From 61b8a4ef820d6288417f89262f056f890200e749 Mon Sep 17 00:00:00 2001 From: dfighter1985 Date: Tue, 15 Jul 2014 01:30:30 +0200 Subject: [PATCH] Save world editor files. --HG-- branch : gsoc2014-dfighter --- .../world_editor/world_editor_actions.cpp | 172 ++++++++++++++++++ .../world_editor/world_editor_actions.h | 25 +++ .../world_editor/world_editor_window.cpp | 12 ++ .../world_editor/world_editor_window.h | 3 + 4 files changed, 212 insertions(+) diff --git a/code/studio/src/plugins/world_editor/world_editor_actions.cpp b/code/studio/src/plugins/world_editor/world_editor_actions.cpp index e10e15745..5255e976f 100644 --- a/code/studio/src/plugins/world_editor/world_editor_actions.cpp +++ b/code/studio/src/plugins/world_editor/world_editor_actions.cpp @@ -209,6 +209,178 @@ void CreateWorldCommand::redo() m_model->createWorldEditNode(m_fileName); } + +WorldSaver::WorldSaver( PrimitivesTreeModel *model, LandscapeEditor::ZoneBuilderBase *zoneBuilder, const std::string &dataDir, const std::string &context ) +{ + m_model = model; + m_zoneBuilder = zoneBuilder; + m_dataDir = dataDir; + m_context = context; +} + +bool WorldSaver::save() +{ + QModelIndex pidx = m_model->index( 0, 0 ); + if( !pidx.isValid() ) + { + lastError = "No root node."; + return false; + } + + int rows = m_model->rowCount( pidx ); + bool ok = false; + + for( int i = 0; i < rows; i++ ) + { + QModelIndex idx = m_model->index( i, 0, pidx ); + + Node *node = reinterpret_cast< Node* >( idx.internalPointer() ); + Node::NodeType t = node->type(); + + switch( t ) + { + case Node::LandscapeNodeType: ok = saveLandscapeNode( node ); break; + case Node::RootPrimitiveNodeType: ok = savePrimitiveNode( node ); break; + } + + if( !ok ) + return false; + } + + ok = saveWorldEditFile(); + return ok; +} + +bool WorldSaver::saveLandscapeNode( Node *node ) +{ + LandscapeNode *n = dynamic_cast< LandscapeNode* >( node ); + if( n == NULL ) + { + lastError = "Trying to save a non-landscape node as landscape."; + return false; + } + + LandscapeEditor::ZoneRegionObject *z = m_zoneBuilder->zoneRegion( n->id() ); + if( z == NULL ) + { + lastError = "The specified zoneregion doesn't exist."; + return false; + } + + z->setFileName( n->fileName().toUtf8().constData() ); + bool ok = z->save(); + + if( ok ) + { + std::pair< std::string, std::string > p; + p.first = "landscape"; + p.second = n->fileName().toUtf8().constData(); + + m_data.push_back( p ); + } + else + { + lastError = "Couldn't save landscape file " + std::string( n->fileName().toUtf8().constData() ); + } + + return ok; +} + +bool WorldSaver::savePrimitiveNode( Node *node ) +{ + RootPrimitiveNode *n = dynamic_cast< RootPrimitiveNode* >( node ); + if( n == NULL ) + { + lastError = "Trying to save a non-primitive node as primitive."; + return false; + } + + bool ok = NLLIGO::saveXmlPrimitiveFile( *(n->primitives()), n->fileName().toUtf8().constData() ); + + if( ok ) + { + std::pair< std::string, std::string > p; + p.first = "primitive"; + p.second = n->fileName().toUtf8().constData(); + + m_data.push_back( p ); + } + else + { + lastError = "Couldn't save primitive file " + std::string( n->fileName().toUtf8().constData() ); + } + + return ok; +} + +bool WorldSaver::saveWorldEditFile() +{ + QModelIndex idx = m_model->index( 0, 0 ); + Node *node = reinterpret_cast< Node* >( idx.internalPointer() ); + Node::NodeType t = node->type(); + + WorldEditNode *n = dynamic_cast< WorldEditNode* >( node ); + if( n == NULL ) + { + lastError = "Not a worldedit node."; + return false; + } + + std::string fn = n->data( 0 ).toString().toUtf8().constData(); + bool ok = writeWorldEditFile( fn ); + + return ok; +} + +bool WorldSaver::writeWorldEditFile( const std::string &fn ) +{ + if( fn.empty() ) + return false; + + NLMISC::COFile of; + if( !of.open( fn, false, true, false ) ) + { + lastError = "Couldn't open file " + fn + " for writing."; + return false; + } + + NLMISC::COXml xml; + xml.init( &of ); + + xmlNodePtr rootNode = xmlNewDocNode (xml.getDocument (), NULL, (const xmlChar*)"NEL_WORLD_EDITOR_PROJECT", NULL); + xmlDocSetRootElement (xml.getDocument (), rootNode); + xmlNodePtr node = xmlNewChild ( rootNode, NULL, (const xmlChar*)"VERSION", NULL); + xmlNodePtr text = xmlNewText ((const xmlChar *) NLMISC::toString( WORLD_EDITOR_FILE_VERSION ).c_str ()); + xmlAddChild( node, text ); + node = xmlNewChild ( rootNode, NULL, (const xmlChar*)"DATA_DIRECTORY", NULL); + xmlSetProp (node, (const xmlChar*)"VALUE", (const xmlChar*)m_dataDir.c_str ()); + node = xmlNewChild ( rootNode, NULL, (const xmlChar*)"CONTEXT", NULL); + xmlSetProp (node, (const xmlChar*)"VALUE", (const xmlChar*)m_context.c_str ()); + + std::vector< std::pair< std::string, std::string > >::const_iterator itr = m_data.begin(); + while( itr != m_data.end() ) + { + const std::pair< std::string, std::string > &p = *itr; + + node = xmlNewChild ( rootNode, NULL, (const xmlChar*)"DATABASE_ELEMENT", NULL); + xmlSetProp (node, (const xmlChar*)"FILENAME", (const xmlChar*)p.second.c_str ()); + + if( p.first == "landscape" ) + xmlSetProp (node, (const xmlChar*)"TYPE", (const xmlChar*)("landscape")); + else + xmlSetProp (node, (const xmlChar*)"TYPE", (const xmlChar*)("primitive")); + + ++itr; + } + + xml.flush(); + + of.close(); + + + return true; +} + LoadLandscapeCommand::LoadLandscapeCommand(const QString &fileName, PrimitivesTreeModel *model, LandscapeEditor::ZoneBuilderBase *zoneBuilder, QUndoCommand *parent) : QUndoCommand(parent), diff --git a/code/studio/src/plugins/world_editor/world_editor_actions.h b/code/studio/src/plugins/world_editor/world_editor_actions.h index 89de14e9a..95ce093e2 100644 --- a/code/studio/src/plugins/world_editor/world_editor_actions.h +++ b/code/studio/src/plugins/world_editor/world_editor_actions.h @@ -72,6 +72,31 @@ private: PrimitivesTreeModel *const m_model; }; + +class WorldSaver +{ +public: + WorldSaver( PrimitivesTreeModel *model, LandscapeEditor::ZoneBuilderBase *zoneBuilder, const std::string &dataDir, const std::string &context ); + bool save(); + + std::string getLastError() const{ return lastError; } + +private: + bool saveLandscapeNode( Node *node ); + bool savePrimitiveNode( Node *node ); + bool saveWorldEditFile(); + bool writeWorldEditFile( const std::string &fn ); + + std::string m_dataDir; + std::string m_context; + PrimitivesTreeModel *m_model; + LandscapeEditor::ZoneBuilderBase *m_zoneBuilder; + + std::vector< std::pair< std::string, std::string > > m_data; + + std::string lastError; +}; + /** @class LoadLandscapeCommand @brief diff --git a/code/studio/src/plugins/world_editor/world_editor_window.cpp b/code/studio/src/plugins/world_editor/world_editor_window.cpp index d4ae355f4..cec3baee1 100644 --- a/code/studio/src/plugins/world_editor/world_editor_window.cpp +++ b/code/studio/src/plugins/world_editor/world_editor_window.cpp @@ -194,8 +194,10 @@ void WorldEditorWindow::loadWorldEditFile(const QString &fileName) { case Utils::DataDirectoryType: m_zoneBuilderBase->init(QString(worldEditList[i].second.c_str()), true); + m_dataDir = worldEditList[i].second.c_str(); break; case Utils::ContextType: + m_context = worldEditList[i].second.c_str(); break; case Utils::LandscapeType: m_undoStack->push(new LoadLandscapeCommand(QString(worldEditList[i].second.c_str()), m_primitivesModel, m_zoneBuilderBase)); @@ -221,6 +223,16 @@ void WorldEditorWindow::newWorldEditFile() void WorldEditorWindow::saveWorldEditFile() { + WorldSaver saver( m_primitivesModel, m_zoneBuilderBase, m_dataDir.toUtf8().constData(), m_context.toUtf8().constData() ); + bool ok = saver.save(); + QString error = saver.getLastError().c_str(); + + if( !ok ) + { + QMessageBox::critical( this, + tr( "Failed to save world editor files" ), + tr( "Failed to save world editor files.\nError:\n " ) + error ); + } } void WorldEditorWindow::openProjectSettings() diff --git a/code/studio/src/plugins/world_editor/world_editor_window.h b/code/studio/src/plugins/world_editor/world_editor_window.h index f289e6c2a..60a6a988a 100644 --- a/code/studio/src/plugins/world_editor/world_editor_window.h +++ b/code/studio/src/plugins/world_editor/world_editor_window.h @@ -76,6 +76,9 @@ private: void loadWorldEditFile(const QString &fileName); void checkCurrentWorld(); + QString m_context; + QString m_dataDir; + QString m_lastDir; QLabel *m_statusInfo;