Remove invalid behaviour with ring databases
This commit is contained in:
parent
6a8e2f314e
commit
57781ca616
3 changed files with 148 additions and 140 deletions
|
@ -220,6 +220,10 @@ global $TIME_FORMAT;
|
||||||
* @return returns "FALSE" if the cookies didn't match, else it returns an array with the user's id and name.
|
* @return returns "FALSE" if the cookies didn't match, else it returns an array with the user's id and name.
|
||||||
*/
|
*/
|
||||||
static public function check_login_ingame() {
|
static public function check_login_ingame() {
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
// FIXME
|
||||||
|
/*
|
||||||
if ( helpers :: check_if_game_client () or $forcelibrender = false ) {
|
if ( helpers :: check_if_game_client () or $forcelibrender = false ) {
|
||||||
$dbr = new DBLayer( "ring" );
|
$dbr = new DBLayer( "ring" );
|
||||||
if ( isset( $_GET['UserId'] ) && isset( $_COOKIE['ryzomId'] ) ) {
|
if ( isset( $_GET['UserId'] ) && isset( $_COOKIE['ryzomId'] ) ) {
|
||||||
|
@ -243,4 +247,7 @@ if ( helpers :: check_if_game_client () or $forcelibrender = false ) {
|
||||||
return "FALSE";
|
return "FALSE";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -291,11 +291,13 @@ class Users{
|
||||||
//make connection with and put into shard db
|
//make connection with and put into shard db
|
||||||
$dbs = new DBLayer("shard");
|
$dbs = new DBLayer("shard");
|
||||||
$dbs->insert("user", $values);
|
$dbs->insert("user", $values);
|
||||||
|
/*
|
||||||
$dbr = new DBLayer("ring");
|
$dbr = new DBLayer("ring");
|
||||||
$valuesRing['user_id'] =$user_id;
|
$valuesRing['user_id'] =$user_id;
|
||||||
$valuesRing['user_name'] = $values['Login'];
|
$valuesRing['user_name'] = $values['Login'];
|
||||||
$valuesRing['user_type'] = 'ut_pioneer';
|
$valuesRing['user_type'] = 'ut_pioneer';
|
||||||
$dbr->insert("ring_users", $valuesRing);
|
$dbr->insert("ring_users", $valuesRing);
|
||||||
|
*/
|
||||||
ticket_user::createTicketUser( $user_id, 1);
|
ticket_user::createTicketUser( $user_id, 1);
|
||||||
return "ok";
|
return "ok";
|
||||||
}
|
}
|
||||||
|
|
|
@ -11,7 +11,7 @@ function login(){
|
||||||
if (helpers::check_if_game_client()) {
|
if (helpers::check_if_game_client()) {
|
||||||
//check if you are logged in ingame, this should auto login
|
//check if you are logged in ingame, this should auto login
|
||||||
$result = Helpers::check_login_ingame();
|
$result = Helpers::check_login_ingame();
|
||||||
if( $result != "FALSE"){
|
if ($result) {
|
||||||
//handle successful login
|
//handle successful login
|
||||||
$_SESSION['user'] = $result['name'];
|
$_SESSION['user'] = $result['name'];
|
||||||
$_SESSION['id'] = WebUsers::getId($result['name']);
|
$_SESSION['id'] = WebUsers::getId($result['name']);
|
||||||
|
@ -35,5 +35,4 @@ function login(){
|
||||||
}
|
}
|
||||||
$pageElements['getstring'] = $GETString;
|
$pageElements['getstring'] = $GETString;
|
||||||
return $pageElements;
|
return $pageElements;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue