Changed: Change Anisotropic Filtering for next uploaded textures
This commit is contained in:
parent
e00e9b9cd9
commit
5f08c80a2e
1 changed files with 6 additions and 0 deletions
|
@ -237,6 +237,12 @@ void updateFromClientCfg()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//---------------------------------------------------
|
||||||
|
if (ClientCfg.AnisotropicFilter != LastClientCfg.AnisotropicFilter)
|
||||||
|
{
|
||||||
|
Driver->setAnisotropicFilter(ClientCfg.AnisotropicFilter);
|
||||||
|
}
|
||||||
|
|
||||||
//---------------------------------------------------
|
//---------------------------------------------------
|
||||||
if (ClientCfg.FXAA != LastClientCfg.FXAA)
|
if (ClientCfg.FXAA != LastClientCfg.FXAA)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue