From 55e1452fe12e9abde04ed30867459b0e49acccd5 Mon Sep 17 00:00:00 2001
From: Fabien_HENON
Date: Sun, 14 Aug 2011 19:39:35 +0200
Subject: [PATCH] Changed: #1304: Updating world_editor documentation. Adding a
primitive for guild missions
--HG--
branch : gsoc2011-guildmissions
---
.../class_doc/destroy_item.html | 8 +
.../class_doc/do_mission.html | 3 +-
.../class_doc/recv_fame.html | 7 +
.../class_doc/recv_item.html | 9 +
.../class_doc/recv_money.html | 8 +
.../class_doc/spawn_mission.html | 192 ++++++++
.../newbieland/guild_missions.primitive | 448 ++++++++++++++++++
7 files changed, 674 insertions(+), 1 deletion(-)
create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/spawn_mission.html
create mode 100644 code/ryzom/common/data_leveldesign/primitives/newbieland/guild_missions.primitive
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/destroy_item.html b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/destroy_item.html
index 366a02977..9eaf62bfd 100644
--- a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/destroy_item.html
+++ b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/destroy_item.html
@@ -253,6 +253,14 @@ NPC tag name. Used to write in the sys info who destroyed the items
item description. See item_guidelines
for the formatting requirements.
+
+
+
guild (Boolean): This parameter is only for guild missions. If it is set to true the action is done for the guild (not for the players that completed the mission).
mission_names: Mission names with the specific mission
-objective texts.
+objective texts. The name can be followed by a space and a number representing the number of
+times this mission needs to be done (useful for guild missions to specify the number of members needed to complete the mission)
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_fame.html b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_fame.html
index 391814c2b..1921ec67b 100644
--- a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_fame.html
+++ b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_fame.html
@@ -166,6 +166,13 @@ reduce fame, use a negative figure.
+
guild (Boolean): This parameter is only for guild missions. If it is set to true the action is done for the guild (not for the players that completed the mission).
+
+
+
Default
variables:
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_item.html b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_item.html
index 96b454cd2..aa4ba81f3 100644
--- a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_item.html
+++ b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_item.html
@@ -178,11 +178,20 @@ lang=EN-US style='mso-ansi-language:EN-US'>: Array containing given item
description. See item_guidelines for the
formatting requirements.
+
+
+
guild (Boolean): This parameter is only for guild missions. If it is set to true the action is done for the guild (not for the players that completed the mission).
+
+
+
Default
variables:
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_money.html b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_money.html
index 88030c8d1..7de97c411 100644
--- a/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_money.html
+++ b/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/class_doc/recv_money.html
@@ -169,6 +169,14 @@ lang=EN-US style='mso-ansi-language:EN-US'>amount: Amount of money to add to the
player’s funds. To withdraw money, use a negative figure.
+
+
+
guild (Boolean): This parameter is only for guild missions. If it is set to true the action is done for the guild (not for the players that completed the mission).