Changed: If only login is passed as parameter, neither use auto login nor alt login
--HG-- branch : compatibility-develop
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parent
e42d3a3f74
commit
6862a48c47
2 changed files with 14 additions and 10 deletions
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@ -190,14 +190,18 @@ int main(int argc, char **argv)
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// no shard id in ring mode
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// no shard id in ring mode
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std::string sLoginShardId;
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std::string sLoginShardId;
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if (Args.haveAdditionalArg("login") && Args.haveAdditionalArg("password"))
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if (Args.haveAdditionalArg("login"))
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{
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{
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LoginLogin = Args.getAdditionalArg("login").front();
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LoginLogin = Args.getAdditionalArg("login").front();
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if (Args.haveAdditionalArg("password"))
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{
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LoginPassword = Args.getAdditionalArg("password").front();
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LoginPassword = Args.getAdditionalArg("password").front();
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if (Args.haveAdditionalArg("shard_id"))
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if (Args.haveAdditionalArg("shard_id"))
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sLoginShardId = Args.getAdditionalArg("shard_id").front();
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sLoginShardId = Args.getAdditionalArg("shard_id").front();
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}
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}
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}
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if (sLoginShardId.empty() || !fromString(sLoginShardId, LoginShardId))
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if (sLoginShardId.empty() || !fromString(sLoginShardId, LoginShardId))
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LoginShardId = std::numeric_limits<uint32>::max();
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LoginShardId = std::numeric_limits<uint32>::max();
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@ -246,22 +246,22 @@ void CLoginStateMachine::run()
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if (!ClientCfg.TestBrowser)
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if (!ClientCfg.TestBrowser)
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{
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{
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if (LoginLogin.empty())
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if (LoginPassword.empty())
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{
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{
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if (LoginCustomParameters.empty())
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if (!LoginCustomParameters.empty() && LoginLogin.empty())
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{
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{
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// standard procedure
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// alternate login procedure
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SM_BEGIN_EVENT_TABLE
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SM_BEGIN_EVENT_TABLE
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SM_EVENT(ev_init_done, st_login);
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SM_EVENT(ev_init_done, st_alt_login);
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SM_EVENT(ev_skip_all_login, st_ingame);
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SM_EVENT(ev_skip_all_login, st_ingame);
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SM_EVENT(ev_quit, st_end);
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SM_EVENT(ev_quit, st_end);
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SM_END_EVENT_TABLE
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SM_END_EVENT_TABLE
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}
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}
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else
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else
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{
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{
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// alternate login procedure
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// standard procedure
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SM_BEGIN_EVENT_TABLE
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SM_BEGIN_EVENT_TABLE
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SM_EVENT(ev_init_done, st_alt_login);
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SM_EVENT(ev_init_done, st_login);
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SM_EVENT(ev_skip_all_login, st_ingame);
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SM_EVENT(ev_skip_all_login, st_ingame);
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SM_EVENT(ev_quit, st_end);
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SM_EVENT(ev_quit, st_end);
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SM_END_EVENT_TABLE
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SM_END_EVENT_TABLE
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