Fixed: Use real Ryzom version instead of 1.0

This commit is contained in:
kervala 2016-10-21 19:03:40 +02:00
parent 44ccfc31fe
commit 772958ffa5

View file

@ -62,7 +62,7 @@ IF(WITH_RYZOM_CLIENT)
SET(MACOSX_BUNDLE_LONG_VERSION_STRING ${RYZOM_VERSION}) SET(MACOSX_BUNDLE_LONG_VERSION_STRING ${RYZOM_VERSION})
SET(MACOSX_BUNDLE_BUNDLE_NAME "Ryzom Core Client") SET(MACOSX_BUNDLE_BUNDLE_NAME "Ryzom Core Client")
SET(MACOSX_BUNDLE_SHORT_VERSION_STRING ${RYZOM_VERSION_SHORT}) SET(MACOSX_BUNDLE_SHORT_VERSION_STRING ${RYZOM_VERSION_SHORT})
SET(MACOSX_BUNDLE_BUNDLE_VERSION "1.0") SET(MACOSX_BUNDLE_BUNDLE_VERSION ${RYZOM_VERSION})
SET(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT}) SET(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT})
SET(RYZOM_OUTPUT_DIR ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${MACOSX_BUNDLE_BUNDLE_NAME}.app) SET(RYZOM_OUTPUT_DIR ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${MACOSX_BUNDLE_BUNDLE_NAME}.app)
SET(RYZOM_CONTENTS_DIR ${RYZOM_OUTPUT_DIR}/Contents) SET(RYZOM_CONTENTS_DIR ${RYZOM_OUTPUT_DIR}/Contents)