Changed: #878 Fix typos in comments/code
This commit is contained in:
parent
2d8d895e5b
commit
7d0a22db81
2 changed files with 5 additions and 5 deletions
|
@ -819,7 +819,7 @@ void CDriverGL::setupLightMapPass(uint pass)
|
|||
// fallBack if extension MulAdd not found. just mul factor with (Ambient+Diffuse)
|
||||
if(_LightMapNoMulAddFallBack)
|
||||
{
|
||||
// do not use consant color to blend lightmap, but incoming diffuse color, for stage0 only.
|
||||
// do not use constant color to blend lightmap, but incoming diffuse color, for stage0 only.
|
||||
GLfloat glcol[4];
|
||||
convColor(lmapFactor, glcol);
|
||||
_DriverGLStates.setEmissive(lmapFactor.getPacked(), glcol);
|
||||
|
@ -2191,7 +2191,7 @@ static const float IdentityTexMat[4] = { 1.f, 0.f, 0.f, 1.f };
|
|||
// ***************************************************************************
|
||||
void CDriverGL::setupWaterPassNV20(const CMaterial &mat)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setupWaterPassNV20)
|
||||
H_AUTO_OGL(CDriverGL_setupWaterPassNV20);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
static bool setupDone = false;
|
||||
|
|
|
@ -309,7 +309,7 @@ static uint convInputRegisterToVBFlag(uint index)
|
|||
// For debugging with swizzling
|
||||
static void doSwizzle(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
|
||||
{
|
||||
H_AUTO_OGL(doSwizzle)
|
||||
H_AUTO_OGL(doSwizzle);
|
||||
nglSwizzleEXT(res, in, outX, outY, outZ, outW);
|
||||
#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER
|
||||
std::string swzStr = "Swizzle : ";
|
||||
|
@ -359,7 +359,7 @@ static void doSwizzle(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum ou
|
|||
// Perform write mask and output de bug information
|
||||
static void doWriteMask(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
|
||||
{
|
||||
H_AUTO_OGL(doWriteMask)
|
||||
H_AUTO_OGL(doWriteMask);
|
||||
nglWriteMaskEXT(res, in, outX, outY, outZ, outW);
|
||||
#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER
|
||||
nlinfo("3D: Write Mask : %c%c%c%c",
|
||||
|
@ -376,7 +376,7 @@ static void doWriteMask(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum
|
|||
*/
|
||||
bool CDriverGL::setupEXTVertexShader(const CVPParser::TProgram &program, GLuint id, uint variants[EVSNumVariants], uint16 &usedInputRegisters)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setupEXTVertexShader)
|
||||
H_AUTO_OGL(CDriverGL_setupEXTVertexShader);
|
||||
// counter to see what is generated
|
||||
uint numOp = 0;
|
||||
uint numOpIndex = 0;
|
||||
|
|
Loading…
Reference in a new issue