Changed: #1304: Adding mission histories for CGuild
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46b592db13
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70b16fc877
2 changed files with 49 additions and 8 deletions
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@ -704,6 +704,8 @@ void CGuild::removeMission( uint idx, TMissionResult result)
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CMissionTemplate *tpl = CMissionManager::getInstance()->getTemplate(_Missions[idx]->getTemplateId());
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CMissionTemplate *tpl = CMissionManager::getInstance()->getTemplate(_Missions[idx]->getTemplateId());
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updateMissionHistories( _Missions[idx]->getTemplateId(), result);
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if ( tpl && !tpl->Tags.NoList )
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if ( tpl && !tpl->Tags.NoList )
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{
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{
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_Missions[idx]->clearUsersJournalEntry();
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_Missions[idx]->clearUsersJournalEntry();
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@ -717,21 +719,53 @@ void CGuild::removeMission( uint idx, TMissionResult result)
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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void CGuild::addSuccessfulMission(CMissionTemplate * templ)
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void CGuild::addSuccessfulMission(CMissionTemplate * templ)
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{
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{
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/*TMissionHistory &mh = _MissionHistories[templ.Alias];
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TMissionHistory &mh = _MissionHistories[templ->Alias];
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mh.Successfull = true;*/
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mh.Successfull = true;
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/// TODO: Add the mission histories
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}
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//----------------------------------------------------------------------------
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void CGuild::clearSuccessfulMissions()
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{
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_MissionHistories.clear();
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}
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//----------------------------------------------------------------------------
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void CGuild::updateMissionHistories(TAIAlias missionAlias, uint32 result)
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{
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TMissionHistory &mh = _MissionHistories[missionAlias];
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switch(result)
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{
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case mr_success:
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case mr_forced:
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mh.Successfull = true;
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// validate last try date
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_MissionHistories[missionAlias].LastSuccessDate = CTickEventHandler::getGameCycle();
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break;
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}
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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bool CGuild::processMissionEvent( CMissionEvent & event, TAIAlias alias)
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bool CGuild::processMissionEvent( CMissionEvent & event, TAIAlias alias)
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{
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{
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return true;
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std::list<CMissionEvent*> listEvents;
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listEvents.push_back(&event);
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return processGuildMissionEvent(listEvents, alias);
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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bool CGuild::processGuildMissionEvent(std::list< CMissionEvent *> & eventList, TAIAlias missionAlias)
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bool CGuild::processGuildMissionEvent(std::list< CMissionEvent *> & eventList, TAIAlias missionAlias)
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{
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{
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return true;
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for (uint i = 0; i < _Missions.size(); i++ )
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{
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nlassert( _Missions[i] );
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if ( missionAlias == CAIAliasTranslator::Invalid || _Missions[i]->getTemplateId() == missionAlias )
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{
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if ( processGuildMissionStepEvent( eventList, _Missions[i]->getTemplateId() ,0xFFFFFFFF) )
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return true;
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}
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}
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return false;
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}
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}
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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@ -755,10 +789,9 @@ CMissionGuild* CGuild::getMissionByAlias( TAIAlias missionAlias )
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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bool CGuild::isMissionSuccessfull(TAIAlias alias)
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bool CGuild::isMissionSuccessfull(TAIAlias alias)
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{
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{
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/*std::map<TAIAlias, TMissionHistory>::iterator it(_MissionHistories.find(alias));
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std::map<TAIAlias, TMissionHistory>::iterator it(_MissionHistories.find(alias));
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if (it != _MissionHistories.end())
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if (it != _MissionHistories.end())
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return it->second.Successfull;*/
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return it->second.Successfull;
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/// TODO: Add the mission histories
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return false;
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return false;
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}
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}
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@ -32,6 +32,10 @@
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class CMissionGuild;
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class CMissionGuild;
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class CGuildMember;
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class CGuildMember;
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/* Storage class for mission history data.
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*/
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struct TMissionHistory;
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/**
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/**
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* A guild in ryzom
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* A guild in ryzom
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@ -189,6 +193,8 @@ public:
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}
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}
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void removeMission( uint idx, TMissionResult result);
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void removeMission( uint idx, TMissionResult result);
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void addSuccessfulMission(CMissionTemplate * templ);
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void addSuccessfulMission(CMissionTemplate * templ);
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void clearSuccessfulMissions();
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void updateMissionHistories(TAIAlias missionAlias, uint32 result);
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bool processMissionEvent( CMissionEvent & event, TAIAlias alias = CAIAliasTranslator::Invalid);
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bool processMissionEvent( CMissionEvent & event, TAIAlias alias = CAIAliasTranslator::Invalid);
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bool processGuildMissionEvent(std::list< CMissionEvent * > & eventList, TAIAlias missionAlias );
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bool processGuildMissionEvent(std::list< CMissionEvent * > & eventList, TAIAlias missionAlias );
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bool processGuildMissionStepEvent(std::list< CMissionEvent* > & eventList, TAIAlias missionAlias, uint32 stepIndex);
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bool processGuildMissionStepEvent(std::list< CMissionEvent* > & eventList, TAIAlias missionAlias, uint32 stepIndex);
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@ -378,6 +384,8 @@ private:
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///the missions took by the guild
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///the missions took by the guild
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std::vector<CMissionGuild*> _Missions;
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std::vector<CMissionGuild*> _Missions;
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/// Successful missions
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std::map<TAIAlias, TMissionHistory> _MissionHistories;
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NLMISC_COMMAND_FRIEND( guildDB );
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NLMISC_COMMAND_FRIEND( guildDB );
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};
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};
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