Changed: #1093 Also use mirror sheets directory in sheet id bin build.
This commit is contained in:
parent
fe319d60eb
commit
852e8e8f73
1 changed files with 1 additions and 1 deletions
|
@ -54,7 +54,7 @@ if MakeSheetId == "":
|
|||
else:
|
||||
mkPath(log, LeveldesignDirectory)
|
||||
mkPath(log, LeveldesignWorldDirectory)
|
||||
subprocess.call([ MakeSheetId, "-o" + LeveldesignDirectory + "/game_elem/sheet_id.bin", LeveldesignDirectory + "/game_elem", LeveldesignDirectory + "/game_element", LeveldesignWorldDirectory ])
|
||||
subprocess.call([ MakeSheetId, "-o" + LeveldesignDirectory + "/game_elem/sheet_id.bin", LeveldesignDirectory + "/game_elem", LeveldesignDirectory + "/game_element", LeveldesignWorldDirectory, DataShardDirectory + "mirror_sheets" ])
|
||||
printLog(log, "")
|
||||
|
||||
log.close()
|
||||
|
|
Loading…
Reference in a new issue