Handle window close message in painter
--HG-- branch : develop
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1 changed files with 3 additions and 1 deletions
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@ -3043,7 +3043,7 @@ private:
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// Callback on mouse events
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virtual void operator ()(const CEvent& event)
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{
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if (event==EventDestroyWindowId)
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if (event==EventDestroyWindowId || event==EventCloseWindowId)
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{
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WindowActive=false;
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}
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@ -4287,6 +4287,7 @@ DWORD WINAPI myThread (LPVOID vData)
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CNELU::EventServer.addListener (EventMouseUpId, &listener);
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CNELU::EventServer.addListener (EventMouseDblClkId, &listener);
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CNELU::EventServer.addListener (EventDestroyWindowId, &listener);
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CNELU::EventServer.addListener (EventCloseWindowId, &listener);
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CNELU::EventServer.addListener (EventKeyDownId, &listener);
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// Camera position
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@ -4356,6 +4357,7 @@ DWORD WINAPI myThread (LPVOID vData)
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CNELU::EventServer.removeListener (EventMouseDblClkId, &listener);
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CNELU::EventServer.removeListener (EventKeyDownId, &listener);
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CNELU::EventServer.removeListener (EventDestroyWindowId, &listener);
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CNELU::EventServer.removeListener (EventCloseWindowId, &listener);
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// End.
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//========
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