Fixed: CPath::makePathAbsolute removing first /
--HG-- branch : develop
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ff73ce9ff3
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53a16257f1
1 changed files with 10 additions and 6 deletions
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@ -2578,13 +2578,13 @@ std::string CPath::makePathAbsolute( const std::string &relativePath, const std:
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{
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{
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absolutePath = relativePath;
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absolutePath = relativePath;
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}
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}
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#else
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else
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// Unix filesystem absolute path
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#endif
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// Unix filesystem absolute path (works also under Windows)
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if (relativePath[0] == '/')
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if (relativePath[0] == '/')
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{
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{
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absolutePath = relativePath;
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absolutePath = relativePath;
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}
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}
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#endif
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else
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else
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{
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{
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// Add a slash to the directory if necessary.
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// Add a slash to the directory if necessary.
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@ -2610,14 +2610,15 @@ std::string CPath::makePathAbsolute( const std::string &relativePath, const std:
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// Now build the new absolute path
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// Now build the new absolute path
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absolutePath += relativePath;
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absolutePath += relativePath;
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absolutePath = standardizePath(absolutePath, true);
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}
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}
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absolutePath = standardizePath(absolutePath, true);
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if (simplify)
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if (simplify)
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{
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{
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// split all components path to manage parent directories
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// split all components path to manage parent directories
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std::vector<std::string> tokens;
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std::vector<std::string> tokens;
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explode(absolutePath, std::string("/"), tokens, true);
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explode(absolutePath, std::string("/"), tokens, false);
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std::vector<std::string> directoryParts;
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std::vector<std::string> directoryParts;
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@ -2649,7 +2650,10 @@ std::string CPath::makePathAbsolute( const std::string &relativePath, const std:
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// rebuild the whole absolute path
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// rebuild the whole absolute path
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for(uint i = 1, len = directoryParts.size(); i < len; ++i)
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for(uint i = 1, len = directoryParts.size(); i < len; ++i)
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{
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if (!directoryParts[i].empty())
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absolutePath += "/" + directoryParts[i];
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absolutePath += "/" + directoryParts[i];
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}
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// add trailing slash
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// add trailing slash
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absolutePath += "/";
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absolutePath += "/";
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