Changed: #1304: mission_compiler actions: add new ones, check and script generation

Add 2 new actions for the mission compiler: recv_charge_point and
give_control.
Add the 'guild' option for some actions: check if the mission is
valid, and change the script generation to add this option.
This commit is contained in:
Fabien_HENON 2011-05-31 22:00:27 +02:00
parent 91ec5b26eb
commit 547bbd59f9

View file

@ -142,6 +142,7 @@ REGISTER_STEP_CONTENT(CActionJumpTo, "jump_to");
class CActionRecvMoney : public IStepContent class CActionRecvMoney : public IStepContent
{ {
string _Amount; string _Amount;
bool _Guild;
void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef)
{ {
@ -152,12 +153,27 @@ public:
{ {
IStepContent::init(md, prim); IStepContent::init(md, prim);
_Amount = md.getProperty(prim, "amount", true, false); _Amount = md.getProperty(prim, "amount", true, false);
_Guild = md.getProperty(prim, "guild", false, true) == "true";
// Check: if _Guild is true then check if we are in a guild mission
if (_Guild && !md.isGuildMission())
{
string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str());
throw EParseException(prim, err.c_str());
}
} }
string genCode(CMissionData &md) string genCode(CMissionData &md)
{ {
if (!_Amount.empty()) if (!_Amount.empty())
return "recv_money : "+_Amount+NL; {
string ret;
ret = "recv_money : "+_Amount;
if (_Guild)
ret += "; guild";
ret += NL;
return ret;
}
else else
return string(); return string();
} }
@ -166,6 +182,72 @@ public:
REGISTER_STEP_CONTENT(CActionRecvMoney, "recv_money"); REGISTER_STEP_CONTENT(CActionRecvMoney, "recv_money");
// ---------------------------------------------------------------------------
class CActionRecvChargePoint : public IStepContent
{
string _Amount;
void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef)
{
numEntry = 0;
}
public:
void init(CMissionData &md, IPrimitive *prim)
{
IStepContent::init(md, prim);
_Amount = md.getProperty(prim, "charge_points", true, false);
}
string genCode(CMissionData &md)
{
if (!_Amount.empty())
{
string ret;
ret = "recv_charge_point : "+_Amount;
ret += NL;
return ret;
}
else
return string();
}
};
REGISTER_STEP_CONTENT(CActionRecvChargePoint, "recv_charge_point");
// ---------------------------------------------------------------------------
class CActionGiveOutpostControl : public IStepContent
{
string _OutpostName;
void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef)
{
numEntry = 0;
}
public:
void init(CMissionData &md, IPrimitive *prim)
{
IStepContent::init(md, prim);
_OutpostName = md.getProperty(prim, "outpost_name", true, false);
}
string genCode(CMissionData &md)
{
if (!_OutpostName.empty())
{
string ret;
ret = "give_control : "+_OutpostName;
ret += NL;
return ret;
}
else
return string();
}
};
REGISTER_STEP_CONTENT(CActionGiveOutpostControl, "give_control");
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
class CActionSpawnMission : public IStepContent class CActionSpawnMission : public IStepContent
{ {
@ -590,6 +672,7 @@ class CActionRecvFame : public IStepContent
{ {
string _Faction; string _Faction;
string _Fame; string _Fame;
bool _Guild;
void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef)
{ {
@ -602,12 +685,27 @@ public:
_Faction = md.getProperty(prim, "faction", true, false); _Faction = md.getProperty(prim, "faction", true, false);
_Fame = md.getProperty(prim, "value", true, false); _Fame = md.getProperty(prim, "value", true, false);
_Guild = md.getProperty(prim, "guild", false, true) == "true";
// Check: if _Guild is true then check if we are in a guild mission
if (_Guild && !md.isGuildMission())
{
string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str());
throw EParseException(prim, err.c_str());
}
} }
string genCode(CMissionData &md) string genCode(CMissionData &md)
{ {
if (!_Faction.empty() && !_Fame.empty()) if (!_Faction.empty() && !_Fame.empty())
return string("recv_fame : ")+_Faction+" "+_Fame+NL; {
string ret;
ret = "recv_fame : "+_Faction+" "+_Fame;
if (_Guild)
ret += "; guild";
ret += NL;
return ret;
}
else else
return string(); return string();
} }
@ -628,6 +726,7 @@ class CActionRecvItem : public IStepContent
vector<TItemDesc> _Items; vector<TItemDesc> _Items;
bool _QualSpec; bool _QualSpec;
bool _Group; bool _Group;
bool _Guild;
void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef)
{ {
@ -675,6 +774,13 @@ public:
s = md.getProperty(prim, "group", true, false); s = md.getProperty(prim, "group", true, false);
_Group = (strlwr(s) == "true"); _Group = (strlwr(s) == "true");
_Guild = md.getProperty(prim, "guild", false, true) == "true";
// Check: if _Guild is true then check if we are in a guild mission
if (_Guild && !md.isGuildMission())
{
string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str());
throw EParseException(prim, err.c_str());
}
IStepContent::init(md, prim); IStepContent::init(md, prim);
} }
@ -693,6 +799,8 @@ public:
ret += " : "+_BotGiver; ret += " : "+_BotGiver;
if (_Group) if (_Group)
ret += " : group"; ret += " : group";
if (_Guild)
ret += "; guild";
ret += NL; ret += NL;
} }
@ -707,6 +815,7 @@ class CActionRecvNamedItem : public IStepContent
{ {
vector<TItemDesc> _Items; vector<TItemDesc> _Items;
bool _Group; bool _Group;
bool _Guild;
void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef)
{ {
@ -743,6 +852,14 @@ public:
s = md.getProperty(prim, "group", true, false); s = md.getProperty(prim, "group", true, false);
_Group = (strlwr(s) == "true"); _Group = (strlwr(s) == "true");
_Guild = md.getProperty(prim, "guild", false, true) == "true";
// Check: if _Guild is true then check if we are in a guild mission
if (_Guild && !md.isGuildMission())
{
string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str());
throw EParseException(prim, err.c_str());
}
IStepContent::init(md, prim); IStepContent::init(md, prim);
} }
@ -756,6 +873,8 @@ public:
ret += "recv_named_item : "+item.ItemName+" "+item.ItemQuant; ret += "recv_named_item : "+item.ItemName+" "+item.ItemQuant;
if (_Group) if (_Group)
ret += " : group"; ret += " : group";
if (_Guild)
ret += "; guild";
ret += NL; ret += NL;
} }
@ -777,6 +896,7 @@ class CActionDestroyItem : public IStepContent
string _BotDestroyer; string _BotDestroyer;
vector<CItemDesc> _Items; vector<CItemDesc> _Items;
bool _Guild;
void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef)
{ {
@ -822,6 +942,14 @@ public:
} }
} }
_Guild = md.getProperty(prim, "guild", false, true) == "true";
// Check: if _Guild is true then check if we are in a guild mission
if (_Guild && !md.isGuildMission())
{
string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str());
throw EParseException(prim, err.c_str());
}
IStepContent::init(md, prim); IStepContent::init(md, prim);
} }
@ -839,6 +967,8 @@ public:
ret +=" "+item.Desc.ItemQual; ret +=" "+item.Desc.ItemQual;
if (!_BotDestroyer.empty()) if (!_BotDestroyer.empty())
ret += " : "+_BotDestroyer; ret += " : "+_BotDestroyer;
if (_Guild)
ret += "; guild";
ret += NL; ret += NL;
} }