Fixed: Load Scenographic Editor lua files
--HG-- branch : compatibility-develop
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2 changed files with 5 additions and 6 deletions
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@ -7,7 +7,7 @@
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-- under the terms of the MIT license. See LICENSE for details.
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--
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local json = { _version = "0.1.0" }
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Json = { _version = "0.1.0" }
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-------------------------------------------------------------------------------
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-- Encode
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@ -368,12 +368,9 @@ parse = function(str, idx)
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end
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function json.decode(str)
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function Json.decode(str)
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if type(str) ~= "string" then
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error("expected argument of type string, got " .. type(str))
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end
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return ( parse(str, next_char(str, 1, space_chars, true)) )
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end
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return json
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@ -4,7 +4,9 @@
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<interface_config>
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<root id="interface" x="0" y="0" w="800" h="600" active="true" />
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<lua file="webig.lua" />
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<lua file="json.lua" />
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<lua file="sceneedit.lua" />
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<!-- //////////// STYLE : webigchat_desc /////////// -->
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<style style="webigchat_desc" type="text" fontsize="12" justification="dont_clip_word" color="0 0 0 255" global_color="false" multi_line="true" multi_line_space="0" line_maxw="320" multi_line_maxw_only="true" />
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<!-- //////////// STYLE : webigchat_option /////////// -->
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