SERVER:CHARACTER_INFO:MAGIC_PROTECTION:Shockwave 33
|
||||
db SERVER:CHARACTER_INFO:MAGIC_PROTECTION:Poison 43
|
||||
db SERVER:CHARACTER_INFO:MAGIC_PROTECTION:Electricity 74
|
||||
|
||||
db SERVER:CHARACTER_INFO:MAGIC_RESISTANCE:MaxResistanceBonus 50
|
||||
db SERVER:CHARACTER_INFO:MAGIC_RESISTANCE:Desert 24
|
||||
db SERVER:CHARACTER_INFO:MAGIC_RESISTANCE:Forest 75
|
||||
db SERVER:CHARACTER_INFO:MAGIC_RESISTANCE:Lacustre 51
|
||||
db SERVER:CHARACTER_INFO:MAGIC_RESISTANCE:Jungle 20
|
||||
db SERVER:CHARACTER_INFO:MAGIC_RESISTANCE:PrimaryRoot 25
|
||||
|
||||
db SERVER:CHARACTER_INFO:XP_CATALYSER:Level 100
|
||||
db SERVER:CHARACTER_INFO:XP_CATALYSER:Count 145
|
||||
|
||||
db SERVER:TARGET:CONTEXT_MENU:PROGRAMMES 16777215
|
||||
db SERVER:TARGET:CONTEXT_MENU:WEB_PAGE_TITLE 25
|
||||
db SERVER:TARGET:CONTEXT_MENU:WEB_PAGE_URL 38
|
||||
|
||||
db SERVER:USER:FACTION_POINTS_0:VALUE 30
|
||||
db SERVER:USER:FACTION_POINTS_1:VALUE 40
|
||||
db SERVER:USER:FACTION_POINTS_2:VALUE 50
|
||||
db SERVER:USER:FACTION_POINTS_3:VALUE 60
|
||||
db SERVER:USER:FACTION_POINTS_4:VALUE 70
|
||||
db SERVER:USER:FACTION_POINTS_5:VALUE 80
|
||||
|
||||
db SERVER:GUILD:INVENTORY:MONEY 10000000
|
98
code/ryzom/client/data/gamedev/fd2.cmd
Normal file
98
code/ryzom/client/data/gamedev/fd2.cmd
Normal file
|
@ -0,0 +1,98 @@
|
|||
db SERVER:USER:HP_MAX 100
|
||||
db SERVER:USER:HP 45
|
||||
db SERVER:USER:STA_MAX 100
|
||||
db SERVER:USER:STA 70
|
||||
db SERVER:USER:SAP_MAX 100
|
||||
db SERVER:USER:SAP 90
|
||||
db SERVER:USER:ACT_MAX 9
|
||||
db SERVER:USER:ACT 2
|
||||
db SERVER:TARGET:HP_MAX 100
|
||||
db SERVER:TARGET:HP 80
|
||||
db SERVER:TARGET:STA_MAX 100
|
||||
db SERVER:TARGET:STA 32
|
||||
db SERVER:TARGET:SAP_MAX 100
|
||||
db SERVER:TARGET:SAP 69
|
||||
// db SERVER:INVENTORY:1:0:SHEET 123648
|
||||
// db SERVER:INVENTORY:2:0:SHEET 137472
|
||||
// db SERVER:INVENTORY:2:1:SHEET 232960
|
||||
// db SERVER:INVENTORY:3:0:SHEET 197632
|
||||
// db SERVER:INVENTORY:4:0:SHEET 161024
|
||||
// db SERVER:INVENTORY:4:1:SHEET 231680
|
||||
db SERVER:INVENTORY:ACTIVE_SHEATH 1
|
||||
db SERVER:INVENTORY:NB_SHEATH 4
|
||||
db SERVER:INVENTORY:NB_BAG 3
|
||||
|
||||
// db SERVER:INVENTORY:9:0:SHEET 182272
|
||||
// db SERVER:INVENTORY:9:1:SHEET 271616
|
||||
// db SERVER:INVENTORY:9:1:QUANTITY 10
|
||||
// db SERVER:INVENTORY:9:2:SHEET 222208
|
||||
// db SERVER:INVENTORY:9:2:QUANTITY 1
|
||||
// db SERVER:INVENTORY:9:3:SHEET 222208
|
||||
// db SERVER:INVENTORY:9:3:QUANTITY 1
|
||||
// db SERVER:INVENTORY:9:4:SHEET 361728
|
||||
// db SERVER:INVENTORY:9:2:QUANTITY 1
|
||||
// db SERVER:INVENTORY:9:5:SHEET 361728
|
||||
// db SERVER:INVENTORY:9:6:SHEET 250624
|
||||
// db SERVER:INVENTORY:9:7:SHEET 230400
|
||||
db SERVER:INVENTORY:SEED:SMALL_SEED 945002
|
||||
db SERVER:INVENTORY:SEED:MEDIUM_SEED 3618
|
||||
db SERVER:INVENTORY:SEED:BIG_SEED 1276
|
||||
db SERVER:INVENTORY:SEED:VERY_BIG_SEED 45108
|
||||
// db SERVER:INVENTORY:8:1:SHEET 397056
|
||||
// db SERVER:INVENTORY:8:8:SHEET 399360
|
||||
// db SERVER:INVENTORY:8:9:SHEET 422656
|
||||
|
||||
|
||||
db SERVER:CHARACTER_INFO:CAREER0:JOB0:JOB_CAP 9
|
||||
db SERVER:CHARACTER_INFO:CAREER0:JOB1:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER0:JOB2:JOB_CAP 8
|
||||
|
||||
db SERVER:CHARACTER_INFO:CAREER1:JOB0:JOB_CAP16
|
||||
db SERVER:CHARACTER_INFO:CAREER1:JOB1:JOB_CAP 15
|
||||
db SERVER:CHARACTER_INFO:CAREER1:JOB2:JOB_CAP 13
|
||||
db SERVER:CHARACTER_INFO:CAREER1:JOB3:JOB_CAP 14
|
||||
|
||||
db SERVER:BRICK_FAMILY:7:BRICKS 255
|
||||
db SERVER:BRICK_FAMILY:9:BRICKS 255
|
||||
db SERVER:BRICK_FAMILY:8:BRICKS 255
|
||||
|
||||
// Jewelry
|
||||
|
||||
db SERVER:INVENTORY:BAG:0:SHEET 104961
|
||||
db SERVER:INVENTORY:BAG:0:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:0:QUALITY 10
|
||||
|
||||
db SERVER:INVENTORY:BAG:1:SHEET 105473
|
||||
db SERVER:INVENTORY:BAG:1:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:1:QUALITY 10
|
||||
|
||||
db SERVER:INVENTORY:BAG:2:SHEET 112129
|
||||
db SERVER:INVENTORY:BAG:2:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:2:QUALITY 10
|
||||
|
||||
db SERVER:INVENTORY:BAG:3:SHEET 111873
|
||||
db SERVER:INVENTORY:BAG:3:QUANTITY 1
|
||||
db SERVER:INVENTORY:BAG:3:QUALITY 10
|
||||
|
||||
// Traingningignningign tool
|
||||
db SERVER:INVENTORY:9:4:SHEET 3134721
|
||||
db SERVER:INVENTORY:9:4:QUANTITY 1
|
||||
db SERVER:INVENTORY:9:5:SHEET 3132161
|
||||
db SERVER:INVENTORY:9:5:QUANTITY 1
|
||||
db SERVER:INVENTORY:9:6:SHEET 3140097
|
||||
db SERVER:INVENTORY:9:6:QUANTITY 1
|
||||
db SERVER:INVENTORY:9:7:SHEET 251649
|
||||
db SERVER:INVENTORY:9:7:QUANTITY 1
|
||||
|
||||
// Misc Skills
|
||||
db SERVER:CHARACTER_INFO:SKILLS:0:BaseSKILL 20
|
||||
db SERVER:CHARACTER_INFO:SKILLS:0:SKILL 20
|
||||
db SERVER:CHARACTER_INFO:SKILLS:1:BaseSKILL 50
|
||||
db SERVER:CHARACTER_INFO:SKILLS:1:SKILL 50
|
||||
db SERVER:CHARACTER_INFO:SKILLS:2:BaseSKILL 100
|
||||
db SERVER:CHARACTER_INFO:SKILLS:2:SKILL 100
|
||||
db SERVER:CHARACTER_INFO:SKILLS:3:BaseSKILL 150
|
||||
db SERVER:CHARACTER_INFO:SKILLS:3:SKILL 150
|
||||
db SERVER:CHARACTER_INFO:SKILLS:4:PROGRESS_BAR 96
|
||||
db SERVER:CHARACTER_INFO:SKILLS:4:BaseSKILL 198
|
||||
db SERVER:CHARACTER_INFO:SKILLS:4:SKILL 178
|
114
code/ryzom/client/data/gamedev/fd3.cmd
Normal file
114
code/ryzom/client/data/gamedev/fd3.cmd
Normal file
|
@ -0,0 +1,114 @@
|
|||
db UI:COLOR:R 159
|
||||
db UI:COLOR:G 174
|
||||
db UI:COLOR:B 113
|
||||
db UI:COLOR:A 255
|
||||
|
||||
db SERVER:MODIFIERS:BONUS:0:SHEET 1572
|
||||
db SERVER:MODIFIERS:BONUS:1:SHEET 1572
|
||||
db SERVER:MODIFIERS:BONUS:2:SHEET 1572
|
||||
db SERVER:MODIFIERS:BONUS:3:SHEET 1572
|
||||
db SERVER:MODIFIERS:BONUS:4:SHEET 1572
|
||||
db SERVER:MODIFIERS:BONUS:5:SHEET 1572
|
||||
db SERVER:MODIFIERS:BONUS:6:SHEET 1572
|
||||
db SERVER:MODIFIERS:BONUS:7:SHEET 1572
|
||||
db SERVER:MODIFIERS:MALUS:0:SHEET 1572
|
||||
db SERVER:MODIFIERS:MALUS:1:SHEET 1572
|
||||
db SERVER:MODIFIERS:MALUS:2:SHEET 1572
|
||||
db SERVER:CHARACTER_INFO:SCORES:Sap 10
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxSap 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxSapStatus 1
|
||||
db SERVER:CHARACTER_INFO:SCORES:Stamina 25
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxStamina 110
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxStaminaStatus 2
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Strength 30
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:MaxStrengthStatus 0
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Constitution 90
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:MaxConstitutionStatus 1
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Agility 60
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:MaxAgilityStatus 2
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Will 45
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:MaxWillStatus 0
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:WellBalanced 65
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:MaxWellBalancedStatus 2
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Intelligence 33
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:MaxIntelligenceStatus 0
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Charisme 10
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:MaxCharismeStatus 1
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Empathie 62
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:MaxEmpathieStatus 1
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:Perception 87
|
||||
db SERVER:CHARACTER_INFO:CHARACTERISTICS:MaxPerceptionStatus 0
|
||||
db SERVER:CHARACTER_INFO:SCORES:DiseaseResist 10
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxDiseaseResist 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxDiseaseResistStatus 0
|
||||
db SERVER:CHARACTER_INFO:SCORES:MagicResist 20
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxMagicResist 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxMagicResistStatus 1
|
||||
db SERVER:CHARACTER_INFO:SCORES:TechnoResist 30
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxTechnoResist 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxTechnoResistStatus 2
|
||||
db SERVER:CHARACTER_INFO:SCORES:ImpactResist 40
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxImpactResist 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxImpactResistStatus 0
|
||||
db SERVER:CHARACTER_INFO:SCORES:FearResist 50
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxFearResist 100
|
||||
db SERVER:CHARACTER_INFO:SCORES:MaxFearResistStatus 1
|
||||
|
||||
// Missions (icon == 0 pas de mission)
|
||||
|
||||
db SERVER:MISSIONS:0:TITLE 50
|
||||
db SERVER:MISSIONS:0:DETAIL_TEXT 60
|
||||
db SERVER:MISSIONS:0:ICON generic_forage.mission_icon
|
||||
db SERVER:MISSIONS:0:GOALS:0:TEXT 40
|
||||
db SERVER:MISSIONS:0:GOALS:1:TEXT 50
|
||||
db SERVER:MISSIONS:0:GOALS:2:TEXT 60
|
||||
db SERVER:MISSIONS:0:GOALS:3:TEXT 70
|
||||
db SERVER:MISSIONS:0:GOALS:4:TEXT 80
|
||||
db SERVER:MISSIONS:0:BEGIN_DATE 1200
|
||||
db SERVER:MISSIONS:0:END_DATE 1800
|
||||
db SERVER:MISSIONS:0:HISTO:0:TEXT 140
|
||||
db SERVER:MISSIONS:0:HISTO:1:TEXT 150
|
||||
db SERVER:MISSIONS:0:HISTO:2:TEXT 160
|
||||
db SERVER:MISSIONS:0:HISTO:3:TEXT 170
|
||||
db SERVER:MISSIONS:0:HISTO:4:TEXT 180
|
||||
db SERVER:MISSIONS:0:POS 0
|
||||
|
||||
db SERVER:MISSIONS:1:TITLE 30
|
||||
db SERVER:MISSIONS:1:DETAIL_TEXT 80
|
||||
db SERVER:MISSIONS:1:ICON generic_rite.mission_icon
|
||||
db SERVER:MISSIONS:1:GOALS:0:TEXT 44
|
||||
db SERVER:MISSIONS:1:GOALS:1:TEXT 55
|
||||
db SERVER:MISSIONS:1:HISTO:0:TEXT 144
|
||||
db SERVER:MISSIONS:1:HISTO:1:TEXT 154
|
||||
db SERVER:MISSIONS:1:HISTO:2:TEXT 164
|
||||
db SERVER:MISSIONS:1:POS 1
|
||||
|
||||
db SERVER:MISSIONS:2:TITLE 90
|
||||
db SERVER:MISSIONS:2:DETAIL_TEXT 40
|
||||
db SERVER:MISSIONS:2:ICON generic_craft.mission_icon
|
||||
db SERVER:MISSIONS:2:FINISHED 1
|
||||
db SERVER:MISSIONS:2:POS 2
|
||||
|
||||
db SERVER:MISSIONS:3:TITLE 465
|
||||
db SERVER:MISSIONS:3:DETAIL_TEXT 0
|
||||
db SERVER:MISSIONS:3:ICON generic_fight.mission_icon
|
||||
db SERVER:MISSIONS:3:FINISHED 2
|
||||
db SERVER:MISSIONS:3:POS 3
|
||||
|
||||
db SERVER:MISSIONS:4:TITLE 123
|
||||
db SERVER:MISSIONS:4:DETAIL_TEXT 65
|
||||
db SERVER:MISSIONS:4:ICON generic_travel.mission_icon
|
||||
db SERVER:MISSIONS:4:POS 4
|
||||
|
||||
db SERVER:MISSIONS:12:TITLE 12
|
||||
db SERVER:MISSIONS:12:DETAIL_TEXT 12
|
||||
db SERVER:MISSIONS:12:ICON generic_generic.mission_icon
|
||||
db SERVER:MISSIONS:12:POS 12
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
44
code/ryzom/client/data/gamedev/fd4.cmd
Normal file
44
code/ryzom/client/data/gamedev/fd4.cmd
Normal file
|
@ -0,0 +1,44 @@
|
|||
ah show team_share
|
||||
|
||||
db SERVER:INVENTORY:SHARE:0:SHEET abm_mt_cold_00005.sphrase
|
||||
db SERVER:INVENTORY:SHARE:0:WEIGHT 100
|
||||
db SERVER:INVENTORY:SHARE:0:NB_MEMBER 0
|
||||
db SERVER:INVENTORY:SHARE:0:WANTED 0
|
||||
db SERVER:INVENTORY:SHARE:0:CHANCE 0
|
||||
|
||||
db SERVER:INVENTORY:SHARE:1:SHEET ictalp.sitem
|
||||
db SERVER:INVENTORY:SHARE:1:WEIGHT 50
|
||||
db SERVER:INVENTORY:SHARE:1:NB_MEMBER 1
|
||||
db SERVER:INVENTORY:SHARE:1:WANTED 1
|
||||
db SERVER:INVENTORY:SHARE:1:CHANCE 33
|
||||
|
||||
db SERVER:INVENTORY:SHARE:2:SHEET bmpa01.sbrick
|
||||
db SERVER:INVENTORY:SHARE:2:WEIGHT 35
|
||||
db SERVER:INVENTORY:SHARE:2:NB_MEMBER 2
|
||||
db SERVER:INVENTORY:SHARE:2:WANTED 0
|
||||
db SERVER:INVENTORY:SHARE:2:CHANCE 0
|
||||
|
||||
db SERVER:INVENTORY:SHARE:3:SHEET icfm2pp.sitem
|
||||
db SERVER:INVENTORY:SHARE:3:WEIGHT 150
|
||||
db SERVER:INVENTORY:SHARE:3:NB_MEMBER 3
|
||||
db SERVER:INVENTORY:SHARE:3:WANTED 1
|
||||
db SERVER:INVENTORY:SHARE:3:CHANCE 35
|
||||
|
||||
db SERVER:INVENTORY:SHARE:4:SHEET icmm2bm.sitem
|
||||
db SERVER:INVENTORY:SHARE:4:WEIGHT 90
|
||||
db SERVER:INVENTORY:SHARE:4:NB_MEMBER 4
|
||||
db SERVER:INVENTORY:SHARE:4:WANTED 1
|
||||
db SERVER:INVENTORY:SHARE:4:CHANCE 32
|
||||
|
||||
|
||||
db SERVER:INVENTORY:SHARE:TM_0:NAME 32
|
||||
db SERVER:INVENTORY:SHARE:TM_0:VALID 0
|
||||
|
||||
db SERVER:INVENTORY:SHARE:TM_1:NAME 43
|
||||
db SERVER:INVENTORY:SHARE:TM_1:VALID 1
|
||||
|
||||
db SERVER:INVENTORY:SHARE:TM_2:NAME 15
|
||||
db SERVER:INVENTORY:SHARE:TM_2:VALID 1
|
||||
|
||||
db SERVER:INVENTORY:SHARE:TM_3:NAME 98
|
||||
db SERVER:INVENTORY:SHARE:TM_3:VALID 0
|
9
code/ryzom/client/data/gamedev/formulas.txt
Normal file
9
code/ryzom/client/data/gamedev/formulas.txt
Normal file
|
@ -0,0 +1,9 @@
|
|||
root_id spell_power range characteristic virulence healing spell length destination target_needed
|
||||
1 1 1 1 0 0 0 0 1
|
||||
2 0 1 1 0 1 0 0 1
|
||||
3 0 1 1 1 0 1 0 1
|
||||
35 0 0 0 0 0 0 1 0
|
||||
38 1 1 1 0 0 0 0 1
|
||||
39 0 1 1 1 0 0 0 1
|
||||
41 0 1 0 1 0 1 0 0
|
||||
40 0 1 1 1 0 1 0 1
|
110
code/ryzom/client/data/gamedev/guild.cmd
Normal file
110
code/ryzom/client/data/gamedev/guild.cmd
Normal file
|
@ -0,0 +1,110 @@
|
|||
|
||||
db SERVER:GUILD:NAME 654
|
||||
db SERVER:GUILD:DESCRIPTION 2
|
||||
db SERVER:GUILD:ICON 2
|
||||
db SERVER:GUILD:XP 250
|
||||
db SERVER:GUILD:VILLAGE 3
|
||||
db SERVER:GUILD:PEOPLE 199
|
||||
db SERVER:GUILD:FAME -100
|
||||
db SERVER:GUILD:CREATION_DATE 365
|
||||
|
||||
db SERVER:GUILD:MEMBERS:0:NAME 100
|
||||
db SERVER:GUILD:MEMBERS:0:GRADE 0
|
||||
db SERVER:GUILD:MEMBERS:0:ONLINE 1
|
||||
db SERVER:GUILD:MEMBERS:0:ENTER_DATE 1680
|
||||
|
||||
db SERVER:GUILD:MEMBERS:1:NAME 1
|
||||
db SERVER:GUILD:MEMBERS:1:GRADE 1
|
||||
db SERVER:GUILD:MEMBERS:1:ONLINE 0
|
||||
db SERVER:GUILD:MEMBERS:1:ENTER_DATE 150
|
||||
|
||||
db SERVER:GUILD:MEMBERS:2:NAME 2
|
||||
db SERVER:GUILD:MEMBERS:2:GRADE 2
|
||||
db SERVER:GUILD:MEMBERS:2:ONLINE 1
|
||||
db SERVER:GUILD:MEMBERS:2:ENTER_DATE 120
|
||||
|
||||
db SERVER:GUILD:MEMBERS:3:NAME 3
|
||||
db SERVER:GUILD:MEMBERS:3:GRADE 3
|
||||
db SERVER:GUILD:MEMBERS:3:ONLINE 1
|
||||
db SERVER:GUILD:MEMBERS:3:ENTER_DATE 100
|
||||
|
||||
|
||||
db UI:VARIABLES:ISACTIVE:INV_GUILD 1
|
||||
db UI:TEMP:INVENTORY_GUILD_OPENED 1
|
||||
|
||||
ah show inv_guild
|
||||
|
||||
db SERVER:GUILD:INVENTORY:MONEY 654
|
||||
db SERVER:GUILD:INVENTORY:BULK_MAX 100
|
||||
|
||||
db SERVER:GUILD:INVENTORY:0:SHEET icmp1bs.sitem
|
||||
db SERVER:GUILD:INVENTORY:0:WEIGHT 33
|
||||
db SERVER:GUILD:INVENTORY:0:QUANTITY 12
|
||||
|
||||
db SERVER:GUILD:INVENTORY:1:SHEET ictalp.sitem
|
||||
db SERVER:GUILD:INVENTORY:1:WEIGHT 50
|
||||
|
||||
db SERVER:GUILD:INVENTORY:2:SHEET icfm1ss.sitem
|
||||
db SERVER:GUILD:INVENTORY:2:WEIGHT 35
|
||||
|
||||
db SERVER:GUILD:INVENTORY:3:SHEET icfm2pp.sitem
|
||||
db SERVER:GUILD:INVENTORY:3:WEIGHT 150
|
||||
|
||||
|
||||
|
||||
db SERVER:GUILD:MEMBERS:0:NAME 0
|
||||
db SERVER:GUILD:MEMBERS:1:NAME 1
|
||||
db SERVER:GUILD:MEMBERS:2:NAME 2
|
||||
db SERVER:GUILD:MEMBERS:3:NAME 3
|
||||
db SERVER:GUILD:MEMBERS:4:NAME 4
|
||||
db SERVER:GUILD:MEMBERS:5:NAME 5
|
||||
db SERVER:GUILD:MEMBERS:6:NAME 6
|
||||
db SERVER:GUILD:MEMBERS:7:NAME 7
|
||||
db SERVER:GUILD:MEMBERS:8:NAME 8
|
||||
db SERVER:GUILD:MEMBERS:9:NAME 9
|
||||
db SERVER:GUILD:MEMBERS:10:NAME 10
|
||||
db SERVER:GUILD:MEMBERS:11:NAME 11
|
||||
db SERVER:GUILD:MEMBERS:12:NAME 12
|
||||
db SERVER:GUILD:MEMBERS:13:NAME 13
|
||||
db SERVER:GUILD:MEMBERS:14:NAME 14
|
||||
db SERVER:GUILD:MEMBERS:15:NAME 15
|
||||
db SERVER:GUILD:MEMBERS:16:NAME 16
|
||||
db SERVER:GUILD:MEMBERS:17:NAME 17
|
||||
db SERVER:GUILD:MEMBERS:18:NAME 18
|
||||
db SERVER:GUILD:MEMBERS:19:NAME 19
|
||||
db SERVER:GUILD:MEMBERS:20:NAME 20
|
||||
db SERVER:GUILD:MEMBERS:21:NAME 21
|
||||
db SERVER:GUILD:MEMBERS:22:NAME 22
|
||||
db SERVER:GUILD:MEMBERS:23:NAME 23
|
||||
db SERVER:GUILD:MEMBERS:24:NAME 24
|
||||
db SERVER:GUILD:MEMBERS:25:NAME 25
|
||||
db SERVER:GUILD:MEMBERS:26:NAME 26
|
||||
db SERVER:GUILD:MEMBERS:27:NAME 27
|
||||
db SERVER:GUILD:MEMBERS:28:NAME 28
|
||||
db SERVER:GUILD:MEMBERS:29:NAME 29
|
||||
db SERVER:GUILD:MEMBERS:30:NAME 30
|
||||
db SERVER:GUILD:MEMBERS:31:NAME 31
|
||||
db SERVER:GUILD:MEMBERS:32:NAME 32
|
||||
db SERVER:GUILD:MEMBERS:33:NAME 33
|
||||
db SERVER:GUILD:MEMBERS:34:NAME 34
|
||||
db SERVER:GUILD:MEMBERS:35:NAME 35
|
||||
db SERVER:GUILD:MEMBERS:36:NAME 36
|
||||
db SERVER:GUILD:MEMBERS:37:NAME 37
|
||||
db SERVER:GUILD:MEMBERS:38:NAME 38
|
||||
db SERVER:GUILD:MEMBERS:39:NAME 39
|
||||
db SERVER:GUILD:MEMBERS:40:NAME 40
|
||||
db SERVER:GUILD:MEMBERS:41:NAME 41
|
||||
db SERVER:GUILD:MEMBERS:42:NAME 42
|
||||
db SERVER:GUILD:MEMBERS:43:NAME 43
|
||||
db SERVER:GUILD:MEMBERS:44:NAME 44
|
||||
db SERVER:GUILD:MEMBERS:45:NAME 45
|
||||
db SERVER:GUILD:MEMBERS:46:NAME 46
|
||||
db SERVER:GUILD:MEMBERS:47:NAME 47
|
||||
db SERVER:GUILD:MEMBERS:48:NAME 48
|
||||
db SERVER:GUILD:MEMBERS:49:NAME 49
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
33
code/ryzom/client/data/gamedev/ig.txt
Normal file
33
code/ryzom/client/data/gamedev/ig.txt
Normal file
|
@ -0,0 +1,33 @@
|
|||
// This sample shows all functionnality of the script to create a scene
|
||||
// a basic sample could be :
|
||||
//
|
||||
// city.ig
|
||||
// + street1.ig
|
||||
// ++ house0.ig
|
||||
// + street2.ig
|
||||
// ++ house1.ig
|
||||
// ++ house2.ig
|
||||
//
|
||||
// This means that the city.ig is father of street1 and street2 and house0
|
||||
// is child of street1. The + indicates the level of depth in hierarchy.
|
||||
// We can put initial position and rotation. We can avoid initial rotation
|
||||
// or both of them.
|
||||
|
||||
//Water01.ig
|
||||
//TR_VILLAGEC.ig
|
||||
//WaterFyrosOasis.ig
|
||||
//fxoasis.ig
|
||||
//fxtryker.ig
|
||||
//OasisDemo_Auberges.ig
|
||||
//WaterLineOasis01.ig
|
||||
|
||||
//street.ig
|
||||
//+ apart.ig
|
||||
// ++ appart_int_doors.ig
|
||||
// ++ appart_feux.ig
|
||||
//+ taverne.ig
|
||||
//+ forge.ig
|
||||
//+ fx_flammes.ig
|
||||
//+ objects.ig
|
||||
//+ lanternes_haut_et_bas.ig
|
||||
//+ Animated_door.ig
|
96
code/ryzom/client/data/gamedev/interfaces/CtrlsFunctions.txt
Normal file
96
code/ryzom/client/data/gamedev/interfaces/CtrlsFunctions.txt
Normal file
|
@ -0,0 +1,96 @@
|
|||
/*****************************************************************************************************/
|
||||
THIS FILE GIVE THE RELATION BEETWEEN A FUNCTION NUMBER AND THE CORRESPONDING FUNCTION NAME IN THE CODE
|
||||
|
||||
|
||||
NB : this is NOT a configuration file, only an information file for users, this file is NOT read by the program and evrything can be written in it.
|
||||
|
||||
Users who want to be sure of what they do should give a look to the file functions.cpp
|
||||
|
||||
|
||||
|
||||
0 : cbTest
|
||||
1 : cbSelectFYROS
|
||||
2 : cbSelectTRYKER
|
||||
3 : cbSelectMATIS
|
||||
4 : cbSelectKALAB
|
||||
5 : cbSelectMale
|
||||
6 : cbSelectFemale
|
||||
7 : cbCreateCharacter
|
||||
8 : cbEnterWorld
|
||||
9 : cbDeleteCharacter
|
||||
10 : cbConnect
|
||||
11 : cbUpdateLogin
|
||||
|
||||
12 : <unused>
|
||||
|
||||
13 : cbUnmuteAll
|
||||
14 : cbWhisper
|
||||
15 : cbTalk
|
||||
16 : cbShout
|
||||
|
||||
17 : cbPreprogSentence1
|
||||
18 : <unused>
|
||||
|
||||
19 : cbPreprogSentence2
|
||||
20 : <unused>
|
||||
|
||||
21 : cbPreprogSentence3
|
||||
22 : <unused>
|
||||
|
||||
23 : cbPreprogSentence4
|
||||
24 : <unused>
|
||||
|
||||
25 : cbPreprogSentence5
|
||||
|
||||
26 : <unused>
|
||||
27 : <unused>
|
||||
|
||||
28 : cbMinRestore
|
||||
29 : cbLockUnlock
|
||||
30 : cbMuteUnmutePublic
|
||||
31 : cbPublicPopUp
|
||||
|
||||
32 : <unused>
|
||||
|
||||
33 : cbProcessChatLine
|
||||
34 : cbUsePreprog
|
||||
|
||||
35 : <unused> // cbAddToContactList
|
||||
36 : <unused> // cbProposeJoinClade
|
||||
|
||||
37 : cbTeammateProposal
|
||||
|
||||
38 : cbPreprog1
|
||||
39 : cbPreprog2
|
||||
40 : cbPreprog3
|
||||
41 : cbPreprog4
|
||||
42 : cbPreprog5
|
||||
|
||||
43 : <unused> // cbSpeech
|
||||
44 : <unused> // cbCreateSpeech
|
||||
45 : <unused> // cbJoinSpeech
|
||||
46 : <unused> // cbVote
|
||||
47 : <unused> // cbLeaveSpeech
|
||||
48 : <unused> // cbCreateGroup
|
||||
|
||||
49 : <unused> // cbToSpeech
|
||||
50 : <unused> // cbToPublic
|
||||
|
||||
51 : cbToTeam
|
||||
|
||||
52 : <unused> // cbToClade
|
||||
|
||||
53 : cbToFamily
|
||||
|
||||
54 : cbTeammateRequest
|
||||
|
||||
55 : cbCreateTeam
|
||||
56 : cbLeaveTeam
|
||||
|
||||
57 : cbAcceptProposal
|
||||
58 : cbRejectProposal
|
||||
59 : cbAcceptRequest
|
||||
60 : cbRejectRequest
|
||||
|
||||
61 : cbSendPrivateMessage
|
||||
62 : cbRecord
|
104
code/ryzom/client/data/gamedev/interfaces/OLD 111.txt
Normal file
104
code/ryzom/client/data/gamedev/interfaces/OLD 111.txt
Normal file
|
@ -0,0 +1,104 @@
|
|||
X: 0.25 Y: 0.01 Width: 510 Height: 150 Name: 15 MinWidth: 400 MinHeight: 100
|
||||
|
||||
/***********************************************************/
|
||||
/ THE PUBLIC CHAT WINDOW
|
||||
/***********************************************************/
|
||||
|
||||
|
||||
/ bottom left
|
||||
[2000] Origin: BL HotSpot: TR X: 0 Y: 0 X_Pixel: 0 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 64 H_Pixel: 64 Texture: 13 RGBA: 255 255 255 128
|
||||
/ bottom right
|
||||
[2002] Origin: BR HotSpot: TL X: 0 Y: 0 X_Pixel: 0 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 512 H_Pixel: 64 Texture: 14 RGBA: 255 255 255 128
|
||||
/ rezisable_bottom
|
||||
[2001] Parent: 2000 Origin: BR HotSpot: TR X: 0 Y: 0 X_Pixel: -18 Y_Pixel: 0 W: 1 H: 0 W_Pixel: -394 H_Pixel: 64 Texture: 17 RGBA: 255 255 255 128
|
||||
|
||||
/ mid_left
|
||||
[2003] Parent: 2000 Origin: TL HotSpot: TR X: 0 Y: 0 X_Pixel: 0 Y_Pixel: 0 W: 0 H: 1 W_Pixel: 16 H_Pixel: -95 Texture: 15 RGBA: 255 255 255 128
|
||||
/mid_right
|
||||
[2004] Parent: 2002 Origin: TR HotSpot: TL X: 0 Y: 0 X_Pixel: 0 Y_Pixel: 0 W: 0 H: 1 W_Pixel: 16 H_Pixel: -95 Texture: 16 RGBA: 255 255 255 128
|
||||
/mid_mid
|
||||
[2005] Parent: 2000 Origin: TL HotSpot: TR X: 0 Y: 0 X_Pixel: 16 Y_Pixel: 0 W: 1 H: 1 W_Pixel: -32 H_Pixel: -95 Texture: 12 RGBA: 255 255 255 128
|
||||
|
||||
/top left
|
||||
[2006] Parent: 2003 Origin: TL HotSpot: TR X: 0 Y: 0 X_Pixel: 0 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 512 H_Pixel: 32 Texture: 20 RGBA: 255 255 255 128
|
||||
/rezisable top
|
||||
[2007] Parent: 2006 Origin: BR HotSpot: TR X: 0 Y: 0 X_Pixel: -225 Y_Pixel: 0 W: 1 H: 0 W_Pixel: -493 H_Pixel: 32 Texture: 18 RGBA: 255 255 255 128
|
||||
/top right
|
||||
[2008] Parent: 2004 Origin: TR HotSpot: TL X: 0 Y: 0 X_Pixel: 0 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 256 H_Pixel: 32 Texture: 19 RGBA: 255 255 255 128
|
||||
|
||||
|
||||
/ the chat box
|
||||
[22] Origin: BL HotSpot: TR X: 0 Y: 0 X_Pixel: 5 Y_Pixel: 54 W: 1 H: 1 W_Pixel: -10 H_Pixel: -86 Pen: 6 LeftClickFunction: 30 RightClickFunction: 31 UpTexture: 11 DownTexture: 10 ScrollBarTexture: 28
|
||||
|
||||
/ the input control for chat box messages
|
||||
[23] Origin: BL HotSpot: TR X: 0 Y: 0 X_Pixel: 26 Y_Pixel: 26 W: 1 H: 0 W_Pixel: -31 H_Pixel: 16 Function: 33 Pen: 7
|
||||
|
||||
|
||||
/**** Buttons setting the chat mode (public, team, family...) and the talk mode if in pubic mode (talk(say), shout, whisper).
|
||||
/ the Whisper button
|
||||
[24] Origin: BR HotSpot: TL X: 0 Y: 0 X_Pixel: -136 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 64 H_Pixel: 16 Function: 14 Text: 24 Pen: 7
|
||||
|
||||
/ the 'say' button
|
||||
[25] Origin: BR HotSpot: TL X: 0 Y: 0 X_Pixel: -69 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 64 H_Pixel: 16 Function: 15 Text: 25 Pen: 7
|
||||
|
||||
/ the Shout button
|
||||
[26] Origin: BR HotSpot: TL X: 0 Y: 0 X_Pixel: -4 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 64 H_Pixel: 16 Function: 16 Text: 26 Pen: 7
|
||||
|
||||
/ the 'Team' button (message sent to teammates)
|
||||
[58] Origin: BR HotSpot: TL X: 0 Y: 0 X_Pixel: -268 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 64 H_Pixel: 16 Function: 51 Text: 58 Pen: 7
|
||||
|
||||
/ the 'Family' button (message sent to family)
|
||||
[60] Origin: BR HotSpot: TL X: 0 Y: 0 X_Pixel: -202 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 64 H_Pixel: 16 Function: 53 Text: 60 Pen: 7
|
||||
|
||||
/ the 'clade' button (message sent to clade)
|
||||
[70] Origin: BR HotSpot: TL X: 0 Y: 0 X_Pixel: -334 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 64 H_Pixel: 16 Function: 70 Text: 70 Pen: 7
|
||||
|
||||
/// group these buttons as radio, and init the controller
|
||||
[64] Buttons: 24 25 26 58 60 70 End
|
||||
|
||||
|
||||
/ the 'UnmuteAll' button
|
||||
[27] Origin: TL HotSpot: BR X: 0 Y: 0 X_Pixel: 8 Y_Pixel: -2 W: 0 H: 0 W_Pixel: 76 H_Pixel: 16 Function: 13 Text: 27 Pen: 7
|
||||
|
||||
/ the record button
|
||||
[35] Origin: TR HotSpot: BL X: 0 Y: 0 X_Pixel: -20 Y_Pixel: -2 W: 0 H: 0 W_Pixel: 48 H_Pixel: 16 Function: 62 Text: 33 Pen: 9
|
||||
|
||||
/ sentence 1
|
||||
[28] Origin: TR HotSpot: BL X: 0 Y: 0 X_Pixel: -201 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 27 H_Pixel: 19 Function: 17 Text: 28 Pen: 7
|
||||
/ sentence 2
|
||||
[29] Origin: TR HotSpot: BL X: 0 Y: 0 X_Pixel: -169 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 27 H_Pixel: 19 Function: 19 Text: 29 Pen: 7
|
||||
/ sentence 3
|
||||
[30] Origin: TR HotSpot: BL X: 0 Y: 0 X_Pixel: -137 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 27 H_Pixel: 19 Function: 21 Text: 30 Pen: 7
|
||||
/ sentence 4
|
||||
[31] Origin: TR HotSpot: BL X: 0 Y: 0 X_Pixel: -106 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 27 H_Pixel: 19 Function: 23 Text: 31 Pen: 7
|
||||
/ sentence 5
|
||||
[32] Origin: TR HotSpot: BL X: 0 Y: 0 X_Pixel: -73 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 27 H_Pixel: 19 Function: 25 Text: 32 Pen: 7
|
||||
|
||||
/ radio controller for the buttons 28 to 32
|
||||
[33] Buttons: 28 29 30 31 32 End
|
||||
|
||||
|
||||
|
||||
/ the 'Min' button, minimize/restore chat window
|
||||
/[36] Origin: BL HotSpot: TL X: 1 Y: 0.85 X_Pixel: 0 Y_Pixel: -20 W: 0 H: 0 W_Pixel: 50 H_Pixel: 20 Function: 28 Text: 36 Pen: 7
|
||||
/ the Lock/unlock button, to lock/unlock the chat window
|
||||
[37] Origin: BL HotSpot: TR X: 0 Y: 0 X_Pixel: 2 Y_Pixel: 2 W: 0 H: 0 W_Pixel: 16 H_Pixel: 16 Function: 29 Text: 37 Pen: 7
|
||||
|
||||
|
||||
/ the leave Team Button (only if player allready in a team)
|
||||
[62] Origin: TL HotSpot: BR X: 0 Y: 0 X_Pixel: 92 Y_Pixel: -1 W: 0 H: 0 W_Pixel: 74 H_Pixel: 19 Function: 56 Text: 62 Pen: 8
|
||||
|
||||
/ the create Team Button (only if player not allready in a team)
|
||||
[61] Origin: TL HotSpot: BR X: 0 Y: 0 X_Pixel: 92 Y_Pixel: -1 W: 0 H: 0 W_Pixel: 74 H_Pixel: 19 Function: 55 Text: 61 Pen: 8
|
||||
|
||||
/ clear button
|
||||
/[66] Parent: 22 Origin: TL HotSpot: TR X: 0 Y: 0 X_Pixel: 100 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 50 H_Pixel: 20 Function: 66 Text: 66 Pen: 7
|
||||
|
||||
/ leave clade button
|
||||
[68] Origin: TL HotSpot: BR X: 0 Y: 0 X_Pixel: 173 Y_Pixel: -2 W: 0 H: 0 W_Pixel: 76 H_Pixel: 16 Function: 68 Text: 68 Pen: 8
|
||||
|
||||
/ create clade button
|
||||
[67] Origin: TL HotSpot: BR X: 0 Y: 0 X_Pixel: 173 Y_Pixel: -2 W: 0 H: 0 W_Pixel: 76 H_Pixel: 16 Function: 67 Text: 67 Pen: 8
|
||||
|
||||
/ the vote button (when a vote can be done)
|
||||
[71] Origin: BL HotSpot: TR X: 0 Y: 0 X_Pixel: 30 Y_Pixel: 0 W: 0 H: 0 W_Pixel: 68 H_Pixel: 20 Function: 71 Text: 71 Pen: 8
|
2
code/ryzom/client/data/gamedev/interfaces/OSDs.txt
Normal file
2
code/ryzom/client/data/gamedev/interfaces/OSDs.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
[...] BG_Mode: none BG_Bitmap: 1 BG_Color: 255 255 255 255 TB_Mode: plain TB_Bitmap: 0 TB_Color: 0 0 0 192 TB_Pen: 1 HL_Size: 1 HL_Color: 255 255 255 255 RS_Size: 4 RS_Color: 255 255 255 255
|
||||
/[300] BG_Mode: plain BG_Color: 0 0 0 128 TB_Mode: stretch TB_Bitmap: 1 TB_Color: 255 255 255 255 TB_Pen: 1 HL_Size: 1 HL_Color: 255 255 255 255 RS_Size: 4 RS_Color: 255 255 255 255
|
173
code/ryzom/client/data/gamedev/interfaces/buttons.txt
Normal file
173
code/ryzom/client/data/gamedev/interfaces/buttons.txt
Normal file
|
@ -0,0 +1,173 @@
|
|||
// Parameters :
|
||||
//-------------
|
||||
// BG_Mode_On: {none, plain, stretch} for the button when On
|
||||
// BG_Mode_Off: {none, plain, stretch} for the button when Off
|
||||
// BG_Mode_Dis: {none, plain, stretch} for the button when Disable
|
||||
// t_On: 'texture number' for the button when On
|
||||
// t_Off: 'texture number' for the button when Off
|
||||
// t_Dis: 'texture number' for the button when Disable
|
||||
// RGBA_On: 4 numbers [0-255] (RGBA) for the button when On
|
||||
// RGBA_Off: 4 numbers [0-255] (RGBA) for the button when Off
|
||||
// RGBA_Dis: 4 numbers [0-255] (RGBA) for the button when Disable
|
||||
|
||||
|
||||
// Default
|
||||
[...] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4 t_Off: 4 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 150 150 255 255 RGBA_Dis: 100 100 100 255
|
||||
|
||||
[1] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 993 t_Off: 994 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
[2] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 993 t_Off: 994 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
[3] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 993 t_Off: 994 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
[4] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 995 t_Off: 996 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
|
||||
[6] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 997 t_Off: 998 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
[7] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 997 t_Off: 998 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
|
||||
[9] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 997 t_Off: 12 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
|
||||
|
||||
[102] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4 t_Off: 3 t_Dis: 0 RGBA_On: 55 100 150 255 RGBA_Off: 50 200 150 255 RGBA_Dis: 100 100 100 255
|
||||
[24] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 22 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
[25] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 22 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
[26] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 22 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
[27] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 23 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
|
||||
[28] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 25 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
[29] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 25 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
[30] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 25 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
[31] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 25 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
[32] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 25 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
|
||||
[35] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 24 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
|
||||
//lock/unlock (unlock = unselected, lock = selected)
|
||||
[37] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 26 t_Off: 27 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
// team
|
||||
[58] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 22 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
// family
|
||||
[60] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 22 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
|
||||
//create team
|
||||
[61] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 21 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
//leave team
|
||||
[62] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 21 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
// create clade
|
||||
[67] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 23 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
//leave clade
|
||||
[68] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 23 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
// clade
|
||||
[70] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 22 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 255
|
||||
|
||||
// the vote button
|
||||
[71] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 32 t_Off: 31 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
|
||||
|
||||
/***********POP-UP***************/
|
||||
// join team request
|
||||
[57] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 69 t_Off: 69 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
// invite to team
|
||||
[39] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 39 t_Off: 39 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
// invite to clade
|
||||
[69] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 69 t_Off: 69 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
|
||||
// use preprog
|
||||
[42] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 42 t_Off: 42 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
// preprog1
|
||||
[43] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 44 t_Off: 43 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
[44] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 44 t_Off: 43 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
[45] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 44 t_Off: 43 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
[46] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 44 t_Off: 43 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
[47] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 48 t_Off: 47 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
|
||||
|
||||
|
||||
|
||||
//////////// Clade creation interface
|
||||
/ public
|
||||
[204]BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 201 t_Off: 202 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
/secret
|
||||
[205]BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 203 t_Off: 204 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
/ create
|
||||
[207]BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 205 t_Off: 205 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
/ cancel
|
||||
[208]BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 206 t_Off: 206 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 255
|
||||
|
||||
|
||||
// Vote button in the election/vote interface
|
||||
[312] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 312 t_Off: 312 t_Dis: 313 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 255 255 255 128
|
||||
|
||||
// Buttons for the inventory
|
||||
[405] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[406] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[407] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[408] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
|
||||
[409] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[410] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[411] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[412] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
|
||||
[413] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[414] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[415] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
|
||||
[416] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[417] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
[418] BG_Mode_On: none BG_Mode_Off: none RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255
|
||||
|
||||
// Login OSD
|
||||
[703] BG_Mode_On: stretch t_On: 703 RGBA_On: 255 255 255 255 BG_Mode_Off: none RGBA_Off: 255 255 255 255
|
||||
|
||||
// Character choice OSD.
|
||||
[801] BG_Mode_On: stretch t_On: 703 RGBA_On: 255 255 255 255 BG_Mode_Off: none RGBA_Off: 255 255 255 255
|
||||
|
||||
[803] BG_Mode_Off: none BG_Mode_On: stretch t_On: 801 RGBA_On: 255 255 255 128
|
||||
[804] BG_Mode_Off: none BG_Mode_On: stretch t_On: 801 RGBA_On: 255 255 255 128
|
||||
[805] BG_Mode_Off: none BG_Mode_On: stretch t_On: 801 RGBA_On: 255 255 255 128
|
||||
[806] BG_Mode_Off: none BG_Mode_On: stretch t_On: 801 RGBA_On: 255 255 255 128
|
||||
[807] BG_Mode_Off: none BG_Mode_On: stretch t_On: 801 RGBA_On: 255 255 255 128
|
||||
[808] BG_Mode_Off: none BG_Mode_On: stretch t_On: 801 RGBA_On: 255 255 255 128
|
||||
[809] BG_Mode_Off: none BG_Mode_On: stretch t_On: 801 RGBA_On: 255 255 255 128
|
||||
|
||||
// the accept buttons
|
||||
[1001] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 34 t_Off: 34 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
[1101] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 34 t_Off: 34 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
|
||||
|
||||
// the infos buttons
|
||||
[1002] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 36 t_Off: 36 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
[1102] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 36 t_Off: 36 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
|
||||
|
||||
// the reject buttons
|
||||
[1003] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 35 t_Off: 35 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
[1103] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 35 t_Off: 35 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
|
||||
|
||||
///////////////
|
||||
/ spell list
|
||||
[4012] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4099 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 128
|
||||
[4013] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4013 t_Off: 4013 t_Dis: 4014 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 255 255 255 128
|
||||
[4016] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4013 t_Off: 4013 t_Dis: 4014 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 255 255 255 128
|
||||
|
||||
/ scroll left
|
||||
[4113] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4113 t_Off: 4113 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
/ scroll right
|
||||
[4114] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4114 t_Off: 4114 t_Dis: 0 RGBA_On: 255 255 255 255 RGBA_Off: 255 255 255 255 RGBA_Dis: 100 100 100 255
|
||||
|
||||
/ cancel button
|
||||
[4050] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4050 t_Off: 4050 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 128
|
||||
/ test
|
||||
[4051] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4051 t_Off: 4051 t_Dis: 4052 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 128
|
||||
/ validate
|
||||
[4052] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4051 t_Off: 4051 t_Dis: 4052 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 128
|
||||
|
||||
|
||||
/***************** Momorized spell list
|
||||
/ spell list
|
||||
[4310] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4099 t_Off: 0 t_Dis: 0 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 0 RGBA_Dis: 100 100 100 128
|
||||
/ delete
|
||||
[4311] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4311 t_Off: 4311 t_Dis: 4311 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 128
|
||||
/ close-cancel
|
||||
[4312] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4311 t_Off: 4311 t_Dis: 4311 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 128
|
||||
/ cast
|
||||
[4313] BG_Mode_On: stretch BG_Mode_Off: stretch BG_Mode_Dis: stretch t_On: 4311 t_Off: 4311 t_Dis: 4311 RGBA_On: 255 255 255 128 RGBA_Off: 255 255 255 128 RGBA_Dis: 100 100 100 128
|
598
code/ryzom/client/data/gamedev/interfaces/ctrls.txt
Normal file
598
code/ryzom/client/data/gamedev/interfaces/ctrls.txt
Normal file
|
@ -0,0 +1,598 @@
|
|||
[1]RADIO_BUTTON
|
||||
[2]RADIO_BUTTON
|
||||
[3]RADIO_BUTTON
|
||||
[4]RADIO_BUTTON
|
||||
[5]RADIO_CONTROLLER
|
||||
|
||||
[6]RADIO_BUTTON
|
||||
[7]RADIO_BUTTON
|
||||
[8]RADIO_CONTROLLER
|
||||
|
||||
[9]BUTTON
|
||||
[10]CAPTURE
|
||||
[11]CAPTURE
|
||||
|
||||
[12]LIST
|
||||
[13]TEXT
|
||||
[14]TEXT
|
||||
[15]BUTTON
|
||||
[16]BUTTON
|
||||
[17]TEXT
|
||||
[18]CAPTURE
|
||||
[19]CAPTURE
|
||||
[20]BUTTON
|
||||
|
||||
[21]BITMAP
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ The Chat Window
|
||||
/*************************************************************/
|
||||
|
||||
/ the chat control box
|
||||
[22]CHAT
|
||||
/ the chat input control
|
||||
[23]CHAT_INPUT
|
||||
|
||||
/ whisper
|
||||
[24]RADIO_BUTTON
|
||||
/ say
|
||||
[25]RADIO_BUTTON
|
||||
/shout
|
||||
[26]RADIO_BUTTON
|
||||
|
||||
/speech mode
|
||||
[55]RADIO_BUTTON
|
||||
/ public mode
|
||||
[56]RADIO_BUTTON
|
||||
/ teammate mode
|
||||
[58]RADIO_BUTTON
|
||||
/ clade mode
|
||||
[59]RADIO_BUTTON
|
||||
/ family mode
|
||||
[60]RADIO_BUTTON
|
||||
/clade mode
|
||||
[70]RADIO_BUTTON
|
||||
|
||||
/ the radio controller
|
||||
[64]RADIO_CONTROLLER
|
||||
|
||||
/ unmute all
|
||||
[27]BUTTON
|
||||
|
||||
/1
|
||||
[28]RADIO_BUTTON
|
||||
/2
|
||||
[29]RADIO_BUTTON
|
||||
/3
|
||||
[30]RADIO_BUTTON
|
||||
/4
|
||||
[31]RADIO_BUTTON
|
||||
/5
|
||||
[32]RADIO_BUTTON
|
||||
/ radio controller for 28 to 32
|
||||
[33]RADIO_CONTROLLER
|
||||
|
||||
/ Speech
|
||||
[34]BUTTON
|
||||
/ leave speech
|
||||
[53]BUTTON
|
||||
|
||||
/vote
|
||||
[35]BUTTON
|
||||
/create group
|
||||
[54]BUTTON
|
||||
|
||||
/min
|
||||
[36]BUTTON
|
||||
/lock-unlock
|
||||
[37]BUTTON
|
||||
|
||||
/Create Teammate button
|
||||
[61]BUTTON
|
||||
/leave teammate button
|
||||
[62]BUTTON
|
||||
|
||||
/**************************************************************/
|
||||
/ The pop-up window displayed with a right-click in public chat
|
||||
/*************************************************************/
|
||||
/ surname
|
||||
[38]TEXT
|
||||
|
||||
/ I want to be your teammate
|
||||
[57]BUTTON
|
||||
/ do you want to be my teammate
|
||||
[39]BUTTON
|
||||
/join clade proposal
|
||||
[69]BUTTON
|
||||
|
||||
/add to contact list
|
||||
[40]BUTTON
|
||||
/Propose to join Clad
|
||||
[41]BUTTON
|
||||
|
||||
/ use preprog
|
||||
[42]BUTTON
|
||||
|
||||
/ preprog 1
|
||||
[43]RADIO_BUTTON
|
||||
/ preprog 2
|
||||
[44]RADIO_BUTTON
|
||||
/ preprog 3
|
||||
[45]RADIO_BUTTON
|
||||
/ preprog 4
|
||||
[46]RADIO_BUTTON
|
||||
/ preprog 5
|
||||
[47]RADIO_BUTTON
|
||||
|
||||
/ the radio controller for the radio buttons 43 to 47
|
||||
[65]RADIO_CONTROLLER
|
||||
|
||||
/the five possible clades buttons
|
||||
[48]BUTTON
|
||||
[49]BUTTON
|
||||
[50]BUTTON
|
||||
[51]BUTTON
|
||||
[52]BUTTON
|
||||
|
||||
/[53] already used
|
||||
/[54] already used
|
||||
/[55] already used
|
||||
/[56] already used
|
||||
/[57] already used
|
||||
/[58] already used
|
||||
/[59] already used
|
||||
/[60] already used
|
||||
/[61] already used
|
||||
/[62] already used
|
||||
|
||||
/ the capture control used to send message to the selected player
|
||||
[63]CAPTURE
|
||||
|
||||
/[64] already used
|
||||
/[65] already used
|
||||
[66]BUTTON
|
||||
[67]BUTTON
|
||||
[68]BUTTON
|
||||
|
||||
/[69] already used
|
||||
/[70] already used
|
||||
|
||||
/ the Vote button
|
||||
[71]BUTTON
|
||||
|
||||
[75]BITMAP
|
||||
/ the close button (not in final version)
|
||||
[99]BUTTON
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ Dialog Box with a Bot (OSD 3).
|
||||
/*************************************************************/
|
||||
[100]TEXT
|
||||
[101]TEXT
|
||||
[102]LIST
|
||||
[103]CHOICE_LIST
|
||||
|
||||
[104]BITMAP
|
||||
[105]BITMAP
|
||||
[106]BITMAP
|
||||
[107]BITMAP
|
||||
[108]BITMAP
|
||||
[109]BITMAP
|
||||
[110]BITMAP
|
||||
[111]BITMAP
|
||||
[112]BITMAP
|
||||
[113]BITMAP
|
||||
[114]BITMAP
|
||||
[115]BITMAP
|
||||
[116]BITMAP
|
||||
[117]BITMAP
|
||||
[118]BITMAP
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ THE CREATE CLADE INTERFACE
|
||||
/**********************************************************/
|
||||
// Background
|
||||
[200]BITMAP
|
||||
[209]BITMAP
|
||||
[210]BITMAP
|
||||
|
||||
/ clade name
|
||||
[201]CAPTURE
|
||||
|
||||
/ window name
|
||||
[202]TEXT
|
||||
|
||||
/ clade corporate name
|
||||
[203]CAPTURE
|
||||
|
||||
/ public clade
|
||||
[204]RADIO_BUTTON
|
||||
/ secret clade
|
||||
[205]RADIO_BUTTON
|
||||
/
|
||||
[206]RADIO_CONTROLLER
|
||||
|
||||
[207]BUTTON
|
||||
[208]BUTTON
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ THE VOTE INTERFACE
|
||||
/**********************************************************/
|
||||
/ background bitmaps
|
||||
[300]BITMAP
|
||||
[301]BITMAP
|
||||
[302]BITMAP
|
||||
[303]BITMAP
|
||||
[304]BITMAP
|
||||
[305]BITMAP
|
||||
[306]BITMAP
|
||||
[307]BITMAP
|
||||
[308]BITMAP
|
||||
|
||||
[314]BITMAP
|
||||
[315]BITMAP
|
||||
|
||||
/ title (ex: Territory chief election)
|
||||
[309]TEXT
|
||||
/ countdown to end of election
|
||||
[310]TEXT
|
||||
|
||||
/ the candidates list
|
||||
[311]CANDIDATE_LIST
|
||||
/ vote for current candidate
|
||||
[312]BUTTON
|
||||
/ current candidate program
|
||||
[313]LIST
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ INVENTORY (OSD 400).
|
||||
/*************************************************************/
|
||||
// Background
|
||||
[400]BITMAP
|
||||
// Money
|
||||
[401]TEXT
|
||||
[402]TEXT
|
||||
[403]TEXT
|
||||
[404]TEXT
|
||||
// Slots
|
||||
[405]BUTTON
|
||||
[406]BUTTON
|
||||
[407]BUTTON
|
||||
[408]BUTTON
|
||||
|
||||
[409]BUTTON
|
||||
[410]BUTTON
|
||||
[411]BUTTON
|
||||
[412]BUTTON
|
||||
|
||||
[413]BUTTON
|
||||
[414]BUTTON
|
||||
[415]BUTTON
|
||||
|
||||
[416]BUTTON
|
||||
[417]BUTTON
|
||||
[418]BUTTON
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ TROC (me) (OSD 500).
|
||||
/*************************************************************/
|
||||
// Background
|
||||
[500]BITMAP
|
||||
// Money
|
||||
[501]TEXT
|
||||
[502]TEXT
|
||||
[503]TEXT
|
||||
[504]TEXT
|
||||
// Slots
|
||||
[505]BUTTON
|
||||
[506]BUTTON
|
||||
[507]BUTTON
|
||||
[508]BUTTON
|
||||
// Rdy
|
||||
[509]BITMAP
|
||||
// OK | Cancel
|
||||
[510]BUTTON
|
||||
[511]BUTTON
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ TROC (you) (OSD 600).
|
||||
/*************************************************************/
|
||||
// Background
|
||||
[600]BITMAP
|
||||
// Money
|
||||
[601]TEXT
|
||||
[602]TEXT
|
||||
[603]TEXT
|
||||
[604]TEXT
|
||||
// Slots
|
||||
[605]BUTTON
|
||||
[606]BUTTON
|
||||
[607]BUTTON
|
||||
[608]BUTTON
|
||||
// Rdy
|
||||
[609]BITMAP
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ LOGIN (OSD 700).
|
||||
/*************************************************************/
|
||||
// Background
|
||||
[700]BITMAP
|
||||
// Login
|
||||
[701]CAPTURE
|
||||
// Password
|
||||
[702]CAPTURE
|
||||
// Button Connect
|
||||
[703]BUTTON
|
||||
// Text Connect
|
||||
[704]TEXT
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ CHARACTER CHOICE (OSD 800).
|
||||
/*************************************************************/
|
||||
// Background
|
||||
[800]BITMAP
|
||||
|
||||
// Button Enter
|
||||
[801]BUTTON
|
||||
// Text Enter
|
||||
[802]TEXT
|
||||
|
||||
// Character Buttons
|
||||
[803]RADIO_BUTTON
|
||||
[804]RADIO_BUTTON
|
||||
[805]RADIO_BUTTON
|
||||
[806]RADIO_BUTTON
|
||||
[807]RADIO_BUTTON
|
||||
[808]RADIO_BUTTON
|
||||
[809]RADIO_BUTTON
|
||||
[810]RADIO_CONTROLLER
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ BUY (OSD 900).
|
||||
/*************************************************************/
|
||||
// Background
|
||||
[900]BITMAP
|
||||
// Money
|
||||
[901]TEXT
|
||||
[902]TEXT
|
||||
[903]TEXT
|
||||
[904]TEXT
|
||||
// Slots
|
||||
[905]BUTTON
|
||||
[906]BUTTON
|
||||
[907]BUTTON
|
||||
[908]BUTTON
|
||||
// Rdy
|
||||
[909]BITMAP
|
||||
// BUY | Cancel
|
||||
[910]BUTTON
|
||||
[911]BUTTON
|
||||
|
||||
|
||||
//Background of the "character creation" interface
|
||||
[999]BITMAP
|
||||
[998]TEXT
|
||||
|
||||
/***********************************************************/
|
||||
/ THE WINDOW DISPLAYED WHEN A PLAYER IVITE YOU TO JOIN HIS TEAM
|
||||
/**********************************************************/
|
||||
/ the text " 'playerName' Invite you to his team
|
||||
[1000]TEXT
|
||||
/ accept
|
||||
[1001]BUTTON
|
||||
/ player info
|
||||
[1002]BUTTON
|
||||
/ reject
|
||||
[1003]BUTTON
|
||||
/background
|
||||
[1006]BITMAP
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ THE WINDOW DISPLAYED WHEN A PLAYER WANT TO JOIN A TEAM
|
||||
/**********************************************************/
|
||||
/ the text " 'playerName' WANTS TO JOIN YOUR TEAM
|
||||
[1100]TEXT
|
||||
/ accept
|
||||
[1101]BUTTON
|
||||
/ player info
|
||||
[1102]BUTTON
|
||||
/ reject
|
||||
[1103]BUTTON
|
||||
|
||||
/ background bitmap
|
||||
[1106]BITMAP
|
||||
|
||||
/***********************************************************/
|
||||
/ THE WINDOW DISPLAYED to create/join a speech
|
||||
/**********************************************************/
|
||||
/join
|
||||
[1004]BUTTON
|
||||
/create
|
||||
[1005]BUTTON
|
||||
|
||||
|
||||
|
||||
/**********************************************/
|
||||
/ JOIN CLADE PROPOSAL POP-UP /
|
||||
/**********************************************/
|
||||
/ the text
|
||||
[1170]TEXT
|
||||
/ accept
|
||||
[1171]BUTTON
|
||||
/ infos
|
||||
[1172]BUTTON
|
||||
/ reject
|
||||
[1173]BUTTON
|
||||
|
||||
/background
|
||||
[1176]BITMAP
|
||||
|
||||
|
||||
|
||||
[2000]BITMAP
|
||||
[2001]BITMAP
|
||||
[2002]BITMAP
|
||||
[2003]BITMAP
|
||||
[2004]BITMAP
|
||||
[2005]BITMAP
|
||||
[2006]BITMAP
|
||||
[2007]BITMAP
|
||||
[2008]BITMAP
|
||||
|
||||
[3000]SPELL_LIST
|
||||
[3001]BUTTON
|
||||
[3002]BUTTON
|
||||
[3003]HORIZONTAL_LIST
|
||||
[3004]HORIZONTAL_LIST
|
||||
|
||||
/***********************************************************/
|
||||
/ Spell Creation Interface
|
||||
/***********************************************************/
|
||||
[4000]BITMAP
|
||||
[4001]BITMAP
|
||||
[4002]TEXT
|
||||
[4003]CONTROL_LIST
|
||||
[4004]BITMAP
|
||||
[4005]BITMAP
|
||||
[4006]BITMAP
|
||||
[4007]BITMAP
|
||||
[4008]BITMAP
|
||||
[4009]BITMAP
|
||||
|
||||
[4010]BITMAP
|
||||
[4011]TEXT
|
||||
[4012]SPELL_LIST
|
||||
[4013]BUTTON
|
||||
[4014]BITMAP
|
||||
[4015]BITMAP
|
||||
[4016]BUTTON
|
||||
|
||||
[4020]BITMAP
|
||||
[4024]BITMAP
|
||||
[4025]BITMAP
|
||||
[4026]BITMAP
|
||||
[4027]BITMAP
|
||||
|
||||
[4021]TEXT
|
||||
[4022]HORIZONTAL_LIST
|
||||
|
||||
[4030]BITMAP
|
||||
[4031]BITMAP
|
||||
[4032]HORIZONTAL_LIST
|
||||
|
||||
[4040]BITMAP
|
||||
[4041]BITMAP
|
||||
[4042]HORIZONTAL_LIST
|
||||
|
||||
[4050]BUTTON
|
||||
[4051]BUTTON
|
||||
[4052]BUTTON
|
||||
[4053]TEXT
|
||||
[4054]PROGRESS_BAR
|
||||
[4055]TEXT
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ Spell Info Pop Up
|
||||
/***********************************************************/
|
||||
/background
|
||||
[4100]BITMAP
|
||||
[4101]BITMAP
|
||||
[4102]BITMAP
|
||||
|
||||
/ window title
|
||||
[4103]TEXT
|
||||
|
||||
/ spell name
|
||||
[4110]TEXT
|
||||
/ spell 'phrase' (syllables)
|
||||
[4111]TEXT
|
||||
/ spell formula (bricks)
|
||||
[4112]HORIZONTAL_LIST
|
||||
/ scroll formula left
|
||||
[4113]BITMAP
|
||||
/ scroll formula right
|
||||
[4114]BITMAP
|
||||
/ spell difficulty
|
||||
[4115]TEXT
|
||||
/ spell cost
|
||||
[4116]PROGRESS_BAR
|
||||
/ edit comment
|
||||
[4117]CAPTURE
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ Brick Info Pop Up
|
||||
/***********************************************************/
|
||||
/background
|
||||
[4200]BITMAP
|
||||
/ brick name
|
||||
[4210]TEXT
|
||||
/ brick icon
|
||||
//[4211]BITMAP
|
||||
[4211]BRICK_CONTROL
|
||||
/ syllable
|
||||
[4212]TEXT
|
||||
/ effect
|
||||
[4213]TEXT
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ Memorized spells
|
||||
/***********************************************************/
|
||||
/background
|
||||
[4300]BITMAP
|
||||
[4301]BITMAP
|
||||
[4302]BITMAP
|
||||
[4303]BITMAP
|
||||
[4304]BITMAP
|
||||
[4305]BITMAP
|
||||
[4306]BITMAP
|
||||
[4307]BITMAP
|
||||
[4308]BITMAP
|
||||
|
||||
/ title
|
||||
[4309]TEXT
|
||||
|
||||
/ Spells
|
||||
[4310]SPELL_LIST
|
||||
/delete
|
||||
[4311]BUTTON
|
||||
/ close
|
||||
[4312]BUTTON
|
||||
/ cast
|
||||
[4313]BUTTON
|
||||
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ casting bar
|
||||
/***********************************************************/
|
||||
[4400]CASTING_BAR
|
||||
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ Bars
|
||||
/***********************************************************/
|
||||
[5000]PROGRESS_BAR // HP
|
||||
[5100]PROGRESS_BAR // Sap
|
||||
[5200]PROGRESS_BAR // Stamina
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ Target
|
||||
/***********************************************************/
|
||||
[6000]TEXT
|
||||
[6001]BITMAP
|
43
code/ryzom/client/data/gamedev/interfaces/input_config.xml
Normal file
43
code/ryzom/client/data/gamedev/interfaces/input_config.xml
Normal file
|
@ -0,0 +1,43 @@
|
|||
|
||||
|
||||
<input_config>
|
||||
<system name="Keyboard">
|
||||
<event type="keyDown" details="KeyESCAPE" context="KeySHIFT">
|
||||
<action name="quit"/>
|
||||
</event>
|
||||
<event type="keyDown" details="KeyT" context="KeySHIFT+KeyCONTROL">
|
||||
<action name="reset_interface"/>
|
||||
</event>
|
||||
<event type="keyDown" details="KeyF5" context="none">
|
||||
<action name="hide_interface"/>
|
||||
</event>
|
||||
<event type="keyDown" details="KeyS" context="KeySHIFT+KeyCONTROL">
|
||||
<action name="save_sentences"/>
|
||||
</event>
|
||||
</system>
|
||||
|
||||
<system name="mouse">
|
||||
<event type="buttondown" details="leftbutton">
|
||||
<action name="capture"/>
|
||||
<action name="enable_move_window"/>
|
||||
<action name="enable_resize_window"/>
|
||||
<action name="select_window"/>
|
||||
<action name="enable_autoadd"/>
|
||||
</event>
|
||||
<event type="buttonreleased" details="leftbutton">
|
||||
<action name="release_capture"/>
|
||||
<action name="execute"/>
|
||||
<action name="disable_move_window"/>
|
||||
<action name="disable_resize_window"/>
|
||||
<action name="disable_autoadd"/>
|
||||
</event>
|
||||
<event type="buttonreleased" details="rightbutton">
|
||||
<action name="show_context_menu"/>
|
||||
<action name="show_info" />
|
||||
</event>
|
||||
<event type="move" details="none">
|
||||
<action name="move_cursor" />
|
||||
</event>
|
||||
</system>
|
||||
</input_config>
|
||||
|
12
code/ryzom/client/data/gamedev/interfaces/pens.txt
Normal file
12
code/ryzom/client/data/gamedev/interfaces/pens.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
[...] 20 255 255 255 255 0
|
||||
[1] 15 255 255 255 255 1
|
||||
[2] 10 255 0 0 255 1
|
||||
[3] 20 50 50 200 255 1
|
||||
[4] 15 150 240 100 255 1
|
||||
[5] 30 255 255 255 64 0
|
||||
[6] 12 200 200 255 255 1
|
||||
[7] 12 255 255 255 255 0
|
||||
[8] 10 255 255 255 255 0
|
||||
[9] 8 255 255 255 255 0
|
||||
[10] 12 150 240 100 255 1
|
||||
[11] 17 255 255 255 255 0
|
217
code/ryzom/client/data/gamedev/interfaces/readme.txt
Normal file
217
code/ryzom/client/data/gamedev/interfaces/readme.txt
Normal file
|
@ -0,0 +1,217 @@
|
|||
Fichier "ctrls.txt" :
|
||||
---------------------
|
||||
Définir le type de chaque control.
|
||||
C'est composé de l'identifiant du control(unique) et du type du control.
|
||||
ATTENTION : Ne pas utiliser le control
|
||||
|
||||
Les types étant :
|
||||
- TEXT
|
||||
- CAPTURE
|
||||
- BUTTON
|
||||
- RADIO
|
||||
- BITMAP
|
||||
- LIST
|
||||
|
||||
Ex:
|
||||
[3] TEXT
|
||||
[1] BITMAP
|
||||
|
||||
Dans l'exemple le bouton 3 sera un texte et le 1 une bitmap.
|
||||
Rien oblige à ce que les numéros se suivent.
|
||||
Si le type est mal défini, le control va quand même être inséré dans la liste des controls,
|
||||
mais comme étant un control indéfini.
|
||||
|
||||
|
||||
|
||||
Fichier "texts.txt" :
|
||||
---------------------
|
||||
Répertorie les textes des interfaces en y associant un ID.
|
||||
C'est ce fichier que l'on pourra localiser en changeant les textes mais pas les identifiants.
|
||||
[xxx] ou xxx est 1 identifiant à donner au texte.
|
||||
Suivi du texte.
|
||||
|
||||
Ex:
|
||||
[1]CREATE
|
||||
[2]Do you want to quit ?
|
||||
|
||||
le texte d'ID 1 sera remplacé par "CREATE".
|
||||
le texte d'ID 2 sera remplacé par "Do you want to quit ?".
|
||||
ATTENTION il est important que le texte soit directement après le "]" et qu'ils ne comporte pas de "[" ou "]".
|
||||
En effet les textes pouvant avoir des espaces cela permet d'en tenir compte facilement.
|
||||
|
||||
|
||||
Fichier "textures.txt" :
|
||||
------------------------
|
||||
Répertorie les fichiers de textures utilisées dans les interfaces en y associant un ID.
|
||||
[xxx] ou xxx est 1 identifiant à donner à la texture.
|
||||
Suivi du nom de la texture.
|
||||
|
||||
Ex:
|
||||
[1]Bois.tga
|
||||
[2]Brique.tga
|
||||
|
||||
la texture 1 sera ce qu'il y a dans le fichier bois.tga et
|
||||
la texture 2 sera ce qu'il y a dans le fichier brique.tga.
|
||||
ATTENTION il est important que le nom de fichier soit directement après le "]".
|
||||
En effet les nom de fichier pouvant avoir des espaces cela permet d'en tenir compte facilement.
|
||||
|
||||
|
||||
|
||||
Fichier "pens.txt" :
|
||||
--------------------
|
||||
Défini les stylos avec lesquels on écrit les différents textes des interfaces.
|
||||
Un "pen" est composé d'une taille de texture, d'un RGBA et d'une ombre ou non.
|
||||
|
||||
[...] -> permet de définir l'aspect du stylo par défaut.
|
||||
Sinon pour préciser l'aspect d'un styloen particulier, on met l'ID du stylo entre crochets.
|
||||
|
||||
Le premier paramètre est la taille de la Font.
|
||||
Les 4 suivant sont pour le RGBA(couleur(rouge-vert-bleu) et l'alpha(transparence))
|
||||
Le suivant défini s'il y a une ombre ou non (0 pour ne pas ombrer).
|
||||
|
||||
|
||||
|
||||
Fichier "buttons.txt" :
|
||||
-----------------------
|
||||
Défini l'aspect des boutons.
|
||||
A Savoir qu'un bouton est a 3 états : Enfoncé, Relaché, désactivé.
|
||||
Qu'il y a 1 texture pour les 3 états et d'un RGBA par état.
|
||||
|
||||
[...] -> permet de définir l'aspect des boutons par défaut.
|
||||
Sinon pour préciser l'aspect d'un bouton en particulier on met l'ID du bouton entre crochet.
|
||||
|
||||
Les 3 premiers paramètres sont des entiers déterminant les textures à utiliser.
|
||||
Les suivant sont 3 séries de 4 valeur -> 3 RGBA
|
||||
1 RGBA est composé d'une valeur pour le rouge, une pour le vert, une pour le bleu et l'alpha.
|
||||
|
||||
Ex:
|
||||
[...] 4 4 0 255 255 255 255 150 150 255 255 100 100 100 255
|
||||
[2] 4 3 0 55 100 150 255 50 200 150 255 100 100 100 255
|
||||
|
||||
Les boutons seront tous avec la texture 4 en mode enfoncé et relaché et 0 en désactivé,
|
||||
SAUF le bouton d'ID 2 qui sera avec une texture 3 en mode relaché.
|
||||
Le RGBA respect le même ordre que les texture (enfoncé - relaché - désactivé).
|
||||
|
||||
|
||||
|
||||
Fichier "backgrounds.txt" :
|
||||
---------------------------
|
||||
Défini la texture de background à utiliser dans chaque OSD (fenêtre d'interface).
|
||||
|
||||
[...] -> permet de définir le background par défaut.
|
||||
Sinon pour préciser le background d'un OSD en particulier, on met l'ID de l'OSD entre crochets.
|
||||
|
||||
Ex:
|
||||
[...] 4
|
||||
[1] 2
|
||||
[2] 3
|
||||
Par defaut les OSD auront pour backgroud la texture 4, sauf
|
||||
l'OSD 1 qui aura la texture 2, et
|
||||
l'OSD 2 qui aura la texture 3.
|
||||
|
||||
|
||||
|
||||
Fichiers décrivant les OSD :
|
||||
----------------------------
|
||||
Un OSD est composé d'une première parti décrivant la fenêtre de façon général(position-taille)
|
||||
et d'une partie étant la liste de tous les controls qu'il contient,
|
||||
les control étant lister par ordre d'affichage.
|
||||
|
||||
Ces controls pouvant être des :
|
||||
1.Textes :
|
||||
2.Bitmaps :
|
||||
3.Boutons :
|
||||
4.Listes :
|
||||
5.Saisies :
|
||||
6.Radio Boutons :
|
||||
|
||||
Une partie décrivant chaque control est commune :
|
||||
|
||||
"Parent:" = Un control peut à avoir c coordonnées relavies à un autre control (père).
|
||||
Il suffit de mettre l'ID du control devant être le père. 0 ou si on ne précise pas de parent,
|
||||
étant l'OSD comme parent.
|
||||
ATTENTION le parent doit être déclaré avant (A CHANGER PLUS TARD).
|
||||
|
||||
"Origin:" = Point du parent servant de référence par rapport au père.
|
||||
9 choix, les même que pour le HotSpot,qui sont : BL BM BR ML MM MR TL TM TR.
|
||||
Bottom(B) Middle(M) Top(T) Left(L) Right(R).
|
||||
Si le père esst un bouton, une Orgin: en BR signifierait qu'on prend comme point de repère (0,0);
|
||||
l'angle en bas à droite du bouton père pour afficher le control.
|
||||
|
||||
"HotSpot:" = Défini comment afficher le control par rapport à l'origine.
|
||||
9 choix, les même que pour l'"Origin:".
|
||||
BR signifiera qu'on veut afficher le control en bas à droite de ce point.
|
||||
BM en desous du point également, mais centré en largeur.
|
||||
|
||||
"X:" = position X ente 0 et 1 du control.
|
||||
(dépendant de la taille de l'OSD) (X positif sur la Droite)
|
||||
|
||||
"Y:" = position Y ente 0 et 1 du control.
|
||||
(dépendant de la taille de l'OSD) (Y positif vers le Haut)
|
||||
|
||||
"X_Pixel:" = position X en Pixel du control.
|
||||
(indépendant de la taille de l'OSD) (converti puis ajouté à X:)
|
||||
|
||||
"Y_Pixel:" = position Y en Pixel du control.
|
||||
(indépendant de la taille de l'OSD) (converti puis ajouté à Y:)
|
||||
|
||||
"W:" = taille de la fenêtre en largeur entre 0 et 1.
|
||||
(dépendant de la taille de l'OSD)
|
||||
|
||||
"H:" = taille de la fenêtre en hauteur entre 0 et 1.
|
||||
(dépendant de la taille de l'OSD)
|
||||
|
||||
"W_Pixel:" = taille de la fenêtre en largeur en pixel.
|
||||
(independant de la taille de l'OSD)
|
||||
|
||||
"H_Pixel:" = taille de la fenêtre en hauteur en pixel.
|
||||
(independant de la taille de l'OSD)
|
||||
|
||||
REMARQUE : L'ordre des clefs n'importe pas !
|
||||
|
||||
|
||||
Mais chaque type de control a également une partie de script qui lui est propre :
|
||||
1.Textes :
|
||||
Déjà il faut savoir que la Largeur et Hauteur (W: H: W_Pixel: H_Pixel:) ne servent pas pour les textes.
|
||||
Les textes ont 2 clefs en plus ; l'ID du texte et le stylo à appliquer.
|
||||
"Text:" = ID du text à afficher (voir "texts.txt").
|
||||
"Pen:" = Stylo à utiliser pour écrire le texte (voir "pens.txt").
|
||||
|
||||
2.Bitmaps :
|
||||
"Texture:" = Numéro de la texture à afficher (voir "texture.txt").
|
||||
"RGBA:" = 4 champs rouge vert bleu alpha (entre 0 et 255).
|
||||
|
||||
3.Boutons :
|
||||
"Function:" = Numéro de la fonction à appeler lors de l'appui sur le bouton.
|
||||
"Text:" = ID du text du bouton à afficher.
|
||||
"Pen:" = Stylo à appliquer pour le texte du bouton.
|
||||
|
||||
4.Listes :
|
||||
"Pen:" = Stylo pour les textes de la liste à utiliser.
|
||||
|
||||
5.Saisies :
|
||||
"Function:" = Numéro de la fonction à appeler lors de l'appuie de la touche ENTER.
|
||||
"Pen:" = Stylo à utiliser pour écrire.
|
||||
|
||||
6.Radio Boutons :
|
||||
Pour les radios boutons la partie commune de clef ne sert à rien !
|
||||
"Buttons" = Indique le départ de la liste des boutons qui vont être regroupés.
|
||||
Mettre des numéros de control (Boutons seulement) après et qui sont déjà défini avant.
|
||||
Les boutons vont devenir en quelque sorte des fils du radio bouton.
|
||||
"End" = Indique la fin de la liste.
|
||||
Mettre cette clef une fois que tous les boutons à regrouper ont étaient listés.
|
||||
|
||||
|
||||
REMARQUE : Pour chaque control (ligne), l'ordre des clefs n'a aucune importance !
|
||||
|
||||
|
||||
Ex:
|
||||
Type: 1 X: 0.1 Y: 0.1 Width: 500 Height: 500 MoveX: 0 MoveY: 400 MoveWidth: 400 MoveHeight: 50
|
||||
|
||||
[0] Origin: TL HotSpot: BR X: 0.1 Y: -0.1 X_Pixel: 0 Y_Pixel: 0 W: 0.25 H: 0 W_Pixel: 0 H_Pixel: 64 Texture: 2 RGBA: 255 128 128 255
|
||||
|
||||
[1] Origin: TL HotSpot: BR X: 0 Y: -0.5 X_Pixel: 0 Y_Pixel: 0 W: 0.25 H: 0 W_Pixel: 0 H_Pixel: 64 Function: 1 Text: 1 Pen: 1
|
||||
[2] Parent: 1 Origin: BR HotSpot: TR X: 0 Y: 0 X_Pixel: 0 Y_Pixel: 0 W: 0.25 H: 0 W_Pixel: 0 H_Pixel: 64 Function: 2 Text: 2 Pen: 1
|
||||
[3] Parent: 2 Origin: BR HotSpot: TR X: 0 Y: 0 X_Pixel: 0 Y_Pixel: 0 W: 0.25 H: 0 W_Pixel: 0 H_Pixel: 64 Function: 3 Text: 3 Pen: 1
|
||||
[4] Parent: 3 Origin: BR HotSpot: TR X: 0 Y: 0 X_Pixel: 0 Y_Pixel: 0 W: 0.25 H: 0 W_Pixel: 0 H_Pixel: 64 Function: 4 Text: 4 Pen: 1
|
||||
[5] Buttons: 1 2 3 4 End
|
526
code/ryzom/client/data/gamedev/interfaces/texts.txt
Normal file
526
code/ryzom/client/data/gamedev/interfaces/texts.txt
Normal file
|
@ -0,0 +1,526 @@
|
|||
[0]!!! BAD TEXT !!!
|
||||
[1]Fyros
|
||||
[2]Tryker
|
||||
[3]Kalab
|
||||
[4]Matis
|
||||
[5]Male
|
||||
[6]Female
|
||||
[7]Create
|
||||
[8]Name
|
||||
[9]Character Creation
|
||||
[10]Character
|
||||
[11]Enter
|
||||
[12]Delete
|
||||
[13]Login
|
||||
[14]Connect
|
||||
|
||||
|
||||
// Empty desc
|
||||
[50000]
|
||||
|
||||
/*************************************************/
|
||||
// TEXT for the OSD 111.txt
|
||||
/*************************************************/
|
||||
[15]Live Chat
|
||||
[16]Add
|
||||
|
||||
[24]W
|
||||
[25]S
|
||||
[26]SH
|
||||
|
||||
[27]Unmute All
|
||||
[28]1
|
||||
[29]2
|
||||
[30]3
|
||||
[31]4
|
||||
[32]5
|
||||
|
||||
[33]Rec.
|
||||
|
||||
//[34]Speech
|
||||
//[35]Vote
|
||||
[36]Min
|
||||
|
||||
/lock, unlock : empty string
|
||||
[37]
|
||||
|
||||
[39]Invite to Team
|
||||
|
||||
//[40]add to contact list
|
||||
//[41]propose to join clade
|
||||
[42]use preprog
|
||||
|
||||
//[48]Clade 1
|
||||
//[49]Clade 2
|
||||
//[50]Clade 3
|
||||
//[51]Clade 4
|
||||
//[52]Clade 5
|
||||
|
||||
//[53]Leave Speech
|
||||
//[54]Create Group
|
||||
|
||||
/ to speech
|
||||
//[55]S
|
||||
/ to public chat
|
||||
//[56]P
|
||||
|
||||
[57]Join Team Request
|
||||
|
||||
/ to team
|
||||
[58]Team
|
||||
/ to clade
|
||||
[59]C
|
||||
/ to family
|
||||
[60]Family
|
||||
|
||||
/ the create team button
|
||||
[61]Create Team
|
||||
/ the leave team button
|
||||
[62]Leave Team
|
||||
|
||||
[66]Clear
|
||||
[67]Create Clade
|
||||
[68]Leave Clade
|
||||
[69]Join Clade Proposal
|
||||
|
||||
[70]Clade
|
||||
[71]Vote
|
||||
|
||||
/***********************************************/
|
||||
/ CREATE CLADE INTERFACE (OSD 200) /
|
||||
/***********************************************/
|
||||
[201]Clade Creation
|
||||
[204]Public
|
||||
[205]Secret
|
||||
|
||||
[207]CREATE
|
||||
[208]CANCEL
|
||||
|
||||
|
||||
|
||||
/***********************************************/
|
||||
/ VOTE INTERFACE /
|
||||
/***********************************************/
|
||||
[300]Vote
|
||||
[309]Territory Chief Election
|
||||
[310]Countdown
|
||||
[312]Vote
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ TRADE (YOU) (OSD 500).
|
||||
/*************************************************************/
|
||||
[500]Trade
|
||||
[501]Cancel
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ LOGIN (OSD 700).
|
||||
/*************************************************************/
|
||||
[700]Ok
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ CHARACTER CHOICE (OSD 800).
|
||||
/*************************************************************/
|
||||
[800]NEW CHARACTER
|
||||
|
||||
|
||||
/**************************************************************/
|
||||
/ TRADE (YOU) (OSD 900).
|
||||
/*************************************************************/
|
||||
[900]Buy
|
||||
[901]Cancel
|
||||
|
||||
|
||||
/***********************************************/
|
||||
[99]close
|
||||
[1000]Join Team Proposition
|
||||
[1001]ACCEPT
|
||||
[1002]View Player Infos
|
||||
[1003]REJECT
|
||||
|
||||
[1004]Join
|
||||
[1005]Create
|
||||
|
||||
[1100]Join Team Request
|
||||
|
||||
/**********************************************/
|
||||
/ JOIN CLADE PROPOSAL POP-UP /
|
||||
/**********************************************/
|
||||
[1170]Join Clade Proposal
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ Spell Creation Interface (4000)
|
||||
/***********************************************************/
|
||||
[4000]Spell Creation
|
||||
[4002]Bricks
|
||||
[4011]Known Spells
|
||||
[4013]Memorize
|
||||
[4021]Spell creation
|
||||
[4050]CLOSE
|
||||
[4051]TEST
|
||||
[4052]VALIDATE
|
||||
[4053]Cost :
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ Spell Information (Pop Up) (4100)
|
||||
/***********************************************************/
|
||||
[4100]Spell Information
|
||||
[4110]Spell Name
|
||||
[4111]Syllables
|
||||
[4115]Difficulty :
|
||||
[4117]Comment :
|
||||
|
||||
/***********************************************************/
|
||||
/ Brick Information (Pop Up) (4200)
|
||||
/***********************************************************/
|
||||
[4200]Brick Information
|
||||
[4210]Brick Name
|
||||
[4213]Syllable
|
||||
[4214]Effect...
|
||||
|
||||
/***********************************************************/
|
||||
/ Memorized Spell List (4300)
|
||||
/***********************************************************/
|
||||
[4300]Memorized Spells
|
||||
[4311]Delete
|
||||
[4312]Close
|
||||
[4313]Cast
|
||||
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ casting bar
|
||||
/***********************************************************/
|
||||
[4400]Casting Time
|
||||
|
||||
/***********************************************************/
|
||||
/ Bars
|
||||
/***********************************************************/
|
||||
[5000]HP
|
||||
[5100]SAP
|
||||
[5200]STAMINA
|
||||
[6000]Target
|
||||
|
||||
/***********************************************************/
|
||||
/ Carac /
|
||||
/***********************************************************/
|
||||
[30000]Intelligence
|
||||
[30001]Agility
|
||||
[30002]Well Balanced
|
||||
[30003]Constitution
|
||||
[30004]Strenght
|
||||
[30005]Will
|
||||
[30006]Perception
|
||||
[30007]Charisme
|
||||
[30008]Empathie
|
||||
[30009]Caracteristiques
|
||||
|
||||
|
||||
/ Description
|
||||
[31000]Intelligence
|
||||
[31001]Agility
|
||||
[31002]Well Balanced
|
||||
[31003]Constitution
|
||||
[31004]Strenght
|
||||
[31005]Will
|
||||
[31006]Perception
|
||||
[31007]Charisme
|
||||
[31008]Empathie
|
||||
[31009]Caracteristiques
|
||||
//
|
||||
[32009]Left points
|
||||
[32010]Validate name
|
||||
[32011]Generate random name
|
||||
[32012]Enter your name here
|
||||
[32013]Guilde name
|
||||
//
|
||||
[32014]Name
|
||||
[32015]Left points
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/***********************************************************/
|
||||
/ Race /
|
||||
/***********************************************************/
|
||||
[30010]Race
|
||||
[30011]Fyros
|
||||
[30012]Matis
|
||||
[30013]Tryker
|
||||
[30014]Zorai
|
||||
|
||||
|
||||
/ Description
|
||||
[31010]Race
|
||||
[31011]Fyros
|
||||
[31012]Matis
|
||||
[31013]Tryker
|
||||
[31014]Zorai
|
||||
|
||||
/***********************************************************/
|
||||
/ Sex /
|
||||
/***********************************************************/
|
||||
[30090] Sex
|
||||
[30091] Male
|
||||
[30092] Female
|
||||
|
||||
[31090] Sex
|
||||
[31091] Male
|
||||
[31092] Female
|
||||
|
||||
/***********************************************************/
|
||||
/ Carriere /
|
||||
/***********************************************************/
|
||||
[30020]Carriere
|
||||
[30021]Buffer caster
|
||||
[30022]Healer caster
|
||||
[30023]Attack caster
|
||||
[30024]Melee attack
|
||||
[30025]Range attack
|
||||
[30026]Harvester
|
||||
[30027]Shopkeeper
|
||||
|
||||
[31020]Carriere
|
||||
[31021]Buffer caster
|
||||
[31022]Healer caster
|
||||
[31023]Attack caster
|
||||
[31024]Melee attack
|
||||
[31025]Range attack
|
||||
[31026]Harvester
|
||||
[31027]Shopkeeper
|
||||
|
||||
|
||||
/*****************************************/
|
||||
/ Skills categories /
|
||||
/*****************************************/
|
||||
[80000]Harvest Competences
|
||||
[80001]Surviving Knowledges
|
||||
[80002]Civilization Knowledges
|
||||
[80003]Training Characteristics
|
||||
[80004]Training Resists
|
||||
[80005]Ryzom Knowledge
|
||||
[80006]Melee Fight
|
||||
[80007]Melee Fight Specializations
|
||||
[80008]Range Fight
|
||||
[80009]Range Fight Specializations
|
||||
[80010]Magic Knowledge
|
||||
[80011]Magic Specializations
|
||||
[80012]Moves
|
||||
[80013]Animals
|
||||
[80014]Faber
|
||||
|
||||
/*****************************************/
|
||||
/ Skills /
|
||||
/*****************************************/
|
||||
[70000]Harvest
|
||||
[70001]Quartering
|
||||
[70002]Fishing
|
||||
[70003]Diving
|
||||
[70004]Digging
|
||||
|
||||
//survivingknowledges
|
||||
[70005]Desert
|
||||
[70006]Jungle
|
||||
[70007]Lake
|
||||
[70008]Forest
|
||||
[70009]PrimaryRoots
|
||||
[70010]FirstAid
|
||||
[70011]HominOpponentConsider
|
||||
[70012]Camouflage
|
||||
|
||||
|
||||
//civilizationsknowledges
|
||||
[70013]Fyros
|
||||
[70014]Tryker
|
||||
[70015]Matis
|
||||
[70016]Zorai
|
||||
[70017]Kitin
|
||||
[70018]Dragon
|
||||
|
||||
|
||||
//trainingcaracteristics
|
||||
[70019]TrainingStrength
|
||||
[70020]TrainingConstitution
|
||||
[70021]TrainingAgility
|
||||
[70022]TrainingPerception
|
||||
[70023]TrainingWill
|
||||
[70024]TrainingWellBalanced
|
||||
[70025]TrainingIntelligence
|
||||
[70026]TrainingCharisme
|
||||
[70027]TrainingEmpathie
|
||||
[70028]TrainingHp
|
||||
[70029]TrainingSeve
|
||||
[70030]TrainingStamina
|
||||
|
||||
//trainingresist
|
||||
[70031]TrainingMagicResist
|
||||
[70032]TrainingImpactResist
|
||||
[70033]TrainingDiseaseResist
|
||||
[70034]TrainingTechnoResist
|
||||
[70035]TrainingFearResist
|
||||
|
||||
|
||||
//ryzomknowledges
|
||||
[70036]Caravan
|
||||
[70037]Rocktabou
|
||||
[70038]Goo
|
||||
[70039]Kami
|
||||
[70040]TrykerMystery
|
||||
[70041]MatisMystery
|
||||
[70042]ZoraiMystery
|
||||
|
||||
|
||||
//meleefight
|
||||
[70043]Dagger
|
||||
[70044]Sword
|
||||
[70045]TwoHandsSword
|
||||
[70046]Axe
|
||||
[70047]Mass
|
||||
[70048]Stick
|
||||
[70059]GreatAxe
|
||||
[70050]GreatMass
|
||||
[70051]Pike
|
||||
[70052]HandToHand
|
||||
[70053]BersekAttack
|
||||
[70054]Kick
|
||||
[70055]OnHorseBackMelee
|
||||
[70056]Rondache
|
||||
[70057]Shield
|
||||
[70058]DualWield
|
||||
[70059]Dodging
|
||||
[70060]HeavyArmourWear
|
||||
[70061]MediumArmourWear
|
||||
[70062]LightArmourWear
|
||||
|
||||
|
||||
//meleefightspecializations
|
||||
[70063]FyrosSword
|
||||
[70064]FyrosLongSword
|
||||
[70065]FyrosTwoHandsSword
|
||||
[70066]FyrosSaber
|
||||
[70067]FyrosDagger
|
||||
[70068]FyrosHeavyArmourWear
|
||||
[70069]FyrosMediumArmourWear
|
||||
[70070]FyrosLightArmourWear
|
||||
[70071]FyrosShield
|
||||
[70072]FyrosRondache
|
||||
|
||||
|
||||
|
||||
//rangefight
|
||||
[70073]BowPistol
|
||||
[70074]BowRifle
|
||||
[70075]Pistol
|
||||
[70076]Rifle
|
||||
[70077]HeavyWeapon
|
||||
[70078]Rocket
|
||||
[70079]Grenade
|
||||
[70080]HarpoonGun
|
||||
[70081]OnHorseBackShoot
|
||||
|
||||
|
||||
// range_fight_specializations,
|
||||
[70082]FyrosBowPistol
|
||||
[70083]FyrosRifle
|
||||
[70084]FyrosPistol
|
||||
[70085]MatisBowPistol
|
||||
[70086]MatisRifle
|
||||
[70087]MatisPistol
|
||||
[70088]TrykerBow_Pistol
|
||||
[70089]TrykerRifle
|
||||
[70090]TrykerPistol
|
||||
[70091]ZoraiBow_Pistol
|
||||
[70092]ZoraiRifle
|
||||
[70093]ZoraiPistol
|
||||
|
||||
|
||||
//magicknowledge
|
||||
[70094]Mandragore
|
||||
[70095]Dryade
|
||||
[70096]Sylve
|
||||
[70097]MajorMandragore
|
||||
[70098]MajorDryade
|
||||
[70099]MajorSylve
|
||||
[70100]MagicTransfert
|
||||
[70101]MagicObjects
|
||||
|
||||
//magicspecializations
|
||||
[70102]MandragoreSpring
|
||||
[70103]MandragoreSummer
|
||||
[70104]MandragoreAutomn
|
||||
[70105]MandragoreWinter
|
||||
[70106]SylveSpring
|
||||
[70107]SylveSummer
|
||||
[70108]SylveAutomn
|
||||
[70109]SylveWinter
|
||||
[70110]DryadeSpring
|
||||
[70111]DryadeSummer
|
||||
[70112]DryadeAutomn
|
||||
[70113]DryadeWinter
|
||||
[70115]MajorMandragoreSpring
|
||||
[70116]MajorMandragoreSummer
|
||||
[70117]MajorMandragoreAutomn
|
||||
[70118]MajorMandragoreWinter
|
||||
[70119]MajorSylveSpring
|
||||
[70120]MajorSylveSummer
|
||||
[70121]MajorSylveAutomn
|
||||
[70122]MajorSylveWinter
|
||||
[70123]MajorDryadeSpring
|
||||
[70124]MajorDryadeSummer
|
||||
[70125]MajorDryadeAutomn
|
||||
[70126]MajorDryadeWinter
|
||||
|
||||
|
||||
//moves
|
||||
[70127]Running
|
||||
[70128]Swimming
|
||||
[70129]Riding
|
||||
|
||||
//animals
|
||||
[70130]TrainAnimal
|
||||
[70131]LeadAnimal
|
||||
|
||||
//faber
|
||||
[70132]WeaponsCutting
|
||||
[70133]MakeThrowingWeapons
|
||||
[70134]Blacksmithing
|
||||
[70135]ClothTailoring
|
||||
[70136]LeatherTailoring
|
||||
[70137]Jewellery
|
||||
[70138]Cooking
|
||||
[70139]Mechanic
|
||||
[70140]Building
|
||||
[70141]Apothecary
|
||||
[70142]MakeShiftRepair
|
||||
[70143]ArmorAndWeaponSmithing
|
||||
|
||||
/***********************************************/
|
||||
/ SELECT CHARACTER INTERFACE /
|
||||
/***********************************************/
|
||||
[90000]Create new character
|
||||
[90001]NEW CHARACTER
|
||||
[90002]Select/Create character
|
||||
|
||||
|
||||
/***********************************************/
|
||||
/ MISC /
|
||||
/***********************************************/
|
||||
[100000] Gabarits
|
||||
[100001] Hair model
|
||||
[100002] Morphology
|
||||
[100003] Tattoo
|
||||
[100004] Please enter a name without whitespaces!
|
||||
[100005] Erase
|
||||
[100006] OK
|
||||
[100007] CANCEL
|
||||
[100008] Are you sure you want to erase this character ?
|
||||
|
||||
|
||||
|
||||
|
|
@ -32,13 +32,15 @@ function SceneEditor:init(scene_id, form_url, translations, icons_url)
|
|||
self.T = translations
|
||||
end
|
||||
|
||||
function SceneEditor:reset()
|
||||
function SceneEditor:reset(no_get_html)
|
||||
self.Shapes = {}
|
||||
self.Groups = {}
|
||||
self.LastEditedGroup = nil
|
||||
self.HaveUpdate = nil
|
||||
runAH(nil, "remove_shapes", "")
|
||||
if no_get_html == true then
|
||||
self:get_html("Reseted")
|
||||
end
|
||||
end
|
||||
|
||||
function SceneEditor:show_menu()
|
||||
|
@ -364,24 +366,24 @@ end
|
|||
|
||||
function SceneEditor:editGroup(group)
|
||||
if self.LastEditedGroup then
|
||||
self:removeGroup(self.LastEditedGroup)
|
||||
self:removeGroup(self.LastEditedGroup, true)
|
||||
self:addGroup(self.LastEditedGroup, 0, true, false)
|
||||
end
|
||||
self:removeGroup(group);
|
||||
self:removeGroup(group, true);
|
||||
self:addGroup(group, 0, true, true)
|
||||
self.LastEditedGroup = group
|
||||
end
|
||||
|
||||
function SceneEditor:addFromDb(group, db_id, json_shape)
|
||||
function SceneEditor:addFromDb(group, db_id, json_shape, edit)
|
||||
shape = Json.decode(json_shape)
|
||||
shape.db_id = db_id
|
||||
|
||||
shape.group = group
|
||||
shape.modified = ""
|
||||
if hide then
|
||||
shape_id = addShape(shape.file, shape.pos[1], shape.pos[2], shape.pos[3], "user", 1, false, "", "")
|
||||
else
|
||||
if edit then
|
||||
shape_id = addShape(shape.file, shape.pos[1], shape.pos[2], shape.pos[3], "user", 1, true, "", "SceneEditor:show_menu()")
|
||||
else
|
||||
shape_id = addShape(shape.file, shape.pos[1], shape.pos[2], shape.pos[3], "user", 1, true, "", "")
|
||||
end
|
||||
rotateShape(shape_id, tostring(shape.rot[1]), tostring(shape.rot[2]), tostring(shape.rot[3]))
|
||||
setupShape(shape_id, shape.setup)
|
||||
|
@ -393,7 +395,7 @@ function SceneEditor:addFromDb(group, db_id, json_shape)
|
|||
end
|
||||
|
||||
|
||||
function SceneEditor:removeGroup(group)
|
||||
function SceneEditor:removeGroup(group, no_get_html)
|
||||
if self.Groups[group] == nil then
|
||||
return
|
||||
end
|
||||
|
@ -404,6 +406,7 @@ function SceneEditor:removeGroup(group)
|
|||
deleteShape(shape_id)
|
||||
end
|
||||
end
|
||||
|
||||
self.Groups[group] = nil
|
||||
if self.LastEditedGroup == group then
|
||||
self.LastEditedGroup = nil
|
||||
|
@ -412,7 +415,9 @@ function SceneEditor:removeGroup(group)
|
|||
ui.active=false
|
||||
end
|
||||
end
|
||||
if no_get_html == nil then
|
||||
self:get_html("Group Removed")
|
||||
end
|
||||
end
|
||||
|
||||
function SceneEditor:enc64(data)
|
||||
|
@ -479,20 +484,7 @@ function SceneEditor:show_shape_list()
|
|||
end
|
||||
end
|
||||
|
||||
|
||||
function SceneEditor:get_html_section(message, color)
|
||||
return '<table width="100%" cellspacing="0" cellpadding="0"><tr bgcolor="'..color..'"><td align="center" valign="middle"><font color="#FFFFFF" size="12">'..message..'</font></td></tr></table>'
|
||||
end
|
||||
|
||||
function SceneEditor:get_html(message, message_bg)
|
||||
local new_group = ' <a class="ryzom-ui-button" href="'..self.baseUrl..'_AddGroup&add_new_group=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/chart_organisation_add.png" alt="'..self.T["add_new_group"]..'" /></a>'
|
||||
local show_hide_cols = ' <a class="ryzom-ui-button" href="ah:ark_pacs_borders"><img src="'..self.iconsUrl..'/32/show_hide_cols.png" alt="'..self.T["show_hide_cols"]..'" /></a>'
|
||||
local reset_scene = '</td><td align="center" bgcolor="#502020" width="40px"><a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&reset_scene=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/bin.png" alt="'..self.T["reset_scene"]..'" /></a>'
|
||||
|
||||
local html = '<header><title>'..self.T["sceno_editor"]..'</title></header>'..self:get_html_section(message..'</td><td bgcolor="#202020" align="center" height="40px" width="140px" valign="middle">'..new_group..show_hide_cols..reset_scene, (message_bg or SceneEditor:get_random_color()))
|
||||
|
||||
html = html .. '<form action="'..self.baseUrl..'_SaveShapes" method="POST"><input type="hidden" name="group" value="'..(self.LastEditedGroup or "")..'" /><input type="hidden" name="scene_id" value="'..self.sceneId..'" />\
|
||||
<table width="100%" cellspacing="0" cellpadding="0">'
|
||||
function SceneEditor:getShapesByGroups()
|
||||
local groups = {}
|
||||
for shape_id, shape in pairs(self.Shapes) do
|
||||
if shape.group == nil then
|
||||
|
@ -504,13 +496,35 @@ function SceneEditor:get_html(message, message_bg)
|
|||
end
|
||||
table.insert(groups[shape.group], shape_id)
|
||||
end
|
||||
return groups
|
||||
end
|
||||
|
||||
|
||||
function SceneEditor:get_html_section(message, color)
|
||||
return '<table width="100%" cellspacing="0" cellpadding="0"><tr bgcolor="'..color..'"><td align="center" valign="middle"><font color="#FFFFFF" size="12">'..message..'</font></td></tr></table>'
|
||||
end
|
||||
|
||||
function SceneEditor:get_html(message, message_bg)
|
||||
debug("get_html :"..message)
|
||||
local new_group = ' <a class="ryzom-ui-button" href="'..self.baseUrl..'_AddGroup&add_new_group=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/chart_organisation_add.png" alt="'..self.T["add_new_group"]..'" /></a>'
|
||||
local show_hide_cols = ' <a class="ryzom-ui-button" href="ah:ark_pacs_borders"><img src="'..self.iconsUrl..'/32/show_hide_cols.png" alt="'..self.T["show_hide_cols"]..'" /></a>'
|
||||
local reset_scene = '</td><td align="center" bgcolor="#502020" width="40px"><a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&reset_scene=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/bin.png" alt="'..self.T["reset_scene"]..'" /></a>'
|
||||
|
||||
local html = '<header><title>'..self.T["sceno_editor"]..'</title></header>'..self:get_html_section(message..'</td><td bgcolor="#202020" align="center" height="40px" width="140px" valign="middle">'..new_group..show_hide_cols..reset_scene, (message_bg or SceneEditor:get_random_color()))
|
||||
|
||||
html = html .. '<form action="'..self.baseUrl..'_SaveShapes" method="POST"><input type="hidden" name="group" value="'..(self.LastEditedGroup or "")..'" /><input type="hidden" name="scene_id" value="'..self.sceneId..'" />\
|
||||
<table width="100%" cellspacing="0" cellpadding="0">'
|
||||
|
||||
local groups = self:getShapesByGroups()
|
||||
|
||||
for group, shapes in pairsByKeys(self.Groups) do
|
||||
debug("Group : "..group)
|
||||
local groupname = group
|
||||
html = html .. '<tr bgcolor="#444444"><td height="20px"><table width="100%"><tr><td> '..groupname..' ('..(self.Groups[group].props.count or '0')..') </td><td align="right"><input type="hidden" name="shape[]", value="#"/>'
|
||||
|
||||
|
||||
if self.Groups[group].props.show then
|
||||
debug("Group : show")
|
||||
if self.Groups[group].props.edit then
|
||||
html = html .. '<a href="ah:lua:SceneEditor:show_shape_list()"><img src="'..self.iconsUrl..'/16/box_add.png" alt="'..self.T["add_shape"]..'"/></a></td><td align="right">'
|
||||
if self.HaveUpdate then
|
||||
|
|
24
code/ryzom/client/data/gamedev/job.cmd
Normal file
24
code/ryzom/client/data/gamedev/job.cmd
Normal file
|
@ -0,0 +1,24 @@
|
|||
db SERVER:CHARACTER_INFO:CAREER0:JOB0:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER0:JOB0:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER0:JOB1:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER0:JOB1:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER1:JOB0:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER1:JOB0:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER1:JOB1:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER1:JOB1:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER2:JOB0:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER2:JOB0:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER2:JOB1:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER2:JOB1:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER3:JOB0:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER3:JOB0:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER3:JOB1:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER3:JOB1:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER4:JOB0:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER4:JOB0:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER5:JOB0:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER5:JOB0:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER6:JOB0:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER6:JOB0:STATUS 1
|
||||
db SERVER:CHARACTER_INFO:CAREER7:JOB0:JOB_CAP 10
|
||||
db SERVER:CHARACTER_INFO:CAREER7:JOB0:STATUS 1
|
257
code/ryzom/client/data/gamedev/look.cmd
Normal file
257
code/ryzom/client/data/gamedev/look.cmd
Normal file
|
@ -0,0 +1,257 @@
|
|||
|
||||
altLook 1 0 2 0 0 100 4 0
|
||||
altLook 2 0 2 0 0 100 4 0
|
||||
altLook 3 0 2 0 0 100 4 0
|
||||
altLook 4 0 2 0 0 100 4 0
|
||||
altLook 5 0 2 0 0 100 4 0
|
||||
altLook 6 0 2 0 0 100 4 0
|
||||
altLook 7 0 2 0 0 100 4 0
|
||||
altLook 8 0 2 0 0 100 4 0
|
||||
altLook 9 0 2 0 0 100 4 0
|
||||
altLook 10 0 2 0 0 100 4 0
|
||||
altLook 11 0 2 0 0 100 4 0
|
||||
altLook 12 0 2 0 0 100 4 0
|
||||
altLook 13 0 2 0 0 100 4 0
|
||||
altLook 14 0 2 0 0 100 4 0
|
||||
altLook 15 0 2 0 0 100 4 0
|
||||
altLook 16 0 2 0 0 100 4 0
|
||||
altLook 17 0 2 0 0 100 4 0
|
||||
altLook 18 0 2 0 0 100 4 0
|
||||
altLook 19 0 2 0 0 100 4 0
|
||||
altLook 20 0 2 0 0 100 4 0
|
||||
altLook 21 0 2 0 0 100 4 0
|
||||
altLook 22 0 2 0 0 100 4 0
|
||||
altLook 23 0 2 0 0 100 4 0
|
||||
altLook 24 0 2 0 0 100 4 0
|
||||
altLook 25 0 2 0 0 100 4 0
|
||||
altLook 26 0 2 0 0 100 4 0
|
||||
altLook 27 0 2 0 0 100 4 0
|
||||
altLook 28 0 2 0 0 100 4 0
|
||||
altLook 29 0 2 0 0 100 4 0
|
||||
altLook 30 0 2 0 0 100 4 0
|
||||
altLook 31 0 2 0 0 100 4 0
|
||||
altLook 32 0 2 0 0 100 4 0
|
||||
altLook 33 0 2 0 0 100 4 0
|
||||
altLook 34 0 2 0 0 100 4 0
|
||||
altLook 35 0 2 0 0 100 4 0
|
||||
altLook 36 0 2 0 0 100 4 0
|
||||
altLook 37 0 2 0 0 100 4 0
|
||||
altLook 38 0 2 0 0 100 4 0
|
||||
altLook 39 0 2 0 0 100 4 0
|
||||
altLook 40 0 2 0 0 100 4 0
|
||||
altLook 41 0 2 0 0 100 4 0
|
||||
altLook 42 0 2 0 0 100 4 0
|
||||
altLook 43 0 2 0 0 100 4 0
|
||||
altLook 44 0 2 0 0 100 4 0
|
||||
altLook 45 0 2 0 0 100 4 0
|
||||
altLook 46 0 2 0 0 100 4 0
|
||||
altLook 47 0 2 0 0 100 4 0
|
||||
altLook 48 0 2 0 0 100 4 0
|
||||
altLook 49 0 2 0 0 100 4 0
|
||||
altLook 50 0 2 0 0 100 4 0
|
||||
altLook 51 0 2 0 0 100 4 0
|
||||
altLook 52 0 2 0 0 100 4 0
|
||||
altLook 53 0 2 0 0 100 4 0
|
||||
altLook 54 0 2 0 0 100 4 0
|
||||
altLook 55 0 2 0 0 100 4 0
|
||||
altLook 56 0 2 0 0 100 4 0
|
||||
altLook 57 1 2 0 0 100 4 0
|
||||
altLook 58 1 2 0 0 100 4 0
|
||||
altLook 59 1 2 0 0 100 4 0
|
||||
altLook 60 1 2 0 0 100 4 0
|
||||
altLook 61 1 2 0 0 100 4 0
|
||||
altLook 62 1 2 0 0 100 4 0
|
||||
altLook 63 1 2 0 0 100 4 0
|
||||
altLook 64 1 2 0 0 100 4 0
|
||||
altLook 65 1 2 0 0 100 4 0
|
||||
altLook 66 1 2 0 0 100 4 0
|
||||
altLook 67 1 2 0 0 100 4 0
|
||||
altLook 68 1 2 0 0 100 4 0
|
||||
altLook 69 1 2 0 0 100 4 0
|
||||
altLook 70 1 2 0 0 100 4 0
|
||||
altLook 71 1 2 0 0 100 4 0
|
||||
altLook 72 1 2 0 0 100 4 0
|
||||
altLook 73 1 2 0 0 100 4 0
|
||||
altLook 74 1 2 0 0 100 4 0
|
||||
altLook 75 1 2 0 0 100 4 0
|
||||
altLook 76 1 2 0 0 100 4 0
|
||||
altLook 77 1 2 0 0 100 4 0
|
||||
altLook 78 1 2 0 0 100 4 0
|
||||
altLook 79 1 2 0 0 100 4 0
|
||||
altLook 80 1 2 0 0 100 4 0
|
||||
altLook 81 1 2 0 0 100 4 0
|
||||
altLook 82 1 2 0 0 100 4 0
|
||||
altLook 83 1 2 0 0 100 4 0
|
||||
altLook 84 1 2 0 0 100 4 0
|
||||
altLook 85 1 2 0 0 100 4 0
|
||||
altLook 86 1 2 0 0 100 4 0
|
||||
altLook 87 1 2 0 0 100 4 0
|
||||
altLook 88 1 2 0 0 100 4 0
|
||||
altLook 89 1 2 0 0 100 4 0
|
||||
altLook 90 1 2 0 0 100 4 0
|
||||
altLook 91 1 2 0 0 100 4 0
|
||||
altLook 92 1 2 0 0 100 4 0
|
||||
altLook 93 1 2 0 0 100 4 0
|
||||
altLook 94 1 2 0 0 100 4 0
|
||||
altLook 95 1 2 0 0 100 4 0
|
||||
altLook 96 1 2 0 0 100 4 0
|
||||
altLook 97 1 2 0 0 100 4 0
|
||||
altLook 98 1 2 0 0 100 4 0
|
||||
altLook 99 1 2 0 0 100 4 0
|
||||
altLook 100 1 2 0 0 100 4 0
|
||||
altLook 101 1 2 0 0 100 4 0
|
||||
altLook 102 1 2 0 0 100 4 0
|
||||
altLook 103 1 2 0 0 100 4 0
|
||||
altLook 104 1 2 0 0 100 4 0
|
||||
altLook 105 1 2 0 0 100 4 0
|
||||
altLook 106 1 2 0 0 100 4 0
|
||||
altLook 107 1 2 0 0 100 4 0
|
||||
altLook 108 1 2 0 0 100 4 0
|
||||
altLook 109 1 2 0 0 100 4 0
|
||||
altLook 110 1 2 0 0 100 4 0
|
||||
altLook 111 1 2 0 0 100 4 0
|
||||
altLook 112 1 2 0 0 100 4 0
|
||||
altLook 113 2 2 0 0 100 4 0
|
||||
altLook 114 2 2 0 0 100 4 0
|
||||
altLook 115 2 2 0 0 100 4 0
|
||||
altLook 116 2 2 0 0 100 4 0
|
||||
altLook 117 2 2 0 0 100 4 0
|
||||
altLook 118 2 2 0 0 100 4 0
|
||||
altLook 119 2 2 0 0 100 4 0
|
||||
altLook 120 2 2 0 0 100 4 0
|
||||
altLook 121 2 2 0 0 100 4 0
|
||||
altLook 122 2 2 0 0 100 4 0
|
||||
altLook 123 2 2 0 0 100 4 0
|
||||
altLook 124 2 2 0 0 100 4 0
|
||||
altLook 125 2 2 0 0 100 4 0
|
||||
altLook 126 2 2 0 0 100 4 0
|
||||
altLook 127 2 2 0 0 100 4 0
|
||||
altLook 128 2 2 0 0 100 4 0
|
||||
altLook 129 2 2 0 0 100 4 0
|
||||
altLook 130 2 2 0 0 100 4 0
|
||||
altLook 131 2 2 0 0 100 4 0
|
||||
altLook 132 2 2 0 0 100 4 0
|
||||
altLook 133 2 2 0 0 100 4 0
|
||||
altLook 134 2 2 0 0 100 4 0
|
||||
altLook 135 2 2 0 0 100 4 0
|
||||
altLook 136 2 2 0 0 100 4 0
|
||||
altLook 137 2 2 0 0 100 4 0
|
||||
altLook 138 2 2 0 0 100 4 0
|
||||
altLook 139 2 2 0 0 100 4 0
|
||||
altLook 140 2 2 0 0 100 4 0
|
||||
altLook 141 2 2 0 0 100 4 0
|
||||
altLook 142 2 2 0 0 100 4 0
|
||||
altLook 143 2 2 0 0 100 4 0
|
||||
altLook 144 2 2 0 0 100 4 0
|
||||
altLook 145 2 2 0 0 100 4 0
|
||||
altLook 146 2 2 0 0 100 4 0
|
||||
altLook 147 2 2 0 0 100 4 0
|
||||
altLook 148 2 2 0 0 100 4 0
|
||||
altLook 149 2 2 0 0 100 4 0
|
||||
altLook 150 2 2 0 0 100 4 0
|
||||
altLook 151 2 2 0 0 100 4 0
|
||||
altLook 152 2 2 0 0 100 4 0
|
||||
altLook 153 2 2 0 0 100 4 0
|
||||
altLook 154 2 2 0 0 100 4 0
|
||||
altLook 155 2 2 0 0 100 4 0
|
||||
altLook 156 2 2 0 0 100 4 0
|
||||
altLook 157 2 2 0 0 100 4 0
|
||||
altLook 158 2 2 0 0 100 4 0
|
||||
altLook 159 2 2 0 0 100 4 0
|
||||
altLook 160 2 2 0 0 100 4 0
|
||||
altLook 161 2 2 0 0 100 4 0
|
||||
altLook 162 2 2 0 0 100 4 0
|
||||
altLook 163 2 2 0 0 100 4 0
|
||||
altLook 164 2 2 0 0 100 4 0
|
||||
altLook 165 2 2 0 0 100 4 0
|
||||
altLook 166 2 2 0 0 100 4 0
|
||||
altLook 167 2 2 0 0 100 4 0
|
||||
altLook 168 2 2 0 0 100 4 0
|
||||
altLook 169 3 2 0 0 100 4 0
|
||||
altLook 170 3 2 0 0 100 4 0
|
||||
altLook 171 3 2 0 0 100 4 0
|
||||
altLook 172 3 2 0 0 100 4 0
|
||||
altLook 173 3 2 0 0 100 4 0
|
||||
altLook 174 3 2 0 0 100 4 0
|
||||
altLook 175 3 2 0 0 100 4 0
|
||||
altLook 176 3 2 0 0 100 4 0
|
||||
altLook 177 3 2 0 0 100 4 0
|
||||
altLook 178 3 2 0 0 100 4 0
|
||||
altLook 179 3 2 0 0 100 4 0
|
||||
altLook 180 3 2 0 0 100 4 0
|
||||
altLook 181 3 2 0 0 100 4 0
|
||||
altLook 182 3 2 0 0 100 4 0
|
||||
altLook 183 3 2 0 0 100 4 0
|
||||
altLook 184 3 2 0 0 100 4 0
|
||||
altLook 185 3 2 0 0 100 4 0
|
||||
altLook 186 3 2 0 0 100 4 0
|
||||
altLook 187 3 2 0 0 100 4 0
|
||||
altLook 188 3 2 0 0 100 4 0
|
||||
altLook 189 3 2 0 0 100 4 0
|
||||
altLook 190 3 2 0 0 100 4 0
|
||||
altLook 191 3 2 0 0 100 4 0
|
||||
altLook 192 3 2 0 0 100 4 0
|
||||
altLook 193 3 2 0 0 100 4 0
|
||||
altLook 194 3 2 0 0 100 4 0
|
||||
altLook 195 3 2 0 0 100 4 0
|
||||
altLook 196 3 2 0 0 100 4 0
|
||||
altLook 197 3 2 0 0 100 4 0
|
||||
altLook 198 3 2 0 0 100 4 0
|
||||
altLook 199 3 2 0 0 100 4 0
|
||||
altLook 200 3 2 0 0 100 4 0
|
||||
altLook 201 3 2 0 0 100 4 0
|
||||
altLook 202 3 2 0 0 100 4 0
|
||||
altLook 203 3 2 0 0 100 4 0
|
||||
altLook 204 3 2 0 0 100 4 0
|
||||
altLook 205 3 2 0 0 100 4 0
|
||||
altLook 206 3 2 0 0 100 4 0
|
||||
altLook 207 3 2 0 0 100 4 0
|
||||
altLook 208 3 2 0 0 100 4 0
|
||||
altLook 209 3 2 0 0 100 4 0
|
||||
altLook 210 3 2 0 0 100 4 0
|
||||
altLook 211 3 2 0 0 100 4 0
|
||||
altLook 212 3 2 0 0 100 4 0
|
||||
altLook 213 3 2 0 0 100 4 0
|
||||
altLook 214 3 2 0 0 100 4 0
|
||||
altLook 215 3 2 0 0 100 4 0
|
||||
altLook 216 3 2 0 0 100 4 0
|
||||
altLook 217 3 2 0 0 100 4 0
|
||||
altLook 218 3 2 0 0 100 4 0
|
||||
altLook 219 3 2 0 0 100 4 0
|
||||
altLook 220 3 2 0 0 100 4 0
|
||||
altLook 221 3 2 0 0 100 4 0
|
||||
altLook 222 3 2 0 0 100 4 0
|
||||
altLook 223 3 2 0 0 100 4 0
|
||||
altLook 224 3 2 0 0 100 4 0
|
||||
altLook 225 4 2 0 0 100 4 0
|
||||
altLook 226 4 2 0 0 100 4 0
|
||||
altLook 227 4 2 0 0 100 4 0
|
||||
altLook 228 4 2 0 0 100 4 0
|
||||
altLook 229 4 2 0 0 100 4 0
|
||||
altLook 230 4 2 0 0 100 4 0
|
||||
altLook 231 4 2 0 0 100 4 0
|
||||
altLook 232 4 2 0 0 100 4 0
|
||||
altLook 233 4 2 0 0 100 4 0
|
||||
altLook 234 4 2 0 0 100 4 0
|
||||
altLook 235 4 2 0 0 100 4 0
|
||||
altLook 236 4 2 0 0 100 4 0
|
||||
altLook 237 4 2 0 0 100 4 0
|
||||
altLook 238 4 2 0 0 100 4 0
|
||||
altLook 239 4 2 0 0 100 4 0
|
||||
altLook 240 4 2 0 0 100 4 0
|
||||
altLook 241 4 2 0 0 100 4 0
|
||||
altLook 242 4 2 0 0 100 4 0
|
||||
altLook 243 4 2 0 0 100 4 0
|
||||
altLook 244 4 2 0 0 100 4 0
|
||||
altLook 245 4 2 0 0 100 4 0
|
||||
altLook 246 4 2 0 0 100 4 0
|
||||
altLook 247 4 2 0 0 100 4 0
|
||||
altLook 248 4 2 0 0 100 4 0
|
||||
altLook 249 4 2 0 0 100 4 0
|
||||
altLook 250 4 2 0 0 100 4 0
|
||||
altLook 251 4 2 0 0 100 4 0
|
||||
altLook 252 4 2 0 0 100 4 0
|
||||
altLook 253 4 2 0 0 100 4 0
|
||||
altLook 254 4 2 0 0 100 4 0
|
||||
altLook 255 4 2 0 0 100 4 0
|
||||
|
230
code/ryzom/client/data/gamedev/outpost.cmd
Normal file
230
code/ryzom/client/data/gamedev/outpost.cmd
Normal file
|
@ -0,0 +1,230 @@
|
|||
|
||||
db SERVER:GUILD:NAME 654
|
||||
db SERVER:GUILD:DESCRIPTION 2
|
||||
db SERVER:GUILD:ICON 2
|
||||
db SERVER:GUILD:XP 250
|
||||
db SERVER:GUILD:VILLAGE 3
|
||||
db SERVER:GUILD:PEOPLE 199
|
||||
db SERVER:GUILD:CREATION_DATE 365
|
||||
|
||||
db SERVER:GUILD:MEMBERS:0:NAME 100
|
||||
db SERVER:GUILD:MEMBERS:0:GRADE 0
|
||||
db SERVER:GUILD:MEMBERS:0:ONLINE 1
|
||||
db SERVER:GUILD:MEMBERS:0:ENTER_DATE 1680
|
||||
|
||||
db SERVER:GUILD:MEMBERS:1:NAME 1
|
||||
db SERVER:GUILD:MEMBERS:1:GRADE 1
|
||||
db SERVER:GUILD:MEMBERS:1:ONLINE 0
|
||||
db SERVER:GUILD:MEMBERS:1:ENTER_DATE 150
|
||||
|
||||
db SERVER:GUILD:MEMBERS:2:NAME 2
|
||||
db SERVER:GUILD:MEMBERS:2:GRADE 2
|
||||
db SERVER:GUILD:MEMBERS:2:ONLINE 1
|
||||
db SERVER:GUILD:MEMBERS:2:ENTER_DATE 120
|
||||
|
||||
db SERVER:GUILD:MEMBERS:3:NAME 3
|
||||
db SERVER:GUILD:MEMBERS:3:GRADE 3
|
||||
db SERVER:GUILD:MEMBERS:3:ONLINE 1
|
||||
db SERVER:GUILD:MEMBERS:3:ENTER_DATE 100
|
||||
|
||||
|
||||
db SERVER:USER:OUTPOST_ADMIN 1
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:SHEET fyros_outpost_01.outpost
|
||||
db SERVER:GUILD:OUTPOST:O1:SHEET fyros_outpost_02.outpost
|
||||
db SERVER:GUILD:OUTPOST:O2:SHEET fyros_outpost_03.outpost
|
||||
db SERVER:GUILD:OUTPOST:O3:SHEET fyros_outpost_04.outpost
|
||||
db SERVER:GUILD:OUTPOST:O4:SHEET fyros_outpost_05.outpost
|
||||
db SERVER:GUILD:OUTPOST:O5:SHEET fyros_outpost_06.outpost
|
||||
db SERVER:GUILD:OUTPOST:O6:SHEET fyros_outpost_07.outpost
|
||||
db SERVER:GUILD:OUTPOST:O7:SHEET fyros_outpost_08.outpost
|
||||
db SERVER:GUILD:OUTPOST:O8:SHEET fyros_outpost_09.outpost
|
||||
db SERVER:GUILD:OUTPOST:O9:SHEET fyros_outpost_10.outpost
|
||||
db SERVER:GUILD:OUTPOST:O10:SHEET fyros_outpost_11.outpost
|
||||
db SERVER:GUILD:OUTPOST:O11:SHEET fyros_outpost_12.outpost
|
||||
db SERVER:GUILD:OUTPOST:O12:SHEET fyros_outpost_13.outpost
|
||||
db SERVER:GUILD:OUTPOST:O13:SHEET fyros_outpost_14.outpost
|
||||
db SERVER:GUILD:OUTPOST:O14:SHEET fyros_outpost_15.outpost
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:OWNED 1
|
||||
db SERVER:GUILD:OUTPOST:O1:OWNED 1
|
||||
db SERVER:GUILD:OUTPOST:O2:OWNED 1
|
||||
db SERVER:GUILD:OUTPOST:O3:OWNED 1
|
||||
db SERVER:GUILD:OUTPOST:O4:OWNED 1
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:STATUS 0
|
||||
db SERVER:GUILD:OUTPOST:O1:STATUS 1
|
||||
db SERVER:GUILD:OUTPOST:O2:STATUS 2
|
||||
db SERVER:GUILD:OUTPOST:O3:STATUS 3
|
||||
db SERVER:GUILD:OUTPOST:O4:STATUS 4
|
||||
db SERVER:GUILD:OUTPOST:O5:STATUS 5
|
||||
db SERVER:GUILD:OUTPOST:O6:STATUS 6
|
||||
db SERVER:GUILD:OUTPOST:O7:STATUS 7
|
||||
db SERVER:GUILD:OUTPOST:O8:STATUS 8
|
||||
db SERVER:GUILD:OUTPOST:O9:STATUS 4
|
||||
db SERVER:GUILD:OUTPOST:O10:STATUS 0
|
||||
db SERVER:GUILD:OUTPOST:O11:STATUS 1
|
||||
db SERVER:GUILD:OUTPOST:O12:STATUS 2
|
||||
db SERVER:GUILD:OUTPOST:O13:STATUS 3
|
||||
db SERVER:GUILD:OUTPOST:O14:STATUS 4
|
||||
|
||||
// ***************** FROM GUILD *************************
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:LEVEL 83
|
||||
db SERVER:GUILD:OUTPOST:O0:GUILD:NAME 513
|
||||
db SERVER:GUILD:OUTPOST:O0:GUILD:ICON 97984679
|
||||
db SERVER:GUILD:OUTPOST:O0:GUILD:TRIBE 0
|
||||
db SERVER:GUILD:OUTPOST:O0:GUILD:NAME_ATT 666
|
||||
db SERVER:GUILD:OUTPOST:O0:STATUS 2
|
||||
db SERVER:GUILD:OUTPOST:O0:OWNED 1
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:STATE_END_DATE 400000
|
||||
db SERVER:GUILD:OUTPOST:O0:DISPLAY_CRASH 0
|
||||
db SERVER:GUILD:OUTPOST:O0:WARCOST 0
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:ROUND_LVL_THRESHOLD 8
|
||||
db SERVER:GUILD:OUTPOST:O0:ROUND_LVL_MAX_ATT 3
|
||||
db SERVER:GUILD:OUTPOST:O0:ROUND_LVL_MAX_DEF 2
|
||||
db SERVER:GUILD:OUTPOST:O0:ROUND_LVL_CUR 18
|
||||
db SERVER:GUILD:OUTPOST:O0:ROUND_ID_CUR 4
|
||||
db SERVER:GUILD:OUTPOST:O0:ROUND_ID_MAX 12
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:TIME_RANGE_DEF_WANTED 24
|
||||
db SERVER:GUILD:OUTPOST:O0:TIME_RANGE_ATT 946180000
|
||||
db SERVER:GUILD:OUTPOST:O0:TIME_RANGE_DEF 946280000
|
||||
db SERVER:GUILD:OUTPOST:O0:TIME_RANGE_LENGTH 120
|
||||
|
||||
// /db UI:SAVE:OUTPOST:TIME_ZONE
|
||||
|
||||
|
||||
// ***************** SELECTED *************************
|
||||
|
||||
db SERVER:OUTPOST_SELECTED:SHEET fyros_outpost_09.outpost
|
||||
db SERVER:OUTPOST_SELECTED:LEVEL 23
|
||||
db SERVER:OUTPOST_SELECTED:GUILD:NAME 257
|
||||
db SERVER:OUTPOST_SELECTED:GUILD:ICON 98983679
|
||||
db SERVER:OUTPOST_SELECTED:GUILD:TRIBE 0
|
||||
db SERVER:OUTPOST_SELECTED:GUILD:NAME_ATT 93
|
||||
db SERVER:OUTPOST_SELECTED:STATUS 1
|
||||
|
||||
db SERVER:OUTPOST_SELECTED:STATE_END_DATE 0
|
||||
db SERVER:OUTPOST_SELECTED:DISPLAY_CRASH 0
|
||||
db SERVER:OUTPOST_SELECTED:WARCOST 123456
|
||||
|
||||
db SERVER:OUTPOST_SELECTED:ROUND_LVL_THRESHOLD 8
|
||||
db SERVER:OUTPOST_SELECTED:ROUND_LVL_MAX_ATT 3
|
||||
db SERVER:OUTPOST_SELECTED:ROUND_LVL_MAX_DEF 2
|
||||
db SERVER:OUTPOST_SELECTED:ROUND_LVL_CUR 18
|
||||
db SERVER:OUTPOST_SELECTED:ROUND_ID_CUR 4
|
||||
db SERVER:OUTPOST_SELECTED:ROUND_ID_MAX 12
|
||||
|
||||
db SERVER:OUTPOST_SELECTED:TIME_RANGE_DEF_WANTED 24
|
||||
db SERVER:OUTPOST_SELECTED:TIME_RANGE_DEF 946080000
|
||||
db SERVER:OUTPOST_SELECTED:TIME_RANGE_ATT 946180000
|
||||
db SERVER:OUTPOST_SELECTED:TIME_RANGE_LENGTH 120
|
||||
|
||||
db UI:TEMP:OUTPOST:DECLARE_WAR_ACK_RECEIVED 1
|
||||
db UI:TEMP:OUTPOST:DECLARE_WAR_ACK_OK 1
|
||||
db UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TEXTID 6123
|
||||
db UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TIME_RANGE_ATT 98983500
|
||||
|
||||
|
||||
entity 1 fyhu1.creature
|
||||
|
||||
db SERVER:TARGET:CONTEXT_MENU:PROGRAMMES 262144
|
||||
db SERVER:TARGET:CONTEXT_MENU:OUTPOST fyros_outpost_09.outpost
|
||||
|
||||
|
||||
// ***************** SQUADS *************************
|
||||
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:S:S0:SHEET defenders_light_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:S1:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:S2:SHEET defenders_medium_melee_fighters_06_10_fyros.outpost_squad
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T0:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T1:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T2:SHEET defenders_medium_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T3:SHEET defenders_medium_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T4:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T5:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T6:SHEET defenders_magical_bombers_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T7:SHEET defenders_heavy_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T8:SHEET defenders_light_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T9:SHEET defenders_light_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T10:SHEET defenders_light_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T11:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T12:SHEET defenders_medium_range_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T13:SHEET defenders_medium_range_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T14:SHEET defenders_medium_range_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T0:SPAWN 0
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T1:SPAWN 1
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T2:SPAWN 2
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T3:SPAWN 3
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:0:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:1:SHEET defenders_medium_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:2:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:3:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:4:SHEET defenders_medium_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:5:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:6:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:7:SHEET defenders_medium_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:8:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:9:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:10:SHEET defenders_medium_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:11:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:12:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:13:SHEET defenders_medium_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:14:SHEET defenders_medium_range_fighters_01_05_fyros.outpost_squad
|
||||
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O1:S:S0:SHEET defenders_medium_melee_fighters_06_10_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O1:S:S1:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O1:S:T0:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O1:S:T1:SHEET defenders_medium_melee_fighters_01_05_fyros.outpost_squad
|
||||
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SPAWN_ZONE:0:X 18279
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SPAWN_ZONE:0:Y -24446
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SPAWN_ZONE:1:X 18240
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SPAWN_ZONE:1:Y -24450
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SPAWN_ZONE:2:X 18233
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SPAWN_ZONE:2:Y -24420
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SPAWN_ZONE:3:X 18279
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SPAWN_ZONE:3:Y -24430
|
||||
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_CAPITAL 1000
|
||||
db SERVER:GUILD:OUTPOST:O1:SQUAD_CAPITAL 1100
|
||||
db SERVER:GUILD:OUTPOST:O2:SQUAD_CAPITAL 1200
|
||||
db SERVER:GUILD:OUTPOST:O3:SQUAD_CAPITAL 1300
|
||||
db SERVER:GUILD:OUTPOST:O4:SQUAD_CAPITAL 1400
|
||||
db SERVER:GUILD:OUTPOST:O5:SQUAD_CAPITAL 1500
|
||||
db SERVER:GUILD:OUTPOST:O6:SQUAD_CAPITAL 1600
|
||||
db SERVER:GUILD:OUTPOST:O7:SQUAD_CAPITAL 1700
|
||||
db SERVER:GUILD:OUTPOST:O8:SQUAD_CAPITAL 1800
|
||||
db SERVER:GUILD:OUTPOST:O9:SQUAD_CAPITAL 1900
|
||||
db SERVER:GUILD:OUTPOST:O10:SQUAD_CAPITAL 2000
|
||||
db SERVER:GUILD:OUTPOST:O11:SQUAD_CAPITAL 2100
|
||||
db SERVER:GUILD:OUTPOST:O12:SQUAD_CAPITAL 2200
|
||||
db SERVER:GUILD:OUTPOST:O13:SQUAD_CAPITAL 2300
|
||||
db SERVER:GUILD:OUTPOST:O14:SQUAD_CAPITAL 2400
|
||||
|
||||
|
||||
// ***************** PVP OUTPOST *************************
|
||||
db SERVER:CHARACTER_INFO:PVP_OUTPOST:FLAG_PVP 1
|
||||
db SERVER:CHARACTER_INFO:PVP_OUTPOST:ROUND_LVL_CUR 6
|
||||
db SERVER:CHARACTER_INFO:PVP_OUTPOST:ROUND_END_DATE 12000
|
||||
db SERVER:CHARACTER_INFO:PVP_OUTPOST:FLAG_PVP_TIME_END 0
|
||||
db SERVER:CHARACTER_INFO:PVP_OUTPOST:RIGHT_TO_BANISH 1
|
||||
|
||||
|
||||
// ***************** BUILDINGS *************************
|
||||
db SERVER:GUILD:OUTPOST:O0:BUILDINGS:0:SHEET driller_bountybeaches_kami_u4_100a.outpost_building
|
||||
db SERVER:GUILD:OUTPOST:O0:BUILDINGS:1:SHEET 0
|
||||
db SERVER:GUILD:OUTPOST:O0:BUILDINGS:2:SHEET driller_thevoid_kami_u2_250b.outpost_building
|
||||
db SERVER:GUILD:OUTPOST:O0:BUILDINGS:3:SHEET 0
|
||||
|
||||
ah show guild
|
12
code/ryzom/client/data/gamedev/pa.cmd
Normal file
12
code/ryzom/client/data/gamedev/pa.cmd
Normal file
|
@ -0,0 +1,12 @@
|
|||
db SERVER:PACK_ANIMAL:NbBeast 3
|
||||
db SERVER:PACK_ANIMAL:BEAST:0:HP 32
|
||||
db SERVER:PACK_ANIMAL:BEAST:0:SAP 32
|
||||
db SERVER:PACK_ANIMAL:BEAST:0:STA 32
|
||||
db SERVER:PACK_ANIMAL:BEAST:1:HP 64
|
||||
db SERVER:PACK_ANIMAL:BEAST:1:SAP 64
|
||||
db SERVER:PACK_ANIMAL:BEAST:1:STA 64
|
||||
db SERVER:PACK_ANIMAL:BEAST:2:HP 128
|
||||
db SERVER:PACK_ANIMAL:BEAST:2:SAP 128
|
||||
db SERVER:PACK_ANIMAL:BEAST:2:STA 128
|
||||
|
||||
|
4
code/ryzom/client/data/gamedev/remove_harvest.cmd
Normal file
4
code/ryzom/client/data/gamedev/remove_harvest.cmd
Normal file
|
@ -0,0 +1,4 @@
|
|||
db SERVER:INVENTORY:16:0:SHEET 0
|
||||
db SERVER:INVENTORY:16:1:SHEET 0
|
||||
db SERVER:INVENTORY:16:2:SHEET 0
|
||||
db SERVER:INVENTORY:16:3:SHEET 0
|
4
code/ryzom/client/data/gamedev/remove_loot.cmd
Normal file
4
code/ryzom/client/data/gamedev/remove_loot.cmd
Normal file
|
@ -0,0 +1,4 @@
|
|||
db SERVER:INVENTORY:7:0:SHEET 0
|
||||
db SERVER:INVENTORY:7:1:SHEET 0
|
||||
db SERVER:INVENTORY:7:2:SHEET 0
|
||||
db SERVER:INVENTORY:7:3:SHEET 0
|
1
code/ryzom/client/data/gamedev/remove_trade.cmd
Normal file
1
code/ryzom/client/data/gamedev/remove_trade.cmd
Normal file
|
@ -0,0 +1 @@
|
|||
db SERVER:INVENTORY:EXCHANGE:BEGUN 0
|
9
code/ryzom/client/data/gamedev/reward.cmd
Normal file
9
code/ryzom/client/data/gamedev/reward.cmd
Normal file
|
@ -0,0 +1,9 @@
|
|||
ah show team_share
|
||||
bcPage 5
|
||||
db LOCAL:SHARE:0:SHEET 2519598
|
||||
db LOCAL:SHARE:0:QUANTITY 1
|
||||
db LOCAL:SHARE:0:QUALITY 1
|
||||
db LOCAL:SHARE:1:SHEET 2520110
|
||||
db LOCAL:SHARE:1:QUANTITY 1
|
||||
db LOCAL:SHARE:1:QUALITY 1
|
||||
|
|
@ -5,6 +5,20 @@ Use = 0;
|
|||
// first string is the name of the computer where the **frontend** service is
|
||||
// second string is the base path where to find the source file
|
||||
Shards = {
|
||||
"shard1a", "\\Shard1a\ryzom\data_common",
|
||||
"vianneyl", "\\vianneyl\r\code\ryzom\data_common",
|
||||
"danielm", "\\danielm\r\versions\lastest\ryzom\data_common",
|
||||
"ldserver01", "\\Ldserver01\ryzom\data_common",
|
||||
"127.0.0.1", "r:\code\ryzom\data_common",
|
||||
"gamedev", "\\gamedev\ryzom\code\ryzom\data_common",
|
||||
"nevrax-01", "\\nevrax-01\ryzom\code\ryzom\data_common",
|
||||
"gamedev4", "\\gamedev4\ryzom\code\ryzom\data_common",
|
||||
"gamedev05", "\\gamedev05\ryzom\code\ryzom\data_common",
|
||||
"client2", "\\client2\ryzom\code\ryzom\data_common",
|
||||
"davidf", "\\davidf\ryzom\code\ryzom\data_common",
|
||||
"alains", "\\alains\ryzom\code\ryzom\data_common",
|
||||
"guillaumep", "\\guillaumep\ryzom\code\ryzom\data_common",
|
||||
"nicolasb", "\\nicolasb\ryzom\code\ryzom\data_common",
|
||||
};
|
||||
|
||||
// files to copy, relative to the data_common directory
|
||||
|
|
53
code/ryzom/client/data/gamedev/ssl_ca_cert.pem
Normal file
53
code/ryzom/client/data/gamedev/ssl_ca_cert.pem
Normal file
|
@ -0,0 +1,53 @@
|
|||
-----BEGIN CERTIFICATE-----
|
||||
MIIEsTCCA5mgAwIBAgIQFtJJbfjBfHu0hPEjpDUISzANBgkqhkiG9w0BAQsFADBB
|
||||
MQswCQYDVQQGEwJVUzEVMBMGA1UEChMMdGhhd3RlLCBJbmMuMRswGQYDVQQDExJ0
|
||||
aGF3dGUgU1NMIENBIC0gRzIwHhcNMTUwODA2MDAwMDAwWhcNMTcwODMxMjM1OTU5
|
||||
WjByMQswCQYDVQQGEwJDWTEPMA0GA1UECAwGQ3lwcnVzMREwDwYDVQQHDAhMaW1h
|
||||
c3NvbDEkMCIGA1UECgwbV2luY2ggR2F0ZSBQcm9wZXJ0eSBMaW1pdGVkMRkwFwYD
|
||||
VQQDDBBzZWN1cmUucnl6b20uY29tMIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIB
|
||||
CgKCAQEA5gKQ6EQdfBmGuLC0+bSHCEztqEoJ/FN3xCHCSt8IjJCXaC7BO1RMrcDF
|
||||
CqZZaSmuFg+ePTJ4c7igVZ83yQEvkRH5FycWwL9vvF2xTfRdASZogzdn1K9C1Erl
|
||||
jF2Gmqg80HPDSe36XpWjlOFBaj5AlGrPYnTe1HqKslnPdREL1/I12eIdMv2Nfup3
|
||||
55X/rDKuQFYBRpzznIg95acveKLVCM+UY+AAtdMjJFS/Xb/MBSZBX1psss32DMcr
|
||||
UaxdOIaiPublBwWMBmeRYzAvA9QQK2zZkElJUu5gz0vRM380CNKSWmXUOLF6U+qS
|
||||
WV9CgQuk6ivL+ydu6IFDiZtTjblcswIDAQABo4IBcjCCAW4wGwYDVR0RBBQwEoIQ
|
||||
c2VjdXJlLnJ5em9tLmNvbTAJBgNVHRMEAjAAMG4GA1UdIARnMGUwYwYGZ4EMAQIC
|
||||
MFkwJgYIKwYBBQUHAgEWGmh0dHBzOi8vd3d3LnRoYXd0ZS5jb20vY3BzMC8GCCsG
|
||||
AQUFBwICMCMMIWh0dHBzOi8vd3d3LnRoYXd0ZS5jb20vcmVwb3NpdG9yeTAOBgNV
|
||||
HQ8BAf8EBAMCBaAwHwYDVR0jBBgwFoAUwk9IV/zRT5rAXTh9DgXb2S61UmAwKwYD
|
||||
VR0fBCQwIjAgoB6gHIYaaHR0cDovL3RqLnN5bWNiLmNvbS90ai5jcmwwHQYDVR0l
|
||||
BBYwFAYIKwYBBQUHAwEGCCsGAQUFBwMCMFcGCCsGAQUFBwEBBEswSTAfBggrBgEF
|
||||
BQcwAYYTaHR0cDovL3RqLnN5bWNkLmNvbTAmBggrBgEFBQcwAoYaaHR0cDovL3Rq
|
||||
LnN5bWNiLmNvbS90ai5jcnQwDQYJKoZIhvcNAQELBQADggEBAGB8DQaxTtEX06uf
|
||||
krmZegXJOO3SucxhYqdVjGdx3CXm+t22St6ynS0vtLZN3i/fAhYEcGemV/gJNui0
|
||||
qtvx6wjtQ0oYg4FyuMbBtwFYHJhAAI5NLRIthYLJGIKTxqLAmxXKy64HlOP6MS8q
|
||||
SCbmm295/KCag2STwmJ5ASqCper59044q7JAZUNfOFe47PWYeu85g9njiTLdMlkb
|
||||
GMtlOsA9A2FcrNPzok2Bgs6ya+GAg2jH5dABHlEp8P5qxB5IoPI+TS+lxTzLJYRq
|
||||
HznhUjEwtAvD8FR6PY+2xi1PatMVZKZ1gs+kOBaAp4pZ9MuwDJTo7Bn5aS26/Lpl
|
||||
N2Vq1gY=
|
||||
-----END CERTIFICATE-----
|
||||
-----BEGIN CERTIFICATE-----
|
||||
MIIEIDCCAwigAwIBAgIQNE7VVyDV7exJ9C/ON9srbTANBgkqhkiG9w0BAQUFADCB
|
||||
qTELMAkGA1UEBhMCVVMxFTATBgNVBAoTDHRoYXd0ZSwgSW5jLjEoMCYGA1UECxMf
|
||||
Q2VydGlmaWNhdGlvbiBTZXJ2aWNlcyBEaXZpc2lvbjE4MDYGA1UECxMvKGMpIDIw
|
||||
MDYgdGhhd3RlLCBJbmMuIC0gRm9yIGF1dGhvcml6ZWQgdXNlIG9ubHkxHzAdBgNV
|
||||
BAMTFnRoYXd0ZSBQcmltYXJ5IFJvb3QgQ0EwHhcNMDYxMTE3MDAwMDAwWhcNMzYw
|
||||
NzE2MjM1OTU5WjCBqTELMAkGA1UEBhMCVVMxFTATBgNVBAoTDHRoYXd0ZSwgSW5j
|
||||
LjEoMCYGA1UECxMfQ2VydGlmaWNhdGlvbiBTZXJ2aWNlcyBEaXZpc2lvbjE4MDYG
|
||||
A1UECxMvKGMpIDIwMDYgdGhhd3RlLCBJbmMuIC0gRm9yIGF1dGhvcml6ZWQgdXNl
|
||||
IG9ubHkxHzAdBgNVBAMTFnRoYXd0ZSBQcmltYXJ5IFJvb3QgQ0EwggEiMA0GCSqG
|
||||
SIb3DQEBAQUAA4IBDwAwggEKAoIBAQCsoPD7gFnUnMekz52hWXMJEEUMDSxuaPFs
|
||||
W0hoSVk3/AszGcJ3f8wQLZU0HObrTQmnHNK4yZc2AreJ1CRfBsDMRJSUjQJib+ta
|
||||
3RGNKJpchJAQeg29dGYvajig4tVUROsdB58Hum/u6f1OCyn1PoSgAfGcq/gcfomk
|
||||
6KHYcWUNo1F77rzSImANuVud37r8UVsLr5iy6S7pBOhih94ryNdOwUxkHt3Ph1i6
|
||||
Sk/KaAcdHJ1KxtUvkcx8cXIcxcBn6zL9yZJclNqFwJu/U30rCfSMnZEfl2pSy94J
|
||||
NqR32HuHUETVPm4pafs5SSYeCaWAe0At6+gnhcn+Yf1+5nyXHdWdAgMBAAGjQjBA
|
||||
MA8GA1UdEwEB/wQFMAMBAf8wDgYDVR0PAQH/BAQDAgEGMB0GA1UdDgQWBBR7W0XP
|
||||
r87Lev0xkhpqtvNG61dIUDANBgkqhkiG9w0BAQUFAAOCAQEAeRHAS7ORtvzw6WfU
|
||||
DW5FvlXok9LOAz/t2iWwHVfLHjp2oEzsUHboZHIMpKnxuIvW1oeEuzLlQRHAd9mz
|
||||
YJ3rG9XRbkREqaYB7FViHXe4XI5ISXycO1cRrK1zN44veFyQaEfZYGDm/Ac9IiAX
|
||||
xPcW6cTYcvnIc3zfFi8VqT79aie2oetaupgf1eNNZAqdE8hhuvU5HIe6uL17In/2
|
||||
/qxAeeWsEG89jxt5dovEN7MhGITlNgDrYyCZuen+MwS7QcjBAvlEYyCegc5C09Y/
|
||||
LHbTY5xZ3Y+m4Q6gLkH3LpVHz7z9M/P2C2F+fpErgUfCJzDupxBdN49cOSvkBPB7
|
||||
jVaMaA==
|
||||
-----END CERTIFICATE-----
|
4
code/ryzom/client/data/gamedev/steed.cmd
Normal file
4
code/ryzom/client/data/gamedev/steed.cmd
Normal file
|
@ -0,0 +1,4 @@
|
|||
db SERVER:PACK_ANIMAL:STEED:Present 1
|
||||
db SERVER:PACK_ANIMAL:STEED:HP 32
|
||||
db SERVER:PACK_ANIMAL:STEED:SAP 32
|
||||
db SERVER:PACK_ANIMAL:STEED:STA 32
|
21
code/ryzom/client/data/gamedev/team.cmd
Normal file
21
code/ryzom/client/data/gamedev/team.cmd
Normal file
|
@ -0,0 +1,21 @@
|
|||
db SERVER:GROUP:0:PRESENT 1
|
||||
db SERVER:GROUP:0:NAME 0
|
||||
db SERVER:GROUP:0:STA 32
|
||||
db SERVER:GROUP:0:SAP 32
|
||||
db SERVER:GROUP:0:HP -32
|
||||
db SERVER:GROUP:1:PRESENT 1
|
||||
db SERVER:GROUP:1:NAME 1
|
||||
db SERVER:GROUP:1:STA 64
|
||||
db SERVER:GROUP:1:SAP 64
|
||||
db SERVER:GROUP:1:HP 64
|
||||
db SERVER:GROUP:2:PRESENT 1
|
||||
db SERVER:GROUP:2:NAME 2
|
||||
db SERVER:GROUP:2:STA 127
|
||||
db SERVER:GROUP:2:SAP 127
|
||||
db SERVER:GROUP:2:HP 127
|
||||
db SERVER:GROUP:LEADER_INDEX 0
|
||||
db SERVER:GROUP:SUCCESSOR_INDEX 1
|
||||
|
||||
|
||||
|
||||
|
3
code/ryzom/client/data/gamedev/test_dynchat.cmd
Normal file
3
code/ryzom/client/data/gamedev/test_dynchat.cmd
Normal file
|
@ -0,0 +1,3 @@
|
|||
entity 1 fyhu1.creature
|
||||
db SERVER:Entities:E1:P4 94489280512
|
||||
testDynChatOpen
|
4
code/ryzom/client/data/gamedev/test_harvest.cmd
Normal file
4
code/ryzom/client/data/gamedev/test_harvest.cmd
Normal file
|
@ -0,0 +1,4 @@
|
|||
db SERVER:INVENTORY:TEMP:0:SHEET 2487342
|
||||
db SERVER:INVENTORY:TEMP:1:SHEET 2489390
|
||||
db SERVER:INVENTORY:TEMP:2:SHEET 2455854
|
||||
db SERVER:INVENTORY:TEMP:3:SHEET 2488366
|
4
code/ryzom/client/data/gamedev/test_loot.cmd
Normal file
4
code/ryzom/client/data/gamedev/test_loot.cmd
Normal file
|
@ -0,0 +1,4 @@
|
|||
db SERVER:INVENTORY:7:0:SHEET 392193
|
||||
db SERVER:INVENTORY:7:1:SHEET 392193
|
||||
db LOCAL:INVENTORY:7:2:SHEET 392193
|
||||
db SERVER:INVENTORY:7:3:SHEET 392193
|
123
code/ryzom/client/data/gamedev/test_outpost.cmd
Normal file
123
code/ryzom/client/data/gamedev/test_outpost.cmd
Normal file
|
@ -0,0 +1,123 @@
|
|||
ah show outpost_manager
|
||||
|
||||
db SERVER:USER:OUTPOST_ADMIN 1
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:SHEET fyros_outpost_01.outpost
|
||||
db SERVER:GUILD:OUTPOST:O1:SHEET fyros_outpost_02.outpost
|
||||
db SERVER:GUILD:OUTPOST:O2:SHEET fyros_outpost_03.outpost
|
||||
db SERVER:GUILD:OUTPOST:O3:SHEET fyros_outpost_04.outpost
|
||||
db SERVER:GUILD:OUTPOST:O4:SHEET fyros_outpost_05.outpost
|
||||
db SERVER:GUILD:OUTPOST:O5:SHEET fyros_outpost_06.outpost
|
||||
db SERVER:GUILD:OUTPOST:O6:SHEET fyros_outpost_07.outpost
|
||||
db SERVER:GUILD:OUTPOST:O7:SHEET fyros_outpost_08.outpost
|
||||
db SERVER:GUILD:OUTPOST:O8:SHEET fyros_outpost_09.outpost
|
||||
db SERVER:GUILD:OUTPOST:O9:SHEET fyros_outpost_10.outpost
|
||||
db SERVER:GUILD:OUTPOST:O10:SHEET fyros_outpost_11.outpost
|
||||
db SERVER:GUILD:OUTPOST:O11:SHEET fyros_outpost_12.outpost
|
||||
db SERVER:GUILD:OUTPOST:O12:SHEET fyros_outpost_13.outpost
|
||||
db SERVER:GUILD:OUTPOST:O13:SHEET fyros_outpost_14.outpost
|
||||
db SERVER:GUILD:OUTPOST:O14:SHEET fyros_outpost_15.outpost
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O1:OWNED 1
|
||||
db SERVER:GUILD:OUTPOST:O2:OWNED 1
|
||||
db SERVER:GUILD:OUTPOST:O3:OWNED 1
|
||||
db SERVER:GUILD:OUTPOST:O4:OWNED 1
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:STATUS 0
|
||||
db SERVER:GUILD:OUTPOST:O1:STATUS 1
|
||||
db SERVER:GUILD:OUTPOST:O2:STATUS 2
|
||||
db SERVER:GUILD:OUTPOST:O3:STATUS 3
|
||||
db SERVER:GUILD:OUTPOST:O4:STATUS 4
|
||||
db SERVER:GUILD:OUTPOST:O5:STATUS 5
|
||||
db SERVER:GUILD:OUTPOST:O6:STATUS 6
|
||||
db SERVER:GUILD:OUTPOST:O7:STATUS 7
|
||||
db SERVER:GUILD:OUTPOST:O8:STATUS 8
|
||||
db SERVER:GUILD:OUTPOST:O9:STATUS 4
|
||||
db SERVER:GUILD:OUTPOST:O10:STATUS 0
|
||||
db SERVER:GUILD:OUTPOST:O11:STATUS 1
|
||||
db SERVER:GUILD:OUTPOST:O12:STATUS 2
|
||||
db SERVER:GUILD:OUTPOST:O13:STATUS 3
|
||||
db SERVER:GUILD:OUTPOST:O14:STATUS 4
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:S:S0:SHEET defenders_medium_melee_fighters_11_15.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:S1:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:S2:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T0:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T1:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T2:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T3:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T4:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T5:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T6:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T7:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T8:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T9:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T10:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T11:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T12:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T13:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T14:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T0:GROUP 0
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T1:GROUP 1
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T2:GROUP 1
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T3:GROUP 1
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T4:GROUP 0
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T5:GROUP 0
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T6:GROUP 0
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T7:GROUP 0
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T8:GROUP 0
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T9:GROUP 0
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T10:GROUP 0
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T11:GROUP 1
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T12:GROUP 1
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T13:GROUP 1
|
||||
db SERVER:GUILD:OUTPOST:O0:S:T14:GROUP 0
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W0:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W1:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W2:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W3:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W4:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W5:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W6:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W7:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W8:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W9:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W0:IN_DATE 321654
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W1:IN_DATE 543215
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W2:IN_DATE 735651
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W3:IN_DATE 195983
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W4:IN_DATE 321978
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W5:IN_DATE 328718
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W6:IN_DATE 198732
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W7:IN_DATE 625789
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W8:IN_DATE 135478
|
||||
db SERVER:GUILD:OUTPOST:O0:S:W9:IN_DATE 973787
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:0:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:1:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:2:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:3:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:4:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:5:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:6:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:7:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:8:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:9:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:10:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:11:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:12:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:13:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O0:SQUAD_SHOP:14:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O1:S:S0:SHEET defenders_medium_melee_fighters_06_10.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O1:S:S1:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O1:S:T0:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O1:S:T1:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
|
||||
db SERVER:GUILD:OUTPOST:O1:S:W0:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
db SERVER:GUILD:OUTPOST:O1:S:W1:SHEET defenders_medium_melee_fighters_01_05.outpost_squad
|
||||
|
1
code/ryzom/client/data/gamedev/tp.cmd
Normal file
1
code/ryzom/client/data/gamedev/tp.cmd
Normal file
|
@ -0,0 +1 @@
|
|||
db LOCAL:INVENTORY:EXCHANGE:BEGUN 1
|
2
code/ryzom/client/data/gamedev/trade.cmd
Normal file
2
code/ryzom/client/data/gamedev/trade.cmd
Normal file
|
@ -0,0 +1,2 @@
|
|||
db SERVER:EXCHANGE:BEGUN 0
|
||||
db SERVER:EXCHANGE:BEGUN 1
|
File diff suppressed because it is too large
Load diff
0
code/ryzom/client/macosx/upgd_nl.sh
Normal file → Executable file
0
code/ryzom/client/macosx/upgd_nl.sh
Normal file → Executable file
|
@ -13,7 +13,11 @@ IF(WITH_RYZOM_CLIENT)
|
|||
MESSAGE(FATAL_ERROR "The client cannot be built without the NeL GUI Library (WITH_GUI)")
|
||||
ENDIF()
|
||||
|
||||
IF(WITH_RYZOM_PATCH)
|
||||
# Patch should never be enabled on Steam
|
||||
IF(WITH_RYZOM_STEAM)
|
||||
ADD_DEFINITIONS(-DRZ_USE_STEAM)
|
||||
FIND_PACKAGE(Steam)
|
||||
ELSEIF(WITH_RYZOM_PATCH)
|
||||
ADD_DEFINITIONS(-DRZ_USE_PATCH)
|
||||
|
||||
IF(WITH_RYZOM_CUSTOM_PATCH_SERVER)
|
||||
|
@ -61,11 +65,11 @@ IF(WITH_RYZOM_CLIENT)
|
|||
SET(RYZOM_BUILD ${RYZOM_VERSION_SHORT})
|
||||
ENDIF()
|
||||
|
||||
SET(MACOSX_BUNDLE_INFO_STRING "Ryzom Core Client")
|
||||
SET(MACOSX_BUNDLE_INFO_STRING "Ryzom")
|
||||
SET(MACOSX_BUNDLE_ICON_FILE "ryzom.icns")
|
||||
SET(MACOSX_BUNDLE_GUI_IDENTIFIER "")
|
||||
SET(MACOSX_BUNDLE_GUI_IDENTIFIER "com.winchgate.Ryzom")
|
||||
SET(MACOSX_BUNDLE_LONG_VERSION_STRING ${RYZOM_VERSION})
|
||||
SET(MACOSX_BUNDLE_BUNDLE_NAME "Ryzom Core Client")
|
||||
SET(MACOSX_BUNDLE_BUNDLE_NAME "Ryzom")
|
||||
SET(MACOSX_BUNDLE_SHORT_VERSION_STRING ${RYZOM_VERSION_SHORT})
|
||||
SET(MACOSX_BUNDLE_BUNDLE_VERSION ${RYZOM_BUILD})
|
||||
SET(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT})
|
||||
|
@ -131,6 +135,15 @@ IF(WITH_RYZOM_CLIENT)
|
|||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
|
||||
IF(WITH_RYZOM_STEAM AND STEAM_RUNTIME)
|
||||
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp -p ${STEAM_RUNTIME} ${RYZOM_CONTENTS_DIR}/MacOS)
|
||||
|
||||
IF(CODESIGN_ALLOCATE AND APPLE_CERTIFICATE)
|
||||
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND CODESIGN_ALLOCATE=${CODESIGN_ALLOCATE} codesign --no-strict -fs "${APPLE_CERTIFICATE}" "${RYZOM_CONTENTS_DIR}/MacOS/${STEAM_RUNTIMENAME}" COMMENT "Signing Steam client runtime...")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
IF(CODESIGN_ALLOCATE AND APPLE_CERTIFICATE)
|
||||
ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND CODESIGN_ALLOCATE=${CODESIGN_ALLOCATE} codesign ${ENTITLEMENTS} -fs "${APPLE_CERTIFICATE}" "${RYZOM_OUTPUT_DIR}" COMMENT "Signing Ryzom bundle...")
|
||||
ENDIF()
|
||||
|
@ -146,6 +159,10 @@ IF(WITH_RYZOM_CLIENT)
|
|||
${OPENSSL_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
IF(STEAM_FOUND)
|
||||
INCLUDE_DIRECTORIES(${STEAM_INCLUDE_DIRS})
|
||||
ENDIF()
|
||||
|
||||
TARGET_LINK_LIBRARIES(ryzom_client
|
||||
nelmisc
|
||||
nelnet
|
||||
|
@ -175,7 +192,7 @@ IF(WITH_RYZOM_CLIENT)
|
|||
|
||||
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${CURL_DEFINITIONS} ${LUABIND_DEFINITIONS})
|
||||
|
||||
NL_DEFAULT_PROPS(ryzom_client "Ryzom, Client: Ryzom Core Client")
|
||||
NL_DEFAULT_PROPS(ryzom_client "Ryzom, Client: Ryzom Client")
|
||||
NL_ADD_RUNTIME_FLAGS(ryzom_client)
|
||||
|
||||
IF(FINAL_VERSION)
|
||||
|
|
|
@ -54,6 +54,10 @@
|
|||
#include "far_tp.h"
|
||||
#include "user_agent.h"
|
||||
|
||||
#ifdef RZ_USE_STEAM
|
||||
#include "steam_client.h"
|
||||
#endif
|
||||
|
||||
///////////
|
||||
// USING //
|
||||
///////////
|
||||
|
@ -193,14 +197,18 @@ int main(int argc, char **argv)
|
|||
// no shard id in ring mode
|
||||
std::string sLoginShardId;
|
||||
|
||||
if (Args.haveAdditionalArg("login") && Args.haveAdditionalArg("password"))
|
||||
if (Args.haveAdditionalArg("login"))
|
||||
{
|
||||
LoginLogin = Args.getAdditionalArg("login").front();
|
||||
|
||||
if (Args.haveAdditionalArg("password"))
|
||||
{
|
||||
LoginPassword = Args.getAdditionalArg("password").front();
|
||||
|
||||
if (Args.haveAdditionalArg("shard_id"))
|
||||
sLoginShardId = Args.getAdditionalArg("shard_id").front();
|
||||
}
|
||||
}
|
||||
|
||||
if (sLoginShardId.empty() || !fromString(sLoginShardId, LoginShardId))
|
||||
LoginShardId = std::numeric_limits<uint32>::max();
|
||||
|
@ -282,6 +290,12 @@ int main(int argc, char **argv)
|
|||
// initialize log
|
||||
initLog();
|
||||
|
||||
#ifdef RZ_USE_STEAM
|
||||
CSteamClient steamClient;
|
||||
|
||||
if (steamClient.init())
|
||||
LoginCustomParameters = "&steam_auth_session_ticket=" + steamClient.getAuthSessionTicket();
|
||||
#endif
|
||||
|
||||
// initialize patch manager and set the ryzom full path, before it's used
|
||||
CPatchManager *pPM = CPatchManager::getInstance();
|
||||
|
|
|
@ -324,13 +324,9 @@ CClientConfig::CClientConfig()
|
|||
TexturesLoginInterface.push_back("texture_interfaces_v3_login");
|
||||
|
||||
DisplayAccountButtons = true;
|
||||
CreateAccountURL = "http://shard.ryzomcore.org/ams/index.php?page=register";
|
||||
ConditionsTermsURL = "http://www.gnu.org/licenses/agpl-3.0.html";
|
||||
EditAccountURL = "http://shard.ryzomcore.org/ams/index.php?page=settings";
|
||||
BetaAccountURL = "http://shard.ryzomcore.org/ams/index.php?page=settings";
|
||||
ForgetPwdURL = "http://shard.ryzomcore.org/ams/index.php?page=forgot_password";
|
||||
FreeTrialURL = "http://shard.ryzomcore.org/ams/index.php?page=register";
|
||||
LoginSupportURL = "http://shard.ryzomcore.org/ams/index.php";
|
||||
CreateAccountURL = "https://secure.ryzom.com/signup/from_client.php";
|
||||
EditAccountURL = "https://secure.ryzom.com/payment_profile/index.php";
|
||||
ForgetPwdURL = "https://secure.ryzom.com/payment_profile/lost_secure_password.php";
|
||||
Position = CVector(0.f, 0.f, 0.f); // Default Position.
|
||||
Heading = CVector(0.f, 1.f, 0.f); // Default Heading.
|
||||
EyesHeight = 1.5f; // Default User Eyes Height.
|
||||
|
@ -426,7 +422,7 @@ CClientConfig::CClientConfig()
|
|||
PatchletUrl.clear();
|
||||
PatchVersion.clear();
|
||||
|
||||
WebIgMainDomain = "shard.ryzomcore.org";
|
||||
WebIgMainDomain = "atys.ryzom.com";
|
||||
WebIgTrustedDomains.push_back(WebIgMainDomain);
|
||||
|
||||
CurlMaxConnections = 2;
|
||||
|
@ -877,19 +873,13 @@ void CClientConfig::setValues()
|
|||
READ_BOOL_DEV(DisplayAccountButtons)
|
||||
READ_STRING_DEV(CreateAccountURL)
|
||||
READ_STRING_DEV(EditAccountURL)
|
||||
READ_STRING_DEV(ConditionsTermsURL)
|
||||
READ_STRING_DEV(BetaAccountURL)
|
||||
READ_STRING_DEV(ForgetPwdURL)
|
||||
READ_STRING_DEV(BetaAccountURL)
|
||||
READ_STRING_DEV(FreeTrialURL)
|
||||
READ_STRING_DEV(LoginSupportURL)
|
||||
|
||||
READ_STRING_FV(CreateAccountURL)
|
||||
READ_STRING_FV(EditAccountURL)
|
||||
// defined in client_default.cfg
|
||||
READ_STRING_FV(ConditionsTermsURL)
|
||||
READ_STRING_FV(NamingPolicyURL)
|
||||
READ_STRING_FV(BetaAccountURL)
|
||||
READ_STRING_FV(ForgetPwdURL)
|
||||
READ_STRING_FV(FreeTrialURL)
|
||||
READ_STRING_FV(LoginSupportURL)
|
||||
|
||||
#ifndef RZ_NO_CLIENT
|
||||
|
|
|
@ -60,8 +60,7 @@ CLFECOMMON::TCLEntityId SlotUnderCursor;
|
|||
uint32 MissionId = 0;
|
||||
uint32 MissionRingId = 0;
|
||||
sint32 InstanceId = 0;
|
||||
UInstance selectedInstance;
|
||||
const UInstance noSelectedInstance;
|
||||
sint32 selectedInstance = -1;
|
||||
string selectedInstanceURL;
|
||||
static NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> s_UserCharFade;
|
||||
|
||||
|
@ -129,7 +128,7 @@ void initContextualCursor()
|
|||
ContextCur.add(true, "MISSION", string(""), 0.0f, checkUnderCursor, contextMission);
|
||||
ContextCur.add(true, "WEB PAGE", string(""), 0.0f, checkUnderCursor, contextWebPage);
|
||||
ContextCur.add(true, "WEBIG", string(""), 0.0f, checkUnderCursor, contextWebIG);
|
||||
ContextCur.add(false, "ARKITECT", string("curs_pick.tga"), 0.0f, checkUnderCursor, contextARKitect);
|
||||
ContextCur.add(false, "ARKITECT", string("curs_create.tga"), 0.0f, checkUnderCursor, contextARKitect);
|
||||
ContextCur.add(true, "OUTPOST", string(""), 0.0f, checkUnderCursor, contextOutpost);
|
||||
ContextCur.add(true, "RING MISSION", string(""), 0.0f, checkUnderCursor, contextRingMission);
|
||||
ContextCur.add(true, "BUILD_TOTEM", string("uimGcmChooseBuilding"), 0.0f, checkUnderCursor, contextBuildTotem);
|
||||
|
@ -346,7 +345,6 @@ void checkUnderCursor()
|
|||
// Entity Under the cursor is the entity selected.
|
||||
else
|
||||
{
|
||||
|
||||
// Wait for the target is up to date. Do not display context cursor if the user is mounted.
|
||||
if( (UserEntity->selection() == UserEntity->targetSlot()) &&
|
||||
(! UserEntity->isRiding()) )
|
||||
|
@ -536,59 +534,49 @@ void checkUnderCursor()
|
|||
sint32 instance_idx;
|
||||
CShapeInstanceReference instref = EntitiesMngr.getShapeInstanceUnderPos(cursX, cursY, instance_idx);
|
||||
|
||||
if (EntitiesMngr.instancesRemoved())
|
||||
selectedInstance = noSelectedInstance;
|
||||
std::vector<string> keys;
|
||||
keys.push_back("colorize");
|
||||
|
||||
if (instance_idx != selectedInstance && selectedInstance != -1) {
|
||||
std::vector<string> values;
|
||||
values.push_back("0");
|
||||
EntitiesMngr.setupInstance((uint32)selectedInstance, keys, values);
|
||||
}
|
||||
|
||||
UInstance instance = instref.Instance;
|
||||
if (!instance.empty())
|
||||
if (!instance.empty() && !instref.ContextURL.empty())
|
||||
{
|
||||
if (instance.getObjectPtr() != selectedInstance.getObjectPtr())
|
||||
{
|
||||
for(uint j=0;j<selectedInstance.getNumMaterials();j++)
|
||||
{
|
||||
// unhighlight
|
||||
selectedInstance.getMaterial(j).setEmissive(CRGBA(255,255,255,255));
|
||||
selectedInstance.getMaterial(j).setShininess( 10.0f );
|
||||
}
|
||||
selectedInstance = instance;
|
||||
// For all materials
|
||||
for(uint j=0;j<selectedInstance.getNumMaterials();j++)
|
||||
{
|
||||
// highlight
|
||||
selectedInstance.getMaterial(j).setEmissive(CRGBA(255,0,0,255));
|
||||
selectedInstance.getMaterial(j).setShininess( 1000.0f );
|
||||
}
|
||||
}
|
||||
|
||||
selectedInstanceURL = instref.ContextURL;
|
||||
if (instref.ContextText.empty())
|
||||
{
|
||||
if (instance_idx != -1) {
|
||||
std::vector<string> values;
|
||||
values.push_back("#FF0000FF");
|
||||
EntitiesMngr.setupInstance((uint32)instance_idx, keys, values);
|
||||
selectedInstance = instance_idx;
|
||||
}
|
||||
|
||||
cursor->setCursor("r2ed_tool_select_move_over.tga");
|
||||
InstanceId = instance_idx;
|
||||
if(ContextCur.context("ARKITECT", 0.f, ucstring()))
|
||||
if (ContextCur.context("ARKITECT", 0.f, ucstring("Edit")))
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
cursor->setCursor("curs_pick.tga");
|
||||
ucstring contextText;
|
||||
contextText.fromUtf8(instref.ContextText);
|
||||
if(ContextCur.context("WEBIG", 0.f, contextText))
|
||||
if (ContextCur.context("WEBIG", 0.f, contextText))
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!selectedInstance.empty())
|
||||
{
|
||||
for(uint j=0;j<selectedInstance.getNumMaterials();j++)
|
||||
{
|
||||
//unhighlight
|
||||
selectedInstance.getMaterial(j).setEmissive(CRGBA(255,255,255,255));
|
||||
selectedInstance.getMaterial(j).setShininess( 10.0f );
|
||||
}
|
||||
selectedInstance = noSelectedInstance;
|
||||
} else {
|
||||
if (!selectedInstanceURL.empty()) {
|
||||
cursor->setCursor("curs_default.tga");
|
||||
selectedInstanceURL.clear();
|
||||
}
|
||||
}
|
||||
|
||||
SlotUnderCursor = CLFECOMMON::INVALID_SLOT;
|
||||
}
|
||||
}
|
||||
|
@ -896,7 +884,8 @@ void contextWebIG(bool rightClick, bool dblClick)
|
|||
CInterface3DShape *el= dynamic_cast<CInterface3DShape*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:bot_chat_object:scene3d:object_1"));
|
||||
if (el != NULL)
|
||||
{
|
||||
el->setName(selectedInstance.getShapeName());
|
||||
//TODO: Fix that
|
||||
//el->setName(selectedInstance.getShapeName());
|
||||
el->setPosX(0.0f);
|
||||
}
|
||||
if (selectedInstanceURL.empty())
|
||||
|
|
|
@ -703,6 +703,57 @@ double CEntityManager::getInstanceColOrient(uint32 idx)
|
|||
return primitive->getOrientation(dynamicWI);
|
||||
}
|
||||
|
||||
CVector CEntityManager::getInstanceBBoxMin(uint32 idx)
|
||||
{
|
||||
if (!Scene || idx >= _ShapeInstances.size() || _ShapeInstances[idx].Deleted)
|
||||
return CVector(0,0,0);
|
||||
|
||||
UInstance instance = _ShapeInstances[idx].Instance;
|
||||
if (instance.empty())
|
||||
return CVector(0,0,0);
|
||||
|
||||
NLMISC::CAABBox bbox;
|
||||
_ShapeInstances[idx].Instance.getShapeAABBox(bbox);
|
||||
|
||||
CVector bbox_min;
|
||||
|
||||
if (bbox.getCenter() == CVector::Null)
|
||||
bbox_min = CVector(-0.5f, -0.5f, -0.5f);
|
||||
else
|
||||
bbox_min = bbox.getMin();
|
||||
|
||||
bbox_min.x *= _ShapeInstances[idx].Instance.getScale().x;
|
||||
bbox_min.y *= _ShapeInstances[idx].Instance.getScale().y;
|
||||
bbox_min.z *= _ShapeInstances[idx].Instance.getScale().z;
|
||||
|
||||
return bbox_min+_ShapeInstances[idx].Instance.getPos();
|
||||
}
|
||||
|
||||
CVector CEntityManager::getInstanceBBoxMax(uint32 idx)
|
||||
{
|
||||
if (!Scene || idx >= _ShapeInstances.size() || _ShapeInstances[idx].Deleted)
|
||||
return CVector(0,0,0);
|
||||
|
||||
UInstance instance = _ShapeInstances[idx].Instance;
|
||||
if(instance.empty())
|
||||
return CVector(0,0,0);
|
||||
|
||||
NLMISC::CAABBox bbox;
|
||||
_ShapeInstances[idx].Instance.getShapeAABBox(bbox);
|
||||
|
||||
CVector bbox_max;
|
||||
|
||||
if (bbox.getCenter() == CVector::Null)
|
||||
bbox_max = CVector(-0.5f, -0.5f, -0.5f);
|
||||
else
|
||||
bbox_max = bbox.getMax();
|
||||
|
||||
bbox_max.x *= _ShapeInstances[idx].Instance.getScale().x;
|
||||
bbox_max.y *= _ShapeInstances[idx].Instance.getScale().y;
|
||||
bbox_max.z *= _ShapeInstances[idx].Instance.getScale().z;
|
||||
|
||||
return bbox_max+_ShapeInstances[idx].Instance.getPos();
|
||||
}
|
||||
|
||||
bool CEntityManager::removeInstances()
|
||||
{
|
||||
|
@ -755,6 +806,18 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
|
|||
}
|
||||
}
|
||||
else if (param == "colorize")
|
||||
{
|
||||
if (values[i] == "0")
|
||||
{
|
||||
for(uint j=0;j<instance.getNumMaterials();j++)
|
||||
{
|
||||
instance.getMaterial(j).setShininess( 10.0f );
|
||||
instance.getMaterial(j).setEmissive(CRGBA(255,255,255,255));
|
||||
instance.getMaterial(j).setAmbient(CRGBA(0,0,0,255));
|
||||
instance.getMaterial(j).setDiffuse(CRGBA(255,255,255,255));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
CRGBA c;
|
||||
if( fromString( values[i], c ) )
|
||||
|
@ -763,10 +826,12 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
|
|||
{
|
||||
instance.getMaterial(j).setShininess( 1000.0f );
|
||||
instance.getMaterial(j).setEmissive(c);
|
||||
instance.getMaterial(j).setAmbient(c);
|
||||
instance.getMaterial(j).setDiffuse(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (param == "texture")
|
||||
{
|
||||
if (!values[i].empty())
|
||||
|
@ -782,6 +847,43 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (param == "skeleton")
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
else if (param == "context")
|
||||
{
|
||||
_ShapeInstances[idx].ContextText = values[i];
|
||||
}
|
||||
else if (param == "url")
|
||||
{
|
||||
_ShapeInstances[idx].ContextURL = values[i];
|
||||
}
|
||||
else if (param == "move x" || param == "move y" || param == "move z")
|
||||
{
|
||||
float v;
|
||||
CVector pos = getInstancePos(idx);
|
||||
|
||||
if( getRelativeFloatFromString( values[i], v ) ) {
|
||||
updateVector(param, pos, v, true);
|
||||
} else {
|
||||
updateVector(param, pos, v, false);
|
||||
}
|
||||
setInstancePos(idx, pos);
|
||||
}
|
||||
else if (param == "rot x" || param == "rot y" || param == "rot z")
|
||||
{
|
||||
|
||||
float v;
|
||||
CVector rot = getInstanceRot(idx);
|
||||
|
||||
if( getRelativeFloatFromString( values[i], v ) ) {
|
||||
updateVector(param, rot, v, true);
|
||||
} else {
|
||||
updateVector(param, rot, v, false);
|
||||
}
|
||||
setInstanceRot(idx, rot);
|
||||
}
|
||||
else if (param == "scale x" || param == "scale y" || param == "scale z")
|
||||
{
|
||||
float v;
|
||||
|
@ -879,6 +981,10 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
|
|||
fromString(values[i], active);
|
||||
primitive->setObstacle(active);
|
||||
}
|
||||
else if (param == "col obstacle")
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -933,7 +1039,16 @@ CShapeInstanceReference CEntityManager::getShapeInstanceUnderPos(float x, float
|
|||
bbox_max = bbox.getMax();
|
||||
}
|
||||
|
||||
bbox.setMinMax((bbox_min*_ShapeInstances[i].Instance.getScale().x)+_ShapeInstances[i].Instance.getPos(), (bbox_max*_ShapeInstances[i].Instance.getScale().x)+_ShapeInstances[i].Instance.getPos());
|
||||
bbox_min.x *= _ShapeInstances[i].Instance.getScale().x;
|
||||
bbox_min.y *= _ShapeInstances[i].Instance.getScale().y;
|
||||
bbox_min.z *= _ShapeInstances[i].Instance.getScale().z;
|
||||
|
||||
bbox_max.x *= _ShapeInstances[i].Instance.getScale().x;
|
||||
bbox_max.y *= _ShapeInstances[i].Instance.getScale().y;
|
||||
bbox_max.z *= _ShapeInstances[i].Instance.getScale().z;
|
||||
|
||||
|
||||
bbox.setMinMax(bbox_min+_ShapeInstances[i].Instance.getPos(), bbox_max+_ShapeInstances[i].Instance.getPos());
|
||||
|
||||
if(bbox.intersect(pos, pos+dir*100.0f))
|
||||
{
|
||||
|
|
|
@ -236,6 +236,8 @@ public:
|
|||
CVector getInstanceColPos(uint32 idx);
|
||||
CVector getInstanceColScale(uint32 idx);
|
||||
double getInstanceColOrient(uint32 idx);
|
||||
CVector getInstanceBBoxMin(uint32 idx);
|
||||
CVector getInstanceBBoxMax(uint32 idx);
|
||||
bool setInstanceRot(uint32 idx, CVector pos);
|
||||
bool instancesRemoved();
|
||||
bool setupInstance(uint32 idx, const std::vector<std::string> &keys, const std::vector<std::string> &values);
|
||||
|
|
|
@ -189,7 +189,7 @@ const std::string& CLoginStateMachine::toString(CLoginStateMachine::TEvent event
|
|||
break; \
|
||||
} \
|
||||
|
||||
extern std::string LoginLogin, LoginPassword;
|
||||
extern std::string LoginLogin, LoginPassword, LoginCustomParameters;
|
||||
extern bool noUserChar;
|
||||
extern bool userChar;
|
||||
extern bool serverReceivedReady;
|
||||
|
@ -246,7 +246,18 @@ void CLoginStateMachine::run()
|
|||
|
||||
if (!ClientCfg.TestBrowser)
|
||||
{
|
||||
if (LoginLogin.empty())
|
||||
if (LoginPassword.empty())
|
||||
{
|
||||
if (!LoginCustomParameters.empty() && LoginLogin.empty())
|
||||
{
|
||||
// alternate login procedure
|
||||
SM_BEGIN_EVENT_TABLE
|
||||
SM_EVENT(ev_init_done, st_alt_login);
|
||||
SM_EVENT(ev_skip_all_login, st_ingame);
|
||||
SM_EVENT(ev_quit, st_end);
|
||||
SM_END_EVENT_TABLE
|
||||
}
|
||||
else
|
||||
{
|
||||
// standard procedure
|
||||
SM_BEGIN_EVENT_TABLE
|
||||
|
@ -255,6 +266,7 @@ void CLoginStateMachine::run()
|
|||
SM_EVENT(ev_quit, st_end);
|
||||
SM_END_EVENT_TABLE
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// login 2, bypass the login screen
|
||||
|
@ -325,6 +337,27 @@ void CLoginStateMachine::run()
|
|||
// SM_EVENT(ev_login_ok, st_check_patch);
|
||||
// SM_EVENT(ev_quit, st_end);
|
||||
// SM_END_EVENT_TABLE
|
||||
// }
|
||||
break;
|
||||
case st_alt_login:
|
||||
initAltLogin();
|
||||
|
||||
// if (ClientCfg.R2Mode)
|
||||
{
|
||||
// r2 mode
|
||||
SM_BEGIN_EVENT_TABLE
|
||||
SM_EVENT(ev_login_not_alt, st_login);
|
||||
SM_EVENT(ev_login_ok, st_check_patch);
|
||||
SM_EVENT(ev_quit, st_end);
|
||||
SM_END_EVENT_TABLE
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// // legacy mode
|
||||
// SM_BEGIN_EVENT_TABLE
|
||||
// SM_EVENT(ev_login_ok, st_check_patch);
|
||||
// SM_EVENT(ev_quit, st_end);
|
||||
// SM_END_EVENT_TABLE
|
||||
// }
|
||||
break;
|
||||
case st_shard_list:
|
||||
|
|
|
@ -81,6 +81,8 @@ public:
|
|||
st_rate_session,
|
||||
/// create account
|
||||
st_create_account,
|
||||
/// try to login with alternate login system
|
||||
st_alt_login,
|
||||
/// pseudo state to leave the state machine
|
||||
st_end,
|
||||
///
|
||||
|
@ -156,6 +158,8 @@ public:
|
|||
ev_create_account,
|
||||
/// the client push the 'create account' button
|
||||
ev_close_create_account,
|
||||
/// the client want to use alternate login system
|
||||
ev_login_not_alt,
|
||||
///
|
||||
ev_unknown
|
||||
};
|
||||
|
@ -203,6 +207,7 @@ void initEula();
|
|||
void initPatchCheck();
|
||||
void initCatDisplay();
|
||||
void initAutoLogin();
|
||||
void initAltLogin();
|
||||
void initPatch();
|
||||
//void initWebBrowser();
|
||||
void initReboot();
|
||||
|
|
|
@ -184,8 +184,8 @@ struct CStatThread : public NLMISC::IRunnable
|
|||
CURL *curl = curl_easy_init();
|
||||
if(!curl) return;
|
||||
curl_easy_setopt(curl, CURLOPT_NOPROGRESS, 1);
|
||||
curl_easy_setopt(curl, CURLOPT_USERAGENT, "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.0.10) Gecko/2009042316 Firefox/3.0.10 (.NET CLR 3.5.30729)"); // FIXME
|
||||
curl_easy_setopt(curl, CURLOPT_REFERER, string("http://www.ryzomcore.org/" + referer).c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_USERAGENT, "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.0.10) Gecko/2009042316 Firefox/3.0.10 (.NET CLR 3.5.30729)");
|
||||
curl_easy_setopt(curl, CURLOPT_REFERER, string("http://www.ryzom.com/" + referer).c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
|
||||
CURLcode res = curl_easy_perform(curl);
|
||||
curl_easy_cleanup(curl);
|
||||
|
@ -240,7 +240,7 @@ struct CStatThread : public NLMISC::IRunnable
|
|||
addParam(params, "page", "");
|
||||
addParam(params, "pagetitle", referer);
|
||||
addParam(params, "screen", toString("%dx%d", ClientCfg.ConfigFile.getVar("Width").asInt(), ClientCfg.ConfigFile.getVar("Height").asInt()));
|
||||
addParam(params, "referer", "http%3A%2F%2Fwww.ryzomcore.org%2F" + referer);
|
||||
addParam(params, "referer", "http%3A%2F%2Fwww.ryzom.com%2F" + referer);
|
||||
time_t rawtime;
|
||||
struct tm * timeinfo;
|
||||
char buffer [80];
|
||||
|
@ -263,7 +263,7 @@ struct CStatThread : public NLMISC::IRunnable
|
|||
default: shard= "unknown"; break;
|
||||
}
|
||||
addParam(params, "cv_Shard", shard);
|
||||
/* get("http://ryzom.com.woopra-ns.com/visit/" + params); */// FIXME
|
||||
get("http://ryzom.com.woopra-ns.com/visit/"+params);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -273,7 +273,7 @@ struct CStatThread : public NLMISC::IRunnable
|
|||
std::string params;
|
||||
addParam(params, "cookie", cookie());
|
||||
addParam(params, "ra", randomString());
|
||||
/* get("http://ryzom.com.woopra-ns.com/ping/" + params); */// FIXME
|
||||
get("http://ryzom.com.woopra-ns.com/ping/"+params);
|
||||
}
|
||||
|
||||
void run()
|
||||
|
|
|
@ -81,7 +81,7 @@ extern bool SetMousePosFirstTime;
|
|||
|
||||
vector<CShard> Shards;
|
||||
|
||||
string LoginLogin, LoginPassword, ClientApp, Salt;
|
||||
string LoginLogin, LoginPassword, ClientApp, Salt, LoginCustomParameters;
|
||||
uint32 LoginShardId = 0xFFFFFFFF;
|
||||
|
||||
|
||||
|
@ -847,6 +847,55 @@ void initAutoLogin()
|
|||
}
|
||||
}
|
||||
|
||||
void initAltLogin()
|
||||
{
|
||||
// Check the alt param
|
||||
if (!LoginCustomParameters.empty())
|
||||
{
|
||||
// don't use login and password for alternate login
|
||||
string res = checkLogin("", "", ClientApp, LoginCustomParameters);
|
||||
if (res.empty())
|
||||
{
|
||||
if (ClientCfg.R2Mode)
|
||||
{
|
||||
LoginSM.pushEvent(CLoginStateMachine::ev_login_ok);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Select good shard
|
||||
ShardSelected = -1;
|
||||
for (uint32 i = 0; i < Shards.size(); ++i)
|
||||
{
|
||||
if (Shards[i].ShardId == LoginShardId)
|
||||
{
|
||||
ShardSelected = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ShardSelected == -1)
|
||||
{
|
||||
CInterfaceManager *pIM = CInterfaceManager::getInstance();
|
||||
pIM->messageBoxWithHelp(CI18N::get("uiErrServerLost"), "ui:login");
|
||||
LoginSM.pushEvent(CLoginStateMachine::ev_quit);
|
||||
}
|
||||
else
|
||||
{
|
||||
LoginSM.pushEvent(CLoginStateMachine::ev_login_ok);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// close the socket in case of error
|
||||
HttpClient.disconnect();
|
||||
|
||||
// ignore error
|
||||
LoginSM.pushEvent(CLoginStateMachine::ev_login_not_alt);
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
// Called from client.cpp
|
||||
|
@ -1097,7 +1146,7 @@ void initShardDisplay()
|
|||
for (uint fff = 0; fff < 20; ++fff)
|
||||
{
|
||||
CShard s ( toString("%05d",fff), fff%3, fff+32, toString("%s%d","pipo",fff),
|
||||
32*fff%46546, "32.32.32.32", "http://www.ryzomcore.org" );
|
||||
32*fff%46546, "32.32.32.32", "http://www.ryzom.com" );
|
||||
Shards.push_back(s);
|
||||
}*/
|
||||
|
||||
|
@ -1174,7 +1223,7 @@ void onlogin(bool vanishScreen = true)
|
|||
// Check the login/pass
|
||||
|
||||
// main menu page for r2mode
|
||||
string res = checkLogin(LoginLogin, LoginPassword, ClientApp);
|
||||
string res = checkLogin(LoginLogin, LoginPassword, ClientApp, LoginCustomParameters);
|
||||
if (res.empty())
|
||||
{
|
||||
// if not in auto login, push login ok event
|
||||
|
@ -1224,7 +1273,7 @@ void onlogin(bool vanishScreen = true)
|
|||
// for (uint fff = 0; fff < 20; ++fff)
|
||||
// {
|
||||
// CShard s ( toString("%05d",fff), fff%3, fff+32, toString("%s%d","pipo",fff),
|
||||
// 32*fff%46546, "32.32.32.32", "http://www.ryzomcore.org" );
|
||||
// 32*fff%46546, "32.32.32.32", "http://www.ryzom.com" );
|
||||
// Shards.push_back(s);
|
||||
// }*/
|
||||
//
|
||||
|
@ -1901,16 +1950,33 @@ class CAHOpenURL : public IActionHandler
|
|||
return;
|
||||
}
|
||||
|
||||
// modify existing languages
|
||||
|
||||
// old site
|
||||
string::size_type pos_lang = url.find("/en/");
|
||||
|
||||
if(pos_lang!=string::npos)
|
||||
url.replace(pos_lang+1, 2, ClientCfg.getHtmlLanguageCode());
|
||||
// or new forums
|
||||
if (pos_lang == string::npos)
|
||||
pos_lang = url.find("=en#");
|
||||
|
||||
if(url.find('?')!=string::npos)
|
||||
if (pos_lang != string::npos)
|
||||
{
|
||||
url.replace(pos_lang + 1, 2, ClientCfg.getHtmlLanguageCode());
|
||||
}
|
||||
else
|
||||
{
|
||||
// append language
|
||||
if (url.find('?') != string::npos)
|
||||
url += "&";
|
||||
else
|
||||
url += "?";
|
||||
|
||||
url += "language=" + ClientCfg.LanguageCode;
|
||||
|
||||
if (!LoginCustomParameters.empty())
|
||||
url += LoginCustomParameters;
|
||||
}
|
||||
|
||||
openURL(url);
|
||||
|
||||
nlinfo("openURL %s", url.c_str());
|
||||
|
@ -2333,6 +2399,10 @@ bool initCreateAccount()
|
|||
CurlHttpClient.verifyServer(true); // set this to false if you need to connect to the test environment
|
||||
|
||||
std::string params = "language=" + lang;
|
||||
|
||||
if (!LoginCustomParameters.empty())
|
||||
params += LoginCustomParameters;
|
||||
|
||||
if(!CurlHttpClient.sendGet(url, params, pPM->isVerboseLog()))
|
||||
{
|
||||
ucstring errorMessage("Can't send (error code 60)");
|
||||
|
@ -2523,6 +2593,9 @@ class CAHOnCreateAccountSubmit : public IActionHandler
|
|||
if(conditionsPushed)
|
||||
params += "&TaC=1";
|
||||
|
||||
if (!LoginCustomParameters.empty())
|
||||
params += LoginCustomParameters;
|
||||
|
||||
std::string md5 = results[0] + results[1] + "" + results[3];
|
||||
md5 = NLMISC::getMD5((uint8*)md5.data(), (uint32)md5.size()).toString();
|
||||
|
||||
|
@ -2707,7 +2780,7 @@ REGISTER_ACTION_HANDLER (CAHOnBackToLogin, "on_back_to_login");
|
|||
|
||||
|
||||
// ***************************************************************************
|
||||
string checkLogin(const string &login, const string &password, const string &clientApp)
|
||||
string checkLogin(const string &login, const string &password, const string &clientApp, const std::string &customParameters)
|
||||
{
|
||||
CPatchManager *pPM = CPatchManager::getInstance();
|
||||
Shards.clear();
|
||||
|
@ -2725,6 +2798,9 @@ string checkLogin(const string &login, const string &password, const string &cli
|
|||
|
||||
std::string url = ClientCfg.ConfigFile.getVar("StartupHost").asString() + ClientCfg.ConfigFile.getVar("StartupPage").asString();
|
||||
|
||||
// don't use login with alt method
|
||||
if (!login.empty())
|
||||
{
|
||||
// ask server for salt
|
||||
if(!HttpClient.sendGet(url + "?cmd=ask&cp=2&login=" + login + "&lg=" + ClientCfg.LanguageCode, "", pPM->isVerboseLog()))
|
||||
return "Can't send (error code 60)";
|
||||
|
@ -2761,14 +2837,25 @@ string checkLogin(const string &login, const string &password, const string &cli
|
|||
return "Can't connect (error code 63)";
|
||||
|
||||
if(pPM->isVerboseLog()) nlinfo("Connected");
|
||||
}
|
||||
|
||||
if (ClientCfg.R2Mode)
|
||||
{
|
||||
// R2 login sequence
|
||||
|
||||
if (!login.empty())
|
||||
{
|
||||
std::string cryptedPassword = CCrypt::crypt(password, Salt);
|
||||
|
||||
if(!HttpClient.sendGet(url + "?cmd=login&login=" + login + "&password=" + cryptedPassword + "&clientApplication=" + clientApp + "&cp=2" + "&lg=" + ClientCfg.LanguageCode))
|
||||
if(!HttpClient.sendGet(url + "?cmd=login&login=" + login + "&password=" + cryptedPassword + "&clientApplication=" + clientApp + "&cp=2" + "&lg=" + ClientCfg.LanguageCode + customParameters))
|
||||
return "Can't send (error code 2)";
|
||||
}
|
||||
else
|
||||
{
|
||||
// don't send login and password if empty
|
||||
if(!HttpClient.sendGet(url + "?cmd=login&clientApplication=" + clientApp + "&cp=2" + "&lg=" + ClientCfg.LanguageCode + customParameters))
|
||||
return "Can't send (error code 2)";
|
||||
}
|
||||
|
||||
// the response should contains the result code and the cookie value
|
||||
if(pPM->isVerboseLog()) nlinfo("Sent request login check");
|
||||
|
|
|
@ -46,7 +46,7 @@ struct CShard
|
|||
std::string EmergencyPatchURL;
|
||||
};
|
||||
|
||||
extern std::string LoginLogin, LoginPassword;
|
||||
extern std::string LoginLogin, LoginPassword, LoginCustomParameters;
|
||||
extern uint32 LoginShardId;
|
||||
|
||||
|
||||
|
@ -54,7 +54,7 @@ extern uint32 AvailablePatchs;
|
|||
|
||||
|
||||
|
||||
std::string checkLogin(const std::string &login, const std::string &password, const std::string &clientApp);
|
||||
std::string checkLogin(const std::string &login, const std::string &password, const std::string &clientApp, const std::string &customParameters = "");
|
||||
std::string selectShard(uint32 shardId, std::string &cookie, std::string &addr);
|
||||
std::string getBGDownloaderCommandLine();
|
||||
|
||||
|
|
|
@ -687,7 +687,7 @@ void release()
|
|||
CIXml::releaseLibXml();
|
||||
|
||||
#if FINAL_VERSION
|
||||
// openURL ("http://www.ryzomcore.org/exit/");
|
||||
// openURL ("http://ryzom.com/exit/");
|
||||
#endif
|
||||
|
||||
}// release //
|
||||
|
|
439
code/ryzom/client/src/steam_client.cpp
Normal file
439
code/ryzom/client/src/steam_client.cpp
Normal file
|
@ -0,0 +1,439 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
|
||||
#include "stdpch.h"
|
||||
|
||||
#ifdef RZ_USE_STEAM
|
||||
|
||||
#include "steam_client.h"
|
||||
|
||||
#include "nel/misc/cmd_args.h"
|
||||
|
||||
#include <steam_api.h>
|
||||
|
||||
// prototypes definitions for Steam API functions we'll call
|
||||
typedef bool (__cdecl *SteamAPI_InitFuncPtr)();
|
||||
typedef void (__cdecl *SteamAPI_ShutdownFuncPtr)();
|
||||
typedef HSteamUser (__cdecl *SteamAPI_GetHSteamUserFuncPtr)();
|
||||
typedef HSteamPipe (__cdecl *SteamAPI_GetHSteamPipeFuncPtr)();
|
||||
typedef void* (__cdecl *SteamInternal_CreateInterfaceFuncPtr)(const char *ver);
|
||||
typedef void (__cdecl *SteamAPI_RegisterCallbackFuncPtr)(class CCallbackBase *pCallback, int iCallback);
|
||||
typedef void (__cdecl *SteamAPI_UnregisterCallbackFuncPtr)(class CCallbackBase *pCallback);
|
||||
typedef void (__cdecl *SteamAPI_RunCallbacksFuncPtr)();
|
||||
|
||||
// macros to simplify dynamic functions loading
|
||||
#define NL_DECLARE_SYMBOL(symbol) symbol##FuncPtr nl##symbol = NULL
|
||||
#define NL_LOAD_SYMBOL(symbol) \
|
||||
nl##symbol = (symbol##FuncPtr)NLMISC::nlGetSymbolAddress(_Handle, #symbol); \
|
||||
if (nl##symbol == NULL) return false
|
||||
|
||||
NL_DECLARE_SYMBOL(SteamAPI_Init);
|
||||
NL_DECLARE_SYMBOL(SteamAPI_Shutdown);
|
||||
|
||||
NL_DECLARE_SYMBOL(SteamAPI_GetHSteamUser);
|
||||
NL_DECLARE_SYMBOL(SteamAPI_GetHSteamPipe);
|
||||
NL_DECLARE_SYMBOL(SteamInternal_CreateInterface);
|
||||
|
||||
NL_DECLARE_SYMBOL(SteamAPI_RegisterCallback);
|
||||
NL_DECLARE_SYMBOL(SteamAPI_UnregisterCallback);
|
||||
NL_DECLARE_SYMBOL(SteamAPI_RunCallbacks);
|
||||
|
||||
// instances of classes
|
||||
static ISteamClient *s_SteamClient = NULL;
|
||||
static ISteamUser *s_SteamUser = NULL;
|
||||
static ISteamApps *s_SteamApps = NULL;
|
||||
static ISteamFriends *s_SteamFriends = NULL;
|
||||
static ISteamUtils *s_SteamUtils = NULL;
|
||||
|
||||
// taken from steam_api.h, we needed to change it to use our dynamically loaded functions
|
||||
|
||||
// Declares a callback member function plus a helper member variable which
|
||||
// registers the callback on object creation and unregisters on destruction.
|
||||
// The optional fourth 'var' param exists only for backwards-compatibility
|
||||
// and can be ignored.
|
||||
#define NL_STEAM_CALLBACK( thisclass, func, .../*callback_type, [deprecated] var*/ ) \
|
||||
_NL_STEAM_CALLBACK_SELECT( ( __VA_ARGS__, 4, 3 ), ( /**/, thisclass, func, __VA_ARGS__ ) )
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// The following macros are implementation details, not intended for public use
|
||||
//-----------------------------------------------------------------------------
|
||||
#define _NL_STEAM_CALLBACK_AUTO_HOOK( thisclass, func, param )
|
||||
#define _NL_STEAM_CALLBACK_HELPER( _1, _2, SELECTED, ... ) _NL_STEAM_CALLBACK_##SELECTED
|
||||
#define _NL_STEAM_CALLBACK_SELECT( X, Y ) _NL_STEAM_CALLBACK_HELPER X Y
|
||||
#define _NL_STEAM_CALLBACK_3( extra_code, thisclass, func, param ) \
|
||||
struct CCallbackInternal_ ## func : private CSteamCallbackImpl< sizeof( param ) > { \
|
||||
CCallbackInternal_ ## func () { extra_code nlSteamAPI_RegisterCallback( this, param::k_iCallback ); } \
|
||||
CCallbackInternal_ ## func ( const CCallbackInternal_ ## func & ) { extra_code nlSteamAPI_RegisterCallback( this, param::k_iCallback ); } \
|
||||
CCallbackInternal_ ## func & operator=( const CCallbackInternal_ ## func & ) { return *this; } \
|
||||
private: virtual void Run( void *pvParam ) { _NL_STEAM_CALLBACK_AUTO_HOOK( thisclass, func, param ) \
|
||||
thisclass *pOuter = reinterpret_cast<thisclass*>( reinterpret_cast<char*>(this) - offsetof( thisclass, m_steamcallback_ ## func ) ); \
|
||||
pOuter->func( reinterpret_cast<param*>( pvParam ) ); \
|
||||
} \
|
||||
} m_steamcallback_ ## func ; void func( param *pParam )
|
||||
#define _NL_STEAM_CALLBACK_4( _, thisclass, func, param, var ) \
|
||||
CSteamCallback< thisclass, param > var; void func( param *pParam )
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: templated base for callbacks - internal implementation detail
|
||||
//-----------------------------------------------------------------------------
|
||||
template< int sizeof_P >
|
||||
class CSteamCallbackImpl : protected CCallbackBase
|
||||
{
|
||||
public:
|
||||
~CSteamCallbackImpl() { if ( m_nCallbackFlags & k_ECallbackFlagsRegistered ) nlSteamAPI_UnregisterCallback( this ); }
|
||||
void SetGameserverFlag() { m_nCallbackFlags |= k_ECallbackFlagsGameServer; }
|
||||
|
||||
protected:
|
||||
virtual void Run( void *pvParam ) = 0;
|
||||
virtual void Run( void *pvParam, bool /*bIOFailure*/, SteamAPICall_t /*hSteamAPICall*/ ) { Run( pvParam ); }
|
||||
virtual int GetCallbackSizeBytes() { return sizeof_P; }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: maps a steam callback to a class member function
|
||||
// template params: T = local class, P = parameter struct,
|
||||
// bGameserver = listen for gameserver callbacks instead of client callbacks
|
||||
//-----------------------------------------------------------------------------
|
||||
template< class T, class P, bool bGameserver = false >
|
||||
class CSteamCallback : public CSteamCallbackImpl< sizeof( P ) >
|
||||
{
|
||||
public:
|
||||
typedef void (T::*func_t)(P*);
|
||||
|
||||
// NOTE: If you can't provide the correct parameters at construction time, you should
|
||||
// use the CCallbackManual callback object (STEAM_CALLBACK_MANUAL macro) instead.
|
||||
CSteamCallback( T *pObj, func_t func ) : m_pObj( NULL ), m_Func( NULL )
|
||||
{
|
||||
if ( bGameserver )
|
||||
{
|
||||
this->SetGameserverFlag();
|
||||
}
|
||||
Register( pObj, func );
|
||||
}
|
||||
|
||||
// manual registration of the callback
|
||||
void Register( T *pObj, func_t func )
|
||||
{
|
||||
if ( !pObj || !func )
|
||||
return;
|
||||
|
||||
if ( this->m_nCallbackFlags & CCallbackBase::k_ECallbackFlagsRegistered )
|
||||
Unregister();
|
||||
|
||||
m_pObj = pObj;
|
||||
m_Func = func;
|
||||
// SteamAPI_RegisterCallback sets k_ECallbackFlagsRegistered
|
||||
nlSteamAPI_RegisterCallback( this, P::k_iCallback );
|
||||
}
|
||||
|
||||
void Unregister()
|
||||
{
|
||||
// SteamAPI_UnregisterCallback removes k_ECallbackFlagsRegistered
|
||||
nlSteamAPI_UnregisterCallback( this );
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void Run( void *pvParam )
|
||||
{
|
||||
(m_pObj->*m_Func)( (P *)pvParam );
|
||||
}
|
||||
|
||||
T *m_pObj;
|
||||
func_t m_Func;
|
||||
};
|
||||
|
||||
extern NLMISC::CCmdArgs Args;
|
||||
|
||||
// listener called by Steam when AuthSessionTicket is available
|
||||
class CAuthSessionTicketListener
|
||||
{
|
||||
public:
|
||||
CAuthSessionTicketListener():_AuthSessionTicketResponse(this, &CAuthSessionTicketListener::OnAuthSessionTicketResponse)
|
||||
{
|
||||
_AuthSessionTicketHandle = 0;
|
||||
_AuthSessionTicketSize = 0;
|
||||
|
||||
_AuthSessionTicketCallbackCalled = false;
|
||||
_AuthSessionTicketCallbackError = false;;
|
||||
_AuthSessionTicketCallbackTimeout = false;
|
||||
}
|
||||
|
||||
// wait until a ticket is available or return if no ticket received after specified ms
|
||||
bool waitTicket(uint32 ms)
|
||||
{
|
||||
// call Steam method
|
||||
_AuthSessionTicketHandle = s_SteamUser->GetAuthSessionTicket(_AuthSessionTicketData, sizeof(_AuthSessionTicketData), &_AuthSessionTicketSize);
|
||||
|
||||
nldebug("GetAuthSessionTicket returned %u bytes, handle %u", _AuthSessionTicketSize, _AuthSessionTicketHandle);
|
||||
|
||||
nlinfo("Waiting for Steam GetAuthSessionTicket callback...");
|
||||
|
||||
// define expiration time
|
||||
NLMISC::TTime expirationTime = NLMISC::CTime::getLocalTime() + ms;
|
||||
|
||||
// wait until callback method is called or expiration
|
||||
while(!_AuthSessionTicketCallbackCalled && !_AuthSessionTicketCallbackTimeout)
|
||||
{
|
||||
// call registered callbacks
|
||||
nlSteamAPI_RunCallbacks();
|
||||
|
||||
// check if expired
|
||||
if (NLMISC::CTime::getLocalTime() > expirationTime)
|
||||
_AuthSessionTicketCallbackTimeout = true;
|
||||
}
|
||||
|
||||
// expired
|
||||
if (_AuthSessionTicketCallbackTimeout)
|
||||
{
|
||||
nlwarning("GetAuthSessionTicket callback never called");
|
||||
return false;
|
||||
}
|
||||
|
||||
nlinfo("GetAuthSessionTicket called");
|
||||
|
||||
// got an error
|
||||
if (_AuthSessionTicketCallbackError)
|
||||
{
|
||||
nlwarning("GetAuthSessionTicket callback returned error");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// return ticket if available in hexadecimal
|
||||
std::string getTicket() const
|
||||
{
|
||||
// if expired or error, ticket is not available
|
||||
if (!_AuthSessionTicketCallbackCalled || _AuthSessionTicketCallbackError || _AuthSessionTicketCallbackTimeout) return "";
|
||||
|
||||
std::string authSessionTicket;
|
||||
|
||||
// optimize string by allocating the final string size
|
||||
authSessionTicket.reserve(_AuthSessionTicketSize*2);
|
||||
|
||||
// convert buffer to hexadecimal string
|
||||
for (uint32 i = 0; i < _AuthSessionTicketSize; ++i)
|
||||
{
|
||||
authSessionTicket += NLMISC::toString("%02x", _AuthSessionTicketData[i]);
|
||||
}
|
||||
|
||||
return authSessionTicket;
|
||||
}
|
||||
|
||||
private:
|
||||
// ticket handle
|
||||
HAuthTicket _AuthSessionTicketHandle;
|
||||
|
||||
// buffer of ticket data
|
||||
uint8 _AuthSessionTicketData[1024];
|
||||
|
||||
// size of buffer
|
||||
uint32 _AuthSessionTicketSize;
|
||||
|
||||
// different states of callback
|
||||
bool _AuthSessionTicketCallbackCalled;
|
||||
bool _AuthSessionTicketCallbackError;
|
||||
bool _AuthSessionTicketCallbackTimeout;
|
||||
|
||||
// callback declaration
|
||||
NL_STEAM_CALLBACK(CAuthSessionTicketListener, OnAuthSessionTicketResponse, GetAuthSessionTicketResponse_t, _AuthSessionTicketResponse);
|
||||
};
|
||||
|
||||
// method called by Steam
|
||||
void CAuthSessionTicketListener::OnAuthSessionTicketResponse(GetAuthSessionTicketResponse_t *inCallback)
|
||||
{
|
||||
_AuthSessionTicketCallbackCalled = true;
|
||||
|
||||
if (inCallback->m_eResult != k_EResultOK)
|
||||
{
|
||||
_AuthSessionTicketCallbackError = true;
|
||||
}
|
||||
}
|
||||
|
||||
CSteamClient::CSteamClient():_Handle(NULL), _Initialized(false)
|
||||
{
|
||||
}
|
||||
|
||||
CSteamClient::~CSteamClient()
|
||||
{
|
||||
release();
|
||||
}
|
||||
|
||||
static void SteamWarningMessageHook(int severity, const char *message)
|
||||
{
|
||||
switch(severity)
|
||||
{
|
||||
case 1: // warning
|
||||
nlwarning("%s", message);
|
||||
break;
|
||||
|
||||
case 0: // message
|
||||
nlinfo("%s", message);
|
||||
break;
|
||||
|
||||
default: // unknown
|
||||
nlwarning("Unknown severity %d: %s", severity, message);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool CSteamClient::init()
|
||||
{
|
||||
std::string filename;
|
||||
|
||||
#if defined(NL_OS_WIN64)
|
||||
filename = "steam_api64.dll";
|
||||
#elif defined(NL_OS_WINDOWS)
|
||||
filename = "steam_api.dll";
|
||||
#elif defined(NL_OS_MAC)
|
||||
filename = "libsteam_api.dylib";
|
||||
#else
|
||||
filename = "libsteam_api.so";
|
||||
#endif
|
||||
|
||||
// try to load library with absolute path
|
||||
_Handle = NLMISC::nlLoadLibrary(Args.getProgramPath() + filename);
|
||||
|
||||
if (!_Handle)
|
||||
{
|
||||
// try to load library with relative path (will search in system paths)
|
||||
_Handle = NLMISC::nlLoadLibrary(filename);
|
||||
|
||||
if (!_Handle)
|
||||
{
|
||||
nlwarning("Unable to load Steam client");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// load Steam functions
|
||||
NL_LOAD_SYMBOL(SteamAPI_Init);
|
||||
NL_LOAD_SYMBOL(SteamAPI_Shutdown);
|
||||
|
||||
// check if function was found
|
||||
if (!nlSteamAPI_Init)
|
||||
{
|
||||
nlwarning("Unable to get a pointer on SteamAPI_Init");
|
||||
return false;
|
||||
}
|
||||
|
||||
// initialize Steam API
|
||||
if (!nlSteamAPI_Init())
|
||||
{
|
||||
nlwarning("Unable to initialize Steam client");
|
||||
return false;
|
||||
}
|
||||
|
||||
_Initialized = true;
|
||||
|
||||
// load more Steam functions
|
||||
NL_LOAD_SYMBOL(SteamAPI_GetHSteamUser);
|
||||
NL_LOAD_SYMBOL(SteamAPI_GetHSteamPipe);
|
||||
NL_LOAD_SYMBOL(SteamInternal_CreateInterface);
|
||||
|
||||
HSteamUser hSteamUser = nlSteamAPI_GetHSteamUser();
|
||||
HSteamPipe hSteamPipe = nlSteamAPI_GetHSteamPipe();
|
||||
|
||||
if (!hSteamPipe)
|
||||
{
|
||||
nlwarning("Unable to get Steam pipe");
|
||||
return false;
|
||||
}
|
||||
|
||||
// instanciate all used Steam classes
|
||||
s_SteamClient = (ISteamClient*)nlSteamInternal_CreateInterface(STEAMCLIENT_INTERFACE_VERSION);
|
||||
if (!s_SteamClient)
|
||||
return false;
|
||||
|
||||
s_SteamUser = s_SteamClient->GetISteamUser(hSteamUser, hSteamPipe, STEAMUSER_INTERFACE_VERSION);
|
||||
if (!s_SteamUser)
|
||||
return false;
|
||||
|
||||
s_SteamApps = s_SteamClient->GetISteamApps(hSteamUser, hSteamPipe, STEAMAPPS_INTERFACE_VERSION);
|
||||
if (!s_SteamApps)
|
||||
return false;
|
||||
|
||||
s_SteamFriends = s_SteamClient->GetISteamFriends(hSteamUser, hSteamPipe, STEAMFRIENDS_INTERFACE_VERSION);
|
||||
if (!s_SteamFriends)
|
||||
return false;
|
||||
|
||||
s_SteamUtils = s_SteamClient->GetISteamUtils(hSteamPipe, STEAMUTILS_INTERFACE_VERSION);
|
||||
if (!s_SteamUtils)
|
||||
return false;
|
||||
|
||||
// set warning messages hook
|
||||
s_SteamClient->SetWarningMessageHook(SteamWarningMessageHook);
|
||||
|
||||
bool loggedOn = s_SteamUser->BLoggedOn();
|
||||
|
||||
nlinfo("Steam AppID: %u", s_SteamUtils->GetAppID());
|
||||
nlinfo("Steam login: %s", s_SteamFriends->GetPersonaName());
|
||||
nlinfo("Steam user logged: %s", loggedOn ? "yes":"no");
|
||||
|
||||
const char *lang = s_SteamApps->GetCurrentGameLanguage();
|
||||
|
||||
if (lang && strlen(lang) > 0)
|
||||
{
|
||||
nlinfo("Steam language: %s", lang);
|
||||
NLMISC::CI18N::setSystemLanguageCode(lang);
|
||||
}
|
||||
|
||||
// don't need to continue, if not connected
|
||||
if (!loggedOn) return false;
|
||||
|
||||
// load symbols used by AuthSessionTicket
|
||||
NL_LOAD_SYMBOL(SteamAPI_RegisterCallback);
|
||||
NL_LOAD_SYMBOL(SteamAPI_UnregisterCallback);
|
||||
NL_LOAD_SYMBOL(SteamAPI_RunCallbacks);
|
||||
|
||||
CAuthSessionTicketListener listener;
|
||||
|
||||
// wait 5 seconds to get ticket
|
||||
if (!listener.waitTicket(5000)) return false;
|
||||
|
||||
// save ticket
|
||||
_AuthSessionTicket = listener.getTicket();
|
||||
|
||||
nldebug("Auth ticket: %s", _AuthSessionTicket.c_str());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CSteamClient::release()
|
||||
{
|
||||
if (!_Handle) return false;
|
||||
|
||||
if (_Initialized)
|
||||
{
|
||||
// only shutdown Steam if initialized
|
||||
nlSteamAPI_Shutdown();
|
||||
|
||||
_Initialized = false;
|
||||
}
|
||||
|
||||
// free Steam library from memory
|
||||
bool res = NLMISC::nlFreeLibrary(_Handle);
|
||||
|
||||
_Handle = NULL;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
65
code/ryzom/client/src/steam_client.h
Normal file
65
code/ryzom/client/src/steam_client.h
Normal file
|
@ -0,0 +1,65 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#ifndef CL_STEAM_CLIENT_H
|
||||
#define CL_STEAM_CLIENT_H
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/misc/dynloadlib.h"
|
||||
|
||||
/**
|
||||
* Steam API helper to be able to call Steam functions/methods without linking to any library.
|
||||
* The library is dynamically loaded and is optional.
|
||||
*
|
||||
* \author Cedric 'Kervala' OCHS
|
||||
* \date 2016
|
||||
*/
|
||||
class CSteamClient
|
||||
{
|
||||
public:
|
||||
CSteamClient();
|
||||
~CSteamClient();
|
||||
|
||||
/**
|
||||
* Dynamically load Steam client library and functions pointers.
|
||||
* Also retrieve authentication session ticket if available.
|
||||
* If no authentication session ticket retrieved, returns false.
|
||||
*/
|
||||
bool init();
|
||||
|
||||
/**
|
||||
* Shutdown Steam client and unload library.
|
||||
*/
|
||||
bool release();
|
||||
|
||||
/**
|
||||
* Return the authentication session ticket if available.
|
||||
*/
|
||||
std::string getAuthSessionTicket() const { return _AuthSessionTicket; }
|
||||
|
||||
private:
|
||||
// handle on Steam DLL
|
||||
NLMISC::NL_LIB_HANDLE _Handle;
|
||||
|
||||
// true if succeeded to initialize (must call shutdown)
|
||||
bool _Initialized;
|
||||
|
||||
// the retrieved authentication session ticket
|
||||
std::string _AuthSessionTicket;
|
||||
};
|
||||
|
||||
#endif
|
0
code/ryzom/client/unix/upgd_nl.sh
Normal file → Executable file
0
code/ryzom/client/unix/upgd_nl.sh
Normal file → Executable file
|
@ -1512,8 +1512,6 @@
|
|||
type="I5" />
|
||||
<leaf name="DESPAWN"
|
||||
type="I7" />
|
||||
<leaf name="NAME"
|
||||
type="I32" />
|
||||
</branch>
|
||||
</branch>
|
||||
<branch name="DEBUG_INFO"
|
||||
|
|
493
code/ryzom/common/data_common/landscape_col_prim_pacs_list.txt
Normal file
493
code/ryzom/common/data_common/landscape_col_prim_pacs_list.txt
Normal file
|
@ -0,0 +1,493 @@
|
|||
FY_S1_baobab_A.pacs_prim
|
||||
FY_S1_baobab_B.pacs_prim
|
||||
FY_S1_baobab_C.pacs_prim
|
||||
FY_S1_burnedtree_A.pacs_prim
|
||||
FY_S1_burnedtree_B.pacs_prim
|
||||
FY_S2_coconuts_A.pacs_prim
|
||||
FY_S2_coconuts_B.pacs_prim
|
||||
FY_S2_palmtree_A.pacs_prim
|
||||
FY_S2_palmtree_B.pacs_prim
|
||||
FY_S2_palmtree_C.pacs_prim
|
||||
FY_S2_palmtree_D.pacs_prim
|
||||
FY_S2_palmtree_E.pacs_prim
|
||||
FY_S3_Termitiere_A.pacs_prim
|
||||
FY_S3_Termitiere_B.pacs_prim
|
||||
FY_S3_Termitiere_C.pacs_prim
|
||||
FY_S3_Termitiere_D.pacs_prim
|
||||
fy_acc_asc_appart_joueur.pacs_prim
|
||||
fy_acc_asc_hall_conseil.pacs_prim
|
||||
fy_acc_asc_hall_vitrine_hall_reunion_rdc_1.pacs_prim
|
||||
fy_acc_asc_hall_vitrine_hall_reunion_rdc_2.pacs_prim
|
||||
fy_acc_asc_hall_vitrine_hall_reunion_ss_1.pacs_prim
|
||||
fy_acc_asc_hall_vitrine_hall_reunion_ss_2.pacs_prim
|
||||
fy_acc_asc_hall_vitrine_hall_reunion_ss_3.pacs_prim
|
||||
fy_acc_asc_hall_vitrine_hall_reunion_ss_4.pacs_prim
|
||||
fy_acc_asc_oasis_1er.pacs_prim
|
||||
fy_acc_asc_oasis_rdc.pacs_prim
|
||||
fy_acc_asc_salle_npc.pacs_prim
|
||||
fy_acc_ascenseur_01_city.pacs_prim
|
||||
fy_acc_ascenseur_01_war.pacs_prim
|
||||
fy_acc_ascenseur_02_city.pacs_prim
|
||||
fy_acc_ascenseur_02_war.pacs_prim
|
||||
fy_acc_ascenseur_03_city.pacs_prim
|
||||
fy_acc_ascenseur_04_city.pacs_prim
|
||||
fy_acc_ascenseur_05_city.pacs_prim
|
||||
fy_acc_ascenseur_06_city.pacs_prim
|
||||
fy_acc_ascenseur_07_city.pacs_prim
|
||||
fy_acc_ascenseur_08_city.pacs_prim
|
||||
fy_acc_ascenseur_09_city.pacs_prim
|
||||
fy_acc_ascenseur_10_city.pacs_prim
|
||||
fy_acc_ascenseur_11_city.pacs_prim
|
||||
fy_acc_ascenseur_12_city.pacs_prim
|
||||
fy_asc_151_dy.pacs_prim
|
||||
fy_asc_161_dy.pacs_prim
|
||||
fy_asc_164_eg.pacs_prim
|
||||
fy_asc_168_ew.pacs_prim
|
||||
fy_asc_1porte.pacs_prim
|
||||
fy_asc_fortress_1er.pacs_prim
|
||||
fy_asc_fortress_rdc.pacs_prim
|
||||
fy_asc_village_nb01.pacs_prim
|
||||
fy_asc_village_nb02.pacs_prim
|
||||
fy_asc_village_nb03.pacs_prim
|
||||
fy_asc_village_nb04.pacs_prim
|
||||
fy_asc_village_nb05.pacs_prim
|
||||
fy_bt_sheriff_ok_ascen_1er.pacs_prim
|
||||
fy_bt_sheriff_ok_ascen_rdc.pacs_prim
|
||||
fy_bt_sheriff_ok_elevator_armurie_1er.pacs_prim
|
||||
fy_bt_sheriff_ok_elevator_armurie_rdc.pacs_prim
|
||||
fy_ecorce_collision.pacs_prim
|
||||
fy_s1_burnedtree_c.pacs_prim
|
||||
fy_s1_burnedtree_d.pacs_prim
|
||||
fy_s1_burnedtree_growth_a.pacs_prim
|
||||
fy_s1_burnedtree_growth_b.pacs_prim
|
||||
fy_s2_lovejail_a.pacs_prim
|
||||
fy_s2_lovejail_b.pacs_prim
|
||||
fy_s2_lovejail_c.pacs_prim
|
||||
fy_s2_papaleaf_a.pacs_prim
|
||||
fy_s2_papaleaf_b.pacs_prim
|
||||
fy_s2_savantree_a.pacs_prim
|
||||
fy_s2_savantree_b.pacs_prim
|
||||
fy_s2_savantree_c.pacs_prim
|
||||
fy_s2_savantree_d.pacs_prim
|
||||
fy_smoke_elevateur_1er.pacs_prim
|
||||
fy_smoke_elevateur_rdc.pacs_prim
|
||||
FO_S1_giant_tree.pacs_prim
|
||||
FO_S1_giant_trunk.pacs_prim
|
||||
FO_S2_arbragrelot.pacs_prim
|
||||
FO_S2_big_tree.pacs_prim
|
||||
FO_S2_bigroot_A.pacs_prim
|
||||
FO_S2_bigroot_B.pacs_prim
|
||||
FO_S2_bigroot_C.pacs_prim
|
||||
FO_S2_birch.pacs_prim
|
||||
FO_S2_spiketree.pacs_prim
|
||||
FO_S3_birch.pacs_prim
|
||||
FO_S3_buissonaepine.pacs_prim
|
||||
FO_S3_champignou_A.pacs_prim
|
||||
FO_S3_champignou_B.pacs_prim
|
||||
FO_S3_fougere.pacs_prim
|
||||
JU_S1_bamboo.pacs_prim
|
||||
JU_S1_canopy_tree.pacs_prim
|
||||
JU_S2_big_tree.pacs_prim
|
||||
JU_S2_young_tree.pacs_prim
|
||||
JU_S3_Banana_tree.pacs_prim
|
||||
JU_S3_Bush_tree.pacs_prim
|
||||
JU_S3_bamboo.pacs_prim
|
||||
JU_S3_dead_tree.pacs_prim
|
||||
JU_S3_fantree.pacs_prim
|
||||
JU_S3_plante.pacs_prim
|
||||
JU_S3_plantegrasse.pacs_prim
|
||||
JU_S3_tree.pacs_prim
|
||||
Ma_barriere_A_02.pacs_prim
|
||||
Ma_barriere_B_02.pacs_prim
|
||||
fo_s1_arbragrelot.pacs_prim
|
||||
gen_bt_col_ext.pacs_prim
|
||||
ma_asc_17_portal_trykers.pacs_prim
|
||||
ma_asc_3portes.pacs_prim
|
||||
ma_asc_3portes_bourgeons.pacs_prim
|
||||
ma_asc_6_portal_prime_racine.pacs_prim
|
||||
ma_asc_appart_joueur.pacs_prim
|
||||
ma_asc_hall_du_conseil.pacs_prim
|
||||
ma_asc_hall_vitrine_hall_reunion_1ss_d.pacs_prim
|
||||
ma_asc_hall_vitrine_hall_reunion_1ss_g.pacs_prim
|
||||
ma_asc_hall_vitrine_hall_reunion_rdc_d.pacs_prim
|
||||
ma_asc_hall_vitrine_hall_reunion_rdc_g.pacs_prim
|
||||
ma_asc_hall_vitrine_hall_reunion_ss_d.pacs_prim
|
||||
ma_asc_hall_vitrine_hall_reunion_ss_g.pacs_prim
|
||||
ma_asc_nb_01_a.pacs_prim
|
||||
ma_asc_nb_01_b.pacs_prim
|
||||
ma_asc_nb_01_c.pacs_prim
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
tr_saucisse_asc05_04_village_a.pacs_prim
|
||||
tr_saucisse_asc05_village_a.pacs_prim
|
||||
tr_saucisse_asc05_village_b.pacs_prim
|
||||
tr_saucisse_asc06_01_village_d.pacs_prim
|
||||
tr_saucisse_asc06_02_village_a.pacs_prim
|
||||
tr_saucisse_asc06_02_village_d.pacs_prim
|
||||
tr_saucisse_asc06_03_village_a.pacs_prim
|
||||
tr_saucisse_asc06_04_village_a.pacs_prim
|
||||
tr_saucisse_asc06_village_b.pacs_prim
|
||||
tr_saucisse_asc_01_app_02_village_c.pacs_prim
|
||||
tr_saucisse_asc_02_app_02_village_c.pacs_prim
|
||||
tr_saucisse_asc_03_app_02_village_c.pacs_prim
|
||||
tr_saucisse_asc_04_app_02_village_c.pacs_prim
|
||||
tr_saucisse_asc_05_app_02_village_c.pacs_prim
|
||||
tr_saucisse_asc_06_app_02_village_c.pacs_prim
|
||||
tr_saucisse_asr01_02_village_b.pacs_prim
|
||||
tr_saucisse_asr02_02_village_b.pacs_prim
|
||||
tr_saucisse_asr03_02_village_b.pacs_prim
|
||||
tr_saucisse_asr04_02_village_b.pacs_prim
|
||||
tr_saucisse_asr05_02_village_b.pacs_prim
|
||||
tr_saucisse_asr06_02_village_b.pacs_prim
|
||||
tr_saucisse_asr_01_app_01_village_c.pacs_prim
|
||||
tr_saucisse_asr_02_app_01_village_c.pacs_prim
|
||||
tr_saucisse_asr_03_app_01_village_c.pacs_prim
|
||||
tr_saucisse_asr_04_app_01_village_c.pacs_prim
|
||||
tr_saucisse_asr_05_app_01_village_c.pacs_prim
|
||||
tr_saucisse_asr_06_app_01_village_c.pacs_prim
|
||||
PR_S1_rotaflore_A.pacs_prim
|
||||
PR_S1_rotaflore_B.pacs_prim
|
||||
PR_S1_rotaflore_C.pacs_prim
|
||||
PR_S2_Mycotree_A.pacs_prim
|
||||
PR_S2_Mycotree_B.pacs_prim
|
||||
PR_S2_Toopetz_A.pacs_prim
|
||||
PR_S2_Toopetz_B.pacs_prim
|
||||
PR_S2_Toopetz_C.pacs_prim
|
||||
PR_S3_cokamool_A.pacs_prim
|
||||
PR_S3_cokamool_B.pacs_prim
|
||||
PR_S3_cokamool_C.pacs_prim
|
||||
PR_S3_ploomweed_A.pacs_prim
|
||||
PR_S3_ploomweed_B.pacs_prim
|
||||
pr_asc_104_bi.pacs_prim
|
||||
pr_asc_105_bs.pacs_prim
|
||||
pr_asc_61_bj.pacs_prim
|
||||
pr_asc_62_ai.pacs_prim
|
||||
pr_asc_62_av.pacs_prim
|
||||
pr_asc_70_ae.pacs_prim
|
||||
pr_asc_71_au.pacs_prim
|
||||
pr_asc_77_bp.pacs_prim
|
||||
pr_asc_89_ar.pacs_prim
|
||||
pr_asc_91_ad.pacs_prim
|
||||
pr_s1_lumiseed_a.pacs_prim
|
||||
pr_s1_lumiseed_b.pacs_prim
|
||||
pr_s1_lumiseed_c.pacs_prim
|
||||
pr_s1_lumiseed_d.pacs_prim
|
||||
pr_s3_amoeba_a.pacs_prim
|
||||
pr_s3_amoeba_b.pacs_prim
|
||||
pr_s3_amoeba_c.pacs_prim
|
||||
pr_s3_small_lumiseed_a.pacs_prim
|
||||
pr_s3_small_lumiseed_b.pacs_prim
|
||||
ma_asc_to_kitiniere.pacs_prim
|
||||
pr_asc_kitiniere.pacs_prim
|
|
@ -355,11 +355,11 @@
|
|||
<leaf name="EQUIP"
|
||||
sendto="EGS"
|
||||
format="u16 u16 u16"
|
||||
description="the client equip character (equipped inventory, equipped inventory slot, bag slot)" />
|
||||
description="the client equip character (equiped inventory, equiped inventory slot, bag slot)" />
|
||||
<leaf name="UNEQUIP"
|
||||
sendto="EGS"
|
||||
format="u16 u16"
|
||||
description="the client unequip character (equipped inventory, equipped inventory slot)" />
|
||||
description="the client unequip character (equiped inventory, equiped inventory slot)" />
|
||||
<leaf name="TEMP_TO_BAG"
|
||||
sendto="EGS"
|
||||
format="u16"
|
||||
|
|
27
code/ryzom/common/data_common/r2/IslandScreenshots.cfg
Normal file
27
code/ryzom/common/data_common/r2/IslandScreenshots.cfg
Normal file
|
@ -0,0 +1,27 @@
|
|||
SearchPaths =
|
||||
{
|
||||
"r:/code/ryzom/data_common/r2", // entry points file
|
||||
"R:/code/ryzom/data_shard/collisions",
|
||||
"F:/r2 daily",
|
||||
};
|
||||
|
||||
Continents = {"r2_jungle", "r2_forest", "r2_lakes", "r2_desert","r2_roots"};
|
||||
|
||||
SeasonSuffixes = { "_sp"}; //{ "_sp", "_su", "_au", "_wi" };
|
||||
|
||||
MeterPixelSize = 2;
|
||||
|
||||
OutDir = "F:/perso/code/HelloWorld/Affichage/Final";
|
||||
|
||||
CompleteIslandsFile= "r2_islands.xml";
|
||||
|
||||
EntryPointsFile= "r2_entry_points.txt";
|
||||
|
||||
Vegetation = true;
|
||||
|
||||
InverseZTest = true;
|
||||
|
||||
|
||||
|
||||
|
||||
|
1068
code/ryzom/common/data_common/r2/r2_entry_points.txt
Normal file
1068
code/ryzom/common/data_common/r2/r2_entry_points.txt
Normal file
File diff suppressed because it is too large
Load diff
2847
code/ryzom/common/data_common/r2/r2_islands.xml
Normal file
2847
code/ryzom/common/data_common/r2/r2_islands.xml
Normal file
File diff suppressed because it is too large
Load diff
BIN
code/ryzom/common/data_common/visual_slot.tab
Normal file
BIN
code/ryzom/common/data_common/visual_slot.tab
Normal file
Binary file not shown.
14
code/ryzom/common/data_common/weather.cfg
Normal file
14
code/ryzom/common/data_common/weather.cfg
Normal file
|
@ -0,0 +1,14 @@
|
|||
///////////////////////////
|
||||
///////////////////////////
|
||||
/// Weather CONFIG FILE ///
|
||||
///////////////////////////
|
||||
///////////////////////////
|
||||
|
||||
|
||||
RealDayLength = 3000.0; // real length of the day, in seconds (3000 = 50mn)
|
||||
NumHours = 24.0; // number of ryzom hours in a day
|
||||
NightTransitionStartHour = 19.0; // start of night transition
|
||||
NightTransitionEndHour = 21.0; // end of night transition
|
||||
DawnTransitionStartHour = 5.0; // start of dawn transition
|
||||
DawnTransitionEndHour = 7.0; // end of dawn transition
|
||||
MaxNumColorSteps = 25; // the max number of color steps
|
|
@ -17,10 +17,7 @@
|
|||
#ifndef RYZOM_VERSION_H
|
||||
#define RYZOM_VERSION_H
|
||||
|
||||
#define RYZOM_VERSION "ryzomcore" \
|
||||
"/" \
|
||||
"v0.12.0" \
|
||||
"-dev"
|
||||
#define RYZOM_VERSION "3.0.0"
|
||||
|
||||
#endif // RYZOM_VERSION_H
|
||||
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
IF(WITH_RYZOM_CLIENT)
|
||||
# Don't need ryzom_client_patcher if using Steam
|
||||
IF(NOT WITH_RYZOM_STEAM)
|
||||
ADD_SUBDIRECTORY(client_patcher)
|
||||
ENDIF()
|
||||
|
||||
IF(WITH_QT OR WITH_QT5)
|
||||
ADD_SUBDIRECTORY(client_config_qt)
|
||||
|
|
|
@ -29,6 +29,10 @@ ELSE()
|
|||
QT5_WRAP_UI(CLIENT_CONFIG_UI_HDRS ${CLIENT_CONFIG_UIS})
|
||||
ENDIF()
|
||||
|
||||
IF(WITH_RYZOM_STEAM)
|
||||
ADD_DEFINITIONS(-DRZ_USE_STEAM)
|
||||
ENDIF()
|
||||
|
||||
SOURCE_GROUP("Resources" FILES ${CLIENT_CONFIG_RCS})
|
||||
SOURCE_GROUP("Forms" FILES ${CLIENT_CONFIG_UIS})
|
||||
SOURCE_GROUP("Generated Files" FILES ${CLIENT_CONFIG_UI_HDRS} ${CLIENT_CONFIG_MOC_SRC})
|
||||
|
|
|
@ -86,6 +86,11 @@ CClientConfigDialog::CClientConfigDialog( QWidget *parent ) :
|
|||
item->setHidden(true);
|
||||
#endif
|
||||
|
||||
#ifdef RZ_USE_STEAM
|
||||
// Hide Play Ryzom button if using Steam because we need to launch it from Steam
|
||||
playButton->setHidden(true);
|
||||
#endif
|
||||
|
||||
CategoryStackedWidget->addWidget( new CGeneralSettingsWidget( CategoryStackedWidget ) );
|
||||
CategoryStackedWidget->addWidget( new CDisplaySettingsWidget( CategoryStackedWidget ) );
|
||||
CategoryStackedWidget->addWidget( new CDisplaySettingsDetailsWidget( CategoryStackedWidget ) );
|
||||
|
|
|
@ -14,7 +14,7 @@ url_help=http://app.ryzom.com/app_forum/index.php?page=topic/view/22047/1&post14
|
|||
comments=Science-fantasy MMORPG
|
||||
|
||||
[servers]
|
||||
size=2
|
||||
size=1
|
||||
|
||||
[server_0]
|
||||
id=ryzom_live
|
||||
|
@ -36,25 +36,5 @@ configuration_filename_osx=Ryzom.app/Contents/MacOS/RyzomConfiguration
|
|||
configuration_filename_linux=ryzom_configuration_qt
|
||||
comments=
|
||||
|
||||
[server_1]
|
||||
id=ryzom_dev
|
||||
name=Yubo
|
||||
display_url="http://app.ryzom.com/app_releasenotes/index.php?lang=$LANG"
|
||||
files_list_url="https://sourceforge.net/projects/ryzom/rss?path=/installer"
|
||||
data_download_url="http://downloads.sourceforge.net/project/ryzom/installer/ryzom_live_data.7z?r=&ts=$TIMESTAMP"
|
||||
data_download_filename=ryzom_live_data.7z
|
||||
data_compressed_size=1500000000
|
||||
data_uncompressed_size=7000000000
|
||||
client_download_url="http://downloads.sourceforge.net/project/ryzom/installer/ryzom_live_client_$ARCH.7z?r=&ts=$TIMESTAMP"
|
||||
client_download_filename=ryzom_live_client_$ARCH.7z
|
||||
client_filename_windows=ryzom_client_r.exe
|
||||
client_filename_osx=Ryzom.app/Contents/MacOS/Ryzom
|
||||
client_filename_linux=ryzom_client
|
||||
client_filename_old_windows=client_ryzom_rd.exe
|
||||
configuration_filename_windows=ryzom_configuration_qt_r.exe
|
||||
configuration_filename_osx=Ryzom.app/Contents/MacOS/RyzomConfiguration
|
||||
configuration_filename_linux=ryzom_configuration_qt
|
||||
comments=Test server
|
||||
|
||||
[profiles]
|
||||
size=0
|
||||
|
|
6
code/ryzom/tools/translation/5_make_words_diff.bat
Normal file
6
code/ryzom/tools/translation/5_make_words_diff.bat
Normal file
|
@ -0,0 +1,6 @@
|
|||
@echo off
|
||||
|
||||
echo Generating words diff...
|
||||
bin\translation_tools make_words_diff
|
||||
echo Done.
|
||||
pause
|
6
code/ryzom/tools/translation/6_merge_words_diff.bat
Normal file
6
code/ryzom/tools/translation/6_merge_words_diff.bat
Normal file
|
@ -0,0 +1,6 @@
|
|||
@echo off
|
||||
|
||||
echo Merging words diff...
|
||||
bin\translation_tools merge_words_diff
|
||||
echo Done.
|
||||
pause
|
16
code/ryzom/tools/translation/7_install_translation.bat
Normal file
16
code/ryzom/tools/translation/7_install_translation.bat
Normal file
|
@ -0,0 +1,16 @@
|
|||
@echo off
|
||||
echo Installing translation file into ryzom...
|
||||
|
||||
REM Copy translated files in client directory...
|
||||
xcopy /Y translated\*.uxt ..\..\client\data\gamedev\language\
|
||||
xcopy /Y translated\skill_*.txt ..\..\client\data\gamedev\language\
|
||||
xcopy /Y translated\item_*.txt ..\..\client\data\gamedev\language\
|
||||
xcopy /Y translated\creature_*.txt ..\..\client\data\gamedev\language\
|
||||
xcopy /Y translated\sbrick_*.txt ..\..\client\data\gamedev\language\
|
||||
xcopy /Y translated\sphrase_*.txt ..\..\client\data\gamedev\language\
|
||||
xcopy /Y translated\place_*.txt ..\..\client\data\gamedev\language\
|
||||
xcopy /Y translated\faction_*.txt ..\..\client\data\gamedev\language\
|
||||
xcopy /Y translated\title_*.txt ..\..\client\data\gamedev\language\
|
||||
xcopy /Y translated\outpost_*.txt ..\..\client\data\gamedev\language\
|
||||
|
||||
echo Done.
|
6
code/ryzom/tools/translation/AA_clean_string_diff.bat
Normal file
6
code/ryzom/tools/translation/AA_clean_string_diff.bat
Normal file
|
@ -0,0 +1,6 @@
|
|||
@echo off
|
||||
|
||||
echo Cleaning string diff...
|
||||
bin\translation_tools clean_string_diff
|
||||
echo Done.
|
||||
pause
|
6
code/ryzom/tools/translation/A_make_string_diff.bat
Normal file
6
code/ryzom/tools/translation/A_make_string_diff.bat
Normal file
|
@ -0,0 +1,6 @@
|
|||
@echo off
|
||||
|
||||
echo Generating string diff...
|
||||
bin\translation_tools make_string_diff
|
||||
echo Done.
|
||||
pause
|
6
code/ryzom/tools/translation/B_merge_string_diff.bat
Normal file
6
code/ryzom/tools/translation/B_merge_string_diff.bat
Normal file
|
@ -0,0 +1,6 @@
|
|||
@echo off
|
||||
|
||||
echo Merging string diff...
|
||||
bin\translation_tools merge_string_diff
|
||||
echo Done.
|
||||
pause
|
0
code/ryzom/tools/translation/diff/do_not_remove.tag
Normal file
0
code/ryzom/tools/translation/diff/do_not_remove.tag
Normal file
6
code/ryzom/tools/translation/languages.txt
Normal file
6
code/ryzom/tools/translation/languages.txt
Normal file
|
@ -0,0 +1,6 @@
|
|||
wk
|
||||
fr
|
||||
en
|
||||
de
|
||||
ru
|
||||
es
|
24
code/ryzom/tools/translation/readme.txt
Normal file
24
code/ryzom/tools/translation/readme.txt
Normal file
|
@ -0,0 +1,24 @@
|
|||
Please don't update files in "translated" directly!
|
||||
|
||||
First, be sure you put "translation_tools" in "bin" directory.
|
||||
|
||||
How to update translations in UXT files :
|
||||
|
||||
1. Update original texts in "work/wk.uxt"
|
||||
2. Launch A_make_string_diff script
|
||||
3. Open files in "diff" directory
|
||||
4. Replace original text with translation between [ and ]
|
||||
5. The 2 last lines : // REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE and // DIFF NOT TRANSLATED
|
||||
6. Save files
|
||||
7. Launch AA_clean_string_diff to delete translations help (old values)
|
||||
8. Launch B_merge_string_diff to merge your translations in "translated"
|
||||
|
||||
How to update translations in words files :
|
||||
|
||||
1. Update original texts in "work" directory
|
||||
2. Launch 5_make_words_diff script
|
||||
3. Open files in "diff" directory
|
||||
4. Replace original text with translation (separators are <tab>)
|
||||
5. The 2 last lines : REMOVE THE FOLOWING TWO LINE WHEN TRANSLATION IS DONE and DIFF NOT TRANSLATED
|
||||
6. Save files
|
||||
7. Launch 6_merge_words_diff to merge your translations in "translated"
|
|
@ -0,0 +1,43 @@
|
|||
*HASH_VALUE bodypartID name pro daa ia da p pia pda description
|
||||
_ACB9BC721BA65099 HHead Kopf deinen den ein der Köpfe die
|
||||
_278A7C5D654814CD HChest Oberkörper deinen den ein der Oberkörper die
|
||||
_A2D940906B29B889 HArms Arme deine die die Arme die
|
||||
_B1CAFC85DB767C9C HHands Hände deine die die Hände die
|
||||
_20A8389BAC987C9F HLegs Beine deine die die Beine die
|
||||
_E18820962C586494 HFeet Füße deine die die Füße die
|
||||
_ACB9BC7B1B375099 QHead Kopf deinen den ein der Köpfe die
|
||||
_E80BB4A21A9838B5 QBody Körper deinen den ein der Körper die
|
||||
_C96F0919D2F8DC71 QFrontPaws Vorderbeine deinen die die Vorderbeine die
|
||||
_08A1A8FEABC3CD11 QFrontHooves Vorderbeine deine die die Vorderbeine die
|
||||
_23B95F02A87957B0 QRearPaws Hinterbeine deine die die Hinterbeine die
|
||||
_D880990C5BE9DCB7 QRearHooves Hinterbeine deine die die Hinterbeine die
|
||||
_2836645DDE8874AD LKHead Kopf deinen den ein der Köpfe die
|
||||
_ED86C05FE298A4B9 LKBody Körper deinen den ein der Körper die
|
||||
_39BFC0EBE486B512 LKFrontPaws1 Vorderbeine deine die die Vorderbeine die
|
||||
_79BFC0EBE486B512 LKFrontPaws2 Vorderbeine deine die die Vorderbeine die
|
||||
_D92BB508D8F884A6 LKRearPaws1 Hinterbeine deine die die Hinterbeine die
|
||||
_D93BB508D8F884A6 LKRearPaws2 Hinterbeine deine die die Hinterbeine die
|
||||
_283664575C8874AD FKHead Kopf deinen den ein der Köpfe die
|
||||
_ED86C0596098A4B9 FKBody Körper deinen den ein der Körper die
|
||||
_DBBA7473640310B0 FKPaws1 Beine deine die die Beine die
|
||||
_1BBA7473641310B0 FKPaws2 Beine deine die die Beine die
|
||||
_66B6A47A4A7ADCC2 FKWings1 Flügel deine die die Flügel die
|
||||
_66B6A47ACA7ADCC2 FKWings2 Flügel deine die die Flügel die
|
||||
_ACB9BC701B865099 FHead Kopf deinen den ein der Köpfe die
|
||||
_E80BB4971AE738B5 FBody Körper deinen den ein der Körper die
|
||||
_C40D15A82A36DF2C FFrontFins1 Vorderflossen deine die die Vorderflossen die
|
||||
_C41D15A82A36DF2C FFrontFins2 Vorderflossen deine die die Vorderflossen die
|
||||
_67B624EBAAF630A4 FRearFins1 Hinterflossen deine die die Hinterflossen die
|
||||
_67B628EBAAF630A4 FRearFins2 Hinterflossen deine die die Hinterflossen die
|
||||
_ACB9BC6C1B465099 BHead Kopf deinen den ein der Köpfe die
|
||||
_E80BB4931AA738B5 BBody Körper deinen den ein der Körper die
|
||||
_25897F8F25594780 BFeet1 Füße deine die die Füße die
|
||||
_2589838F25594B80 BFeet2 Füße deine die die Füße die
|
||||
_2C68746BA436D3C2 BWings1 Flügel deine die die Flügel die
|
||||
_2C68746BA446D7C2 BWings2 Flügel deine die die Flügel die
|
||||
_8061E6E18C3EA521 PUpperTrunk Stiel deinen den ein die Stiele die
|
||||
_ECEA3087A666CCC3 Ptrunk Rüssel deinen den ein die Rüssel die
|
||||
_E7469C4D9B5A0C9D PLeaves1 Blatt dein das ein die Blätter die
|
||||
_E7469C4DDB5A0C9D PLeaves2 Blatt dein das ein die Blätter die
|
||||
_C3EE9906771FB524 PLowerTrunk Stamm deinen den ein die Stämme die
|
||||
_DFA67A5CC7DECDE6 PVisibleRoots Wurzel deine die eine die Wurzeln die
|
|
@ -0,0 +1,43 @@
|
|||
*HASH_VALUE bodypartID name ia da p pia pda description
|
||||
_ACB9BC721BA65099 HHead head a the heads \d the
|
||||
_278A7C5D654814CD HChest chest a the chests \d the
|
||||
_A2D940906B29B889 HArms arms \d the arms \d the
|
||||
_B1CAFC85DB767C9C HHands hands \d the hands \d the
|
||||
_20A8389BAC987C9F HLegs legs \d the legs \d the
|
||||
_E18820962C586494 HFeet feet \d the feet \d the
|
||||
_ACB9BC7B1B375099 QHead head a the heads \d the
|
||||
_E80BB4A21A9838B5 QBody body a the bodies \d the
|
||||
_C96F0919D2F8DC71 QFrontPaws forelegs \d the forelegs \d the
|
||||
_08A1A8FEABC3CD11 QFrontHooves forelegs \d the forelegs \d the
|
||||
_23B95F02A87957B0 QRearPaws hind legs \d the hind legs \d the
|
||||
_D880990C5BE9DCB7 QRearHooves hind legs \d the hind legs \d the
|
||||
_2836645DDE8874AD LKHead head a the heads \d the
|
||||
_ED86C05FE298A4B9 LKBody body a the bodies \d the
|
||||
_39BFC0EBE486B512 LKFrontPaws1 forelegs \d the forelegs \d the
|
||||
_79BFC0EBE486B512 LKFrontPaws2 forelegs \d the forelegs \d the
|
||||
_D92BB508D8F884A6 LKRearPaws1 hind legs \d the hind legs \d the
|
||||
_D93BB508D8F884A6 LKRearPaws2 hind legs \d the hind legs \d the
|
||||
_283664575C8874AD FKHead head a the heads \d the
|
||||
_ED86C0596098A4B9 FKBody body a the bodies \d the
|
||||
_DBBA7473640310B0 FKPaws1 legs \d the legs \d the
|
||||
_1BBA7473641310B0 FKPaws2 legs \d the legs \d the
|
||||
_66B6A47A4A7ADCC2 FKWings1 wings \d the wings \d the
|
||||
_66B6A47ACA7ADCC2 FKWings2 wings \d the wings \d the
|
||||
_ACB9BC701B865099 FHead head a the heads \d the
|
||||
_E80BB4971AE738B5 FBody body a the bodies \d the
|
||||
_C40D15A82A36DF2C FFrontFins1 fore fins \d the fore fins \d the
|
||||
_C41D15A82A36DF2C FFrontFins2 fore fins \d the fore fins \d the
|
||||
_67B624EBAAF630A4 FRearFins1 hind fins \d the hind fins \d the
|
||||
_67B628EBAAF630A4 FRearFins2 hind fins \d the hind fins \d the
|
||||
_ACB9BC6C1B465099 BHead head a the heads \d the
|
||||
_E80BB4931AA738B5 BBody body a the bodies \d the
|
||||
_25897F8F25594780 BFeet1 feet \d the feet \d the
|
||||
_2589838F25594B80 BFeet2 feet \d the feet \d the
|
||||
_2C68746BA436D3C2 BWings1 wings \d the wings \d the
|
||||
_2C68746BA446D7C2 BWings2 wings \d the wings \d the
|
||||
_8061E6E18C3EA521 PUpperTrunk upper trunk an the upper trunks \d the
|
||||
_ECEA3087A666CCC3 Ptrunk trunk a the trunks \d the
|
||||
_E7469C4D9B5A0C9D PLeaves1 leaf a the leaves \d the
|
||||
_E7469C4DDB5A0C9D PLeaves2 leaf a the leaves \d the
|
||||
_C3EE9906771FB524 PLowerTrunk lower trunk a the lower trunks \d the
|
||||
_DFA67A5CC7DECDE6 PVisibleRoots visible root a the visible roots \d the
|
|
@ -0,0 +1,43 @@
|
|||
*HASH_VALUE bodypartID name ia da p pia pda description
|
||||
_ACB9BC721BA65099 HHead cabeza una la cabezas las
|
||||
_278A7C5D654814CD HChest torso un el torsos los
|
||||
_A2D940906B29B889 HArms brazo un el brazos los
|
||||
_B1CAFC85DB767C9C HHands mano una la manos las
|
||||
_20A8389BAC987C9F HLegs pierna una la piernas las
|
||||
_E18820962C586494 HFeet pie un el pies los
|
||||
_ACB9BC7B1B375099 QHead cabeza una la cabezas las
|
||||
_E80BB4A21A9838B5 QBody cuerpo un el cuerpos los
|
||||
_C96F0919D2F8DC71 QFrontPaws pata delantera una la patas delanteras las
|
||||
_08A1A8FEABC3CD11 QFrontHooves pezuña delantera una la pezuñas delanteras las
|
||||
_23B95F02A87957B0 QRearPaws pata trasera una la patas traseras las
|
||||
_D880990C5BE9DCB7 QRearHooves pezuña trasera una la pezuñas traseras las
|
||||
_2836645DDE8874AD LKHead cabeza una la cabezas las
|
||||
_ED86C05FE298A4B9 LKBody cuerpo un el cuerpos los
|
||||
_39BFC0EBE486B512 LKFrontPaws1 pata delantera una la patas delanteras las
|
||||
_79BFC0EBE486B512 LKFrontPaws2 pata delantera una la pata delanteras las
|
||||
_D92BB508D8F884A6 LKRearPaws1 pata trasera una la patas traseras las
|
||||
_D93BB508D8F884A6 LKRearPaws2 pata trasera una la patas traseras las
|
||||
_283664575C8874AD FKHead cabeza una la cabezas las
|
||||
_ED86C0596098A4B9 FKBody cuerpo un el cuerpos los
|
||||
_DBBA7473640310B0 FKPaws1 pierna una la piernas las
|
||||
_1BBA7473641310B0 FKPaws2 pierna una la piernas las
|
||||
_66B6A47A4A7ADCC2 FKWings1 ala un el alas las
|
||||
_66B6A47ACA7ADCC2 FKWings2 ala un el alas las
|
||||
_ACB9BC701B865099 FHead cabeza una la cabezas las
|
||||
_E80BB4971AE738B5 FBody cuerpo un el cuerpos los
|
||||
_C40D15A82A36DF2C FFrontFins1 aleta delantera una la aletas delanteras las
|
||||
_C41D15A82A36DF2C FFrontFins2 aleta delantera una la aletas delanteras las
|
||||
_67B624EBAAF630A4 FRearFins1 aleta trasera una la aletas traseras las
|
||||
_67B628EBAAF630A4 FRearFins2 aleta trasera una la aletas traseras las
|
||||
_ACB9BC6C1B465099 BHead cabeza una la cabezas las
|
||||
_E80BB4931AA738B5 BBody cuerpo un el cuerpos los
|
||||
_25897F8F25594780 BFeet1 pie un el pies los
|
||||
_2589838F25594B80 BFeet2 pie un el pies los
|
||||
_2C68746BA436D3C2 BWings1 ala un el alas las
|
||||
_2C68746BA446D7C2 BWings2 ala un el alas las
|
||||
_8061E6E18C3EA521 PUpperTrunk tronco superior un el troncos superiores los
|
||||
_ECEA3087A666CCC3 Ptrunk tronco un el troncos los
|
||||
_E7469C4D9B5A0C9D PLeaves1 hoja una la hojas las
|
||||
_E7469C4DDB5A0C9D PLeaves2 hoja una la hojas las
|
||||
_C3EE9906771FB524 PLowerTrunk tronco inferior un el troncos inferiores los
|
||||
_DFA67A5CC7DECDE6 PVisibleRoots raíz visible una la raíces visibles las
|
|
@ -0,0 +1,43 @@
|
|||
*HASH_VALUE bodypartID name ia da p pia pda description
|
||||
_ACB9BC721BA65099 HHead tête une la têtes des les
|
||||
_278A7C5D654814CD HChest poitrine une la poitrines des les
|
||||
_A2D940906B29B889 HArms bras un le bras des les
|
||||
_B1CAFC85DB767C9C HHands main une la mains des les
|
||||
_20A8389BAC987C9F HLegs jambe une la jambes des les
|
||||
_E18820962C586494 HFeet pied un le pieds des les
|
||||
_ACB9BC7B1B375099 QHead tête une la têtes des les
|
||||
_E80BB4A21A9838B5 QBody corps un le corps des les
|
||||
_C96F0919D2F8DC71 QFrontPaws patte avant une la pattes avant des les
|
||||
_08A1A8FEABC3CD11 QFrontHooves sabot avant un le sabots avant des les
|
||||
_23B95F02A87957B0 QRearPaws patte arrière une la pattes arrière des les
|
||||
_D880990C5BE9DCB7 QRearHooves sabot arrière un le sabots arrière des les
|
||||
_2836645DDE8874AD LKHead tête une la têtes des les
|
||||
_ED86C05FE298A4B9 LKBody corps un le corps des les
|
||||
_39BFC0EBE486B512 LKFrontPaws1 patte avant une la pattes avant des les
|
||||
_79BFC0EBE486B512 LKFrontPaws2 patte avant une la pattes avant des les
|
||||
_D92BB508D8F884A6 LKRearPaws1 patte arrière une la pattes arrière des les
|
||||
_D93BB508D8F884A6 LKRearPaws2 patte arrière une la pattes arrière des les
|
||||
_283664575C8874AD FKHead tête une la têtes des les
|
||||
_ED86C0596098A4B9 FKBody corps un le corps des les
|
||||
_DBBA7473640310B0 FKPaws1 patte une la pattes des les
|
||||
_1BBA7473641310B0 FKPaws2 patte une la pattes des les
|
||||
_66B6A47A4A7ADCC2 FKWings1 aile une l'\d ailes des les
|
||||
_66B6A47ACA7ADCC2 FKWings2 aile une l'\d ailes des les
|
||||
_ACB9BC701B865099 FHead tête une la têtes des les
|
||||
_E80BB4971AE738B5 FBody corps un le corps des les
|
||||
_C40D15A82A36DF2C FFrontFins1 nageoire avant une la nageoires avant des les
|
||||
_C41D15A82A36DF2C FFrontFins2 nageoire avant une la nageoires avant des les
|
||||
_67B624EBAAF630A4 FRearFins1 nageoire arrière une la nageoires arrière des les
|
||||
_67B628EBAAF630A4 FRearFins2 nageoire arrière une la nageoires arrière des les
|
||||
_ACB9BC6C1B465099 BHead tête une la têtes des les
|
||||
_E80BB4931AA738B5 BBody corps un le corps des les
|
||||
_25897F8F25594780 BFeet1 pied un le pieds des les
|
||||
_2589838F25594B80 BFeet2 pied un le pieds des les
|
||||
_2C68746BA436D3C2 BWings1 aile un l'\d ailes des les
|
||||
_2C68746BA446D7C2 BWings2 aile un l'\d ailes des les
|
||||
_8061E6E18C3EA521 PUpperTrunk tige supérieure une la tiges supérieures des les
|
||||
_ECEA3087A666CCC3 Ptrunk tige une la tiges des les
|
||||
_E7469C4D9B5A0C9D PLeaves1 feuille une la feuilles des les
|
||||
_E7469C4DDB5A0C9D PLeaves2 feuille une la feuilles des les
|
||||
_C3EE9906771FB524 PLowerTrunk tige inférieure une la tiges inférieures des les
|
||||
_DFA67A5CC7DECDE6 PVisibleRoots racine visible une la racines visibles des les
|
|
@ -0,0 +1,43 @@
|
|||
*HASH_VALUE bodypartID name p description prp
|
||||
_ACB9BC721BA65099 HHead голове головы по
|
||||
_278A7C5D654814CD HChest грудь груди в
|
||||
_A2D940906B29B889 HArms предплечью предплечья по
|
||||
_B1CAFC85DB767C9C HHands руке руки по
|
||||
_20A8389BAC987C9F HLegs ноге ноги по
|
||||
_E18820962C586494 HFeet ступне ступни по
|
||||
_ACB9BC7B1B375099 QHead голове головы по
|
||||
_E80BB4A21A9838B5 QBody туловище туловища в
|
||||
_C96F0919D2F8DC71 QFrontPaws передней лапе передние лапы по
|
||||
_08A1A8FEABC3CD11 QFrontHooves передней ноге передние ноги по
|
||||
_23B95F02A87957B0 QRearPaws задней лапе задние лапы по
|
||||
_D880990C5BE9DCB7 QRearHooves задней ноге задние ноги по
|
||||
_2836645DDE8874AD LKHead голове головы по
|
||||
_ED86C05FE298A4B9 LKBody туловище туловища по
|
||||
_39BFC0EBE486B512 LKFrontPaws1 передней лапе передние лапы по
|
||||
_79BFC0EBE486B512 LKFrontPaws2 передней лапе передние лапы по
|
||||
_D92BB508D8F884A6 LKRearPaws1 задней лапе задние лапы по
|
||||
_D93BB508D8F884A6 LKRearPaws2 задняя лапе задние лапы по
|
||||
_283664575C8874AD FKHead голове головы по
|
||||
_ED86C0596098A4B9 FKBody туловище туловища в
|
||||
_DBBA7473640310B0 FKPaws1 лапе лапы по
|
||||
_1BBA7473641310B0 FKPaws2 ноге ноги по
|
||||
_66B6A47A4A7ADCC2 FKWings1 крылу крылья по
|
||||
_66B6A47ACA7ADCC2 FKWings2 крылу крылья по
|
||||
_ACB9BC701B865099 FHead голове головы по
|
||||
_E80BB4971AE738B5 FBody туловище туловища в
|
||||
_C40D15A82A36DF2C FFrontFins1 переднему плавнику передние плавники по
|
||||
_C41D15A82A36DF2C FFrontFins2 переднему плавнику передние плавники по
|
||||
_67B624EBAAF630A4 FRearFins1 заднему плавнику задние плавники по
|
||||
_67B628EBAAF630A4 FRearFins2 заднему плавнику задние плавники по
|
||||
_ACB9BC6C1B465099 BHead голове головы по
|
||||
_E80BB4931AA738B5 BBody туловище туловища в
|
||||
_25897F8F25594780 BFeet1 ноге ноги по
|
||||
_2589838F25594B80 BFeet2 ноге ноги по
|
||||
_2C68746BA436D3C2 BWings1 крылу крылья по
|
||||
_2C68746BA446D7C2 BWings2 крылу крылья по
|
||||
_8061E6E18C3EA521 PUpperTrunk верху стебля верхние стебли по
|
||||
_ECEA3087A666CCC3 Ptrunk стеблю стебли по
|
||||
_E7469C4D9B5A0C9D PLeaves1 листу листья по
|
||||
_E7469C4DDB5A0C9D PLeaves2 листу листья по
|
||||
_C3EE9906771FB524 PLowerTrunk низу стебля нижние стебли по
|
||||
_DFA67A5CC7DECDE6 PVisibleRoots корень корни в
|
|
@ -0,0 +1,43 @@
|
|||
*HASH_VALUE bodypartID name ia da p pia pda description
|
||||
_ACB9BC721BA65099 HHead head an the heads the
|
||||
_278A7C5D654814CD HChest chest a the chests the
|
||||
_A2D940906B29B889 HArms arms the arms the
|
||||
_B1CAFC85DB767C9C HHands hands the hands the
|
||||
_20A8389BAC987C9F HLegs legs the legs the
|
||||
_E18820962C586494 HFeet feet the feet the
|
||||
_ACB9BC7B1B375099 QHead head an the heads the
|
||||
_E80BB4A21A9838B5 QBody body a the bodies the
|
||||
_C96F0919D2F8DC71 QFrontPaws front legs the front legs the
|
||||
_08A1A8FEABC3CD11 QFrontHooves front legs the front legs the
|
||||
_23B95F02A87957B0 QRearPaws rear legs the rear legs the
|
||||
_D880990C5BE9DCB7 QRearHooves rear legs the rear legs the
|
||||
_2836645DDE8874AD LKHead head an the heads the
|
||||
_ED86C05FE298A4B9 LKBody body a the bodies the
|
||||
_39BFC0EBE486B512 LKFrontPaws1 front legs the front legs the
|
||||
_79BFC0EBE486B512 LKFrontPaws2 front legs the front legs the
|
||||
_D92BB508D8F884A6 LKRearPaws1 rear legs the rear legs the
|
||||
_D93BB508D8F884A6 LKRearPaws2 rear legs the rear legs the
|
||||
_283664575C8874AD FKHead head an the heads the
|
||||
_ED86C0596098A4B9 FKBody body a the bodies the
|
||||
_DBBA7473640310B0 FKPaws1 legs the legs the
|
||||
_1BBA7473641310B0 FKPaws2 legs the legs the
|
||||
_66B6A47A4A7ADCC2 FKWings1 wings the wings the
|
||||
_66B6A47ACA7ADCC2 FKWings2 wings the wings the
|
||||
_ACB9BC701B865099 FHead head an the heads the
|
||||
_E80BB4971AE738B5 FBody body a the bodies the
|
||||
_C40D15A82A36DF2C FFrontFins1 front fins the front fins the
|
||||
_C41D15A82A36DF2C FFrontFins2 front fins the front fins the
|
||||
_67B624EBAAF630A4 FRearFins1 rear fins the rear fins the
|
||||
_67B628EBAAF630A4 FRearFins2 rear fins the rear fins the
|
||||
_ACB9BC6C1B465099 BHead head an the heads the
|
||||
_E80BB4931AA738B5 BBody body a the bodies the
|
||||
_25897F8F25594780 BFeet1 feet the feet the
|
||||
_2589838F25594B80 BFeet2 feet the feet the
|
||||
_2C68746BA436D3C2 BWings1 wings the wings the
|
||||
_2C68746BA446D7C2 BWings2 wings the wings the
|
||||
_CCD189BCC86AD11B PUpperTrunk Upper Trunk an the Upper Trunks the
|
||||
_F1EA0CAEA90BB4B5 Ptrunk Trunk a the Trunks the
|
||||
_60C70C89DC1C7CB6 PLeaves1 Leaf a the Leaves the
|
||||
_60C70C891C1C7CB6 PLeaves2 Leaf a the Leaves the
|
||||
_0CAF41BCC86AED1A PLowerTrunk Lower Trunk a the Lower Trunks the
|
||||
_DFA6C25CC7DECDE6 PVisibleRoots Visible Root a the Visible Roots the
|
|
@ -0,0 +1,9 @@
|
|||
*HASH_VALUE career ID name named * noms français ia da p pd pia pda
|
||||
_1700C956C37FB64F MeleeFighter Nahkämpfer Nahkämpfer Combattant Contact ein der Nahkämpfer die die
|
||||
_9720B95DC35FBA54 RangeFighter Fernkämpfer Fernkämpfer Combattant Distance ein der Fernkämpfer die die
|
||||
_D32171700AD23D57 AttackCaster Kampfmagier Kampfmagier Caster Attaque ein der Kampfmagier die die
|
||||
_9A511D668371AE04 BufferCaster Schutzmagier Schutzmagier Caster Buffer ein der Schutzmagier die die
|
||||
_1C01F56701816E0A HealerCaster Heiler Heiler Caster Healer ein der Heiler die die
|
||||
_A6473C7A6A380099 Ranger Ranger Ranger Ranger ein der Ranger die die
|
||||
_EA665D00EAE788B3 Shopkeeper Händler Händler Marchand ein der Händler die die
|
||||
_2D28B08D636AEC9E Artisan Handwerker Handwerker Crafter ein der Handwerker die die
|
|
@ -0,0 +1,9 @@
|
|||
*HASH_VALUE career ID name * noms français ia da p pia pda
|
||||
_1700C956C37FB64F MeleeFighter Melee Fighter Combattant Contact a the Melee Fighters the
|
||||
_9720B95DC35FBA54 RangeFighter Range Fighter Combattant Distance a the Range Fighters the
|
||||
_D32171700AD23D57 AttackCaster Attack Caster Caster Attaque an the Attack Casters the
|
||||
_9A511D668371AE04 BufferCaster Buffer Caster Caster Buffer a the Buffer Casters the
|
||||
_1C01F56701816E0A HealerCaster Healer Caster Caster Healer a the Healer Casters the
|
||||
_A6473C7A6A380099 Ranger Ranger Ranger a the Rangers the
|
||||
_EA665D00EAE788B3 Shopkeeper Merchant Marchand a the Merchants the
|
||||
_2D28B08D636AEC9E Artisan Crafter Crafter a the Crafters the
|
|
@ -0,0 +1,9 @@
|
|||
*HASH_VALUE career ID name * noms français ia da p pia pda
|
||||
_1700C956C37FB64F MeleeFighter Luchador Cuerpo a Cuerpo Combattant Contact un el Luchadores Cuerpo a Cuerpo unos los
|
||||
_9720B95DC35FBA54 RangeFighter Luchador a Distancia Combattant Distance un el Luchadores a Distancia unos los
|
||||
_D32171700AD23D57 AttackCaster Lanzador de Ataque Caster Attaque un el Lanzadores de Ataque unos los
|
||||
_9A511D668371AE04 BufferCaster Lanzador de Defensa Caster Buffer un el Lanzadores de Defensa unos los
|
||||
_1C01F56701816E0A HealerCaster Sanador Caster Healer un el Sanadores unos los
|
||||
_A6473C7A6A380099 Ranger Ranger un el Rangers unos los
|
||||
_EA665D00EAE788B3 Shopkeeper Tendero un el Tenderos unos los
|
||||
_2D28B08D636AEC9E Artisan Artesano un el Artesanos unos los
|
|
@ -0,0 +1,9 @@
|
|||
*HASH_VALUE career ID name * noms français ia da p pia pda
|
||||
_1700C956C37FB64F MeleeFighter Combattant de mêlée Combattant Contact un le Combattants de mêlée des les
|
||||
_9720B95DC35FBA54 RangeFighter Combattant à distance Combattant Distance un le Combattants à distance des les
|
||||
_D32171700AD23D57 AttackCaster Mage offensif Mage Attaque un le Mages offensifs des les
|
||||
_9A511D668371AE04 BufferCaster Mage protecteur Mage Protection un le Mages protecteurs des les
|
||||
_1C01F56701816E0A HealerCaster Guérisseur Guérisseur un le Guérisseurs des les
|
||||
_A6473C7A6A380099 Ranger Récolteur Ranger un le Récolteurs des les
|
||||
_EA665D00EAE788B3 Shopkeeper Marchand Marchand un le Marchands des les
|
||||
_2D28B08D636AEC9E Artisan Artisan Artisan un l'\d Artisans des les
|
|
@ -0,0 +1,9 @@
|
|||
*HASH_VALUE career ID name * noms français p
|
||||
_1700C956C37FB64F MeleeFighter Боец ближнего боя Combattant Contact Бойцы ближнего боя
|
||||
_9720B95DC35FBA54 RangeFighter Боец дальнего боя Combattant Distance Бойцы дальнего боя
|
||||
_D32171700AD23D57 AttackCaster Боевой маг Caster Attaque Боевые маги
|
||||
_9A511D668371AE04 BufferCaster Маг поддержки Caster Buffer Маги поддержки
|
||||
_1C01F56701816E0A HealerCaster Целитель Caster Healer Целители
|
||||
_A6473C7A6A380099 Ranger Охотник Ranger Охотники
|
||||
_EA665D00EAE788B3 Shopkeeper Торговец Marchand Торговцы
|
||||
_2D28B08D636AEC9E Artisan Ремесленник Crafter Ремесленники
|
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