Fixed: Crash the ovqt in ps editor.
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bfa32f26e1
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787ebd0f6f
2 changed files with 7 additions and 4 deletions
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@ -153,7 +153,7 @@ sint main(int argc, char **argv)
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#if !defined(NL_OS_MAC)
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#if !defined(NL_OS_MAC)
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pluginPaths << settings->value("PluginPath", "./plugins").toString();
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pluginPaths << settings->value("PluginPath", "./plugins").toString();
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#else
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#else
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pluginPaths << qApp->applicationDirPath() + QString("/../PlugIns/ovqt");
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pluginPaths << settings->value("PluginPath", qApp->applicationDirPath() + QString("/../PlugIns/ovqt")).toString();
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#endif
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#endif
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pluginManager.setPluginPaths(pluginPaths);
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pluginManager.setPluginPaths(pluginPaths);
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@ -222,24 +222,27 @@ void CParticleWorkspaceDialog::touchPSState(CParticleTreeItem *item)
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void CParticleWorkspaceDialog::clickedItem(const QModelIndex & index)
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void CParticleWorkspaceDialog::clickedItem(const QModelIndex & index)
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{
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{
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if (_currentItem != NULL)
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if (_currentItem != 0)
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_treeModel->getOwnerNode(_currentItem)->getPSPointer()->setCurrentEditedElement(NULL);
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_treeModel->getOwnerNode(_currentItem)->getPSPointer()->setCurrentEditedElement(NULL);
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_currentItem = static_cast<CParticleTreeItem *>(index.internalPointer());
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_currentItem = static_cast<CParticleTreeItem *>(index.internalPointer());
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if (_currentItem == 0)
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return;
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if (index.flags() != Qt::NoItemFlags)
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if (index.flags() != Qt::NoItemFlags)
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_PropertyDialog->setCurrentEditedElement(_currentItem);
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_PropertyDialog->setCurrentEditedElement(_currentItem);
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if ((_currentItem->itemType() == ItemType::Workspace) ||
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if ((_currentItem->itemType() == ItemType::Workspace) ||
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(_currentItem->itemType() == ItemType::ParticleSystemNotLoaded))
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(_currentItem->itemType() == ItemType::ParticleSystemNotLoaded))
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_currentItem = NULL;
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_currentItem = 0;
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}
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}
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void CParticleWorkspaceDialog::customContextMenu()
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void CParticleWorkspaceDialog::customContextMenu()
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{
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{
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if (!Modules::psEdit().getParticleWorkspace()) return;
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if (!Modules::psEdit().getParticleWorkspace()) return;
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clickedItem(_ui.treeView->currentIndex());
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clickedItem(_ui.treeView->currentIndex());
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if (_currentItem == NULL) return;
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if (_currentItem == 0) return;
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QMenu *popurMenu = new QMenu(this);
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QMenu *popurMenu = new QMenu(this);
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switch (_currentItem->itemType())
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switch (_currentItem->itemType())
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{
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{
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