diff --git a/code/ryzom/client/src/client_sheets/continent_sheet.cpp b/code/ryzom/client/src/client_sheets/continent_sheet.cpp index 6cd46b15c..17868866c 100644 --- a/code/ryzom/client/src/client_sheets/continent_sheet.cpp +++ b/code/ryzom/client/src/client_sheets/continent_sheet.cpp @@ -300,9 +300,6 @@ void CContinentParameters::build(const NLGEORGES::UFormElm &item) if(readSeasontype() != CEntitySheet::LIGHT_CYCLE) { diff --git a/code/ryzom/client/src/weather.h b/code/ryzom/client/src/weather.h index 02a70a5a2..954b7f2c8 100644 --- a/code/ryzom/client/src/weather.h +++ b/code/ryzom/client/src/weather.h @@ -20,7 +20,6 @@ #define CL_WORLD_LIGHT_CYCLE_H -#include #include "game_share/season.h" struct CLightCycleDesc; @@ -48,7 +47,7 @@ extern EGSPD::CSeason::TSeason StartupSeason; extern CWeatherFunctionParamsSheet *WeatherFunctionParams; // load the world light cycle from a sheet -void loadWorldLightCycle(NLMISC::CSheetId lightCycleSheet); +void loadWorldLightCycle(); // load the weather function params void loadWeatherFunctionParams();