Changed: Use auto ScreenAspectRatio by default (it works well everytime)
This commit is contained in:
parent
e663794d09
commit
719513e31e
2 changed files with 4 additions and 4 deletions
|
@ -261,7 +261,7 @@ EnableRacialAnimation = 1;
|
|||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 1.33333;
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
|
@ -269,7 +269,7 @@ DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
|||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 0;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
|
|
|
@ -261,7 +261,7 @@ EnableRacialAnimation = 1;
|
|||
|
||||
// *** MISC
|
||||
// This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance
|
||||
ScreenAspectRatio = 1.33333;
|
||||
ScreenAspectRatio = 0.0;
|
||||
ForceDXTC = 1; // Enable/Disable DXTC.
|
||||
DivideTextureSizeBy2= 0; // Divide texture size
|
||||
DisableVtxProgram = 0; // Disable Hardware Vertex Program.
|
||||
|
@ -269,7 +269,7 @@ DisableVtxAGP = 0; // Disable Hardware Vertex AGP.
|
|||
DisableTextureShdr = 0; // Disable Hardware Texture Shader.
|
||||
HDEntityTexture = 0;
|
||||
HDTextureInstalled = 1;
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
WaitVBL = 0; // 0 or 1 to wait Vertical Sync.
|
||||
|
||||
//////////////////
|
||||
// GAME OPTIONS //
|
||||
|
|
Loading…
Reference in a new issue