Changed: #877 World editor crashes on launch ...

This commit is contained in:
kervala 2010-05-11 09:31:25 +02:00
parent 77dd21f41b
commit 67d0b0804d

View file

@ -280,7 +280,7 @@ struct TSetLastFolder
vector<string> folders; vector<string> folders;
str = CPath::standardizePath(str, false); str = CPath::standardizePath(str, false);
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
explode(str, "/", folders, true); explode(str, std::string("/"), folders, true);
#else // NL_OS_WINDOW #else // NL_OS_WINDOW
NLMISC::splitString(str, "/", folders); NLMISC::splitString(str, "/", folders);
#endif // NL_OS_WINDOWS #endif // NL_OS_WINDOWS
@ -367,13 +367,13 @@ int main()
CConfigFile::CVar &filters = cf.getVar("Filters"); CConfigFile::CVar &filters = cf.getVar("Filters");
// store the filters // store the filters
for (int i=0; i<filters.size(); ++i) for (uint i=0; i<filters.size(); ++i)
{ {
Filters.push_back(filters.asString(i)); Filters.push_back(filters.asString(i));
} }
// add the search paths // add the search paths
for (int i=0; i<paths.size(); ++i) for (uint i=0; i<paths.size(); ++i)
{ {
CPath::addSearchPath(paths.asString(i), true, false); CPath::addSearchPath(paths.asString(i), true, false);
} }