Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
This commit is contained in:
parent
df4446701e
commit
80f7dd725d
11 changed files with 349 additions and 137 deletions
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@ -172,6 +172,8 @@ public:
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return _TileSet.find (name)!=_TileSet.end();
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}
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void clear(){ _TileSet.clear(); }
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void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
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private:
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110
code/studio/src/plugins/tile_editor/tile_bank.cpp
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110
code/studio/src/plugins/tile_editor/tile_bank.cpp
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@ -0,0 +1,110 @@
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#include "tile_bank.h"
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#include "nel/3d/tile_bank.h"
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#include <QPixmap>
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bool pixmapToCBGRA( QPixmap &pixmap, std::vector< NLMISC::CBGRA >& pixels )
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{
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QImage img = pixmap.toImage();
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if( img.format() != QImage::Format_ARGB32 )
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img = img.convertToFormat( QImage::Format_ARGB32 );
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if( img.format() != QImage::Format_ARGB32 )
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return false;
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int c = img.width() * img.height();
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const unsigned char *data = img.bits();
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const unsigned int *idata = reinterpret_cast< const unsigned int* >( data );
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NLMISC::CBGRA bgra;
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pixels.clear();
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int i = 0;
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while( i < c )
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{
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bgra.A = ( idata[ i ] & 0xFF000000 ) >> 24;
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bgra.R = ( idata[ i ] & 0x00FF0000 ) >> 16;
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bgra.G = ( idata[ i ] & 0x0000FF00 ) >> 8;
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bgra.B = ( idata[ i ] & 0x000000FF );
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pixels.push_back( bgra );
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i++;
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}
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return true;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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class TileBankPvt
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{
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public:
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NL3D::CTileBank m_bank;
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};
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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TileBank::TileBank()
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{
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m_pvt = new TileBankPvt();
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}
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TileBank::~TileBank()
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{
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delete m_pvt;
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}
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void TileBank::addTileSet( const QString &name )
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{
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m_pvt->m_bank.addTileSet( name.toUtf8().constData() );
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NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( 0 );
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}
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void TileBank::addLand( const QString &name )
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{
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m_pvt->m_bank.addLand( name.toUtf8().constData() );
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}
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void TileBank::setLandSets( int idx, const QStringList &l )
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{
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NL3D::CTileLand *land = m_pvt->m_bank.getLand( idx );
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land->clear();
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QStringListIterator itr( l );
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while( itr.hasNext() )
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{
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land->addTileSet( itr.next().toUtf8().constData() );
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}
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}
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bool TileBank::addTileToSet( int idx, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type )
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{
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NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( idx );
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if( set == NULL )
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return false;
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QPixmap pm = pixmap.value< QPixmap >();
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if( pm.isNull() )
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return false;
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if( pm.width() != pm.height() )
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return false;
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std::vector< NLMISC::CBGRA > pixels;
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pixmapToCBGRA( pm, pixels );
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int tile;
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set->addTile128( tile, m_pvt->m_bank );
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NL3D::CTileBorder border;
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border.set( pm.width(), pm.height(), pixels );
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return true;
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}
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29
code/studio/src/plugins/tile_editor/tile_bank.h
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29
code/studio/src/plugins/tile_editor/tile_bank.h
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@ -0,0 +1,29 @@
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#ifndef TILE_BANK_H
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#define TILE_BANK_H
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#include <QString>
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#include <QStringList>
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#include <QVariant>
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#include "tile_constants.h"
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class TileBankPvt;
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class TileBank
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{
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public:
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TileBank();
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~TileBank();
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void addTileSet( const QString &name );
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void addLand( const QString &name );
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void setLandSets( int idx, const QStringList &l );
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bool addTileToSet( int idx, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type );
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private:
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TileBankPvt *m_pvt;
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};
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#endif
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26
code/studio/src/plugins/tile_editor/tile_constants.h
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26
code/studio/src/plugins/tile_editor/tile_constants.h
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@ -0,0 +1,26 @@
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#ifndef TILE_CONSTANTS_H
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#define TILE_CONSTANTS_H
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namespace TileConstants
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{
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enum TTileChannel
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{
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TileDiffuse = 0,
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TileAdditive = 1,
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TileAlpha = 2,
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TileChannelCount = 3
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};
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enum TNodeTileType
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{
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Tile128 = 0,
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Tile256 = 1,
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TileTransition = 2,
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TileDisplacement = 3,
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TileNodeTypeCount = 4
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};
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}
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#endif
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@ -648,7 +648,7 @@ void TileEditorMainWindow::onDiffuseToggled( bool b )
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if( !b )
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return;
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TileItemNode::setDisplayChannel( TileModel::TileDiffuse );
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TileItemNode::setDisplayChannel( TileConstants::TileDiffuse );
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updateTab();
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}
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@ -657,7 +657,7 @@ void TileEditorMainWindow::onAdditiveToggled( bool b )
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if( !b )
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return;
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TileItemNode::setDisplayChannel( TileModel::TileAdditive );
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TileItemNode::setDisplayChannel( TileConstants::TileAdditive );
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updateTab();
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}
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@ -666,7 +666,7 @@ void TileEditorMainWindow::onAlphaToggled( bool b )
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if( !b )
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return;
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TileItemNode::setDisplayChannel( TileModel::TileAlpha );
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TileItemNode::setDisplayChannel( TileConstants::TileAlpha );
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updateTab();
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}
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@ -680,12 +680,12 @@ void TileEditorMainWindow::onTabChanged( int tab )
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m_ui->diffuseTrBT->setChecked( true );
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}
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TileModel::TNodeTileType tabToType( int tabId )
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TileConstants::TNodeTileType tabToType( int tabId )
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{
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if( tabId >= TileModel::TileNodeTypeCount )
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return TileModel::TileNodeTypeCount;
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if( tabId >= TileConstants::TileNodeTypeCount )
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return TileConstants::TileNodeTypeCount;
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return TileModel::TNodeTileType( tabId );
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return TileConstants::TNodeTileType( tabId );
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}
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void TileEditorMainWindow::onActionAddTile(int tabId)
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@ -705,6 +705,8 @@ void TileEditorMainWindow::onActionAddTile(int tabId)
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if( !idx.isValid() )
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return;
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int setId = idx.row();
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TileSetNode *tsn = reinterpret_cast< TileSetNode* >( idx.internalPointer() );
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Node *n = tsn->child( tabId );
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int c = n->childCount();
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TileModel::TNodeTileType type = tabToType( tabId );
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TileConstants::TNodeTileType type = tabToType( tabId );
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QStringListIterator itr( fileNames );
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while( itr.hasNext() )
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{
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TileItemNode *newNode = TileModel::createItemNode( type, c, TileModel::TileDiffuse, itr.next() );
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TileItemNode *newNode = m_tileModel->createItemNode( setId, type, c, TileConstants::TileDiffuse, itr.next() );
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if( newNode == NULL )
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{
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int reply = QMessageBox::question( this,
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tr( "Error adding tile" ),
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tr( "Failed to create tile!\nContinue?" ),
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QMessageBox::Yes, QMessageBox::No );
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if( reply != QMessageBox::Yes )
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break;
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else
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continue;
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}
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if( newNode->hasError() )
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{
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QString error = newNode->getLastError();
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@ -203,7 +203,7 @@ int TileSetNode::columnCount() const
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///////////////////////////////////////////////////
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TileTypeNode::TileTypeNode(TileModel::TNodeTileType type, Node *parent) : m_nodeTileType(type)
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TileTypeNode::TileTypeNode(TileConstants::TNodeTileType type, Node *parent) : m_nodeTileType(type)
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{
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m_parentItem = parent;
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}
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return 1;
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}
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TileModel::TNodeTileType TileTypeNode::getTileType()
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TileConstants::TNodeTileType TileTypeNode::getTileType()
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{
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return m_nodeTileType;
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}
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///////////////////////////////////////////////////
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NL3D::CTile::TBitmap channelToTBitmap( TileModel::TTileChannel channel )
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NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel )
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{
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NL3D::CTile::TBitmap bm;
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switch( channel )
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{
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case TileModel::TileDiffuse: bm = NL3D::CTile::diffuse; break;
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case TileModel::TileAdditive: bm = NL3D::CTile::additive; break;
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case TileModel::TileAlpha: bm = NL3D::CTile::alpha; break;
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case TileConstants::TileDiffuse: bm = NL3D::CTile::diffuse; break;
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case TileConstants::TileAdditive: bm = NL3D::CTile::additive; break;
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case TileConstants::TileAlpha: bm = NL3D::CTile::alpha; break;
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}
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return bm;
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TileItemNodePvt()
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{
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for( int i = 0; i < TileModel::TileChannelCount; i++ )
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for( int i = 0; i < TileConstants::TileChannelCount; i++ )
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m_borderFirst[ i ] = false;
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m_id = -1;
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return true;
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}
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int getWidthForType( TileModel::TNodeTileType type, TileModel::TTileChannel channel )
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int getWidthForType( TileConstants::TNodeTileType type, TileConstants::TTileChannel channel )
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{
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int width = -1;
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switch( type )
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{
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case TileModel::Tile128: width = 128; break;
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case TileModel::Tile256: width = 256; break;
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case TileModel::TileTransition:
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case TileConstants::Tile128: width = 128; break;
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case TileConstants::Tile256: width = 256; break;
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case TileConstants::TileTransition:
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{
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if( channel != TileModel::TileAlpha )
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if( channel != TileConstants::TileAlpha )
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width = 128;
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break;
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}
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case TileModel::TileDisplacement: width = 32; break;
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case TileConstants::TileDisplacement: width = 32; break;
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}
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return width;
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}
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NL3D::CTileSet::TError checkTile( TileModel::TTileChannel channel )
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NL3D::CTileSet::TError checkTile( TileConstants::TTileChannel channel )
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{
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if( m_type == TileModel::TileDisplacement )
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if( m_type == TileConstants::TileDisplacement )
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return NL3D::CTileSet::ok;
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if( channel == TileModel::TileAdditive )
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if( channel == TileConstants::TileAdditive )
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return NL3D::CTileSet::ok;
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int pixel;
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switch( m_type )
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{
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case TileModel::Tile128:
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case TileConstants::Tile128:
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error = set.checkTile128( bm, m_border[ channel ], pixel, component );
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break;
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case TileModel::Tile256:
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case TileConstants::Tile256:
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error = set.checkTile256( bm, m_border[ channel ], pixel, component );
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break;
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case TileModel::TileTransition:
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if( channel != TileModel::TileAlpha )
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case TileConstants::TileTransition:
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if( channel != TileConstants::TileAlpha )
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error = set.checkTile128( bm, m_border[ channel ], pixel, component );
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else
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error = set.checkTileTransition( NL3D::CTileSet::TTransition( m_id ), bm, m_border[ channel ], index, pixel, component );
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switch( m_type )
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{
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case TileModel::Tile128:
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case TileModel::Tile256:
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case TileConstants::Tile128:
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case TileConstants::Tile256:
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m_lastError += QString( "pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] );
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break;
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case TileModel::TileTransition:
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if( channel != TileModel::TileAlpha )
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case TileConstants::TileTransition:
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if( channel != TileConstants::TileAlpha )
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{
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m_lastError += QString( "pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] );
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}
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return error;
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}
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bool checkPixmap( TileModel::TTileChannel channel, QPixmap &pixmap )
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bool checkPixmap( TileConstants::TTileChannel channel, QPixmap &pixmap )
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{
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int w = pixmap.width();
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int h = pixmap.height();
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return true;
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}
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bool loadImage( TileModel::TTileChannel channel, const QString &fn, bool empty = false )
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bool loadImage( TileConstants::TTileChannel channel, const QString &fn, bool empty = false )
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{
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QPixmap temp;
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bool b = temp.load( fn );
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m_borderFirst[ channel ] = false;
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/*
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if( !empty )
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{
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if( !checkPixmap( channel, temp ) )
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return false;
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}
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*/
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pixmaps[ channel ] = temp;
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return true;
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}
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void clearImage( TileModel::TTileChannel channel )
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void clearImage( TileConstants::TTileChannel channel )
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{
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pixmaps[ channel ] = QPixmap();
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}
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const QPixmap& pixMap( TileModel::TTileChannel channel ) const{
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const QPixmap& pixMap( TileConstants::TTileChannel channel ) const{
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return pixmaps[ channel ];
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}
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void setType( TileModel::TNodeTileType type ){ m_type = type; }
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void setType( TileConstants::TNodeTileType type ){ m_type = type; }
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void setId( int id ){ m_id = id; }
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int id() const{ return m_id; }
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QString getLastError() const{ return m_lastError; }
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bool borderFirst( TileModel::TTileChannel channel ) const{ return m_borderFirst[ channel ]; }
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bool borderFirst( TileConstants::TTileChannel channel ) const{ return m_borderFirst[ channel ]; }
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const NL3D::CTileBorder &border( TileModel::TTileChannel channel ){ return m_border[ channel ]; }
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const NL3D::CTileBorder &border( TileConstants::TTileChannel channel ){ return m_border[ channel ]; }
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int alphaRot() const{ return m_alphaRot; }
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void setAlphaRot( int rot ){ m_alphaRot = rot; }
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private:
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QPixmap pixmaps[ TileModel::TileChannelCount ];
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TileModel::TNodeTileType m_type;
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NL3D::CTileBorder m_border[ TileModel::TileChannelCount ];
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QPixmap pixmaps[ TileConstants::TileChannelCount ];
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TileConstants::TNodeTileType m_type;
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NL3D::CTileBorder m_border[ TileConstants::TileChannelCount ];
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int m_id;
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QString m_lastError;
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bool m_borderFirst[ TileModel::TileChannelCount ];
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bool m_borderFirst[ TileConstants::TileChannelCount ];
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int m_alphaRot;
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};
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TileModel::TTileChannel TileItemNode::s_displayChannel = TileModel::TileDiffuse;
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TileConstants::TTileChannel TileItemNode::s_displayChannel = TileConstants::TileDiffuse;
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int TileItemNode::s_alphaRot = 0;
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TileItemNode::TileItemNode( TileModel::TNodeTileType type, int tileId, TileModel::TTileChannel channel, QString filename, Node *parent)
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TileItemNode::TileItemNode( TileConstants::TNodeTileType type, int tileId, TileConstants::TTileChannel channel, QString filename, Node *parent)
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{
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m_parentItem = parent;
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//nlinfo("dispalying tile %d - %s", m_tileId, m_tileFilename[TileModel::TileDiffuse].toAscii().data());
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@ -550,7 +552,7 @@ TileItemNode::~TileItemNode()
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qDeleteAll(m_childItems);
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}
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bool TileItemNode::setTileFilename(TileModel::TTileChannel channel, QString filename)
|
||||
bool TileItemNode::setTileFilename(TileConstants::TTileChannel channel, QString filename)
|
||||
{
|
||||
QString fn = filename;
|
||||
bool empty = false;
|
||||
|
@ -571,9 +573,9 @@ bool TileItemNode::setTileFilename(TileModel::TTileChannel channel, QString file
|
|||
return true;
|
||||
}
|
||||
|
||||
QString TileItemNode::getTileFilename(TileModel::TTileChannel channel)
|
||||
QString TileItemNode::getTileFilename(TileConstants::TTileChannel channel)
|
||||
{
|
||||
QMap< TileModel::TTileChannel, QString >::const_iterator itr
|
||||
QMap< TileConstants::TTileChannel, QString >::const_iterator itr
|
||||
= m_tileFilename.find( channel );
|
||||
if( itr == m_tileFilename.end() )
|
||||
return "";
|
||||
|
@ -596,12 +598,12 @@ QString TileItemNode::getLastError() const
|
|||
return pvt->getLastError();
|
||||
}
|
||||
|
||||
bool TileItemNode::borderFirst( TileModel::TTileChannel channel ) const
|
||||
bool TileItemNode::borderFirst( TileConstants::TTileChannel channel ) const
|
||||
{
|
||||
return pvt->borderFirst( channel );
|
||||
}
|
||||
|
||||
const NL3D::CTileBorder& TileItemNode::border( TileModel::TTileChannel channel ) const
|
||||
const NL3D::CTileBorder& TileItemNode::border( TileConstants::TTileChannel channel ) const
|
||||
{
|
||||
return pvt->border( channel );
|
||||
}
|
||||
|
@ -659,3 +661,9 @@ int TileItemNode::columnCount() const
|
|||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
QVariant TileItemNode::pixmap( TileConstants::TTileChannel channel ) const
|
||||
{
|
||||
return pvt->pixMap( channel );
|
||||
}
|
||||
|
||||
|
|
|
@ -95,18 +95,18 @@ class TileTypeNode : public Node
|
|||
{
|
||||
public:
|
||||
|
||||
TileTypeNode(TileModel::TNodeTileType type, Node *parent=0);
|
||||
TileTypeNode(TileConstants::TNodeTileType type, Node *parent=0);
|
||||
virtual ~TileTypeNode();
|
||||
QVariant data(int column, int role) const;
|
||||
int columnCount() const;
|
||||
|
||||
TileModel::TNodeTileType getTileType();
|
||||
TileConstants::TNodeTileType getTileType();
|
||||
|
||||
bool removeChildren( int position, int count );
|
||||
|
||||
private:
|
||||
void reindex();
|
||||
TileModel::TNodeTileType m_nodeTileType;
|
||||
TileConstants::TNodeTileType m_nodeTileType;
|
||||
};
|
||||
|
||||
class TileItemNodePvt;
|
||||
|
@ -114,30 +114,32 @@ class TileItemNodePvt;
|
|||
class TileItemNode : public Node
|
||||
{
|
||||
public:
|
||||
TileItemNode( TileModel::TNodeTileType type, int tileId, TileModel::TTileChannel channel, QString filename, Node *parent=0);
|
||||
TileItemNode( TileConstants::TNodeTileType type, int tileId, TileConstants::TTileChannel channel, QString filename, Node *parent=0);
|
||||
virtual ~TileItemNode();
|
||||
QVariant data(int column, int role) const;
|
||||
int columnCount() const;
|
||||
bool setTileFilename(TileModel::TTileChannel channel, QString filename);
|
||||
QString getTileFilename(TileModel::TTileChannel channel);
|
||||
bool setTileFilename(TileConstants::TTileChannel channel, QString filename);
|
||||
QString getTileFilename(TileConstants::TTileChannel channel);
|
||||
void setId( int id );
|
||||
int id() const;
|
||||
QString getLastError() const;
|
||||
bool borderFirst( TileModel::TTileChannel channel ) const;
|
||||
const NL3D::CTileBorder& border( TileModel::TTileChannel channel ) const;
|
||||
bool borderFirst( TileConstants::TTileChannel channel ) const;
|
||||
const NL3D::CTileBorder& border( TileConstants::TTileChannel channel ) const;
|
||||
int alphaRot() const;
|
||||
|
||||
static void setDisplayChannel( TileModel::TTileChannel channel ){ s_displayChannel = channel; }
|
||||
static TileModel::TTileChannel displayChannel(){ return s_displayChannel; }
|
||||
static void setDisplayChannel( TileConstants::TTileChannel channel ){ s_displayChannel = channel; }
|
||||
static TileConstants::TTileChannel displayChannel(){ return s_displayChannel; }
|
||||
static void setAlphaRot( int rot ){ s_alphaRot = rot; }
|
||||
|
||||
bool hasError() const{ return m_hasError; }
|
||||
|
||||
private:
|
||||
QMap<TileModel::TTileChannel, QString> m_tileFilename;
|
||||
QMap<TileModel::TTileChannel, TileWidget*> m_tileWidget;
|
||||
QVariant pixmap( TileConstants::TTileChannel channel ) const;
|
||||
|
||||
static TileModel::TTileChannel s_displayChannel;
|
||||
private:
|
||||
QMap<TileConstants::TTileChannel, QString> m_tileFilename;
|
||||
QMap<TileConstants::TTileChannel, TileWidget*> m_tileWidget;
|
||||
|
||||
static TileConstants::TTileChannel s_displayChannel;
|
||||
static int s_alphaRot;
|
||||
|
||||
TileItemNodePvt *pvt;
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
|
||||
#include "tile_model.h"
|
||||
#include "tile_item.h"
|
||||
#include "tile_bank.h"
|
||||
|
||||
#include <QStringList>
|
||||
|
||||
|
@ -35,6 +36,8 @@ TileModel::TileModel(const QStringList &headers, QObject *parent) : QAbstractIte
|
|||
TileModel::CurrentZoomFactor = TileModel::TileZoom100;
|
||||
m_indexDisplay = true;
|
||||
m_fileDisplay = true;
|
||||
|
||||
m_tileBank = new TileBank();
|
||||
}
|
||||
|
||||
TileModel::~TileModel()
|
||||
|
@ -182,59 +185,74 @@ TileSetNode *TileModel::createTileSetNode(QString tileSetName)
|
|||
TileSetNode *tileSet = new TileSetNode(tileSetName);
|
||||
|
||||
// child for 128x128 tiles
|
||||
TileTypeNode *tile128= new TileTypeNode(Tile128);
|
||||
TileTypeNode *tile128= new TileTypeNode( TileConstants::Tile128);
|
||||
tileSet->appendRow(tile128);
|
||||
|
||||
// child for 256x256 tiles
|
||||
TileTypeNode *tile256= new TileTypeNode(Tile256);
|
||||
TileTypeNode *tile256= new TileTypeNode( TileConstants::Tile256);
|
||||
tileSet->appendRow(tile256);
|
||||
|
||||
// child for transition tiles.
|
||||
TileTypeNode *tileTrans= new TileTypeNode(TileTransition);
|
||||
TileTypeNode *tileTrans= new TileTypeNode( TileConstants::TileTransition);
|
||||
tileSet->appendRow(tileTrans);
|
||||
|
||||
// Add the default transition tiles.
|
||||
// TODO tie this to CTileSet::count from NeL
|
||||
for(int transPos=0; transPos<48; transPos++)
|
||||
{
|
||||
TileItemNode *transTile= new TileItemNode( TileModel::TileTransition, transPos, TileDiffuse, QString("empty"));
|
||||
TileItemNode *transTile= new TileItemNode( TileConstants::TileTransition, transPos, TileConstants::TileDiffuse, QString("empty"));
|
||||
tileTrans->appendRow(transTile);
|
||||
}
|
||||
|
||||
// child for displacement tiles
|
||||
TileTypeNode *tileDisp= new TileTypeNode(TileDisplacement);
|
||||
TileTypeNode *tileDisp= new TileTypeNode( TileConstants::TileDisplacement);
|
||||
tileSet->appendRow(tileDisp);
|
||||
|
||||
// Add the default displacement tiles.
|
||||
// TODO tie this to CTileSet::CountDisplace from NeL
|
||||
for(int dispPos=0; dispPos<16; dispPos++)
|
||||
{
|
||||
TileItemNode *dispTile= new TileItemNode( TileModel::TileDisplacement, dispPos, TileDiffuse, QString("empty"));
|
||||
TileItemNode *dispTile= new TileItemNode( TileConstants::TileDisplacement, dispPos, TileConstants::TileDiffuse, QString("empty"));
|
||||
tileDisp->appendRow(dispTile);
|
||||
}
|
||||
|
||||
// Append them in the correct order to the tile set.
|
||||
this->appendRow(tileSet);
|
||||
m_tileBank->addTileSet(tileSetName);
|
||||
|
||||
return tileSet;
|
||||
}
|
||||
|
||||
TileItemNode *TileModel::createItemNode( TileModel::TNodeTileType type, int id, TTileChannel channel, const QString &fileName )
|
||||
TileItemNode *TileModel::createItemNode( TileConstants::TNodeTileType type, int id, TileConstants::TTileChannel channel, const QString &fileName )
|
||||
{
|
||||
return new TileItemNode( type, id, channel, fileName );
|
||||
}
|
||||
|
||||
const char *TileModel::getTileTypeName(TileModel::TNodeTileType type)
|
||||
TileItemNode *TileModel::createItemNode( int idx, TileConstants::TNodeTileType type, int id, TileConstants::TTileChannel channel, const QString &fileName )
|
||||
{
|
||||
TileItemNode *n = new TileItemNode( type, id, channel, fileName );
|
||||
|
||||
bool b = m_tileBank->addTileToSet( idx, fileName, n->pixmap( channel ), channel, type );
|
||||
if( !b )
|
||||
{
|
||||
delete n;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
const char *TileModel::getTileTypeName(TileConstants::TNodeTileType type)
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case Tile128:
|
||||
case TileConstants::Tile128:
|
||||
return "128";
|
||||
case Tile256:
|
||||
case TileConstants::Tile256:
|
||||
return "256";
|
||||
case TileTransition:
|
||||
case TileConstants::TileTransition:
|
||||
return "Transition";
|
||||
case TileDisplacement:
|
||||
case TileConstants::TileDisplacement:
|
||||
return "Displacement";
|
||||
default:
|
||||
break;
|
||||
|
@ -242,17 +260,17 @@ const char *TileModel::getTileTypeName(TileModel::TNodeTileType type)
|
|||
return "UNKNOWN";
|
||||
}
|
||||
|
||||
uint32 TileModel::getTileTypeSize(TileModel::TNodeTileType type)
|
||||
uint32 TileModel::getTileTypeSize(TileConstants::TNodeTileType type)
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case Tile128:
|
||||
case TileConstants::Tile128:
|
||||
return 128;
|
||||
case Tile256:
|
||||
case TileConstants::Tile256:
|
||||
return 256;
|
||||
case TileTransition:
|
||||
case TileConstants::TileTransition:
|
||||
return 64;
|
||||
case TileDisplacement:
|
||||
case TileConstants::TileDisplacement:
|
||||
return 32;
|
||||
default:
|
||||
break;
|
||||
|
@ -287,6 +305,16 @@ void TileModel::clear()
|
|||
removeRows( 0, c );
|
||||
}
|
||||
|
||||
void TileModel::addLand( const QString &name )
|
||||
{
|
||||
m_tileBank->addLand( name );
|
||||
}
|
||||
|
||||
void TileModel::setLandSets( int idx, const QStringList &l )
|
||||
{
|
||||
m_tileBank->setLandSets( idx, l );
|
||||
}
|
||||
|
||||
void TileModel::selectFilenameDisplay(bool selected)
|
||||
{
|
||||
m_fileDisplay = selected;
|
||||
|
|
|
@ -21,32 +21,18 @@
|
|||
|
||||
#include <QAbstractListModel>
|
||||
|
||||
#include "tile_constants.h"
|
||||
|
||||
class Node;
|
||||
class TileSetNode;
|
||||
class TileItemNode;
|
||||
class TileBank;
|
||||
|
||||
class TileModel : public QAbstractItemModel
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
enum TTileChannel
|
||||
{
|
||||
TileDiffuse = 0,
|
||||
TileAdditive = 1,
|
||||
TileAlpha = 2,
|
||||
TileChannelCount = 3
|
||||
};
|
||||
|
||||
enum TNodeTileType
|
||||
{
|
||||
Tile128 = 0,
|
||||
Tile256 = 1,
|
||||
TileTransition = 2,
|
||||
TileDisplacement = 3,
|
||||
TileNodeTypeCount = 4
|
||||
};
|
||||
|
||||
enum TTileItemRole
|
||||
{
|
||||
TilePixmapRole = Qt::UserRole+1,
|
||||
|
@ -87,10 +73,11 @@ public:
|
|||
void swapRows( int a, int b );
|
||||
|
||||
TileSetNode *createTileSetNode(QString tileSetName);
|
||||
static TileItemNode *createItemNode( TileModel::TNodeTileType type, int id, TTileChannel channel, const QString &fileName );
|
||||
static TileItemNode *createItemNode( TileConstants::TNodeTileType type, int id, TileConstants::TTileChannel channel, const QString &fileName );
|
||||
TileItemNode *createItemNode( int idx, TileConstants::TNodeTileType type, int id, TileConstants::TTileChannel channel, const QString &fileName );
|
||||
|
||||
static const char *getTileTypeName(TNodeTileType type);
|
||||
static uint32 getTileTypeSize(TileModel::TNodeTileType type);
|
||||
static const char *getTileTypeName(TileConstants::TNodeTileType type);
|
||||
static uint32 getTileTypeSize(TileConstants::TNodeTileType type);
|
||||
|
||||
static TTileZoomFactor CurrentZoomFactor;
|
||||
|
||||
|
@ -101,6 +88,9 @@ public:
|
|||
void setTexturePath( const QString &path ){ m_texturePath = path; }
|
||||
QString texturePath() const{ return m_texturePath; }
|
||||
|
||||
void addLand( const QString &name );
|
||||
void setLandSets( int idx, const QStringList &l );
|
||||
|
||||
public Q_SLOTS:
|
||||
void selectFilenameDisplay(bool selected);
|
||||
void selectIndexDisplay(bool selected);
|
||||
|
@ -117,6 +107,8 @@ private:
|
|||
Node *rootItem;
|
||||
|
||||
QString m_texturePath;
|
||||
|
||||
TileBank *m_tileBank;
|
||||
};
|
||||
|
||||
#endif // TILE_MODEL_H
|
||||
|
|
|
@ -28,15 +28,15 @@ class TileBankLoaderPvt
|
|||
public:
|
||||
NL3D::CTileBank bank;
|
||||
|
||||
static NL3D::CTile::TBitmap channelToTBitmap( TileModel::TTileChannel channel )
|
||||
static NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel )
|
||||
{
|
||||
NL3D::CTile::TBitmap b = NL3D::CTile::bitmapCount;
|
||||
|
||||
switch( channel )
|
||||
{
|
||||
case TileModel::TileDiffuse: b = NL3D::CTile::diffuse; break;
|
||||
case TileModel::TileAdditive: b = NL3D::CTile::additive; break;
|
||||
case TileModel::TileAlpha: b = NL3D::CTile::alpha; break;
|
||||
case TileConstants::TileDiffuse: b = NL3D::CTile::diffuse; break;
|
||||
case TileConstants::TileAdditive: b = NL3D::CTile::additive; break;
|
||||
case TileConstants::TileAlpha: b = NL3D::CTile::alpha; break;
|
||||
}
|
||||
|
||||
return b;
|
||||
|
@ -75,11 +75,11 @@ public:
|
|||
int idx = set->getTile128( i );
|
||||
NL3D::CTile *tile = bank.getTile( idx );
|
||||
|
||||
TileItemNode *tin = new TileItemNode( TileModel::Tile128, i, TileModel::TileDiffuse, "" );
|
||||
TileItemNode *tin = new TileItemNode( TileConstants::Tile128, i, TileConstants::TileDiffuse, "" );
|
||||
|
||||
for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ )
|
||||
for( int i = TileConstants::TileDiffuse; i < TileConstants::TileAlpha; i++ )
|
||||
{
|
||||
tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() );
|
||||
tin->setTileFilename( TileConstants::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileConstants::TTileChannel( i ) ) ).c_str() );
|
||||
}
|
||||
|
||||
node->appendChild( tin );
|
||||
|
@ -94,11 +94,11 @@ public:
|
|||
int idx = set->getTile256( i );
|
||||
NL3D::CTile *tile = bank.getTile( idx );
|
||||
|
||||
TileItemNode *tin = new TileItemNode( TileModel::Tile256, i, TileModel::TileDiffuse, "" );
|
||||
TileItemNode *tin = new TileItemNode( TileConstants::Tile256, i, TileConstants::TileDiffuse, "" );
|
||||
|
||||
for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ )
|
||||
for( int i = TileConstants::TileDiffuse; i < TileConstants::TileAlpha; i++ )
|
||||
{
|
||||
tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() );
|
||||
tin->setTileFilename( TileConstants::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileConstants::TTileChannel( i ) ) ).c_str() );
|
||||
}
|
||||
|
||||
node->appendChild( tin );
|
||||
|
@ -115,9 +115,9 @@ public:
|
|||
|
||||
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
|
||||
|
||||
for( int j = TileModel::TileDiffuse; j <= TileModel::TileAlpha; j++ )
|
||||
for( int j = TileConstants::TileDiffuse; j <= TileConstants::TileAlpha; j++ )
|
||||
{
|
||||
tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() );
|
||||
tin->setTileFilename( TileConstants::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileConstants::TTileChannel( i ) ) ).c_str() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -130,7 +130,7 @@ public:
|
|||
const char *fn = bank.getDisplacementMap( did );
|
||||
|
||||
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
|
||||
tin->setTileFilename( TileModel::TileDiffuse, fn );
|
||||
tin->setTileFilename( TileConstants::TileDiffuse, fn );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -27,35 +27,35 @@ class TileBankSaverPvt
|
|||
public:
|
||||
NL3D::CTileBank bank;
|
||||
|
||||
static NL3D::CTile::TBitmap channelToTBitmap( TileModel::TTileChannel channel )
|
||||
static NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel )
|
||||
{
|
||||
NL3D::CTile::TBitmap b = NL3D::CTile::bitmapCount;
|
||||
|
||||
switch( channel )
|
||||
{
|
||||
case TileModel::TileDiffuse: b = NL3D::CTile::diffuse; break;
|
||||
case TileModel::TileAdditive: b = NL3D::CTile::additive; break;
|
||||
case TileModel::TileAlpha: b = NL3D::CTile::alpha; break;
|
||||
case TileConstants::TileDiffuse: b = NL3D::CTile::diffuse; break;
|
||||
case TileConstants::TileAdditive: b = NL3D::CTile::additive; break;
|
||||
case TileConstants::TileAlpha: b = NL3D::CTile::alpha; break;
|
||||
}
|
||||
|
||||
return b;
|
||||
}
|
||||
|
||||
NL3D::CTile* addTileToSet( NL3D::CTileSet *set, TileModel::TNodeTileType type )
|
||||
NL3D::CTile* addTileToSet( NL3D::CTileSet *set, TileConstants::TNodeTileType type )
|
||||
{
|
||||
int idx = -1;
|
||||
int bidx = -1;
|
||||
|
||||
switch( type )
|
||||
{
|
||||
case TileModel::Tile128:
|
||||
case TileConstants::Tile128:
|
||||
{
|
||||
set->addTile128( idx, bank );
|
||||
bidx = set->getTile128( idx );
|
||||
break;
|
||||
}
|
||||
|
||||
case TileModel::Tile256:
|
||||
case TileConstants::Tile256:
|
||||
{
|
||||
set->addTile256( idx, bank );
|
||||
bidx = set->getTile256( idx );
|
||||
|
@ -71,24 +71,24 @@ public:
|
|||
|
||||
void addTilesToSet( NL3D::CTileSet *set, TileTypeNode *node )
|
||||
{
|
||||
TileModel::TNodeTileType type = node->getTileType();
|
||||
TileConstants::TNodeTileType type = node->getTileType();
|
||||
|
||||
for( int i = 0; i < node->childCount(); i++ )
|
||||
{
|
||||
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
|
||||
NL3D::CTile *tile = addTileToSet( set, type );
|
||||
|
||||
for( int j = TileModel::TileDiffuse; j < TileModel::TileAlpha; j++ )
|
||||
for( int j = TileConstants::TileDiffuse; j < TileConstants::TileAlpha; j++ )
|
||||
{
|
||||
QString fn = tin->getTileFilename( TileModel::TTileChannel( j ) );
|
||||
tile->setFileName( channelToTBitmap( TileModel::TTileChannel( j ) ) , fn.toUtf8().constData() );
|
||||
QString fn = tin->getTileFilename( TileConstants::TTileChannel( j ) );
|
||||
tile->setFileName( channelToTBitmap( TileConstants::TTileChannel( j ) ) , fn.toUtf8().constData() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void addTilesToSet( NL3D::CTileSet *set, TileSetNode *node )
|
||||
{
|
||||
for( int i = TileModel::Tile128; i <= TileModel::Tile256; i++ )
|
||||
for( int i = TileConstants::Tile128; i <= TileConstants::Tile256; i++ )
|
||||
{
|
||||
TileTypeNode *tn = static_cast< TileTypeNode* >( node->child( i ) );
|
||||
|
||||
|
@ -103,9 +103,9 @@ public:
|
|||
{
|
||||
tileNode = static_cast< TileItemNode* >( node->child( i ) );
|
||||
|
||||
for( int j = TileModel::TileDiffuse; j < TileModel::TileAlpha; j++ )
|
||||
for( int j = TileConstants::TileDiffuse; j < TileConstants::TileAlpha; j++ )
|
||||
{
|
||||
TileModel::TTileChannel channel = TileModel::TTileChannel( j );
|
||||
TileConstants::TTileChannel channel = TileConstants::TTileChannel( j );
|
||||
NL3D::CTile::TBitmap bm = channelToTBitmap( channel );
|
||||
const NL3D::CTileBorder &border = tileNode->border( channel );
|
||||
|
||||
|
@ -124,9 +124,9 @@ public:
|
|||
{
|
||||
tileNode = static_cast< TileItemNode* >( node->child( i ) );
|
||||
|
||||
for( int j = TileModel::TileDiffuse; j < TileModel::TileAlpha; j++ )
|
||||
for( int j = TileConstants::TileDiffuse; j < TileConstants::TileAlpha; j++ )
|
||||
{
|
||||
TileModel::TTileChannel channel = TileModel::TTileChannel( j );
|
||||
TileConstants::TTileChannel channel = TileConstants::TTileChannel( j );
|
||||
NL3D::CTile::TBitmap bm = channelToTBitmap( channel );
|
||||
const NL3D::CTileBorder &border = tileNode->border( channel );
|
||||
|
||||
|
@ -140,14 +140,14 @@ public:
|
|||
|
||||
void setupTransitionTile( NL3D::CTileSet *set, TileItemNode *node, int idx )
|
||||
{
|
||||
TileModel::TTileChannel channel;
|
||||
TileConstants::TTileChannel channel;
|
||||
NL3D::CTile::TBitmap bm;
|
||||
NL3D::CTileSet::TTransition tr;
|
||||
|
||||
// Diffuse, Additive
|
||||
for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ )
|
||||
for( int i = TileConstants::TileDiffuse; i < TileConstants::TileAlpha; i++ )
|
||||
{
|
||||
channel =TileModel::TTileChannel( i );
|
||||
channel =TileConstants::TTileChannel( i );
|
||||
bm = channelToTBitmap( channel );
|
||||
tr = NL3D::CTileSet::TTransition( idx );
|
||||
const NL3D::CTileBorder &border = node->border( channel );
|
||||
|
@ -159,7 +159,7 @@ public:
|
|||
|
||||
// Alpha
|
||||
{
|
||||
channel = TileModel::TileAlpha;
|
||||
channel = TileConstants::TileAlpha;
|
||||
bm = channelToTBitmap( channel );
|
||||
tr = NL3D::CTileSet::TTransition( idx );
|
||||
const NL3D::CTileBorder &border = node->border( channel );
|
||||
|
@ -187,7 +187,7 @@ public:
|
|||
void setupDisplacementTile( NL3D::CTileSet *set, TileItemNode *node, int idx )
|
||||
{
|
||||
set->setDisplacement( NL3D::CTileSet::TDisplacement( idx ),
|
||||
node->getTileFilename( TileModel::TileDiffuse ).toUtf8().constData(),
|
||||
node->getTileFilename( TileConstants::TileDiffuse ).toUtf8().constData(),
|
||||
bank );
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue