Fix compilation of NL3D under MinGW

This commit is contained in:
kaetemi 2014-06-17 22:33:56 +02:00
parent 5a48e60763
commit 6807d72136
2 changed files with 6 additions and 2 deletions

View file

@ -35,7 +35,9 @@
#endif // HAVE_CONFIG_H #endif // HAVE_CONFIG_H
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
# define NOMINMAX # ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h> # include <windows.h>
#else // NL_OS_WINDOWS #else // NL_OS_WINDOWS
# include <dlfcn.h> # include <dlfcn.h>

View file

@ -37,7 +37,9 @@
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
# define WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN
# define NOMINMAX # ifndef NL_COMP_MINGW
# define NOMINMAX
# endif
# include <windows.h> # include <windows.h>
# include <winbase.h> # include <winbase.h>
#endif // NL_OS_WINDOWS #endif // NL_OS_WINDOWS