Add command to eternally trap players ingame
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5ed5cd5ea8
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562dae3c3f
5 changed files with 28 additions and 2 deletions
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@ -69,6 +69,8 @@ bool PermanentlyBanned = false;
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bool IgnoreEntityDbUpdates = false;
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bool FreeTrial = false;
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bool NoLogout = false;
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std::vector<std::pair<
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std::string, std::string> > VRDeviceCache;
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@ -130,6 +130,8 @@ extern std::string Cookie, FSAddr;
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extern std::string RingMainURL;
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extern bool FreeTrial;
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extern bool NoLogout;
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void resetTextContext (const char *font, bool resetInterfaceManager);
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#endif // CL_GLOBAL_H
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@ -1089,6 +1089,7 @@ void CInterfaceManager::configureQuitDialogBox()
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// Show Launch Editor if not in editor mode
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CInterfaceElement *eltCancel = quitDlg->getElement(quitDialogStr+":cancel");
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CInterfaceElement *eltEdit = quitDlg->getElement(quitDialogStr+":launch_editor");
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if (eltEdit)
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{
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if (UserRoleInSession != R2::TUserRole::ur_editor && !sessionOwner)
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@ -1159,6 +1160,18 @@ void CInterfaceManager::configureQuitDialogBox()
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eltQuitNow->setActive(false);
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}
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}
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if (NoLogout)
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{
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eltEdit->setY(0);
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eltEdit->setActive(false);
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eltQuit->setY(0);
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eltQuit->setActive(false);
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eltQuitNow->setY(0);
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eltQuitNow->setActive(false);
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eltRet->setY(0);
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eltRet->setActive(false);
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}
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}
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// Make all controls have the same size
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@ -3555,6 +3555,13 @@ void impulseSetNpcIconTimer(NLMISC::CBitMemStream &impulse)
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CNPCIconCache::getInstance().setMissionGiverTimer(delay);
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}
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void impulseEventDisableLogoutButton(NLMISC::CBitMemStream &impulse)
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{
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NoLogout = true;
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CInterfaceManager *im = CInterfaceManager::getInstance();
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im->configureQuitDialogBox();
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}
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//-----------------------------------------------
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// initializeNetwork :
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//-----------------------------------------------
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@ -3704,6 +3711,8 @@ void initializeNetwork()
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GenericMsgHeaderMngr.setCallback( "NPC_ICON:SET_DESC", impulseSetNpcIconDesc );
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GenericMsgHeaderMngr.setCallback( "NPC_ICON:SVR_EVENT_MIS_AVL", impulseServerEventForMissionAvailability );
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GenericMsgHeaderMngr.setCallback( "NPC_ICON:SET_TIMER", impulseSetNpcIconTimer );
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GenericMsgHeaderMngr.setCallback( "EVENT:DISABLE_LOGOUT_BUTTON", impulseEventDisableLogoutButton );
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}
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@ -1111,8 +1111,8 @@
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sendto="EGS"
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format="u32 u32 uc"
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description="set the cursom of the item in inventory $inventory in slot $slot to $text" />
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<leaf name="DUMMY"
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description="stupid server....." />
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<leaf name="DISABLE_LOGOUT_BUTTON"
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description="disables the logout button on the client" />
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</branch>
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<branch name="TOTEM">
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<leaf name="BUILD"
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