Changed: #1193 Added Qt translation files.

This commit is contained in:
dnk-88 2011-02-20 15:00:15 +02:00
parent 51db2e9e5d
commit 5c561fb211
11 changed files with 19783 additions and 66 deletions

View file

@ -5,7 +5,7 @@ FILE(GLOB OBJECT_VIEWER_SRC configuration.h entity.h object_viewer.h particle_ed
particle_node.h ps_initial_pos.h dup_ps.h vegetable_editor.h vegetable_node.h
extension_system/iplugin_spec.h extension_system/plugin_spec.h
extension_system/*.cpp *.cpp)
SET(OBJECT_VIEWER_HDR main_window.h graphics_viewport.h animation_dialog.h
animation_set_dialog.h settings_dialog.h setup_fog_dialog.h
slot_manager_dialog.h particle_control_dialog.h particle_workspace_dialog.h
@ -40,6 +40,8 @@ SET(OBJECT_VIEWER_UIS animation_form.ui animation_set_form.ui settings_form.ui
SET(OBJECT_VIEWER_RCS object_viewer_qt.qrc)
SET(LANGUAGES en fr de ru)
SET(QT_USE_QTGUI TRUE)
SET(QT_USE_QTOPENGL TRUE)
@ -47,11 +49,27 @@ QT4_ADD_RESOURCES( OBJECT_VIEWER_RC_SRCS ${OBJECT_VIEWER_RCS} )
QT4_WRAP_CPP( OBJECT_VIEWER_MOC_SRCS ${OBJECT_VIEWER_HDR} )
QT4_WRAP_UI( OBJECT_VIEWER_UI_HDRS ${OBJECT_VIEWER_UIS} )
FOREACH(LANGUAGE ${LANGUAGES})
SET (TS ${CMAKE_CURRENT_SOURCE_DIR}/translations/object_viewer_qt_${LANGUAGE}.ts)
SET (QM ${CMAKE_CURRENT_SOURCE_DIR}/translations/object_viewer_qt_${LANGUAGE}.qm)
SET (TRANSLATIONS ${TRANSLATIONS} ${TS})
SET (TRANSLATIONS_BINARY ${TRANSLATIONS_BINARY} ${QM})
ADD_CUSTOM_COMMAND (OUTPUT ${QM} COMMAND ${QT_LRELEASE_EXECUTABLE} ${TS} MAIN_DEPENDENCY ${TS})
ENDFOREACH()
ADD_CUSTOM_TARGET (translations COMMAND ${QT_LUPDATE_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR} -recursive -ts ${TRANSLATIONS})
ADD_CUSTOM_COMMAND (TARGET translations COMMAND ${QT_LRELEASE_EXECUTABLE} ${TRANSLATIONS})
SOURCE_GROUP(QtResources FILES ${OBJECT_VIEWER_UIS} ${OBJECT_VIEWER_RCS})
SOURCE_GROUP(QtGeneratedUiHdr FILES ${OBJECT_VIEWER_UI_HDRS})
SOURCE_GROUP(QtGeneratedMocSrc FILES ${OBJECT_VIEWER_MOC_SRCS})
ADD_EXECUTABLE(object_viewer_qt WIN32 MACOSX_BUNDLE ${OBJECT_VIEWER_SRC} ${OBJECT_VIEWER_MOC_SRCS} ${OBJECT_VIEWER_RC_SRCS} ${OBJECT_VIEWER_UI_HDRS})
ADD_EXECUTABLE(object_viewer_qt WIN32 MACOSX_BUNDLE
${OBJECT_VIEWER_SRC}
${OBJECT_VIEWER_MOC_SRCS}
${OBJECT_VIEWER_RC_SRCS}
${OBJECT_VIEWER_UI_HDRS}
${TRANSLATIONS})
TARGET_LINK_LIBRARIES(object_viewer_qt
nelmisc

View file

@ -21,6 +21,9 @@
// Qt includes
#include <QtCore/QDir>
#include <QtCore/QTranslator>
#include <QtCore/QLibraryInfo>
#include <QtCore/QLocale>
#include <QtCore/QSettings>
#include <QtGui/QMessageBox>
#include <QtGui/QApplication>
@ -102,23 +105,30 @@ sint main(int argc, char **argv)
#endif
nlinfo("Welcome to NeL Object Viewer Qt!");
NLMISC::CPath::remapExtension("tga", "png", true);
}
QApplication app(argc, argv);
QSplashScreen *splash = new QSplashScreen();
splash->setPixmap(QPixmap(":/images/nel_ide_load.png"));
splash->show();
QSettings *settings = new QSettings(QSettings::IniFormat, QSettings::UserScope,
QLatin1String("Ryzom Core"), QLatin1String("ObjectViewerQt"));
QTranslator translator;
QTranslator qtTranslator;
QString locale = settings->value("Language", QLocale::system().name()).toString();
QString qtTrPath = QLibraryInfo::location(QLibraryInfo::TranslationsPath);
translator.load("object_viewer_qt_" + locale, ":/translations");
qtTranslator.load("qt_" + locale, qtTrPath);
app.installTranslator(&translator);
app.installTranslator(&qtTranslator);
#if defined(NL_OS_MAC)
QDir::setCurrent(qApp->applicationDirPath() + QString("/../Resources"));
CLibrary::addLibPath((qApp->applicationDirPath() + QString("/../PlugIns/nel")).toStdString());
#endif
Modules::init();
QSettings *settings = new QSettings(QSettings::IniFormat, QSettings::UserScope,
QLatin1String("Ryzom Core"), QLatin1String("ObjectViewerQt"));
Modules::plugMan().setSettings(settings);

View file

@ -1,61 +1,62 @@
<RCC>
<qresource>
<file>images/nel.png</file>
<file>images/open-file.png</file>
<file>images/go-down.png</file>
<file>images/go-up.png</file>
<file>images/list-add.png</file>
<file>images/list-remove.png</file>
<file>images/play.png</file>
<file>images/pause.png</file>
<file>images/stop.png</file>
<file>images/seek-backward.png</file>
<file>images/seek-forward.png</file>
<file>images/skip-backward.png</file>
<file>images/skip-forward.png</file>
<file>images/preferences.png</file>
<file>images/time.png</file>
<file>images/anim.png</file>
<file>images/animset.png</file>
<file>images/dqynight.png</file>
<file>images/mixer.png</file>
<file>images/pqrticles.png</file>
<file>images/sound.png</file>
<file>images/veget.png</file>
<file>images/water.png</file>
<file>images/wind.png</file>
<file>images/ico_bgcolor.png</file>
<file>images/ico_framedelay.png</file>
<file>images/ico_skelscale.png</file>
<file>images/ico_mrm_mesh.png</file>
<file>images/ico_light_group.png</file>
<file>images/clear.png</file>
<file>images/insert.png</file>
<file>images/new.png</file>
<file>images/refresh.png</file>
<file>images/save-as.png</file>
<file>images/save.png</file>
<file>images/insert-horizontal.png</file>
<file>images/polymode.png</file>
<file>images/rmfill.png</file>
<file>images/rmline.png</file>
<file>images/rmpoints.png</file>
<file>images/cam_del.png</file>
<file>images/cam_add.png</file>
<file>images/Emitter.bmp</file>
<file>images/Force.bmp</file>
<file>images/nel_ide_load.png</file>
<file>images/bad_particle_system_item.png</file>
<file>images/particle_system_item.png</file>
<file>images/instance_item.png</file>
<file>images/light_item.png</file>
<file>images/located_item.png</file>
<file>images/particle_item.png</file>
<file>images/sound_item.png</file>
<file>images/workspace_item.png</file>
<file>images/collision_zone_item.png</file>
</qresource>
<qresource prefix="/">
<file>images/nel.png</file>
<file>images/open-file.png</file>
<file>images/go-down.png</file>
<file>images/go-up.png</file>
<file>images/list-add.png</file>
<file>images/list-remove.png</file>
<file>images/play.png</file>
<file>images/pause.png</file>
<file>images/stop.png</file>
<file>images/seek-backward.png</file>
<file>images/seek-forward.png</file>
<file>images/skip-backward.png</file>
<file>images/skip-forward.png</file>
<file>images/preferences.png</file>
<file>images/time.png</file>
<file>images/anim.png</file>
<file>images/animset.png</file>
<file>images/dqynight.png</file>
<file>images/mixer.png</file>
<file>images/pqrticles.png</file>
<file>images/sound.png</file>
<file>images/veget.png</file>
<file>images/water.png</file>
<file>images/wind.png</file>
<file>images/ico_bgcolor.png</file>
<file>images/ico_framedelay.png</file>
<file>images/ico_skelscale.png</file>
<file>images/ico_mrm_mesh.png</file>
<file>images/ico_light_group.png</file>
<file>images/clear.png</file>
<file>images/insert.png</file>
<file>images/new.png</file>
<file>images/refresh.png</file>
<file>images/save-as.png</file>
<file>images/save.png</file>
<file>images/insert-horizontal.png</file>
<file>images/polymode.png</file>
<file>images/rmfill.png</file>
<file>images/rmline.png</file>
<file>images/rmpoints.png</file>
<file>images/cam_del.png</file>
<file>images/cam_add.png</file>
<file>images/Emitter.bmp</file>
<file>images/Force.bmp</file>
<file>images/nel_ide_load.png</file>
<file>images/bad_particle_system_item.png</file>
<file>images/particle_system_item.png</file>
<file>images/instance_item.png</file>
<file>images/light_item.png</file>
<file>images/located_item.png</file>
<file>images/particle_item.png</file>
<file>images/sound_item.png</file>
<file>images/workspace_item.png</file>
<file>images/collision_zone_item.png</file>
<file>translations/object_viewer_qt_en.qm</file>
<file>translations/object_viewer_qt_fr.qm</file>
<file>translations/object_viewer_qt_de.qm</file>
<file>translations/object_viewer_qt_ru.qm</file>
</qresource>
</RCC>

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