Backed out changeset: f665fcc42968 (except dru.cpp)
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69869d3a53
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689b563777
11 changed files with 0 additions and 15 deletions
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@ -103,7 +103,6 @@ void CDeform2d::doDeform(const TPoint2DVect &surf, IDriver *drv, IPerturbUV *uvp
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static CVertexBuffer vb;
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vb.setName("CDeform2d");
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vb.setVertexFormat(CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag);
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vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
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@ -59,7 +59,6 @@ void CMotionBlur::performMotionBlur(IDriver *driver, float motionBlurAmount)
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static CVertexBuffer vb ;
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vb.setVertexFormat(CVertexBuffer::PositionFlag | CVertexBuffer::TexCoord0Flag ) ;
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vb.setNumVertices(4) ;
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vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
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uint32 width, height ;
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driver->getWindowSize(width, height) ;
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@ -519,7 +519,6 @@ void CPSFanLight::getVBnIB(CVertexBuffer *&retVb, CIndexBuffer *&retIb)
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vb.setName("CPSFanLight");
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ib.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
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ib.setNumIndexes(size * _NbFans * 3);
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ib.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
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// pointer on the current index to fill
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CIndexBufferReadWrite iba;
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ib.lock (iba);
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@ -421,7 +421,6 @@ void CPSGravity::show()
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vb.setVertexFormat(CVertexBuffer::PositionFlag);
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vb.setNumVertices(6);
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vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
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{
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CVertexBufferReadWrite vba;
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vb.lock (vba);
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@ -434,7 +433,6 @@ void CPSGravity::show()
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}
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pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
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pb.setNumIndexes(2*4);
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pb.setPreferredMemory(CIndexBuffer::RAMVolatile, false);
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{
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CIndexBufferReadWrite ibaWrite;
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pb.lock (ibaWrite);
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@ -971,7 +971,6 @@ CPSRibbon::CVBnPB &CPSRibbon::getVBnPB()
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);
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vb.setNumVertices((_UsedNbSegs + 1) * numRibbonInVB * numVerticesInSlice); // 1 seg = 1 line + terminal vertices
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pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
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pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
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// set the primitive block size
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if (_BraceMode)
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{
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@ -582,7 +582,6 @@ CPSRibbonLookAt::CVBnPB &CPSRibbonLookAt::getVBnPB()
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CIndexBuffer &pb = VBnPB.PB;
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pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
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pb.setNumIndexes((_UsedNbSegs << 1) * numRibbonInVB * 3);
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pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
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CIndexBufferReadWrite iba;
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pb.lock (iba);
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/// Setup the pb and vb parts. Not very fast but executed only once
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@ -530,7 +530,6 @@ void CPSShockWave::getVBnPB(CVertexBuffer *&retVb, CIndexBuffer *&retPb)
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vb.lock (vba);
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pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
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pb.setNumIndexes(2 * 3 * size * _NbSeg);
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pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
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CIndexBufferReadWrite ibaWrite;
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pb.lock (ibaWrite);
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uint finalIndex = 0;
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@ -422,7 +422,6 @@ CPSTailDot::CVBnPB &CPSTailDot::getVBnPB()
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CIndexBuffer &pb = VBnPB.PB;
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pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
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pb.setNumIndexes(2 * _UsedNbSegs * numRibbonInVB);
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pb.setPreferredMemory(CIndexBuffer::AGPVolatile, false);
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/// Setup the pb and vb parts. Not very fast but executed only once
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uint vbIndex = 0;
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uint pbIndex = 0;
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@ -117,7 +117,6 @@ void CPSUtil::displayBBox(NL3D::IDriver *driver, const NLMISC::CAABBox &box, NLM
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CVertexBuffer vb;
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vb.setVertexFormat(CVertexBuffer::PositionFlag);
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vb.setNumVertices(8);
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vb.setPreferredMemory(CVertexBuffer::AGPVolatile, false);
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{
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CVertexBufferReadWrite vba;
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@ -146,7 +145,6 @@ void CPSUtil::displayBBox(NL3D::IDriver *driver, const NLMISC::CAABBox &box, NLM
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CIndexBuffer pb;
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pb.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
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pb.setNumIndexes(2*12);
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pb.setPreferredMemory(CIndexBuffer::RAMVolatile, false);
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{
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CIndexBufferReadWrite ibaWrite;
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pb.lock (ibaWrite);
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@ -208,7 +206,6 @@ void CPSUtil::displayArrow(IDriver *driver, const CVector &start, const CVector
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CVertexBuffer vb;
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vb.setVertexFormat(CVertexBuffer::PositionFlag);
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vb.setNumVertices(5);
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vb.setPreferredMemory(CVertexBuffer::AGPVolatile, false);
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{
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@ -1307,7 +1307,6 @@ void CInstanceGroup::displayDebugClusters(IDriver *drv, class CTextContext *tx
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const uint maxVertices= 10000;
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vb.setVertexFormat(CVertexBuffer::PositionFlag);
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vb.setNumVertices(maxVertices);
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vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
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CIndexBuffer clusterTriangles;
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CIndexBuffer clusterLines;
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CIndexBuffer portalTriangles;
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@ -396,7 +396,6 @@ void CLandscapePolyDrawer::buildShadowVolume(uint poly)
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// because they are calculated in camera location.
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vb.setVertexFormat(CVertexBuffer::PositionFlag);
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vb.setNumVertices(2*verticesNb + 2);
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vb.setPreferredMemory(CVertexBuffer::RAMVolatile, false);
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{
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CVertexBufferReadWrite vba;
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vb.lock(vba);
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@ -412,7 +411,6 @@ void CLandscapePolyDrawer::buildShadowVolume(uint poly)
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int index = 0;
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ib.setFormat(NL_DEFAULT_INDEX_BUFFER_FORMAT);
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ib.setNumIndexes(12*verticesNb);
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ib.setPreferredMemory(CIndexBuffer::RAMVolatile, false);
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{
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CIndexBufferReadWrite iba;
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ib.lock (iba);
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