128 and 256 tiles don't have alpha, so no need to load/save them.
This commit is contained in:
parent
fadd8fbf89
commit
677d13c7ab
2 changed files with 3 additions and 3 deletions
|
@ -77,7 +77,7 @@ public:
|
||||||
|
|
||||||
TileItemNode *tin = new TileItemNode( i, TileModel::TileDiffuse, "" );
|
TileItemNode *tin = new TileItemNode( i, TileModel::TileDiffuse, "" );
|
||||||
|
|
||||||
for( int i = TileModel::TileDiffuse; i <= TileModel::TileAlpha; i++ )
|
for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ )
|
||||||
{
|
{
|
||||||
tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() );
|
tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() );
|
||||||
}
|
}
|
||||||
|
@ -96,7 +96,7 @@ public:
|
||||||
|
|
||||||
TileItemNode *tin = new TileItemNode( i, TileModel::TileDiffuse, "" );
|
TileItemNode *tin = new TileItemNode( i, TileModel::TileDiffuse, "" );
|
||||||
|
|
||||||
for( int i = TileModel::TileDiffuse; i <= TileModel::TileAlpha; i++ )
|
for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ )
|
||||||
{
|
{
|
||||||
tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() );
|
tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() );
|
||||||
}
|
}
|
||||||
|
|
|
@ -76,7 +76,7 @@ public:
|
||||||
for( int i = 0; i < node->childCount(); i++ )
|
for( int i = 0; i < node->childCount(); i++ )
|
||||||
{
|
{
|
||||||
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
|
TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) );
|
||||||
for( int j = TileModel::TileDiffuse; j <= TileModel::TileAlpha; j++ )
|
for( int j = TileModel::TileDiffuse; j < TileModel::TileAlpha; j++ )
|
||||||
{
|
{
|
||||||
QString fn = tin->getTileFilename( TileModel::TTileChannel( j ) );
|
QString fn = tin->getTileFilename( TileModel::TTileChannel( j ) );
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue