Fix for excessive inlining of npc chat serialization, issue #97
This commit is contained in:
parent
ada90101f2
commit
57e6b3bdbd
2 changed files with 196 additions and 107 deletions
186
code/ryzom/common/src/game_share/send_chat.cpp
Normal file
186
code/ryzom/common/src/game_share/send_chat.cpp
Normal file
|
@ -0,0 +1,186 @@
|
|||
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "send_chat.h"
|
||||
|
||||
/**
|
||||
* Send a chat line from system to a player that will be displayed as a normal chat sentence
|
||||
* Sentence will be formated using "<ServiceName:ServiceId>" as prefix of chat string
|
||||
*/
|
||||
void chatToPlayer(const NLMISC::CEntityId &id, const std::string &chatString)
|
||||
{
|
||||
NLNET::CMessage msgout("CHAT");
|
||||
bool talkToPlayer = true;
|
||||
msgout.serial(talkToPlayer, const_cast<NLMISC::CEntityId&>(id), const_cast<std::string&>(chatString));
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a chat line from system to a group of player that will be displayed as a normal chat sentence
|
||||
* Sentence will be formated using "<ServiceName:ServiceId>" as prefix of chat string
|
||||
*/
|
||||
void chatToGroup(const NLMISC::CEntityId &id, const std::string &chatString)
|
||||
{
|
||||
NLNET::CMessage msgout("CHAT");
|
||||
bool talkToPlayer = false;
|
||||
msgout.serial(talkToPlayer, const_cast<NLMISC::CEntityId&>(id), const_cast<std::string&>(chatString));
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* phraseId is a phrase identifier in the phrase translation file.
|
||||
* param are the parameter of the phrase
|
||||
*/
|
||||
void npcChatParamToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId, const std::vector<STRING_MANAGER::TParam> ¶ms)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_CHAT_PARAM");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(const_cast<std::string&>(phraseId));
|
||||
|
||||
uint32 size = (uint32)params.size();
|
||||
msgout.serial(size);
|
||||
// params.resize(size);
|
||||
for ( uint i = 0; i < size; i++ )
|
||||
{
|
||||
uint8 type8 = params[i].Type;
|
||||
msgout.serial( type8 );
|
||||
const_cast<STRING_MANAGER::TParam&>(params[i]).serialParam( false, msgout, (STRING_MANAGER::TParamType) type8 );
|
||||
}
|
||||
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* phraseId is a phrase identifier in the phrase translation file.
|
||||
*/
|
||||
void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_CHAT");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(const_cast<std::string&>(phraseId));
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* phraseId is a phrase identifier in the phrase translation file.
|
||||
*/
|
||||
void npcChatToChannelEx(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, uint32 phraseId)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_CHAT_EX");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(phraseId);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* sentence is the sentence to be sent.
|
||||
*/
|
||||
void npcChatToChannelSentence(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, ucstring& sentence)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_CHAT_SENTENCE");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(sentence);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
/**
|
||||
* Request to the DSS to send a chat line from a bot in a chat channel
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* sentenceId is the id of the sentence that must be sent by the DSS
|
||||
*/
|
||||
void forwardToDss(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId)
|
||||
{
|
||||
nlinfo( ("forwarding to DSS : id: "+sentenceId).c_str());
|
||||
NLNET::CMessage msgout("translateAndForward");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(sentenceId);
|
||||
msgout.serial(scenarioId);
|
||||
NLNET::CUnifiedNetwork::getInstance()->send("DSS",msgout);
|
||||
}
|
||||
|
||||
/**
|
||||
* Request to the DSS to send a chat line from a bot in a chat channel
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* sentenceId is the id of the sentence that must be sent by the DSS
|
||||
*/
|
||||
void forwardToDssArg(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId,std::vector<float>& argValues)
|
||||
{
|
||||
nlinfo( ("forwarding to DSS : id: "+sentenceId).c_str());
|
||||
NLNET::CMessage msgout("translateAndForwardArg");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(sentenceId);
|
||||
msgout.serial(scenarioId);
|
||||
uint32 size=(uint32)argValues.size(),i=0;
|
||||
msgout.serial(size);
|
||||
for(;i<size;++i)
|
||||
{
|
||||
msgout.serial(argValues[i]);
|
||||
}
|
||||
NLNET::CUnifiedNetwork::getInstance()->send("DSS",msgout);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a tell line from a bot (mainly NPC) to a player
|
||||
* phraseId is a phrase identifier in the phrase translation file.
|
||||
*/
|
||||
void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId, const std::string &phraseId, bool needSenderNpc)
|
||||
{
|
||||
NLNET::CMessage msgout;
|
||||
if ( needSenderNpc )
|
||||
{
|
||||
msgout.setType("NPC_TELL");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
}
|
||||
else
|
||||
{
|
||||
msgout.setType("GHOST_TELL");
|
||||
}
|
||||
msgout.serial(const_cast<TDataSetRow&>(receiverId));
|
||||
msgout.serial(const_cast<std::string&>(phraseId));
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings
|
||||
* phraseId is a phrase id obtained through the string manager
|
||||
*/
|
||||
void npcTellToPlayerEx(const TDataSetRow &senderId, const TDataSetRow &receiverId, uint32 phraseId)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_TELL_EX");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serial(const_cast<TDataSetRow&>(receiverId));
|
||||
msgout.serial(phraseId);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
|
||||
/* End of send_chat.cpp */
|
|
@ -35,25 +35,13 @@
|
|||
* Send a chat line from system to a player that will be displayed as a normal chat sentence
|
||||
* Sentence will be formated using "<ServiceName:ServiceId>" as prefix of chat string
|
||||
*/
|
||||
inline void chatToPlayer(const NLMISC::CEntityId &id, const std::string &chatString)
|
||||
{
|
||||
NLNET::CMessage msgout("CHAT");
|
||||
bool talkToPlayer = true;
|
||||
msgout.serial(talkToPlayer, const_cast<NLMISC::CEntityId&>(id), const_cast<std::string&>(chatString));
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
void chatToPlayer(const NLMISC::CEntityId &id, const std::string &chatString);
|
||||
|
||||
/**
|
||||
* Send a chat line from system to a group of player that will be displayed as a normal chat sentence
|
||||
* Sentence will be formated using "<ServiceName:ServiceId>" as prefix of chat string
|
||||
*/
|
||||
inline void chatToGroup(const NLMISC::CEntityId &id, const std::string &chatString)
|
||||
{
|
||||
NLNET::CMessage msgout("CHAT");
|
||||
bool talkToPlayer = false;
|
||||
msgout.serial(talkToPlayer, const_cast<NLMISC::CEntityId&>(id), const_cast<std::string&>(chatString));
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
void chatToGroup(const NLMISC::CEntityId &id, const std::string &chatString);
|
||||
|
||||
/**
|
||||
* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
|
||||
|
@ -61,39 +49,14 @@ inline void chatToGroup(const NLMISC::CEntityId &id, const std::string &chatStri
|
|||
* phraseId is a phrase identifier in the phrase translation file.
|
||||
* param are the parameter of the phrase
|
||||
*/
|
||||
inline void npcChatParamToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId, const std::vector<STRING_MANAGER::TParam> ¶ms)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_CHAT_PARAM");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(const_cast<std::string&>(phraseId));
|
||||
|
||||
uint32 size = (uint32)params.size();
|
||||
msgout.serial(size);
|
||||
// params.resize(size);
|
||||
for ( uint i = 0; i < size; i++ )
|
||||
{
|
||||
uint8 type8 = params[i].Type;
|
||||
msgout.serial( type8 );
|
||||
const_cast<STRING_MANAGER::TParam&>(params[i]).serialParam( false, msgout, (STRING_MANAGER::TParamType) type8 );
|
||||
}
|
||||
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
void npcChatParamToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId, const std::vector<STRING_MANAGER::TParam> ¶ms);
|
||||
|
||||
/**
|
||||
* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* phraseId is a phrase identifier in the phrase translation file.
|
||||
*/
|
||||
inline void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_CHAT");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(const_cast<std::string&>(phraseId));
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, const std::string &phraseId);
|
||||
|
||||
|
||||
/**
|
||||
|
@ -101,101 +64,41 @@ inline void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType
|
|||
* Chat group can be constructed from CChatGroup class.
|
||||
* phraseId is a phrase identifier in the phrase translation file.
|
||||
*/
|
||||
inline void npcChatToChannelEx(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, uint32 phraseId)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_CHAT_EX");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(phraseId);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
void npcChatToChannelEx(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, uint32 phraseId);
|
||||
|
||||
/**
|
||||
* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* sentence is the sentence to be sent.
|
||||
*/
|
||||
inline void npcChatToChannelSentence(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, ucstring& sentence)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_CHAT_SENTENCE");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(sentence);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
void npcChatToChannelSentence(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, ucstring& sentence);
|
||||
|
||||
/**
|
||||
* Request to the DSS to send a chat line from a bot in a chat channel
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* sentenceId is the id of the sentence that must be sent by the DSS
|
||||
*/
|
||||
inline void forwardToDss(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId)
|
||||
{
|
||||
nlinfo( ("forwarding to DSS : id: "+sentenceId).c_str());
|
||||
NLNET::CMessage msgout("translateAndForward");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(sentenceId);
|
||||
msgout.serial(scenarioId);
|
||||
NLNET::CUnifiedNetwork::getInstance()->send("DSS",msgout);
|
||||
}
|
||||
void forwardToDss(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId);
|
||||
|
||||
/**
|
||||
* Request to the DSS to send a chat line from a bot in a chat channel
|
||||
* Chat group can be constructed from CChatGroup class.
|
||||
* sentenceId is the id of the sentence that must be sent by the DSS
|
||||
*/
|
||||
inline void forwardToDssArg(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId,std::vector<float>& argValues)
|
||||
{
|
||||
nlinfo( ("forwarding to DSS : id: "+sentenceId).c_str());
|
||||
NLNET::CMessage msgout("translateAndForwardArg");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serialEnum(groupType);
|
||||
msgout.serial(sentenceId);
|
||||
msgout.serial(scenarioId);
|
||||
uint32 size=(uint32)argValues.size(),i=0;
|
||||
msgout.serial(size);
|
||||
for(;i<size;++i)
|
||||
{
|
||||
msgout.serial(argValues[i]);
|
||||
}
|
||||
NLNET::CUnifiedNetwork::getInstance()->send("DSS",msgout);
|
||||
}
|
||||
void forwardToDssArg(const TDataSetRow &senderId, CChatGroup::TGroupType groupType, std::string& sentenceId,uint32 scenarioId,std::vector<float>& argValues);
|
||||
|
||||
/**
|
||||
* Send a tell line from a bot (mainly NPC) to a player
|
||||
* phraseId is a phrase identifier in the phrase translation file.
|
||||
*/
|
||||
inline void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId, const std::string &phraseId, bool needSenderNpc=true)
|
||||
{
|
||||
NLNET::CMessage msgout;
|
||||
if ( needSenderNpc )
|
||||
{
|
||||
msgout.setType("NPC_TELL");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
}
|
||||
else
|
||||
{
|
||||
msgout.setType("GHOST_TELL");
|
||||
}
|
||||
msgout.serial(const_cast<TDataSetRow&>(receiverId));
|
||||
msgout.serial(const_cast<std::string&>(phraseId));
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId, const std::string &phraseId, bool needSenderNpc=true);
|
||||
|
||||
|
||||
/**
|
||||
* Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings
|
||||
* phraseId is a phrase id obtained through the string manager
|
||||
*/
|
||||
inline void npcTellToPlayerEx(const TDataSetRow &senderId, const TDataSetRow &receiverId, uint32 phraseId)
|
||||
{
|
||||
NLNET::CMessage msgout("NPC_TELL_EX");
|
||||
msgout.serial(const_cast<TDataSetRow&>(senderId));
|
||||
msgout.serial(const_cast<TDataSetRow&>(receiverId));
|
||||
msgout.serial(phraseId);
|
||||
sendMessageViaMirror("IOS", msgout);
|
||||
}
|
||||
void npcTellToPlayerEx(const TDataSetRow &senderId, const TDataSetRow &receiverId, uint32 phraseId);
|
||||
|
||||
|
||||
#endif // SEND_CHAT_H
|
||||
|
|
Loading…
Reference in a new issue