Changed: #1304: Updating world_editor documentation. Adding a primitive for guild missions

This commit is contained in:
Fabien_HENON 2011-08-14 19:39:35 +02:00
parent 6326967cd9
commit 607c00201c
7 changed files with 674 additions and 1 deletions

View file

@ -253,6 +253,14 @@ NPC tag name. Used to write in the sys info who destroyed the items</p>
item description. See <a href="item_guidelines.html"><span class=SpellE>item_guidelines</span></a>
for the formatting requirements.<o:p></o:p></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal><b style='mso-bidi-font-weight:normal'><u><span lang=EN-US
style='mso-ansi-language:EN-US'>guild</span></u></b><b style='mso-bidi-font-weight:
normal'><span lang=EN-US style='mso-ansi-language:EN-US'>&nbsp;(Boolean)</span></b><span
lang=EN-US style='mso-ansi-language:EN-US'>: This parameter is only for guild missions. If it is set to true the action is done for the guild (not for the players that completed the mission).<o:p></o:p></span></p>
<p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'>&nbsp;<span
lang=FR style='mso-ansi-language:FR'><o:p></o:p></span></p>

View file

@ -160,7 +160,8 @@ mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal><b style='mso-bidi-font-weight:normal'><u><span lang=EN-US
style='mso-ansi-language:EN-US'>mission_names</span></u></b><span lang=EN-US
style='mso-ansi-language:EN-US'>: Mission names with the specific mission
objective texts.<o:p></o:p></span></p>
objective texts. The name can be followed by a space and a number representing the number of
times this mission needs to be done (useful for guild missions to specify the number of members needed to complete the mission)<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='mso-fareast-font-family:"Times New Roman";
mso-ansi-language:EN-US;mso-bidi-font-weight:bold'><o:p>&nbsp;</o:p></span></p>

View file

@ -166,6 +166,13 @@ reduce fame, use a negative figure.<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal><b style='mso-bidi-font-weight:normal'><u><span lang=EN-US
style='mso-ansi-language:EN-US'>guild</span></u></b><b style='mso-bidi-font-weight:
normal'><span lang=EN-US style='mso-ansi-language:EN-US'>&nbsp;(Boolean)</span></b><span
lang=EN-US style='mso-ansi-language:EN-US'>: This parameter is only for guild missions. If it is set to true the action is done for the guild (not for the players that completed the mission).<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<h2><span lang=EN-US style='color:#999999;mso-ansi-language:EN-US'>Default
variables<u1:p></u1:p><u2:p></u2:p>:</span></h2>

View file

@ -178,11 +178,20 @@ lang=EN-US style='mso-ansi-language:EN-US'>: Array containing given item
description. See <a href="item_guidelines.html">item_guidelines</a> for the
formatting requirements.</span><o:p></o:p></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal><b style='mso-bidi-font-weight:normal'><u><span lang=EN-US
style='mso-ansi-language:EN-US'>guild</span></u></b><b style='mso-bidi-font-weight:
normal'><span lang=EN-US style='mso-ansi-language:EN-US'>&nbsp;(Boolean)</span></b><span
lang=EN-US style='mso-ansi-language:EN-US'>: This parameter is only for guild missions. If it is set to true the action is done for the guild (not for the players that completed the mission).<o:p></o:p></span></p>
<u1:p></u1:p>
<p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto'><span
lang=EN-US style='mso-ansi-language:EN-US'><u1:p>&nbsp;</u1:p></span></p>
<h2><span lang=EN-US style='color:#999999;mso-ansi-language:EN-US'>Default
variables:<u1:p></u1:p></span><o:p></o:p></h2>

View file

@ -169,6 +169,14 @@ lang=EN-US style='mso-ansi-language:EN-US'>amount</span></u></b></span><span
lang=EN-US style='mso-ansi-language:EN-US'>: Amount of money to add to the
players funds. To withdraw money, use a negative figure.<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal><b style='mso-bidi-font-weight:normal'><u><span lang=EN-US
style='mso-ansi-language:EN-US'>guild</span></u></b><b style='mso-bidi-font-weight:
normal'><span lang=EN-US style='mso-ansi-language:EN-US'>&nbsp;(Boolean)</span></b><span
lang=EN-US style='mso-ansi-language:EN-US'>: This parameter is only for guild missions. If it is set to true the action is done for the guild (not for the players that completed the mission).<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<h2><span lang=EN-US style='color:#999999;mso-ansi-language:EN-US'>Default

View file

@ -0,0 +1,192 @@
<html xmlns:o="urn:schemas-microsoft-com:office:office"
xmlns:w="urn:schemas-microsoft-com:office:word"
xmlns="http://www.w3.org/TR/REC-html40">
<head>
<meta http-equiv=Content-Type content="text/html; charset=windows-1252">
<meta name=ProgId content=Word.Document>
<meta name=Generator content="Microsoft Word 10">
<meta name=Originator content="Microsoft Word 10">
<link rel=File-List href="spawn_mission_files/filelist.xml">
<!--[if gte mso 9]><xml>
<o:DocumentProperties>
<o:Author>Fabien Henon</o:Author>
<o:LastAuthor>Fabien Henon</o:LastAuthor>
<o:Revision>39</o:Revision>
<o:TotalTime>336</o:TotalTime>
<o:Created>2003-07-18T07:59:00Z</o:Created>
<o:LastSaved>2004-06-30T08:56:00Z</o:LastSaved>
<o:Pages>1</o:Pages>
<o:Words>34</o:Words>
<o:Characters>187</o:Characters>
<o:Company>nevrax</o:Company>
<o:Lines>1</o:Lines>
<o:Paragraphs>1</o:Paragraphs>
<o:CharactersWithSpaces>220</o:CharactersWithSpaces>
<o:Version>10.2625</o:Version>
</o:DocumentProperties>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:WordDocument>
<w:SpellingState>Clean</w:SpellingState>
<w:GrammarState>Clean</w:GrammarState>
<w:HyphenationZone>21</w:HyphenationZone>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
</w:Compatibility>
<w:BrowserLevel>MicrosoftInternetExplorer4</w:BrowserLevel>
</w:WordDocument>
</xml><![endif]-->
<style>
<!--
/* Font Definitions */
@font-face
{font-family:Courier;
panose-1:2 7 4 9 2 2 5 2 4 4;
mso-font-charset:0;
mso-generic-font-family:modern;
mso-font-format:other;
mso-font-pitch:fixed;
mso-font-signature:3 0 0 0 1 0;}
@font-face
{font-family:"MS Mincho";
panose-1:2 2 6 9 4 2 5 8 3 4;
mso-font-alt:"\FF2D\FF33 \660E\671D";
mso-font-charset:128;
mso-generic-font-family:roman;
mso-font-format:other;
mso-font-pitch:fixed;
mso-font-signature:1 134676480 16 0 131072 0;}
@font-face
{font-family:"\@MS Mincho";
mso-font-charset:128;
mso-generic-font-family:modern;
mso-font-pitch:fixed;
mso-font-signature:-1610612033 1757936891 16 0 131231 0;}
/* Style Definitions */
p.MsoNormal, li.MsoNormal, div.MsoNormal
{mso-style-parent:"";
margin:0cm;
margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:"Times New Roman";
mso-fareast-font-family:"MS Mincho";}
h1
{mso-style-next:Normal;
margin-top:12.0pt;
margin-right:0cm;
margin-bottom:3.0pt;
margin-left:0cm;
mso-pagination:widow-orphan;
page-break-after:avoid;
mso-outline-level:1;
font-size:16.0pt;
font-family:Arial;
mso-font-kerning:16.0pt;}
h2
{mso-style-next:Normal;
margin-top:12.0pt;
margin-right:0cm;
margin-bottom:3.0pt;
margin-left:0cm;
mso-pagination:widow-orphan;
page-break-after:avoid;
mso-outline-level:2;
font-size:14.0pt;
font-family:Arial;
font-style:italic;}
a:link, span.MsoHyperlink
{color:blue;
text-decoration:underline;
text-underline:single;}
a:visited, span.MsoHyperlinkFollowed
{color:purple;
text-decoration:underline;
text-underline:single;}
span.phrasesformat
{mso-style-name:phrasesformat;}
span.SpellE
{mso-style-name:"";
mso-spl-e:yes;}
span.GramE
{mso-style-name:"";
mso-gram-e:yes;}
@page Section1
{size:612.0pt 792.0pt;
margin:72.0pt 90.0pt 72.0pt 90.0pt;
mso-header-margin:35.4pt;
mso-footer-margin:35.4pt;
mso-paper-source:0;}
div.Section1
{page:Section1;}
-->
</style>
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-parent:"";
mso-padding-alt:0cm 5.4pt 0cm 5.4pt;
mso-para-margin:0cm;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:10.0pt;
font-family:"Times New Roman";}
</style>
<![endif]-->
</head>
<body lang=FR link=blue vlink=purple style='tab-interval:36.0pt'>
<div class=Section1>
<h1><span class=SpellE><span lang=EN-US style='color:#FF6600;mso-ansi-language:
EN-US'>spawn_mission</span></span><span lang=EN-US style='color:#FF6600;
mso-ansi-language:EN-US'><o:p></o:p></span></h1>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<h2><span lang=EN-US style='color:#999999;mso-ansi-language:EN-US'>Properties:<o:p></o:p></span></h2>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal><span class=GramE><b style='mso-bidi-font-weight:normal'><u><span
lang=EN-US style='mso-ansi-language:EN-US'>name</span></u></b></span><span
lang=EN-US style='mso-ansi-language:EN-US'>: Action name, only used by the
mission designer.<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal><span class=GramE><b style='mso-bidi-font-weight:normal'><u><span
lang=EN-US style='mso-ansi-language:EN-US'>giver_name</span></u></b></span><span
lang=EN-US style='mso-ansi-language:EN-US'>: The NPC that gives the mission.<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal><b style='mso-bidi-font-weight:normal'><u><span lang=EN-US
style='mso-ansi-language:EN-US'>guild</span></u></b><b style='mso-bidi-font-weight:
normal'><span lang=EN-US style='mso-ansi-language:EN-US'>&nbsp;(Boolean)</span></b><span
lang=EN-US style='mso-ansi-language:EN-US'>: This parameter is only for guild missions. .<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal><span class=GramE><b style='mso-bidi-font-weight:normal'><u><span
lang=EN-US style='mso-ansi-language:EN-US'>mission_name</span></u></b></span><span
lang=EN-US style='mso-ansi-language:EN-US'>: The name of the mission to spawn.<o:p></o:p></span></p>
<p class=MsoNormal><span lang=EN-US style='mso-ansi-language:EN-US'><o:p>&nbsp;</o:p></span></p>
</div>
</body>
</html>

View file

@ -0,0 +1,448 @@
<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
<ROOT_PRIMITIVE TYPE="CPrimNode">
<ALIAS LAST_GENERATED="1269"/>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>missions_editor</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>guild_missions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>guild</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>auto_remove_from_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fail_if_inventory_is_full</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>Killing</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>GUILD_MISSION_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>GUILD_MISSION_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mono_instance</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>GUILD_MISSION</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>need_validation</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>non_abandonnable</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_in_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_proposed</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>run_only_once</NAME>
<STRING>false</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_ranger_leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>require_guild_grade</NAME>
<STRING>Leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>require_guild_membership</NAME>
<STRING>true</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1268"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>spawn_mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_name</NAME>
<STRING>SOLO_GUILD_MISSION</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>do_mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_names</NAME>
<STRING>SOLO_GUILD_MISSION 2</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>overload_objective</NAME>
<STRING>MIS_DO_MISSION</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>kill</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>kill chdfa1 2</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>100</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>guild</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>recv_money 100 guild</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>50</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>audience</NAME>
<STRING>solo</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>auto_remove_from_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>automatic</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_tree</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>fail_if_inventory_is_full</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>giver_primitive</NAME>
<STRING>urban_newbieland.primitive</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_category</NAME>
<STRING>Killing</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_description</NAME>
<STRING>SOLO_GUILD_MISSION_DESC</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mission_giver</NAME>
<STRING>$givervar@fullname$</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>mission_title</NAME>
<STRING>SOLO_GUILD_MISSION_TITLE</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>mono_instance</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>SOLO_GUILD_MISSION</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>need_validation</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>non_abandonnable</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_in_journal</NAME>
<STRING>false</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>not_proposed</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>replayable</NAME>
<STRING>true</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>run_only_once</NAME>
<STRING>false</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>variables</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>variables</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>var_npc</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_function</NAME>
<STRING>fct_ranger_leader</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>npc_name</NAME>
<STRING>chiang_the_strong</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>var_name</NAME>
<STRING>givervar</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_requisite</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimAlias">
<ALIAS VALUE="1269"/>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>step</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>step</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>pre_actions</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>mission_objectives</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>objectives</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>kill</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>fauna/quantity</NAME>
<STRING>chdfa1 1</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>kill chdfa1 1</STRING>
</PROPERTY>
</CHILD>
</CHILD>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>actions</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>post_actions</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
<PROPERTY TYPE="string">
<NAME>amount</NAME>
<STRING>20</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>recv_money</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</ROOT_PRIMITIVE>
</PRIMITIVES>